Aller au contenu

Photo

Pessimistic Prediction: Game Not Releasing 2016


  • Veuillez vous connecter pour répondre
93 réponses à ce sujet

#76
N7Jamaican

N7Jamaican
  • Members
  • 1 778 messages

Wasn't there a tweet yesterday saying that basically shows that the first hour of the game is in a playable state? Maybe they're just putting the finishing touches to the game. I'm thinking that by now the story should be well defined.

 

I'm fine with a year to fine-tune a game.



#77
AlanC9

AlanC9
  • Members
  • 35 596 messages

Stupid Kai Leng's cutscene armour is technically polished. Someone thought it was a good idea. The stupid kid (both meat and hologram versions) someone thought it was an effective element. Same for the uninteresting filler in the areas in Inquisition.


Note that to some extent the problem with the kid is that Bio left any discussion of who the GUARDIAN was and what he was going to tell Shepard up in the air until the last minute. That's a kind of resource problem, though it comes from mismanagement rather than an absolute lack of resources.
  • BaaBaaBlacksheep aime ceci

#78
Statichands

Statichands
  • Members
  • 377 messages

I don't see 2016 being like 2015, 2015 was a great year for gaming. I think it would be a good move to release the game this year though, there will be less competition. 



#79
Kabooooom

Kabooooom
  • Members
  • 3 996 messages

Wasn't there a tweet yesterday saying that basically shows that the first hour of the game is in a playable state? Maybe they're just putting the finishing touches to the game. I'm thinking that by now the story should be well defined.


Admittedly, I know little about the game development process, but when I heard this I was massively underwhelmed. I guess I thought significantly more should be done by now at this stage in development. And to me, the "first hour being playable" =/= "the first hour is anywhere near complete".

#80
sjsharp2011

sjsharp2011
  • Members
  • 2 676 messages

To be honest, there is the possibility that this game could get delayed.. But the fact that the majority think this game will get delayed based on some vague pieces of information or no information is alarming. I believe they will hit their 2016 date. We don't know how far in development they are. As far as we know, they could be adding in the finishing details, they have completely scrapped what was originally done in favor of something new. Who knows. We'll see when E3 2016 comes, I bet we will get a release date then.

 

 

Yeah I suspect they'll give us a more accurate date then at least as to when they're aiming for.



#81
deuce985

deuce985
  • Members
  • 3 567 messages

Been in development at least 3-4 years. I tend to agree based on recent history with EA/Bioware relationship. They hype their games up way ahead of time but this game has almost no footage of it out there. Even DAI had a full gameplay video almost 14-16 months before release. However, they did ax features in that demo and they might be doing a wait and see approach by around E3. That way they can guarantee features they promise because it's only a few more months of polish.

 

In any event, my speculation is they ran into development trouble. Rumors were the lead writer got axed? It was also being developed by Montreal as the lead studio after ME3 and maybe Edmonton stripped it from their hands because they didn't like where it was going.

 

If Bioware was going to show any gameplay it would've been at PAX or N7 Day. That's their events and they basically just dropped a small teaser. Tells me they don't want to show anything yet for whatever reason. Those events have always been where Bioware spills the beans so I have high doubts it will be this year. They'll probably be at E3 but in limited capacity. E3 will tell you if the game is coming this year or not. Information and gameplay demo blowouts it's probably coming. Limited to no presence and it's further away than you think. Bioware is not going to magically pass over the biggest game event of the year to hype a product coming in 2016.



#82
themikefest

themikefest
  • Members
  • 21 588 messages

If it is delayed for whatever reason, I wouldn't be surprised it its released a year later in November 2017



#83
InterrogationBear

InterrogationBear
  • Members
  • 731 messages

Admittedly, I know little about the game development process, but when I heard this I was massively underwhelmed. I guess I thought significantly more should be done by now at this stage in development. And to me, the "first hour being playable" =/= "the first hour is anywhere near complete".

The dev who tweeted this played only the first hour which probably means he played through the intro. Nothing more.

 

Even DAI had a full gameplay video almost 14-16 months before release.

Check their YT-channel. The first gameplay trailer is from April 22nd 2014. The early footage from PAX was shown behind closed doors and was not for the public. People later accused them of lying about the game because features from that demo were not present in the final product. That's why they don't want to show us anything.

 

And ME:A was always developed by the Montreal team. Part of the old ME-team works on the new IP and the rest works from Edmonton on ME:A.



#84
Commandr_Shepard

Commandr_Shepard
  • Members
  • 86 messages

TL:DR any of this topic, but, don't tell me that we're actually complaining about more development time. If anything, 2016 is way too soon for a game of this scope. Why do you think ME2 & 3 were so linear? Why do you think the Mako was dropped? Why does choice not work for sequels in replay? Because graphics over content. Because dev size and dev time.


  • BaaBaaBlacksheep aime ceci

#85
deuce985

deuce985
  • Members
  • 3 567 messages

The dev who tweeted this played only the first hour which probably means he played through the intro. Nothing more.

 

Check their YT-channel. The first gameplay trailer is from April 22nd 2014. The early footage from PAX was shown behind closed doors and was not for the public. People later accused them of lying about the game because features from that demo were not present in the final product. That's why they don't want to show us anything.

 

And ME:A was always developed by the Montreal team. Part of the old ME-team works on the new IP and the rest works from Edmonton on ME:A.

 

Well, they also lost their senior director and are still hiring for one. Could be nothing because people leave all the time but someone in that position I'd imagine his contract would not be up until at least when the game is done.

 

I'd like to be optimistic but no news has really pointed that way. Montreal always supported Edmonton on the ME games. They were never leads. This is their first game to lead.

 

I'm not really concerned about them getting it right so take all the time in the world. I'm concerned that a delay is because they're in development trouble not because they just need a little more time to polish things up. This game will be in development longer than DAI by the time it releases. It's a bigger franchise than DA and it will be their biggest project outside SWTOR/DAI.



#86
Killroy

Killroy
  • Members
  • 2 828 messages

Wasn't there a tweet yesterday saying that basically shows that the first hour of the game is in a playable state? Maybe they're just putting the finishing touches to the game. I'm thinking that by now the story should be well defined.


We knew last year that most of the game was in a playable state. What we know now is that the first hour is polished enough that the MEA team is showing it off to the rest of BioWare.
Games have to be in a playable state early in development. Being playable is not the same as looking playable. The devs play portions of the game with essentially zero polish(grey blobs for characters, grids for levels, no sound effects, etc) as soon as possible so they can start polishing the gameplay at the same time they're polishing the graphics.

#87
deuce985

deuce985
  • Members
  • 3 567 messages

Don't forget DAI gained a full year delay to "add features". While I think DAI was a great game it was clear it was quite bold for Bioware in some areas and showed their inexperience in the vast open-world genre. So, it wouldn't be unreasonable to think ME:A gains a similar delay seeing as it's probably a more important brand for Bioware/EA financially.

 

Also Battlefield is due for this holiday season. EA is not going to release both these games by each other. Something is getting the delay hammer.



#88
Killroy

Killroy
  • Members
  • 2 828 messages

Well, they also lost their senior director and are still hiring for one. Could be nothing because people leave all the time but someone in that position I'd imagine his contract would not be up until at least when the game is done.
 
I'd like to be optimistic but no news has really pointed that way. Montreal always supported Edmonton on the ME games. They were never leads. This is their first game to lead.

 

No they didn't. They lost a member of middle management, not a project director or even a game developer as we think of them. Wynn's title was "Senior Creative Director" for the studio developing MEA, which is corporate jargon for "the guy who monitors deadlines and gets paid to look busy." He was this guy:

 

6FZ39Jr.jpg


  • deuce985 et 9TailsFox aiment ceci

#89
Gothfather

Gothfather
  • Members
  • 1 405 messages

so many people are caging them delaying the game as a bad thing. it isn't.

 

Let us all be glad EA owns Bioware and not Ubisoft. EA will actually DELAY a title and they will DELAY it more than once. ME3 was delayed twice and DA:I was so far behind schedule that it was delayed by over a year. 

 

THIS IS A GOOD THING PEOPLE. This shows that EA is willing to give its developers time to make their games.



#90
Kabooooom

Kabooooom
  • Members
  • 3 996 messages

so many people are caging them delaying the game as a bad thing. it isn't.

Let us all be glad EA owns Bioware and not Ubisoft. EA will actually DELAY a title and they will DELAY it more than once. ME3 was delayed twice and DA:I was so far behind schedule that it was delayed by over a year.

THIS IS A GOOD THING PEOPLE. This shows that EA is willing to give its developers time to make their games.


More time is not necessarily equivalent to more perfected or more polished. Indeed, sometimes the exact opposite is true.

But I do think, all things considered, that giving them more time to make a better game (and giving them the benefit of the doubt) is preferable here. That way, if Andromeda is terrible there is no excuse.
  • BioWareM0d13 et BaaBaaBlacksheep aiment ceci

#91
AlleyD

AlleyD
  • Members
  • 177 messages

I'm not a game developer, I'm a retired marketing analyst. I became interested in the Mass Effect brand in 2012 as a direct response to the consumer reaction to ME3. My perception was that ME3's reaction the first major brand equity crisis of the social media age and none of the usual triggers I had seen in equity crisis' in other products.

 

I had not covered the game industry in my career previously, but had noticed trends in marketing strategies across virtually the entire industry to have products announced with exceptionally long lead times. Games would be announced years before they were made available, sometimes breaking the deadlines set in the original announcement of the product. This year, one development studio appears to have broken from that strategy:-Bethesda. .

 

I contrast Fallout 4 with ME:A. Both games have similar development times of around 4 years or so, but drastically different marketing strategies. Both were announced at E3, Fallout as a almost delivered game, Mass Effect as a teaser trailer that gives no firm picture of the product. Both experienced consumer excitement to these announcements. But several months later, the perception in social media has major differences

 

Bethesda announced Fallout 4 to the public when the product was developed and delivered the game within months of the announcement. The game landed with record breaking sales figures quoted of around 12 million copies, $750 million sales. Striking while the market was hot and primed for product, but also striking before anxiety crept into the social media presence of the brand.

 

That anxiety creates threads like this one. Where people speculate on things they have no information about and the excitement can turn into anxieties. Social media allows the opportunity for them to introduce their anxieties the wider community around the brand. These start to resonate around the echo chamber that is around the brand, picking up momentum when similar minds consider the issues and add their contribution.

 

It will be intersting to see how the situation plays out when more information is made available.


  • BioWareM0d13 aime ceci

#92
Luke Pearce

Luke Pearce
  • Members
  • 330 messages

If it gets delayed then I'm not too worried.

 

As long as Zelda Wii U still comes out this year I'll be set.


  • Kroitz aime ceci

#93
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 939 messages

For what I have seen most games gets delayed. Its almost like they give a random release date, and if they make it its a miracle and if they dont whatever.
Imo i dont care when MEA comes out. There are a lot of other games i want in 2016, so its ok if they take their time and release something worth waiting for.

Dai killed me a little inside :(

It's not exactly a 'random' release date. More accurately, it's a projected release window based on internal estimates. Many times developers fail to meet the goal because it's only an initial estimate, not taking into account other factors that arise later in development.
 

If it is delayed for whatever reason, I wouldn't be surprised it its released a year later in November 2017

It will not take that long. As others have stated, March 2017 is probably as reasonable a guess as it gets.

#94
Kroitz

Kroitz
  • Members
  • 2 441 messages

If it gets delayed then I'm not too worried.

 

As long as Zelda Wii U still comes out this year I'll be set.

 

giphy.gif


  • Luke Pearce aime ceci