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What do you think about the Dalish Warden story?


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#226
ArcadiaGrey

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I've been playing my first ever Dalish Warden and just had the scene with the shrieks in camp.  Now I'm a tough cookie when the blubbery stuff happens....most of the time.  But dammit, seeing Tamlen like that was horrible, its a gut punch that I haven't really experienced with my other Wardens and has made this origin more special for me.

 

She's confident, practical, sarcastic and a badass, romancing Leliana and giving anyone a second chance to redeem themselves.  Yet I found her telling Sten to shove off after his antics at Haven, and I think it was actually the right thing for her personality.  She gave him a chance, and he blew it.

 

Anyway I'm loving it so far, just wanted to share.   :blush:



#227
Qun00

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How is "Sabrae" supposed to be pronounced?

#228
ThomasBlaine

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How is "Sabrae" supposed to be pronounced?

 

Sar-breh, I think.

 

In our alphabet, the letter for 'ae' is pronounced more or less like the E in England, rent or 'the'.



#229
Ferretinabun

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The Dalish Warden's origin hold a special place in my heart because my very first DA:O warden was Dalish so it was my introduction to the DA world.

 

That said, I can see why it's generally unpopular despite the Dalish's centrality to DA's overarching story. It's a fairly standard dungeon crawl and it implies Duncan recruited you just to save your life rather than because you proved yourself a capable fighter. Tamlen's return would be a powerful scene but the wind is taken out of its sails by the almost total lack of reaction from your party members.

 

But the real reason it rubs me up the wrong way is the glaring continuity errors. These are particularly pronounced in the Dalish origin thanks to DA2's total stylistic overhaul of the elves. On the other hand, there are continuity issues with all the origins.



#230
straykat

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The Dalish Warden's origin hold a special place in my heart because my very first DA:O warden was Dalish so it was my introduction to the DA world.

 

That said, I can see why it's generally unpopular despite the Dalish's centrality to DA's overarching story. It's a fairly standard dungeon crawl and it implies Duncan recruited you just to save your life rather than because you proved yourself a capable fighter. Tamlen's return would be a powerful scene but the wind is taken out of its sails by the almost total lack of reaction from your party members.

 

But the real reason it rubs me up the wrong way is the glaring continuity errors. These are particularly pronounced in the Dalish origin thanks to DA2's total stylistic overhaul of the elves. On the other hand, there are continuity issues with all the origins.

 

I would disagree a bit. The Dalish is the only other Warden besides Aeducan who has experience with darkspawn (along with other ungodly creatures). I suppose you have to stretch your imagination a bit, but I like to think those ruins are a little bigger than what we actually experience. It's just condensed because the game is limited. Either way, this impresses Duncan. He says himself he isn't recruiting you out of pity.


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#231
Qun00

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That policy is reinforced by Stroud, who initially refuses to recruit Hawke's sibling. He says that giving Carver/Bethany a Grey Warden's life is no mercy.
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#232
ThomasBlaine

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I would disagree a bit. The Dalish is the only other Warden besides Aeducan who has experience with darkspawn (along with other ungodly creatures). I suppose you have to stretch your imagination a bit, but I like to think those ruins are a little bigger than what we actually experience. It's just condensed because the game is limited. Either way, this impresses Duncan. He says himself he isn't recruiting you out of pity.

 

That policy is reinforced by Stroud, who initially refuses to recruit Hawke's sibling. He says that giving Carver/Bethany a Grey Warden's life is no mercy.

 

He might have an additional motive for recruiting the Dalish player character. If he's hoping to recover the treatises immediately upon reaching Ostagar and is roughly aware of their contents then it's not a stretch to imagine that he's also planning ahead on how to enforce them. The Dalish are probably the faction he expects to have the most trouble recruiting, seeing as they're disorganized, the PC's clan is heading north before he has any chance of getting his hands on the treatises, and he doesn't seem to have any personal traction with the others. Zathrian certainly never mentions him.

 

Thinking before Ostagar and assuming that the Wardens would survive en masse, having at least one Dalish Warden on hand for later could turn out to be a lot more important than finding someone who's just good in a fight.

 

Personally I'm having a blast with my character's Dalish background as it's the one that logically allows for most 'wtf civilization?!' moments, and is also the least defined culturally, letting you make up lots of different quirks for your character that might color his/her reactions in the game.


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#233
Seraphim24

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It was fine, didn't exactly wow me but whatever.



#234
Apo

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I would disagree a bit. The Dalish is the only other Warden besides Aeducan who has experience with darkspawn (along with other ungodly creatures). I suppose you have to stretch your imagination a bit, but I like to think those ruins are a little bigger than what we actually experience. It's just condensed because the game is limited. Either way, this impresses Duncan. He says himself he isn't recruiting you out of pity.

 

Someone that had the taint and still survive this long is one big reason for Duncan to recruit the Dalish, then again Mahariel fought some darkspawn so he/she had a minor experience in dealing with this kind of menace.

 

As for me, I always refuse to let Duncan recruit my dalish until the point when keeper Marethari tells that it was his duty to go with the GW and never forget that whatever happens, he must walk as a proud dalish.


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#235
straykat

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Someone that had the taint and still survive this long is one big reason for Duncan to recruit the Dalish, then again Mahariel fought some darkspawn so he/she had a minor experience in dealing with this kind of menace.

 

As for me, I always refuse to let Duncan recruit my dalish until the point when keeper Marethari tells that it was his duty to go with the GW and never forget that whatever happens, he must walk as a proud dalish.

 

Yeah, same here. That's the best part of the origin, I think. I know it lacks some of the drama of the other stories, but that part always gets me too.



#236
Seraphim24

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Straykat! Come play in the KOTOR forum I created a thread about favorite KOTOR moments. :lol: No ones even viewed it yet! It's so happenin!

 

Think of it like a giant ball of yarn.

 

Ahem anyway well to be honest it was actually one of the more fun Origins, possibly moreso than Human Noble although it's been awhile.



#237
straykat

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I was gonna log off soon.. but I don't know what I could say. I've been meaning to play Kotor again, but I haven't touched it since 2002 or something. And for some reason, Kotor 2 is like a complete blank to me... even though I played it. :P



#238
straykat

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I feel like switching my canon back to a Dalish.. One other thing in favor of Dalish is their aren't any companions like it. No Dalish Hunters. But they keep showing City Elves like my Warden..



#239
Asdrubael Vect

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Dalish warden story really miss mage dalish origin what is actually have sense and our dalish hero was a son/daughter of clan Keeper before Merethari

 

i think as if i was correct it actually have one but it was not go in final game as with human commoner/barbarian



#240
Qun00

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While I'm sure that most people who played DAO when it was new just went with whatever tattoo design seemed cooler, that choice is harder with everything we know now.

Inquisition did get an official chart that shows which elven god the designs correspond to, but we still rely on fan speculation to figure out DAO's unique version.

And since a strong guess isn't enough for me, the only options I'm comfortable with are Andruil, June, Elgar'nan, Ghilan'nain and Sylaise because those are the only ones that haven't changed much, so I won't be confused about their meaning.

#241
straykat

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While I'm sure that most people who played DAO when it was new just went with whatever tattoo design seemed cooler, that choice is harder with everything we know now.

Inquisition did get an official chart that shows which elven god the designs correspond to, but we still rely on fan speculation to figure out DAO's unique version.

And since a strong guess isn't enough for me, the only options I'm comfortable with are Andruil, June, Elgar'nan, Ghilan'nain and Sylaise because those are the only ones that haven't changed much, so I won't be confused about their meaning.

 

I know what you mean. I go with June. He's just mysterious... he may not even be related to them originally. We don't even know.

 

Plus, he's often associated with warriors.. either their craft or Emerald Knights.

 

Andruil is crazy :P Her changes really bum me out. But it's the coolest looking design...



#242
GoldenGail3

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I know what you mean. I go with June. He's just mysterious... he may not even be related to them originally. We don't even know.
 
Plus, he's often associated with warriors.. either their craft or Emerald Knights.
 
Andruil is crazy :P Her changes really bum me out. But it's the coolest looking design...


Yes, yes it is. I often choose Sylaise too.

#243
Qun00

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I know what you mean. I go with June. He's just mysterious... he may not even be related to them originally. We don't even know.

Plus, he's often associated with warriors.. either their craft or Emerald Knights.

Andruil is crazy :P Her changes really bum me out. But it's the coolest looking design...


I'm not sure what you're talking about. Aside from the cheeks area, Andruil's looks the same in DAI.

That said, it's good that you like it. Andruil's vallaslin probably is the least popular option along with full Elgar'nan. On the other hand, June is everywhere you look.

#244
LadyMacTir

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One of my f!Lavellans (Reaver) had Elgarnan's full vallaslin which was very fitting with her personality and fighting style. Seems like a lot of people go with June because of the nice eyeliner.

 

Back to the topic, my evil & arrogant Can-I-get-you-a-ladder-so-you-can-get-off-my-back-m!Mahariel was one of the most interesting playthroughs for roleplay purposes. I enjoyed the Origin. This was a playthrough where I wanted to side with the werewolves (since I'd never done it before and wanted to see the consequences), so I headcannoned Mahariel's mother's came from Zathrian's clan who rejected her for falling in love with Sabrae's First. Revenge was hence the reason to side with Lady of the Forest. Selling City elves to slavery was done for similar reasons as they (and some shems though) killed Mahariel's mother, and blinded from revenge he sacrificed them to Caladrius. Bad boy.



#245
straykat

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I'm not sure what you're talking about. Aside from the cheeks area, Andruil's looks the same in DAI.

That said, it's good that you like it. Andruil's vallaslin probably is the least popular option along with full Elgar'nan. On the other hand, June is everywhere you look.

 

Oops, you were talking mainly design. I meant that their backstories put a damper on what I want to use now.

 

As for Andruil, I like her design in both games.

 

June looks good too. But I like him more for the figure himself. Like I said, he's mysterious. You don't even have to think about him being bad or going crazy.



#246
ThomasBlaine

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I picked Ghilan'nain's vallaslin in Origins because I thought it made my elf look more mysterious and menacing, something that would help him make up for his stature when dealing with humans. Was halfway through the game when I realized that they correspond to the elven deities, implying that my Warden reveres Ghilan'nain in particular, which seems just a little bit out of character. I have some sweet background stories for him to explain the discordance, but it's one of the things I regret not looking up before making my character.



#247
straykat

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I picked Ghilan'nain's vallaslin in Origins because I thought it made my elf look more mysterious and menacing, something that would help him make up for his stature when dealing with humans. Was halfway through the game when I realized that they correspond to the elven deities, implying that my Warden reveres Ghilan'nain in particular, which seems just a little bit out of character. I have some sweet background stories for him to explain the discordance, but it's one of the things I regret not looking up before making my character.

 

It's still cool for male. The Halla are considered leaders, and lead their clans in whatever direction they (randomly) deem fit. Kind of a fitting for a Warden :P



#248
Riverdaleswhiteflash

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I picked the ones I thought looked best for all my Dalish characters, since I had no idea which design went with which god. Which means my Dalish Warrior who eventually because a Templar/Berserker/Spirit Warrior was wearing what seems to have been Sylaise the Hearthkeeper's vallaslin (his exact design wasn't carried over into Inquisition) my Dalish Rogue who became an Assassin/Ranger/Shadow was wearing what appears to be Ghilan'nain the Mother of Halla's design (same problem) and my necromancer Inquisitor has June the Craftmaster's. I can't think how I'm going to justify any of that apart from saying the designs were the best looking.



#249
Seraphim24

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In all seriousness I just don't think the Elves were handled in a super interesting way per se, it's kind of the thorn in DA. It's almost like they didn't really know what to do with them so they kind of got spewed all over.

 

At the end of the day, I feel like LOTR just casts this long shadow and games that take them too seriously invariably take them to strange places, whereas games that deal with them more casually are often in much better shape.



#250
Qun00

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At first, it felt weird to have a huge bow and arrow drawn on my elven warrior's face.

But then I remembered that the vallaslin represents the elven gods, not the wearer. And all hunters abide by Andruil's Vir Tanadhal.

In all seriousness I just don't think the Elves were handled in a super interesting way per se, it's kind of the thorn in DA. It's almost like they didn't really know what to do with them so they kind of got spewed all over.

At the end of the day, I feel like LOTR just casts this long shadow and games that take them too seriously invariably take them to strange places, whereas games that deal with them more casually are often in much better shape.


I believe TES did a pretty good job.
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