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Andromeda: cutting content out?


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#26
Kabooooom

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No, I'm a krogan mechanic. The salvaged combustion manifold brought back my sunny disposition.

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Lol, that Krogan would have broken her neck and/or ribs and/or spine...I guess medical technology in the future healed her well so that my Shep could punch her in the face later on.

#27
xAmilli0n

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Stop being an unreasonable gamer. Content will get cut period.

 

DEAL.

 

WITH.

 

IT.

 

They are not working on content just to cut it. Content gets cut because games have a finite budget. Game concepts start out in one direction but difficulties mean that may not have the time or budget to iron out the problems in time. Stop the childish antics of 'wah wah wah you suck because you didn't give me what i wanted and you cut stuff.' Name a single form of entertainment media that doesn't leave content cut? happens in books, plays, movies and tv. Hell even improv gets cut when they end a scene that the actors are in the middle of. 'You better not cut stuff or else!' is just childish in the extreme.

 

The self entitlement just oozes from the original post.

 

 

Well said.



#28
Sarayne

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Stop being an unreasonable gamer. Content will get cut period.

 

DEAL.

 

WITH.

 

IT.

 

 

I read that in Cassandra's voice (I really love that scene so much).


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#29
thepiebaker

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Cut content in a videogame? Stop the ****** presses. What's next? Deleted scenes from movies?

#30
afgncaap7

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I'm not too concerned about cut content as long as it doesn't reach Destiny levels. Nothing makes you appreciate the pre-DLC days of gaming like that bait & switch of a game.



#31
MrMrPendragon

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I wouldn't worry too much about it.

 

Whatever content they'll cut will be introduced as DLC :D


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#32
Gothfather

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I read that in Cassandra's voice (I really love that scene so much).

 

It was me quoting Cassandra, so you read it in the exact voice it was intended.

 

Cassandra is one of my favourite video game characters ever.


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#33
N7Jamaican

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Cut content = DLC. They companies (not just BioWare) will ship a game 75% complete, then sell DLC for the rest of the 25%.


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#34
Sylvianus

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Well, cut content is bound to happen. I just hope they will do it right enough, so the story can avoid suffering too much from this. 



#35
Guitar-Hero

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Wtf, they can cut what they like its their project. Make your own game, or just don't buy theirs. 



#36
AlanC9

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Cut content = DLC. They companies (not just BioWare) will ship a game 75% complete, then sell DLC for the rest of the 25%.

Better than the old days, when the cut content just stayed cut.

Of course, this has zero relevance to this thread, since we're talking about cut content that didn't make it to DLC.
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#37
Gothfather

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Cut content = DLC. They companies (not just BioWare) will ship a game 75% complete, then sell DLC for the rest of the 25%.

 

Really?

 

Tell me what DLC the cut material appeared in that the original poster linked to.I'd love to know what DLC had a scene with Jack fighting on earth with her Biotic students. Fraking gamers are nothing but opinion based drones. Don't let FACTS enter into a conversation just spew BS opinion and the facts be damn. Don't bother to actually READ the source material linked to before spewing an opinion, that might actually take time.


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#38
sH0tgUn jUliA

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some of the content in ME3 was cut like Admiral Xen's quest on the Citadel that took place after Rannoch where she uses reprogrammed Geth platforms to find AI nodes. You approve her experiment using your spectre authority, but ultimately stop her by either killing her or arresting her for illegal AI experiments and send her to work on the Crucible. Both of these are really lame because she was so close to discovering the mysteries of the Citadel. The reason it was cut was that stopping her was really lame and if she had been successful it would have completely ruined the Starchild ending. Nothing like finding that central AI core where the signal controlling the reapers originated and strapping a nuke to it. 



#39
Sartoz

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                                                                                                   <<<<<<<<<<(0)>>>>>>>>>>

 

There is no question in my mind that Andromeda will have cut content. That is where the first two DLCs will come from. For example:

Six to eight months after game launch, we will get the first DLC with the same characters, voice actors and play mechanics -- not improved mechanics but the same.

 

This means that during game design, decisions will be made where in the story, to add the future DLC(s). Voice actors are only hired once , which makes sense. DA:I's DLCs have that cookie cutter look and feel. I mean, the DA:I developers went on to work on ME:A while a few remained to fix and patch DA:I. Does anyone here think that the few that remained in Edmonton developed the DA:I DLCs with all it entails (ie: art direction,  hiring the same voice actors, motion cap, animation, writing new dialogue, level design and so on ...)?

 

Game monetization is here to stay, wether it be DLCs, Armour packs. MP micro$transactions. graphic novels, Mass Effect T-shirts... etc

 

So, don't be surprised about cut content or the fact it will be a dumbed down shooter.  Down the road even toddlers will be able to play :lol:

 

 

 



#40
Gothfather

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                                                                                                   <<<<<<<<<<(0)>>>>>>>>>>

 

There is no question in my mind that Andromeda will have cut content. That is where the first two DLCs will come from. For example:

Six to eight months after game launch, we will get the first DLC with the same characters, voice actors and play mechanics -- not improved mechanics but the same.

 

This means that during game design, decisions will be made where in the story, to add the future DLC(s). Voice actors are only hired once , which makes sense. DA:I's DLCs have that cookie cutter look and feel. I mean, the DA:I developers went on to work on ME:A while a few remained to fix and patch DA:I. Does anyone here think that the few that remained in Edmonton developed the DA:I DLCs with all it entails (ie: art direction,  hiring the same voice actors, motion cap, animation, writing new dialogue, level design and so on ...)?

 

Game monetization is here to stay, wether it be DLCs, Armour packs. MP micro$transactions. graphic novels, Mass Effect T-shirts... etc

 

So, don't be surprised about cut content or the fact it will be a dumbed down shooter.  Down the road even toddlers will be able to play :lol:

 

This post I made early in this thread is a perfect response the above POINTLESS dribble.

 

Really?

 

Tell me what DLC the cut material appeared in that the original poster linked to.I'd love to know what DLC had a scene with Jack fighting on earth with her Biotic students. Fraking gamers are nothing but opinion based drones. Don't let FACTS enter into a conversation just spew BS opinion and the facts be damn. Don't bother to actually READ the source material linked to before spewing an opinion, that might actually take time.


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#41
Sarayne

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It was me quoting Cassandra, so you read it in the exact voice it was intended.

 

Cassandra is one of my favourite video game characters ever.

She has to be my favorite video game companion/character I have ever seen. Shes just so well written and everything I want from a female character.


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#42
Cyonan

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Really?

 

Tell me what DLC the cut material appeared in that the original poster linked to.I'd love to know what DLC had a scene with Jack fighting on earth with her Biotic students. Fraking gamers are nothing but opinion based drones. Don't let FACTS enter into a conversation just spew BS opinion and the facts be damn. Don't bother to actually READ the source material linked to before spewing an opinion, that might actually take time.

 

Actually, it does happen that cut content comes back as DLC.

 

It makes sense to do it, too. During development there is content that they'll work on but wont have the time or resources to finish. Sometimes it was still good content though and the developers want it in the game, so they'll finish the work on it post-launch and then release it as DLC.

 

This doesn't mean that every piece of cut content is going to be released as DLC. Some cut content stays cut.


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#43
goishen

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Content in games gets cut all the time, and it almost always sounds awesome on paper. Problem is, sometimes they aren't as awesome as they sound, or sometimes the developers run out of time or money and choose to cut the awesome thing rather than half-ass it, which I agree with.

 

The point is, things will be cut. Evaluate the game as it comes out rather than in comparison to some imaginary game that no one ever made.

 

 

And plus, if the idea was that great in the first place, I can guarantee you'll see in some form of DLC.

 

EDIT :  Dayum.  Scooped.



#44
ZipZap2000

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I read that in Cassandra's voice (I really love that scene so much).
https://www.youtube....h?v=DBfhsLShnf8


I've literally had dreams about it. Glad it wasn't cut.

You're all right btw content does get cut, but it is also the quality of the cut content that matters.

The cut Ashley convo from ME3 for example should have been in the game without question.

Unfinished beam run stuff should have been in but remained unfinished, so cut. I can cope with that.

#45
Sartoz

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Really?

 

Tell me what DLC the cut material appeared in that the original poster linked to.I'd love to know what DLC had a scene with Jack fighting on earth with her Biotic students. Fraking gamers are nothing but opinion based drones. Don't let FACTS enter into a conversation just spew BS opinion and the facts be damn. Don't bother to actually READ the source material linked to before spewing an opinion, that might actually take time.

                                                                                                   <<<<<<<<<<(0)>>>>>>>>>>

 

Yes really.

But please do give us your FACTS to counter the argument.

 

Incidently, there was a big furore a while back when Bio had the DLC's shipped with the game (physical media) and gamers had to pay to "unlock it".

 

"Last month, Mass Effect 3 executive producer Casey Hudson defended the timing of the From Ashes day-one DLC for the spacefaring role-playing game."

 

Oh.. read this to add to your FACTS: http://www.gamespot....a/1100-6365673/



#46
Sartoz

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This post I made early in this thread is a perfect response the above POINTLESS dribble.

                                                                                                   <<<<<<<<<<(0)>>>>>>>>>

 

Yes, a lack of research on the subject does make one's post POINTLESS Dribble.



#47
dgcatanisiri

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No game comes out with all the material that they start with. Something's always got to be removed for the sake of time. Any creator has a million ideas to implement. Some are contradictory, and so you have to pick one or the other, and can't do both. Some are great on paper but impossible to work out in practice. Some sound great right up until they take a look at the budget and realize that this one idea could take up all the budget and still wouldn't cover everything. And some are just fluff that sound nice, but taking them away means that something else can be better implemented. And even then, there are things that sounded great but fell apart at implementation and then have to be shipped as is anyway because there's no time to change anything about them (I have a feeling, though this is pure speculation, that Inquisition got hit with this last one HARD).

 

It's always a juggling act. Some of that content that's been cut early on and written around can be reworked as DLC once they get everything else finalized and realize 'hey, this could still work if we do THIS...' We saw this in DAO, with Shale and Return to Ostagar, and with ME3 and Javik, or the EC's inclusion of the evacuation. That doesn't mean it always does - some things no longer fit the way the story was reworked to fit around their absence, and making massive story edits to the overall plotline through DLC is still an uncrossed line.

 

They're gonna cut things. Some of it may find its way back into the game in DLC, some of it may be worked into future games, and some of it is lost forever. That's simply how the business works.


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#48
SofaJockey

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Content being cut is normal.

When a game is coming together in its final stages, some elements:

  • Don't work for game balance
  • Are too ambitious technically
  • Conflict with other plot/mechanics

Raging about it does rather indicate a feeble understanding of game development.

 

Sometimes elements return in DLC, but only if the reasons why the content was not included becomes resolved.


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#49
Sartoz

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No game comes out with all the material that they start with. Something's always got to be removed for the sake of time. Any creator has a million ideas to implement. Some are contradictory, and so you have to pick one or the other, and can't do both. Some are great on paper but impossible to work out in practice. Some sound great right up until they take a look at the budget and realize that this one idea could take up all the budget and still wouldn't cover everything. And some are just fluff that sound nice, but taking them away means that something else can be better implemented. And even then, there are things that sounded great but fell apart at implementation and then have to be shipped as is anyway because there's no time to change anything about them (I have a feeling, though this is pure speculation, that Inquisition got hit with this last one HARD).

 

It's always a juggling act. Some of that content that's been cut early on and written around can be reworked as DLC once they get everything else finalized and realize 'hey, this could still work if we do THIS...' We saw this in DAO, with Shale and Return to Ostagar, and with ME3 and Javik, or the EC's inclusion of the evacuation. That doesn't mean it always does - some things no longer fit the way the story was reworked to fit around their absence, and making massive story edits to the overall plotline through DLC is still an uncrossed line.

 

They're gonna cut things. Some of it may find its way back into the game in DLC, some of it may be worked into future games, and some of it is lost forever. That's simply how the business works.

                                                                                                <<<<<<<<<<(0)>>>>>>>>>>

 

Oh, I agree that game content will be cut here and there... as you say for pacing issues as an example and even Gaider explained why it's done.

 

However, most DLCs, in IMO, are pre-planned for cost reasons because all the elemnts for making the game are present.... from artists to art directors to Voice Actors.  Take, DA:I's bad azz Corypheous. Turns out most players felt he really wasn't the Big Bad. Then comes along Descent and Trespasser which actually completed the game. The Spoils of Avvar is just a side show. 

 

There are exceptions of course, such as ME3's 4th ending.



#50
pdusen

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Incidently, there was a big furore a while back when Bio had the DLC's shipped with the game (physical media) and gamers had to pay to "unlock it".

 

"Last month, Mass Effect 3 executive producer Casey Hudson defended the timing of the From Ashes day-one DLC for the spacefaring role-playing game."

 

Oh.. read this to add to your FACTS: http://www.gamespot....a/1100-6365673/

 

 

You should have found a better example. Despite Javik himself being on the disc, it's well-known that the From Ashes content itself was all completed after the game had already been submitted for certification. The articles you linked are just examples of sloppy reporting. There's a fact for you.

 

 

However, most DLCs, in IMO, are pre-planned for cost reasons because all the elemnts for making the game are present.... from artists to art directors to Voice Actors.  Take, DA:I's bad azz Corypheous. Turns out most players felt he really wasn't the Big Bad. Then comes along Descent and Trespasser which actually completed the game.

 

No, if you've actually played DA:I all the way through Trespasser, that is pretty clearly not the case. All it takes is a little awareness of the plot to know that the two aren't really that connected. The final encounter with Corypheus being underwhelming was entirely its own problem.


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