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Can Andromeda escape from Controversy?


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#1
KaosGoneRogue

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So my hype levels for Andromeda are sky high, not only because it's moving on from the original trilogy but also because it's being devoloped for current Gen systems in mind, something Inquisition should've been instead of having focus on reaching the people that didn't want to make the switch to new gen consoles and of course the game suffered with less features than promised with that 1st gameplay at PAX.

So it's vital that Andromedas launch distinguishes itself as a very polished game all around on all platforms. I know first hand that the Mass Effect trilogy runs best on Xbox/PC and mixed results on PS3. This was same of on DA:O/2 yet when Inquisition came out, discounting old gen release (the most terrible cross gen port in recent memory) the current gen platforms were solid overall at launch yet PC users got the short end of the stick with bad framerate issues, locked 30fps cutscenes, a flawed U.I and terrible keyboard/mouse controls. The last thing Bioware needs in the lead up and post-launch of ME:A is controversy, controversy is what tainted the appeal of ME3 thx to Dianna Allers, From Ashes Day 1 DLC, Tali Cabin Photo & of course the Ending/Starchild. I'm not afraid to admit I have 0% experience in Game development, yet from a gamer perspective I know well enough what makes a good/bad game, ME3 is a damn good game, just the issues I said above are considered IMO the worst gaming sins. I get working on triple AAA games is definitely not easy when you have deadlines to meet and making sure your part of the game better damn sure works as intended.

I just hope after almost 4 years of ME:A development that Bioware are developing a RPG that will run relatively smooth on all platforms and not repeat the flaws from their past games. It will no doubt be visually breathtaking across all platforms if their aiming to look on par/above the visual quality of that E3 trailer. And if Bioware need to delay ME:A into 2017 then so be it because if the games ships with no need to download a critical patch, then you know that they are confident that the game should be intended to work smoothly straight out of the disc/digital.
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#2
straykat

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Funny that you mostly mentioned technical issues. They're kind of minor to me, personally. I think Mass Effect has more to live down than that.


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#3
Lucca_de_Neon

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Funny that you mostly mentioned technical issues. They're kind of minor to me, personally. I think Mass Effect has more to live down than that.

I totally agree with you! Too many skeletons but i'm kinda excited about the new game :P

a97e4516dc1ffa3c87c096e59ae7d375.gif


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#4
Kroitz

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It ran far away. Let's see if far enough.


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#5
KaosGoneRogue

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Funny that you mostly mentioned technical issues. They're kind of minor to me, personally. I think Mass Effect has more to live down than that.


Well technical issues is all I can comment at this stage because Bioware hasn't released proper gameplay on for me to comment on. I genuellily liked the gameplay of all three entries of ME, the only weakness is ME 1 cover system and linear design of ME3. My only gripe with story is with ME3, like Cerberus being the most threatening antagonist when it should of been the Reapers and the shoehorn of StarChild is what ruined the ending for me.

#6
Remix-General Aetius

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The issue here how much of your expectations is nostalgia Vs being realistic. As in understanding and accepting that story/character-wise the game will have a whole new setting and not to be stuck in the past too much. As in, play Andromeda with the mindset that you're playing a "brand new game" as opposed to "the sequel of Mass Effect 3".

 

You'll enjoy it far more instead of saying every 5 seconds "naw they did it wrong, it wasn't like this in ME1/2/3 blah blah blah".


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#7
KaosGoneRogue

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The issue here how much of your expectations is nostalgia Vs being realistic. As in understanding and accepting that story/character-wise the game will have a whole new setting and not to be stuck in the past too much. As in, play Andromeda with the mindset that you're playing a "brand new game" as opposed to "the sequel of Mass Effect 3".

You'll enjoy it far more instead of saying every 5 seconds "naw they did it wrong, it wasn't like this in ME1/2/3 blah blah blah".


Like I said earlier in post I'm defnietly keen for Andromeda breaking away from the original trilogy and being set in a unique setting that appears attractive to fans and new players with it not being tied to the trilogy's plot. The point of my post is that Andromeda has the experience behind it to create a fantastic RPG, and that the faults that plagued their previous games shouldn't be present in ME:A across all platforms.

As for the narrative this is defnietly a matter of concern as well, ME:A's Creative Director is Mac Walters and the Lead Writer is Chris Shlerf. Mac was one of leading people behind that highly controversial ME3 ending, I hate bringing the ending up and try to not speak of it but you cannot deny it was one of the most major narrative cockups across any form of media of all time. And don't get me started on Starchild, I could write a whole essay on that lil brat. It may be harsh to put that against Mac as he created in the past great characters like Garrus, but the ending was seriously just plain bad that almost ruined his career, by staying at Bioware he'll always be a topic of controversy, that's why the Founder Doc's and Casey Hudson jumped ship cause of that fiasco. As for Schlerf, his previous lead writer gig was Halo 4, and that was quite underwhelming. I do admit that the Master Chief & Cortana scenes together are a good highlight of the campaign, yet I was dumbfounded how dull the Ditact and the pathetic fight we have with him at the end. H4 tried so so hard to be more epic (story wise) then the Bungie Halo games and faltered to become an meaningless filler with an almost forgetable plot. Andromeda of course doesn't have to feel like an addon to the trilogy because it's in a new setting ft. new characters/races. I just hope Schlerf has got the talent to craft an engaging story and uphold Biowares motto of "to tell great stories".
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#8
Spectr61

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Like I said earlier in post I'm defnietly keen for Andromeda breaking away from the original trilogy and being set in a unique setting that appears attractive to fans and new players with it not being tied to the trilogy's plot. The point of my post is that Andromeda has the experience behind it to create a fantastic RPG, and that the faults that plagued their previous games shouldn't be present in ME:A across all platforms.
As for the narrative this is defnietly a matter of concern as well, ME:A's Creative Director is Mac Walters and the Lead Writer is Chris Shlerf. Mac was one of leading people behind that highly controversial ME3 ending, I hate bringing the ending up and try to not speak of it but you cannot deny it was one of the most major narrative cockups across any form of media of all time. And don't get me started on Starchild, I could write a whole essay on that lil brat. It may be harsh to put that against Mac as he created in the past great characters like Garrus, but the ending was seriously just plain bad that almost ruined his career, by staying at Bioware he'll always be a topic of controversy, that's why the Founder Doc's and Casey Hudson jumped ship cause of that fiasco. As for Schlerf, his previous lead writer gig was Halo 4, and that was quite underwhelming. I do admit that the Master Chief & Cortana scenes together are a good highlight of the campaign, yet I was dumbfounded how dull the Ditact and the pathetic fight we have with him at the end. H4 tried so so hard to be more epic (story wise) then the Bungie Halo games and faltered to become an meaningless filler with an almost forgetable plot. Andromeda of course doesn't have to feel like an addon to the trilogy because it's in a new setting ft. new characters/races. I just hope Schlerf has got the talent to craft an engaging story and uphold Biowares motto of "to tell great stories".

This.

Careful though, the nerves are still raw. They gave me a warning post for saying the same things about the endings, using language no stronger than "idiot" and "doofus".

An interesting insight into how the ending fiasco was received by the financial types; add your own speculation as how Bioware/EA will react in the future of the ME universe.

Edit (sp)

http://www.ibtimes.c...ice-drop-433306
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#9
MrFob

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On these forums? ... No. :D

 

 

Honestly, as we have seen already, the scenario alone is cause for controversy. So in a way, this question has already been answered almost 2 years before the game even hit the shelves.


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#10
Jeremiah12LGeek

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giphy.gif

 

I have no idea what that's from, but my gut instinct is that I just used a gif from one of the more recent Saw movies. That would be appropriate, I suppose (if correct.)



#11
Lady Artifice

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giphy.gif

 

I have no idea what that's from, but my gut instinct is that I just used a gif from one of the more recent Saw movies. That would be appropriate, I suppose (if correct.)

 

Hannibal, I think. Also appropriate.


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#12
Kabooooom

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It ran 2.5 million light years away from the controversy, lol.
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#13
wolfsite

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The Internet has a hard time letting go so probably not.


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#14
TheBunz

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Id die so hard if they made the ending to andromeda the same as ME3. So good bioware
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#15
Lucca_de_Neon

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Id die so hard if they made the ending to andromeda the same as ME3. So good bioware

Why the lack of faith? i'm sure they can come up with something worse ^_^


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#16
TheBunz

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Why the lack of faith? i'm sure they can come up with something worse ^_^


Lol. No I meant they should just put the actual ending sequences from me3 as the ending to andromeda and have it be that this was all sheperds last dream before death. Then I would laugh so hard

#17
Lucca_de_Neon

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Lol. No I meant they should just put the actual ending sequences from me3 as the ending to andromeda and have it be that this was all sheperds last dream before death. Then I would laugh so hard

Then, Janitor Shepard wakes up from his/her nap and meets Nihlus on the first trip of the Normandy. Roll credits!


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#18
KaosGoneRogue

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Got bored and made this,
image.jpg
screen shots
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#19
Linkenski

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I know where I stand, but sometimes I reflect on it and wonder: Would ME3's controversy have happened if it continued after the endings? ...just hypothetically. If the ending was the second-to-last mission instead of the last and there was [INSERT LEVEL] instead as the final mission, would the controversy have been there? Who knows?

 

It's obvious the endings had been acceptable if they had simply been good but the reason it blew out of proportion was because Mass Effect Trilogy had been such a personal experience for everybody and it was a trilogy, and it's ending was entirely unfulfilling.

 

I think it's hard for ME:A to escape the sourness people have over ME3. For me, not. I'm kind of over any type of emotion relating to "passion" when it comes to Mass Effect. I will take ME:A for whatever it is and maybe it will recapture my love for Mass Effect but it's just impossible for me to forget that A) ME3 was 95% unlikeable in my experience and B) The ending is the worst thing ever.

 

I think the only predictable thing that could make me rage was if ME:A corrects the ending of 3 in a really patronizing "This is what REALLY happened" way. The less it concerns itself with ME3, the better IMO. I just want a standalone story that feels like it has a heritage from the trilogy but not dabble excessively in it. In essence it will be a reboot which is how I'll look at it.



#20
sH0tgUn jUliA

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I told you how they could deal with the ending....

 

Your character in Mass Effect Andromeda is in a movie theater watching the movie Mass Effect 3 in the prologue. ME3 ends, you walk out of the theater looking dumbfounded thinking about the ending, then you get paged by your commander. You're to report to a special project ARKCON. 

 

Now the endings to ME3 don't matter at all because Shepard never really happened. It was effectively a Blasto movie which considering how much the lore in the entire series needs correction and updating to take into account technology that has existed since the late 1980s and early 1990s. Example: the active Ladar jammers the Quarians finally used against the Geth in ME3 - they discovered this amazing tech in 2186! The patent on this tech was on the books in 1992 - it took me 30 seconds to find the patent documents on the internet. Ouch. And how the reaper signal suddenly made this not work doesn't make any sense either. And there are other things. Many other things. So... make it a movie.

 

But I'm sure Mac Walters has learned something from ME3. Write a great ending and people will overlook all the flaws in the story. Write an ending like the original ending to ME3 and people will start looking for, finding, and picking at every single plot hole and inconsistency. 

 

It makes me wonder if this is why with Destiny, Bungie went away from an actual story plot to a bunch of missions and shooting with item drops with grimoire cards. Is it because of the difficulty in finding good story writers these days? Just look at how many remakes are being made in the movies.

 

I'm glad they're moving this story as far as ________ away from the ME3 trilogy. I wish the team well. 



#21
Dutch's Ghost

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No, the pre-release hype will involve people questioning whether or not it will have a rushed ending like me3.


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#22
Kabooooom

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But I'm sure Mac Walters has learned something from ME3.

I wish I were as optimistic as you.

EDIT: I didnt mean for that to come off as excessively harsh on Walters or anything. I love Mass Effect, and I did not mind the parts that he was majorly involved in as others seem to...with the exception of the ending fiasco. ME3 as a whole I 99% loved. But I think there were major failings in certain areas, such as the ending (arguably the MOST important part of a trilogy) which astounds me. And then other failings in certain decisions, like excluding Javik as paid DLC and excluding Emily Wong as the reporter on the Normandy.

So, much of what is distasteful to me about ME3, I wonder if that was largely out of the control of the writers in general...and possibly even the ending too, if EA dropped the deadline hammer.

#23
SnakeCode

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It ran far away. Let's see if far enough.

 

:whistle: And they ran, they ran so far away.

 

They just ran, ran to the next galaxy.

 

Can they get away? :whistle:


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#24
Iakus

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But I'm sure Mac Walters has learned something from ME3. Write a great ending and people will overlook all the flaws in the story. Write an ending like the original ending to ME3 and people will start looking for, finding, and picking at every single plot hole and inconsistency. 

 

I just hope he learned that a choice-based narrative=/=tv series.  And people will take umbrage at having their character hijacked.

 

As to the OP's question:  No, MEA will not escape controversy.  Because it has "Mass Effect" in the title.  And all the baggage that comes with it.

 

And the North remembers...


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#25
Quarian Master Race

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Id die so hard if they made the ending to andromeda the same as ME3. So good bioware

Especially if they bring back by my favourite character

c4b.jpg


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