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Fix the female movement this time!


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136 réponses à ce sujet

#1
STGst

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For the love of god !!please bioware fix the female movement for the main character this time,you make such good games and now also have perfected open world in inquisition,everything is so good now, the story,graphics,gameplay why would you possibly hold your games back,i know it must be expensive and time consuming but this is not fair that female character does not get her own movement.I hope this time you will fix this because i hate to see my character walking,sitting like a man because she does not need to be manly to be badass!

 

By animation i meant also the cutscenes and yes walking in-game in DA:I were fine for me as well


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#2
Remix-General Aetius

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You're right, she should walk like this.

 

stayin-a-krogan-o.gif


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#3
pkypereira

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I never really thought about that until now, I am reminded of how FemShep would sit with Aria, she had a very manly posture.



#4
Lucca_de_Neon

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You're right, she should walk like this.

 

stayin-a-krogan-o.gif

DAT SWAG!


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#5
Panda

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Eh.. after DA2 and DAI with female animations.. no thanks. I'm more than fine having same animations as male protagonist.


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#6
SardaukarElite

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And.

 

Here. 

 

We.

 

Go.

 

---

 

But yes, having a woman walk vaguely like a woman and not like a gorilla would be nice. Not having the men walk like gorillas either would be appreciated. 


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#7
Joseph Warrick

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Someone on the forum recently said they're mocapping the walk this time? It looks just normal.


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#8
Lady Artifice

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I would also like the female protagonist to sit differently than they have in previous games.

However OP, I wonder if the claim that DAI perfected open world might distract from your core message here. There's a lot of dissent to be had on that subject.
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#9
pkypereira

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but then you also have Miranda, who is always walking like she's a runway model...


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#10
Lucca_de_Neon

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but then you also have Miranda, who is always walking like she's a runway model...

You also have Jack stomping around like she is making wine. I like Jack :P


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#11
Xerxes52

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Someone on the forum recently said they're mocapping the walk this time?

 

That would be nice. Would also be nice if cinematics had different protagonist animations as well. Otherwise you get stuff like femquisitor missing a handshake with Cass, her hand going through her thigh when leaning forward, the "ape" walk, and femshep revealing whether or not she goes commando in a dress.


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#12
Felya87

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Eh.. after DA2 and DAI with female animations.. no thanks. I'm more than fine having same animations as male protagonist.

 

Definitely. I don't like that much the ME2/3 walking animation (for both male and female. Why must my stealty male infiltrator be as graceful as a limping overweight gorilla?) but is always better than the noodle spine/wanna seem a spermodel on 12 cm hight heels, but is not wearing any shoes. :wacko:


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#13
Donk

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but then you also have Miranda, who is always walking like she's a runway model...


Mmm but so delicious. Idgaf about male fanservice or whatever bullshit I am thankful for Miranda
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#14
SardaukarElite

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Would also be nice if cinematics had different protagonist animations as well. Otherwise you get stuff like femquisitor missing a handshake with Cass, her hand going through her thigh when leaning forward, the "ape" walk, and femshep revealing whether or not she goes commando in a dress.

 

The problem is that it's a lot of work to make multiple versions of the cinematics, or to create tools which can automate the process somewhat. Of course you could take at as a reason to have less cutscenes in favor of more regular gameplay  sequences, but that's another argument. 



#15
Steelcan

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#16
aoibhealfae

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I've played enough Bioware games to know that they're not going to fix anything.... it is known


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#17
Xerxes52

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The problem is that it's a lot of work to make multiple versions of the cinematics, or to create tools which can automate the process somewhat. Of course you could take at as a reason to have less cutscenes in favor of more regular gameplay  sequences, but that's another argument. 

 

Unfortunately it probably would be quite expensive to make a separate cinematic for each race/sex combination. On the plus side, they'd only have to do it for humans, unlike DA:I.



#18
Eleonora

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*Obligatory "femshep sits like a man" pic*

 

osxHCHw.jpg

 

Other than for comic relief, it's best not to repeat stuff like this, Bioware.


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#19
Joseph Warrick

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Obligatory "selling a dress to wear around a spaceship as the commanding officer is retarded" image

 

(same image)

 

The dress is the only problem here.


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#20
Donk

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Obligatory "selling a dress to wear around a spaceship as the commanding officer is retarded" image

(same image)

The dress is the only problem here.


That's some nice boobie cleavage tho

#21
pkypereira

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That's some nice boobie cleavage tho

 

I wonder if we will be able to choose the size of femRyder's attributes like in Fallout 4...



#22
Kaibe

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*Obligatory "femshep sits like a man" pic*

osxHCHw.jpg

Other than for comic relief, it's best not to repeat stuff like this, Bioware.

:huh: I always figured that was supposed to help your persuasion points. :lol:
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#23
Remix-General Aetius

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*Obligatory "femshep sits like a man" pic*

 

osxHCHw.jpg

 

Other than for comic relief, it's best not to repeat stuff like this, Bioware.

 

Mrs Hand-in-her-Pants. That's how Steve Wilkos used to sit on the Jerry Springer show.



#24
Jeremiah12LGeek

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It would be nice if she didn't look like she was holding a bowling ball between her thighs this time around.


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#25
aoibhealfae

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She actually did sit like a man in Citadel Party during the Wrex and Grunt's "Shepard" scene. The animation still default to leg spreading BroShep when Shepard start to move around but not as prominent as ME2.