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Fix the female movement this time!


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#101
Panda

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To be honest I'd be more annoyed if they didn't offer the dress as a casual option after the mission. Sure, it looks weird while on-duty and femshep's manspreading doesn't help either, but the dress itself looks great and a lot of people like to use it in the romance scenes.

 

I guess BW could have gone with a unisex formal outfit (female tuxedo?) like Hawke in Mark of the Assassin, but I personally find that outfit horrendous on femhawke.

 

DragonAge22011-10-1316-20-37-55.jpg

 

I don't think dress like that fits to Commander of the ship. Off-duty yes, but not something you'd run around your own ship and crew with. But if people wanted to use it on romance scenes, maybe it fit those better then since those had their own animations anyways for fem!shep.. at least the one's that were only available for fem!shep, and after romance scene change back to regular outfits then I don't see that much problem.



#102
CrimsonN7

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What I ask myself is...why make (and let use on the ship) this kind of dress, if the devs know that the animation were so gorilla like?  :wacko: Not that I find very sensitive even for a male sit like that. Is quite rude sit like that even for a dude.


Her lol animations didn't bother me, I was more offended by those dresses. Christ they are fugly. Wouldn't be caught dead in em.

#103
Felya87

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Her lol animations didn't bother me, I was more offended by those dresses. Christ they are fugly. Wouldn't be caught dead in em.

 

I don't like them either. But knowing the rude way Shep (male or female) sit, devs could have make a different dress to wear after the mission, or at least with a longer skirt. Like the dresses Asari and many female human wear in the game. Still ridicolous to look at, but at least less idiotic.

 

Of course with the absence of any kind of feminine stuff to wear (if one like it. I prefer having my characters wear more comfortable stuff than feminine ones. ME3 for me is N7 hoodie forever. it even buff the femShep's stick arms) is better than nothing, but a little more common sense would have been appreciated. :unsure:



#104
Halfdan The Menace

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Her lol animations didn't bother me, I was more offended by those dresses. Christ they are fugly. Wouldn't be caught dead in em.


Maybe the future people have forgot how to design a proper dress?

#105
Eleonora

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I liked the Kasumi dress. ME3's Allers recolour, however, is an abomination.


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#106
CrimsonN7

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Maybe the future people have forgot how to design a proper dress?


It's the only plausible explanation aye. Or they just wanted to troll femshep some more.

#107
ACika011

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For the love of god !!please bioware fix the female movement for the main character this time,you make such good games and now also have perfected open world in inquisition,everything is so good now, the story,graphics,gameplay why would you possibly hold your games back,i know it must be expensive and time consuming but this is not fair that female character does not get her own movement.I hope this time you will fix this because i hate to see my character walking,sitting like a man because she does not need to be manly to be badass!

For the love of god! Please Bioware fix the female movement for the main character this time, you make such good games and now also have perfected open world in inquisition, everything is so good now, the story, graphics, gameplay why would you possibly hold your games back, i know it must be expensive and time consuming but this is not fair that female character does not get her own movement. I hope this time you will fix this because i hate to see my character walking, sitting like a man because she does not need to be manly to be badass!

Maybe edit it. This would make it way more presentable.

 

Regarding your topic, it would be nice to see this change implemented but i don't think its on Bios top priority list.



#108
N7Jamaican

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I agree, fix the female movement and posture. Not all women sit with their legs sprawled wide open.

 

femshep.jpg


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#109
Ahglock

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Clothes overall sucked so I don't think this was some femshep slight. It was a simple black dress the make Shep was a basic black suit.

#110
CrimsonN7

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Clothes overall sucked so I don't think this was some femshep slight. It was a simple black dress the make Shep was a basic black suit.


I was being facetious. But I still stand by my point of those dresses being fugly. Cos they are.

#111
Ahglock

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^ sure, but all the clothes are ugly. Even the, look we saw Farscape line.

#112
Amirit

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For the love of god !!please bioware fix the female movement for the main character this time,you make such good games and now also have perfected open world in inquisition,everything is so good now, the story,graphics,gameplay why would you possibly hold your games back,i know it must be expensive and time consuming but this is not fair that female character does not get her own movement.I hope this time you will fix this because i hate to see my character walking,sitting like a man because she does not need to be manly to be badass!

 

You had to specify that you mean cut-scenes. Because BW keeps working on the "in-game" moves and with DAI it's close enough to be left alone (at least for now, and at least for me - huge improvement to anything before). However, the very, very, VERY dated moves library for cut-scenes still consists of male-only moves. Strange enough, fem-NPC are allowed to walk and sit as women... I wonder how hard is it to adapt for a protagonist. Must be impossible, considering it was not done for 10+ years.



#113
STGst

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Eh.. after DA2 and DAI with female animations.. no thanks. I'm more than fine having same animations as male protagonist.

i don't think they tried



#114
STGst

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The problem is that it's a lot of work to make multiple versions of the cinematics, or to create tools which can automate the process somewhat. Of course you could take at as a reason to have less cutscenes in favor of more regular gameplay  sequences, but that's another argument. 

others do it,why cant they?



#115
AutumnRose

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I didn't know men and women walked differently. We all don't walk like runway models. I think the movement is fine

#116
Suketchi

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Personally, I think that if they're going to make separate animations for masculine and feminine movement and posture, they should be optional for either protagonist gender. 


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#117
Grieving Natashina

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I preferred the walking/running animation in ME1 for both genders. The posture issue (ie sitting in a dress with her legs open) in ME2 was one thing, but watching my Shep sway her hips in ME3 made me shake my head. I think the gorilla stomp for Sheploo was equally ridiculous. The old animation wasn't broken, so why did they choose to fix it? It's not like it offends me or anything, but it wasn't neccessary.

I'd be happy with one walking animation for both genders as long as it wasn't exaggerated. No horrible slouching, no hip sway, no walking like Shep is built like a Mr. Universe competitor or about to hit a runway.

As a side note, I've become less and less of a fan of separate walking/running animations between the genders after DA2 and DA:I. FemHawke looked silly and I really despised the idle animations. DA:I was both better and yet a bit worse in this regard. They had one set of walking and running for female characters that was a vast improvement over Hawke, but would use the male ones for all the cutscenes (the posture of the male animations makes my back hurt.) Why even go to the damned trouble of creating two animations in the first place? It was jarring and frankly looked sloppy.

Just give me one that doesn't look absurd and I'll be a happy camper.
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#118
rapscallioness

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I think all the animations need work, not just the female one. There is certain stiffness about the npc's, and sometimes the PC felt a bit unwieldy. In battle I don't recall having problems, but when Shep was just walking around....she'd get a little loopy-woopy. Unwieldy. Not as responsive as I would like.

 

Exaggerated hip sway aside, imo DA2 had the most fluid animations for both PC and NPC's. I found it to be extremely fluid, responsive and smooth. It did not have that hint of Jank that ME and, tbf, DAI have. Even when, for example, the npc's turn to look at you - in DA2 the turning of their heads and neck movement was much more natural and smooth.

 

I'd really like to see them smooth all that out much more so that the pc/npc animations are just as clean out of cutscene as they are in cutscene.

 

Ah, and Renegade FemShep flashin' the Cookies...with a completely straight face. :lol:



#119
sH0tgUn jUliA

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Yes, the animations need work. A lot of work. In ME3 in a few scenes I felt like I was watching a remake of The Exorcist with those head turns..... especially with the focus on "Glyph". Ya.

 

Then there were the walking and running animations. Femshep was a problem. Both her walking and running needed work. Bioware should observe some female athletes for running. Perhaps use some motion capture stuff. It's not that difficult anymore. Walking and sitting animations shouldn't look like male Shepard. She sat like a gorilla. And if you're going to give our female character a dress and heels to wear, at least give the character the knowledge of how to walk and sit in them.

 

Next. Female military officers in a position where they're in combat should not look anorexic. Put some muscle on them.


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#120
MsKlaussen

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The girls can have the male animation, if we get this.

 

biDFHU0.gif

 

Scratch that, give this to the females as well.

 

 

Oh Vince....



#121
sH0tgUn jUliA

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Oh Vince....

 

You know... those grapefruits.....



#122
MsKlaussen

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Well the dress came with Kasumi's loyalty quest so I think it makes sense there, but there was no need to make it one of the casual wear options later on. Though I guess it's up to player- to choose that dress despite the awkward animations or chose something else. I know my Shepards didn't go around wearing dress at least.

 

Yes but why write in the part about wearing the dress at all if the effort to differentiate FemShep from BroShep has been that demonstrably lackluster? I mean nobody really believes this was played through in the studio and nobody saw anything wrong with the femininity of the character's mannerisms and walk, right? I mean they just blew it off, for whatever reason.

 

Did they think it would hammer home how militant Shepard is by making it look like she had never worn a dress a day in her life? Did she not ever see another woman wear a dress either?

 

I'd like to see this fixed. I'm sort of done with the false dilemmas about being a woman and being able to handle one's self. It's about the most chauvinistic thing I've ever heard of - that women can only be capable by trading in the entirety of our gender identity to switch to the other one.


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#123
Sartoz

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 Snip

I'd be happy with one walking animation for both genders as long as it wasn't exaggerated. No horrible slouching, no hip sway, no walking like Shep is built like a Mr. Universe competitor or about to hit a runway.

 Snip

Just give me one that doesn't look absurd and I'll be a happy camper.

                                                                                                    <<<<<<<<<<(0)>>>>>>>>>>

 

I'm with you regarding the protagonist.

 

However, you can't expect everyone's locomotion to be the same... alien physiology for one. I'd rather see some difference between characters.  For example: Guys who wear pants with the crotch near their knees walk hillarioulsly.  


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#124
AutumnRose

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I never knew that men and women walked differently. Just as a heads up, we all don't walk like runway models.
Thanks men
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#125
Grieving Natashina

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<<<<<<<<<<(0)>>>>>>>>>>
 
I'm with you regarding the protagonist.
 
However, you can't expect everyone's locomotion to be the same... alien physiology for one. I'd rather see some difference between characters.  For example: Guys who wear pants with the crotch near their knees walk hillarioulsly.


Fair enough, and I was referring to the PC mainly. :)