Bring back the ME3 system. I don't see any problem with it and restricting gun classes to me is arbitrary.
I'm okay with the system in theory but it has problems.
Modifying your cooldown makes little sense.
In order to adjust to the 200% swing powers were given artificially long cooldowns.
Additional weapons have little mechanical bonus. As long as you have ammo one gun covers you for most things. The sniper rifle being the only exception as it was difficult to use at close range at least for me. Yet despite the fact that every additional gun past the first had a diminishing return in benefit it's cooldown reduction was a pure additive.
Due to the nature of % systems. Reductions had a rapidly decreasing benefit while penalties had a constant hindrance. Cooldown time of 6 200% reduction gets you to 2 seconds or a 4 second drop. 200% penalty and it becomes 18 seconds or a 12 point add. In itself not a huge flaw but with the 2nd point where they base cooldown on the assumption that certain people will have the 200% reduction and it becomes a big issue IMO.
Weapons were not close to balanced for their weight.
Little difference in weight capacity between classes.
Little documentation on how it worked in conjunction with other modifiers.





Retour en haut







