Well, given the various responses on this thread, I think I'm possibly one of the few people who really enjoyed DA2! It needed a bit more love sure, but I felt the premise was sound, and really liked the fact that Hawke wasn't The Chosen One, per se, but more 'right place, right time'. It was a change to the usual 'only you can save the world!' stuff prevalent in most RPGs.
Whilst the ship has sailed in terms of being able to influence things, I'd kind of hope that our protagonist is more concerned with the exploration side of things, hunting for clues and such within ancient ruins and so on. You may be a Pathfinder, and probably in charge of the explorers, but ultimately you are but one cog in a machine struggling to survive in the harsh new galaxy. There is no galaxy-wide threat, but merely a threat to the MW colonists that the Pathfinders are tasked with deciphering and trying to resolve. Combat is something that happens because you either upset the locals or come across the soldiers of this threat who also want the clues/tech for themselves. I'd prefer a more cerebral approach to this game, as opposed to just shooting things in the face. Conversations open up depending upon how much information you've discovered and your 'influence' level with your companions.
But, maybe I'm alone in this thought...
Tim