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What romance mechanics would you like in the new Mass Effect?


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#201
Lucca_de_Neon

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Better yet, Krogan romance

Headbutts are the proof of true love


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#202
SardaukarElite

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Better yet, Krogan romance

 

I think Krogan are a bit big to count as dwarves, despite the attitude. 

 

But sure, if you find some nice Krogan girl who has a great sense of humor, plays omni-tool games, likes exercise and going outdoors as well as art and cooking and taking bathroom selfies, I won't stand in your way.


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#203
Lucca_de_Neon

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I won't stand in your way.

I'll be way ahead of you!



#204
Han Shot First

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True I don't really act like a female Lmao

 

It was the login name for me.

 

When I think Donk I think this guy.



#205
SlottsMachine

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If we're going that route... *pulls out a list of fetishes*

 

Eh. It was all just an elaborate ruse so I could post this. 

 

large.gif

 

Haha.



#206
TheBunz

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I want more LIs with lots of money and six pack abs.
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#207
Larry-3

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I want to romance anything I want without feeling judged!

But seriously, should be able to make like an online dating profile on your worthless computer that never gets used and date other people on the game.


I believe that was a feature in one of the Grand Theft Auto games.

#208
wright1978

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I believe a bit of optional dialogue in the Solas romance suggests this might not necessarily be the case;
 
Inquisitor: "You're being grim and fatalistic in hope of getting me into bed, aren't you?"
Solas: "I am grim and fatalistic. Getting you into bed is just an enjoyable side benefit."
 
To the degree of the Isabela romance? Perhaps not but that is an argument I consider more to be about why the optional sexual component should not be applied to all romances lest it do what the obligatory component might do in terms of interfering with characterization.
 
As you've mentioned, sex is considered a core part of most adult relationships alongside emotional attachment. Most but not all which is why I do not see the problem in having some romances with sexual component and some romances without an obligatory sexual component. This could allow for the sexual component to be integrated into the romance arcs where it might matter and leave it out of the romance arcs where it would make no sense for it to be central element.
 
This could allow for more meaningful arcs because they would not need to adhere to a set arc and allow for explorations of things that would otherwise not be possible.
 
To create an example of a romance with non-sexual component; Why not have a romance in which the two parties involved are not sexual compatible in any way and their means of expressing emotional intimacy has to be demonstrated and explored in a different way. Let's take the Prothean's way of conveying thoughts, imagery and experience through sensory touch and apply that to showcase emotional intimacy. Perhaps this is how the alien can communicate their affections: their emotions are expressed in colors, through sharing said emotions or through a set of melodic sounds that they show the player character through the touch. It could be an alien romance that truely has an alien component and that is allowed to truely be explored.


Didn't know about that Solas dialogue(was basing on awful josie chaste romance) but that to me just would still be utterly jarring with fact rest of portrayal seems at best ambiguous in terms of their relationship. I don't think way sex component is handled should be the same across but I don't think there should be ambiguity as to when it happens . If they really wish to have a religious no sex before marriage say I wouldn't have an issue even if I doubt that would be a romance I'd have interest in.



I don't mind the notion of an alien romance that is truly alien. I personally thought that the joker-edi thing should have been handled that way with intimacy cerebral rather than played for laughs. Do think such a radical thing might be safer explored as an npc thing too.

#209
Lady Artifice

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I think it could be cool if they were to test out something like the rivalmance mechanic a little further. I didn't like everything about how it was handled in DA2, but I like the idea of an attraction developing without necessitating approval. 

 

I'd love for a protagonist to potentially have a Catwoman/Batmanesque dynamic with an LI someday. Idealogical disagreement, romantic tension, frustration tempered by mutual respect. 

 

 

I'd like more (all?) romances to be out of the core team of people, either off ship or not directly under our command. 

 

Also, this. 


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#210
wright1978

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I wouldn't either, also not watching as much TV or movies, but one way or another the more I think about it the fans needs seem like they basically want a Victorian style-romantic element... or actually even like a typical American one with lots of dating, etc, for the most part.


I'm definitely not particularly interested in a Victorian style romance. Past preference has been for more modern move faster with the body, slower with the soul(to quote Chianti from Farscape)


Have to say I disliked heavily how dai handled romances partly for the heavy Victorian aspect. Felt quality was diminished and it was awful that one orientation got double the choices of others too.

#211
Battlebloodmage

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I think it could be cool if they were to test out something like the rivalmance mechanic a little further. I didn't like everything about how it was handled in DA2, but I like the idea of an attraction developing without necessitating approval. 

 

I'd love for a protagonist to potentially have a Catwoman/Batmanesque dynamic with an LI someday. Idealogical disagreement, romantic tension, frustration tempered by mutual respect. 

 

 

 

Also, this. 

Would be cool for a Romeo/Juliet romance where you have a LI from an enemy faction. While you love each other, you can't be together, and neither of you want to betray your faction. (with Tybalt play by Garrus)


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#212
wright1978

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I think it could be cool if they were to test out something like the rivalmance mechanic a little further. I didn't like everything about how it was handled in DA2, but I like the idea of an attraction developing without necessitating approval. 
 
I'd love for a protagonist to potentially have a Catwoman/Batmanesque dynamic with an LI someday. Idealogical disagreement, romantic tension, frustration tempered by mutual respect. 
 


Yeah I liked that mechanic. Felt abandoning it and going back to simple approval was a backward step.
It reminded me that I thought the renegade/paragon romance distinction in me2 was interesting.
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#213
ZipZap2000

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I believe that was a feature in one of the Grand Theft Auto games.


San Andreas, taking your LI out on drive by shootings was a Lotta fun.

#214
Hanako Ikezawa

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Kaidan is my main romance in ME, so tell me more about how the only difference here is it affected me after having to wait for 3 games for an inferior version from femShep.

 

And yet, you can't show me the same thing for any other companions like Black Wall, Dorian, or Sera, and you also have no explanation for why those dialogues are unique and exclusive for male Inquisitor. Do you ever admit you're wrong?

When I am wrong, yes. But in this case, I'm not. Bioware said Cullen is straight. End of story. Or is Bioware, the people who made the game, wrong about the game and character they made too? 



#215
Battlebloodmage

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When I am wrong, yes. But in this case, I'm not. Bioware said Cullen is straight. End of story. Or is Bioware, the people who made the game, wrong about the game and character they made too? 

You're digging up an old conversation just to repeat the same exact thing? I'd probably just gonna paste what I said before and it would just still apply but I don't care enough, just let it go. 



#216
Gileadan

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As far as mechanics go, I want the approval system and anything like it go die in a fire. I want to be free to disagree and even argue with a romantic partner, and depending on the relationship make up later, separate, or be so close already that it doesn't put a dent into it. Keep any variables that measure how close the relationship is hidden and let the dialogue and story consequences speak for itself.


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#217
ArcadiaGrey

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Because you come off as a dude with all the cool & humorous things you say.

I will have to reread posts now. Probably will be funnier.

Well played

 

Wait....are you saying that someone who posts cool & funny things must be a guy?  Cause if that's what you're saying then...... :angry:

 

Balderdash sir. They're cheesy good fun. 

 

Here here!!  Quite right.

 

I think it could be cool if they were to test out something like the rivalmance mechanic a little further. I didn't like everything about how it was handled in DA2, but I like the idea of an attraction developing without necessitating approval. 

 

Romancing Fenris as a mage was fantastic.  We ended up in a 100% approval friend-mance, but I still loved both the tension and his disapproval if I did something too mage-y for his liking.  I agree that you don't always have to be best friends, there could be one lustful romance to go along with all the super high-approval ones.  

 

'I can't believe you just did that totally despicable thing....I hate you so much right now!  But I want you so so bad'


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#218
Dark Eff3ct

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4-6 romance options seems perfect to me. 2-4 in the squad the rest part of the ships crew. It's okay to have a couple involved in the main story more then others, just as long as everyone gets the same amount of content. It would be great if they gave us multiple milestone scenes in the relationship, and have the LI actually react appropriately to what's happening to their partner in the game.
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#219
Dark Eff3ct

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Accidental double post. My apologies.

#220
ArcadiaGrey

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4-6 romance options seems perfect to me. 2-4 in the squad the rest part of the ships crew. It's okay to have a couple involved in the main story more then others, just as long as everyone gets the same amount of content. It would be great if they gave us multiple milestone scenes in the relationship, and have the LI actually react appropriately to what's happening to their partner in the game.

 

I'd love it if you could go chat with your LI about what just happened in game, and for different ones to have vastly different views on your mission.  That'd be very cool.


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#221
Sarayne

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I'd love it if you could go chat with your LI about what just happened in game, and for different ones to have vastly different views on your mission.  That'd be very cool.

That is what I want to happen so bad and MAYBE they could criticize you for once(bioware pls).


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#222
Annos Basin

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Going on a date would sound fun. With my Final Fantasy VII background I can't think of anything more romantic than (during direst situation or not) stepping out in an amusement park to take part in a dorky little play and having a little heart-to-heart while watching fireworks. (Too bad the Gold Saucer workers didn't count two guys as a couple, which maybe made sense in the game and I could feel for Cloud with his anxieties, but maybe we can leave that part into the 90's.)

 

Anyway it's really easy to imagine something similar in Mass Effect - at least as we know it, since it's difficult/impossible to tell about Andromeda yet. Citadel DLC already delivered in that field, I think. In future there could be certain places/events/scenes that are available and same with all LIs who however all have unique reactions, and main character of course (hopefully) also has their response and action options. This might grant some more and original content for everyone without rendering each scene for each LI from scratch, even though I hope that aside such possible events the romances and their developent aren't samey. My fave part of the games were usually when you got some free time in a city (in both Mass Effect and classic jrpgs); that's practically reward after the fighting. Therefore surely we'd got time for few casual dates as well. (Singles could go alone, or with the unromanceable pilot or whoever that person is in MEA, or a whole group of them, and sigh and cry or have fun celebrating friendship or hit on strangers, whatever.)

 

Though that depends on setting. Mass Effect so far has made me want to go out and play, and dance, while in gritty Dragon Age setting it feels comfier to take care of your private life without making that setting too much a major part of it all. :D The more freetime you get, there's more chances to see good and bad parts of your setting from a personal angle. (FFVII is dystopia but people feel for its world. DA's world makes me just want to change it - that's not necessarily bad since wanting something may be more effective than getting it from start. ME... it's just fascinating, to put it shortly, and I wanted to learn more about it.)


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#223
NKnight7

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I'd love it if you could go chat with your LI about what just happened in game, and for different ones to have vastly different views on your mission.  That'd be very cool.

 

I would like that as well, could provide some tension in the romance based on their opinions of what you just did.



#224
Oxana124

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I personally really like that in DAI the romanceable characters had preferences. Sure, it was a bummer if you had your heart set on being a certain race or gender and then could not romance who you wanted due to that. But I also feel like it made the characters feel more real, they had their own interested, their own preferences. And it also makes it so their remarks and conversations can reflect that. I personally prefer that to just having LIs that are romanceable by everyone. But I also understand the frustration of not being able to romance who you want.


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#225
Oxana124

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I would like that as well, could provide some tension in the romance based on their opinions of what you just did.

Yes, that would be great! I feel like at times big events are overlooked in conversations with your LI, and it would be so much better if they were to at least have some line about it.