As in not being constantly accompanied by AI companion characters and undertaking most missions solo? That is not to say that there would not be characters like the companions in previous Bioware games, it is just that they would not be in your party for most of the game. To be honest Bioware has not really done anything interesting with the party mechanic for a while now, at best all it really adds is an extra hand (and sometime hindrance) in combat and the occasional line of banter, whats more since the games expect you to use party members in missions it makes it hard for your party members to have any real agency in the plot since they always have to be on hand to assist you in whatever mission you are undertaking.
By getting rid of the whole party mechanic it would allow Bioware more freedom to do more interesting things with the gameplay that would currently be impossible or very awkward to implement with the party system as it is, it would also free up characters that would have usually been relegated to companion status to have more agency and allow them to do more interesting things in the plot.
And don't worry I am sure they could still work in your stupid ****** romance options as well.
The party system works because the NPCs assist you, talk with each other, give their insight to the player character, and break up boredom.
Why on Earth would you get rid of it? Maybe offer an optional solo deployment like Dragon Age sure, but getting rid of it sounds like an absolutely stupid design decision.





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