I don't remember that particular piece of Banter (probably because it was so insignificant it is not something worth remembering) and have no idea what it is supposed to infer but is there seriously no other way that information could be conveyed and is that particular piece of banter that vital to the experience? Could it not be conveyed through codex entries, audio logs, an advisor over headset or by any other means other than a tag along in your party? Also did you really need that piece of banter to complete the game, what did Tali commenting of the spikes called Dragon's Teeth really add that no other piece of Banter from any other character in the game could have?
Is there no room for growth and change? Should Mass Effect just become an annual series like Call of Duty or Madden and just release the same game every year with a few slight tweeks? I am not saying Bioware should just copy other games either but that does not mean there are not things that they could learn from them, game design does not happen in a vacuum and it is always good to have a look at what other games do well and learn from them while incorporating your own improvements.
Everything we do is built on the shoulders of giants and without the lessons learnt from games in the past we would not have the games we have today, incorporate the lessons learnt from your predecessors while adding your own improvements and unique touches.
I'm not trying to convince you that you are wrong that would be stupid, you asked me to give you an example of unique banter that only happens when you are out on the field with your squad and I did. Party banter might be "insignificant" as you say it, but the examples you gave me about banter were not only insignificant but also irrelevant. The bachelor's party on illium? some refund guy on citadel? Completely irrelevant to the plot whatsoever. Also as I understand it you consider Mass Effect 2 to be the best of the trilogy, but guess what Mass Effect 2 is all about the companions.
I would also appreciate is you stopped twisting my words. I never said I want Bioware to take a page from anyone and I never said that they should release games every year. The current model they use is great and that is my opinion, which to be honest, you asked for. Finally don't you think that it's weird that most of the other companies decide to move to companion model but you out of nowhere want Bioware to move to a solo model?
Modifié par Fullmetall21, 15 janvier 2016 - 01:16 .





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