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I would like fewer romance options with deeper story relevance.


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#26
Battlebloodmage

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I don't, cause I have no doubt that my fav romances would be the one's Bioware would cut down.

IKR? They really have it out for hanar lovers. 


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#27
Donk

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IKR? They really have it out for hanar lovers. 

 

giphy.gif


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#28
countofhell

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Cutting out anything is even worse than showing fewer romance options.

 



#29
SNascimento

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I would like to see Bioware experimenting with a very small crew in MEA, between three and five characters only. But try to give them a lot of impact on the game and make their interactions something on another level than we've seen in previous RPGs. 


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#30
ZipZap2000

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I would like to see Bioware experimenting with a very small crew in MEA, between three and five characters only. But try to give them a lot of impact on the game and make their interactions something on another level than we've seen in previous RPGs.


Despite my earlier post I think a smaller crew might work if the story is more personal to the characters. It does offer the opportunity to add depth to (Supposedly) Ryder's relationship with his squad.
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#31
Malleficae

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I would like to see Bioware experimenting with a very small crew in MEA, between three and five characters only. But try to give them a lot of impact on the game and make their interactions something on another level than we've seen in previous RPGs. 

 

^ THIS

oh, and you know what? ^ THIS

and to make sure you understand, ^ THIS

 

DAI number of companions was too big. We need smaller group! I hope they will stick with taking only 2 companions with you, not 3. :c



#32
Panda

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IKR? They really have it out for hanar lovers. 

 

I'm my case more like Drell lovers ^^


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#33
wright1978

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I'd very much prefer 4 deep romances open to anyone to the more but restricted and shallower.


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#34
aoibhealfae

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Honestly, I don't want another repeat with ME2. There's simply too much characters to focus on and obviously in ME3, most of them get small cameos and some got killed off by default (Mordin, Thane, Legion). Probably similar to how fiction writing works, if you have too many characters, try combining several characters together and you'll get a unique one. This is what Harry Potter, Divergent (and a lot of too many characters novels) could benefit from.


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#35
Sarayne

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Honestly, I don't want another repeat with ME2. There's simply too much characters to focus on and obviously in ME3, most of them get small cameos and some got killed off by default (Mordin, Thane, Legion). Probably similar to how fiction writing works, if you have too many characters, try combining several characters together and you'll get a unique one. This is what Harry Potter, Divergent (and a lot of too many characters novels) could benefit from.

If this becomes another trilogy I really hope they keep it small companion wise.


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#36
SNascimento

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Big or small crew, what I want from Andromeda in the end is it to be a big step forward in character interaction. I dare say most people will agree with me when I say Bioware greatest strength are its characters. From Baldur's Gate to Inquisition, Bioware never failed to create compelling and memorable chararacters. Indeed, these games shine the brightest when Bioware manage to combine the characters with epic events. The ending of KoTOR, Jade Empire and Mass Effect 2 and Tuchanka frome ME3 are but a few examples of this.

But in many ways the formula for that has been the same all this time. I feel that Andromeda is the chance to improve that is a very meaningful way. Mass Effect is Bioware, in some ways even EA's, flagship. And so Andromeda must be a superb game, one that shows Bioware is still in the forefront of RPGs development. And although there are a multitude of areas in which the next Mass Effect will have to deliver, it is in its characters and interactions with said characters and the world we live in that will allow Andromeda to be truly special. 


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#37
Saikyo_McRyu

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All romance options should be strung along for a couple of hours of gameplay... until they are irrevocably ninjamanced by the Asari crewmember


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#38
Donk

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All romance options should be strung along for a couple of hours of gameplay... until they are irrevocably ninjamanced by the Asari crewmember


I just want a ship full of Asari to be my harem.

No other species though. Weirdos.
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#39
Seraphim24

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I'd rather they all but disappeared a la BG KOTOR NWN... it's so corny and dull, whether it's LGBT, straight, doesn't matter, it's always corny and annoying to me.



#40
Seraphim24

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Honestly I realized today that Romances are to Bioware what "hardcore raiders" were to Blizzard and WoW, just this nasty thorn in the side that doesn't actually help or improve anything..



#41
xAmilli0n

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So in the last few Bioware games they have made almost all our companions romancable.  While this is great and I love the verity I think I would like them to limit the number of romance options but weave the romance into the overall story.  You know have your romance option or lack there of come up in the main storyline from time to time or get alternate scenes from time to time.  And have other companions just in general treat the two of you as a couple. 

 

I've always thought this would be a good way to go, but Bioware has established itself for making dating simulators with RPGs elements.

 

If they did that the people that don't romance anyone would complain about too many resources being used to romancers or something and that people that romance the characters get more content than the other players. But I get what you're saying, would be cool.

 

Also, people who want MORE romances would get upset.  In other words everyone would be upset lol.

 

I just hope we can avoid what happened to the Me2 romances in Me3.

 

Hey, the Garrus romance was quite exceptional.



#42
In Exile

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I've always thought this would be a good way to go, but Bioware has established itself for making dating simulators with RPGs elements.

 

I recently stumbled on a trailer for a dating sim on steam. People who use this pejorative clearly have no idea what these weird, strange, and incomprehensible games are like. Just one trailer for one of these and you can see that whatever it is that Bioware does, it's not a dating sim. No more than TW3, which has a way more dedicated and involved romance anyway. 


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#43
Seraphim24

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Persona 3 was basically a dating sim, I remember playing it and being all right with it but I never imagined those aspects would soon take precedence over like every other thing in a lot of games...



#44
ArcadiaGrey

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Or the ME1 romances in ME2.


Yup. Don’t make me remember Horizon, I'm still salty that I couldn’t grab Kaidan by his collar, shake him around a bit then scream 'but you don't understand, give me the benefit of the doubt ffs!!!'
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#45
aoibhealfae

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I would have like Garrusmance better if they could tone down the grand 'romantic' gesture stuff...... its like wearing your dirty laundry in public and hoping people would notice the smell... 



#46
ArcadiaGrey

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I still can't believe they actually wrote that and had it actually release with that "romance" in the DLC.


*tumbleweed* ...who you talking about? Only romanced Tali so far in ME3 so clueless over here :/

#47
Lucca_de_Neon

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*tumbleweed* ...who you talking about? Only romanced Tali so far in ME3 so clueless over here :/

You don't want to know. Trust me...



#48
Sarayne

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*tumbleweed* ...who you talking about? Only romanced Tali so far in ME3 so clueless over here :/

This creepy romance



#49
Abelas Forever!

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There is also Javik "romance" in Citadel... Luckily I never experienced it...



#50
Lucca_de_Neon

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This creepy romance

I was thinking more about Javik xD