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Can someone please share a Sarbaas support build


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#26
lcneed

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:(

 

It sure speeds up fights (high HP mobs and bosses) if your team is full of beginners....

 

So I joined JJ's (Throwing Blade) NM dragon match... zone 5.... run up to turn the crank 7 times like I usually do...(1, 2, 3 dragon landed, 4, 5, ... dragon dead).  So don't take Curse of Shokasit if you play with JJ.



#27
JiaJM98

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So I joined JJ's (Throwing Blade) NM dragon match... zone 5.... run up to turn the crank 7 times like I usually do...(1, 2, 3 dragon landed, 4, 5, ... dragon dead). So don't take Curse of Shokasit if you play with JJ.

Lol dragon is the ideal target for SS though. The last round of attacks will hit for about 30 to 50k per hit lmao. About 1000 to 2000% damage bonus is just nuts.

200k total dmg for a throwing blades or 300k for a hidden blade... Remind me how much health the dragon has in total?

Too many ways we could abuse our sponge dragon... Saarebas, Zither, archer, assassin, you name it.

Warriors are completely out classed by rogue and mages when it comes to dragon speed kill lol. Even if you are running a 1 health reaver, still no match for the agents above. Maybe 4 crescents could work but the thought of 4 lego / templar in a match disgusts me...
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#28
Campout King

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Left tree, heart of pride staff if you have it. Rock Armor, all health potions.
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#29
lcneed

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Had a theory and just tested it.  My saarebas almost soloed HB first zone. :P   All I did was put fire glyph on myself and kept casting barrier.   Everything died in zone 1 except for the 2 mages.   Only lightning seems to do any damage to their barrier but I only got bacon barrage and I need the finishing stance for the big barrier to stay alive.   After 10 minutes I gave up :P

 

Second run, put on storm belt and switch to the bomb thingy.   Cleared zone 1 easily.  Zone 2 mages now do the fade cloak and immune to lightning... so I had to switch to finishing stance which works actually quite well since it is a cold dot and will hit them when they came out of fade but it still takes forever.   I am not sure if the enemies killed by themselves do I get any xp?  It seems strange that I only get about half a level of xp at 19 for clearing 1 zone of HB.

 

I think the strategy for HB is to move the saarebas out to be bait for the enemies.  Once they are all paralyzed and sleeping...the rest of the party could move in and murder them one by one.

 

EDIT:

Okay death by fire glyph produces zero xp.   I finished a perilous match with saarebas mostly just barrier and got like 6000xp total.  I did got killed at zone 5 by the RT commander though but my saarebas only went from level 10 to 11.

 

I also found out that the curse thing cannot kill.   Those candy man guys are fire immune so I thought I would curse it.   Guard went out, hp went to 0.... nothing still kicking.   Curse it 3 times... nothing happened with zero hp.  Swing a basic attack with staff.. dead.


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#30
Snakebite

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Had a theory and just tested it.  My saarebus almost soloed HB first zone. :P   All I did was put fire glyph on myself and kept casting barrier.

 

I've had times where I've been chain frozen and still killed Despair Demons from full health to dead with just the fire glyph.



#31
Mark (Gekrakel)

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Correct information: Heart of Pride, Saar-Taar Shield, Ring of Asaaranda, Glyphs of Aqun. Proto's post is excellent, although I have some minor quibbles with the build order, but they're not worth debating.

 

Ability 4, ... Athlok Burst used in both Flow and Finishing stance(s) for CC and setting up your allies for Shatter opportunities. Notice I emphasize allies - this does not require you to upgrade Athlok Burst, although you may do so, but then you're no longer in pure support territory. Freezing all the (susceptible) enemies within 8 meters is a very powerful support move.

 

Your sequence of casting (once you have applied Glyphs to all your allies) should be:

- Ring, Ring, Shield (if near allies);

- Leap, Ring, Shield (if not near allies while you still have Leap...);

- Shield, Ring, Burst (if surrounded by enemies and all allies have sufficient Barrier...);

- Shield, Burst, Burst (if surrounded by enemies and you (and ideally your allies) already have max no. of stacks in Flow (aka Speed) Ring [ie 3 stacks]).

 

(Dredging up some old threads in my boredom today apparently)

 

This is actually the build I ended up using recently in nightmare ( Barrier, Ring, Glyphs, and Burst ). But, I used a different combination generally:

- Burst, Ring, Shield (75% of the time), or sometimes

- Burst, Ring, Burst, or sometimes

- Burst, Burst, Burst, or sometimes

- Ring, Ring, Ring...  heck, alot of variety actually exists.  

 

During casts, I would run up near some enemies. The first burst is not a bad attack, the 2nd ring speeds up your attack, and barrier of course.  If everyone has barriers or there are a sufficient number of enemies near you, throw in a few extra bursts...

 

This is really a good balance and still only has you using one of your four skills as an offensive attack skill.  I would almost never auto-attack with the staff, and just switch to burst when enemies are near.

 

The sign of a good Saarebas is the number of times people at the end of the run would say things like, "Woah. That wasn't very hard.", "Yeah, surprisingly easy NM run!"

 

 

 

.  



#32
ThatBruhYouDK

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http://forum.bioware...™/?fromsearch=1

Stop listening to everyone else. This is the best one without a doubt :)

This still holds true
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#33
lcneed

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The Ring is amazing for the people on the other end, but it really kills my graphic card.   I have a laptop. :P



#34
Caldyrvan

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Lately I play her with Leap only and Inferno belt. It´s more than enough :D