It would be a terrible thing for all shotguns to have Raider/Piranha accuracy. Those two shotguns have more dps, but wider spread. I don't want to have the same weapons over and over, I want new stuff and mechanics.
Nerfing smart choke is not necessary, accuracy on Mass Effect 3 is totally fine. And I don't think shotguns can shoot across maps, considering how bigger maps are compared to the previous game. example: shooting the Claymore on Hydra (Geth Pyro, headshot, ~10m away) took 3 squares of his shields. Not a big deal. Sniper rifles are still the kings of long-range gameplay.
^ Then what's the point of SR with scope penalty? Heck, shotguns don't even need to be scoped as the accuracy difference is barely noticeable on shotgun between scoped and non-scoped. Why I always hipfire them, as that also helps with recoil too. Not scoping is also the only way to avoid the dreaded aim assist nonsense on consoles (PC at least has a nice Mgamerz mod to finally be rid of aim assist & motion blur).
Shotguns also don't have to worry about shield gate.
So yes. Shotguns are beyond OP when used right. (Smart choke or Smartchoke + Accuracy boosting classes) Being able to snipe with shotguns like Raider should never of been possible.





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