DAO felt darker , I mostly played mages but first you're thrown in the fade as Demon bait , then your BFF lies to you he's playing doctor with a local nun and he does blood magic.Him lying isn't surprising he's going to get lobotomized soon.
If you go to the mentor figure asking for help and telling the truth , you're told to trick your best friend , nun goes in jail , friends get lobotomized but hey look on the bright side the Chantry will look bad too!
There was a very high level of wrong here.
Stuff happens , you witness an heroic charge against evilz , the heroic and naive knight in shining armor gets ripped to pieces , your second mentor bites the bullet.Everyone is betrayed and killed.
More stuff happens , you're now the new heroic hero who goes to Lothering only to find out you're not saving this town.You can't .
You flee , and those who stayed died.Good times.
Redcliffe ...it depends on what you do ...but you could kill a child , sell his soul to a demon for profit , kill a mother ...or save the day.Still some of the option were again a bit hum wrong.Selling a child soul for sex?
Circle of magi , again depends on what you do.You could slaughter everyone or save the day.
Orzammar ...dwarven politics are a no win.You had the casteless , people who can't have a job legally, there's no way out so they have no choice but to become an outlaw or slowly starve.Murderers , thieves , prostitutes that what the dwarven system offers .
Still you need those people so whatever.
Then the Deep Roads , where a Paragon fed her whole clan to darkspawn .
You can save the anvil of the void to make more golem , it would be a great help against darkspawn , but the anvil is really close to a torture device so again good times! I'm sure the dwarves would be responsible and never hurt the unwilling...
So you choose to doom the dwarves a little more , or let the dwarves doom themselves a little more.
Etc , etc...
So yeah DAO was darker in many ways imo.