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Not sure why everyone hates the blade of tidarion schematic.


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#1
Incantrix

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No, it doesn't give you 145 staff damage+range because all of its' attacks are AoE and it'd be OP. If you're a knight enchanter, you'll get the full benefit of it anyway.

 

Plus, a unique thing about the BoT is that it gives you "fusion spells". For example, a fire crafted blade with a frost rune will give all your spells fire and ice damage and also gives your energy barrage perhaps the coolest effect I've ever seen. It will give you hybrid bolts of both elements swirling together. It's absolutely magnificent!

 

It's not going to have the base damage of a regular 2-hd sword because it's attacks ignore armor. 

 

Honestly, I think for a knight enchanter it's a lot smoother to spam the BoT than regular staff attacks anyway. If you're playing the melee knight enchanter the right way (not counting the ranged variant) the AoE damage from the blade with a good rune will out DPS a staff with runes as long as you have 2+ targets. Which with the way the game is, is almost always the case. 

 

What are your thoughts? 


  • AntiChri5 aime ceci

#2
nightscrawl

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Hm, well I can only speak for myself when I say that I don't  "hate it," but neither will I use it. It has nothing to do with the staff properties itself, but rather that it is a melee weapon. Now, I certainly do NOT begrudge the KE spec getting some decent weapons that are made for it, and there are plenty of other normal staves in the game. But I do not use KE spec, nor does my primary mage, Dorian. I think what is most disappointing to me is that use of this weapon automatically makes the mage move into melee range and start swinging. Because of that, I can't even use it for the awesome visual.

 

I realize your post was likely not directed at me as a non KE player, but that is one perspective for not using that weapon.


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#3
Crisisegrigos

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it's worth stating also that it makes mana regen like stamina for warriors/rogues, every swing that hits an enemy earns you mana, making knight enchanter builds godly even after the unholy nerf, especially against mobs



#4
actionhero112

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Imo, a staff is essentially a stat stick, not something to be used. There is a point on most mages when you just stop auto attacking except for maybe once or twice in a fight. 

 

Plus on a KE you already have the superior spirit blade for close range combat and it applies clean burn. BoT is just redundant at that point.

 

My two cents. It's a numbers game to me.  



#5
Incantrix

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it's worth stating also that it makes mana regen like stamina for warriors/rogues, every swing that hits an enemy earns you mana, making knight enchanter builds godly even after the unholy nerf, especially against mobs

 

 

That is actually a very good point I forgot to mention. Each swing does in fact give you mana, thus with an amulet of renewal+passive gives you Rift mage levels of mana. If you add in the fire CD passive+storm CD passive you also get nearly no cooldowns as well. 

 

That's huge!

 

 

Imo, a staff is essentially a stat stick, not something to be used. There is a point on most mages when you just stop auto attacking except for maybe once or twice in a fight. 

 

Plus on a KE you already have the superior spirit blade for close range combat and it applies clean burn. BoT is just redundant at that point.

 

My two cents. It's a numbers game to me.  

 

 

I understand, but for the most part KE's these days use amplified blade. Spamming the spell is a waste of mana unless you're trying to get rid of barrier/guard. Also, a decked out BoT with the right runes does just as much damage as an uncharged Spirit blade anyway. Therefore making the SB a guard/barrier removal tool and a burst spell. 



#6
actionhero112

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I understand, but for the most part KE's these days use amplified blade. Spamming the spell is a waste of mana unless you're trying to get rid of barrier/guard. Also, a decked out BoT with the right runes does just as much damage as an uncharged Spirit blade anyway. Therefore making the SB a guard/barrier removal tool and a burst spell. 

 

I mean no. Encore and WotL are just better 'staves' from a stats perspective. Spirit blade does a minimum of 150% weapon damage, so Spirit blade will always do 50% more than a BoT auto. (technically more because Spirit Blade applies the 150% to your rune damage and encore and wotl are better staves) That's at a minimum.

 

Unless you're spamming spirit blade you'll never be at 0 charges anyways. I never am. What I am saying, is the few times you're deprived of your cooldowns for better spells, spirit blade is a better option 100% of the time than a blade of tidaron auto because it's more effective at doing damage and lowering your spells cooldown. 



#7
PapaCharlie9

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Imo, a staff is essentially a stat stick, not something to be used. There is a point on most mages when you just stop auto attacking except for maybe once or twice in a fight. 

 

 

That point used to be around Level 16 pre-Trespasser. Post-Trepasser, it's got to be lower.


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#8
Crisisegrigos

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I gotta correct that i don't think BoT works with gathering storm but it still seems like the abilities are ready to go almost immediately regardless. Honestly, though, my only gripe is that you don't get the cool two handed ability animations, which I hope they try to include in some way in the next installment in the series. Someone mentioned having cross classed skill trees in another post and i think this would be perfect for it, hell for whoever has to balance it all out though



#9
Incantrix

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I gotta correct that i don't think BoT works with gathering storm but it still seems like the abilities are ready to go almost immediately regardless. Honestly, though, my only gripe is that you don't get the cool two handed ability animations, which I hope they try to include in some way in the next installment in the series. Someone mentioned having cross classed skill trees in another post and i think this would be perfect for it, hell for whoever has to balance it all out though

 

I've tested it. BoT does work with gathering storm. 



#10
AntiChri5

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I used it on my Nightmare Knight Enchanter.

 

Worked like a charm. Was fun, interesting, powerful and most importantly, unique.



#11
Dabrikishaw

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I never hated it, I thought it was pretty cool actually. Not statistically superior, but fun.



#12
c3papelas

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Imo, a staff is essentially a stat stick, not something to be used. There is a point on most mages when you just stop auto attacking except for maybe once or twice in a fight. 

 

Plus on a KE you already have the superior spirit blade for close range combat and it applies clean burn. BoT is just redundant at that point.

 

My two cents. It's a numbers game to me.  

itsnt redundant if you do a master craft to build guard,and if you add a guard seal on the armor and craft it to make more guard, you transformed your knight enchanter on a warrior what can use spells and long sword to build guard + spiritual sword to nuke, i think its made for the descent DLC cause this map have very close range fights so a melee mage can works better than ranged mage, this sword have a huge attack bonus to increase the DPS what sure helps to drain the hughe life of the Ogres of this DLC, so i will recap: you can use it to build guard whats its very good to close range fights and it have huge DPS in the basic attacks so when its controled by the IA his basic attacks will be greats,



#13
Lazarillo

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I've found it handy for "convincing" Vivienne's AI to close to melee and take advantage of all her close range abilities. I give her a staff, and she'll toss out Chilling Arrays and Stasis Fields when there aren't any enemies remotely near her.