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In your Heart shall burn feel poor written


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#26
Nimlowyn

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Well... any tip to understand the terrible voice acting, the terrible scene when Corypheous told you his plan, or how nobody cares about losing the only person that can close rifts?

 

Bad guy exposition is a common technique. It's part of how the story is told to the reader/viewer. That of course doesn't mean you have to like it or think it's "good", but there you go. It doesn't bother me as long as it doesn't feel too forced or overwrought. Maybe that scene feels that way to you. YMMV.

 

Corypheus wants the Inquisitor. People are not thinking about closing the rifts. They are thinking about not dying. That is the most pressing issue.

 

And I can't agree with you on the voice acting. I thought it was superb, throughout the game. 

 

By the way, I give you credit for asking if you understood in your OP. Not enough people understand that just as writing is a skill, so is reading. 


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#27
LordParbr

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Snip


There's a lot of needless busywork that the Inquisitor really should NOT be doing in this. The Dragonology quest and geological survey requisitions immediately spring to mind

#28
Dancing_Dolphin

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Well... any tip to understand the terrible voice acting, the terrible scene when Corypheous told you his plan, or how nobody cares about losing the only person that can close rifts?

I disagree with your opinion. What is there to explain that hasn't already been mentioned repeatedly?

#29
Madmoe77

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I don't understand most of your points...

 

People aren't worried about losing the only person who can close rifts because they are about to die. It might be logical to think about how there is no way to save the world tomorrow, but most people aren't going to care about that when they believe they are going to die today.

 

Captain Hindsite believes this would have been a brilliant opportunity to set the tone for the 'Inquisition' portion of the games title. They simply hand you over-it splinters the support and creates a dramatic element needed. Then support for an escaping 'Herald' or rescue of the 'Herald' sets the tone for a deeper plot. Find those who offended the Herald-hold them to the Inquisition. Bring Corypheus to justice, quell the Mage/Templar Rebellion for the greater good and build upon desired or non-desired religious views of the player character.

 

I love the Captain!   :wub:



#30
CronoDragoon

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In the part when you save people I haven't a complain, maybe the dead of Chanciller Roderick was totally unnecessary, and I think they just make him die to win the love of the player.


Just to highlight a portion the OP that I don't think will get enough attention: I don't think Roderick dying was a way to win over the players. Rather, I think Chancellor Roderick dying was a test to see whether the players had already been won over. He starts off as your typical BioWare politician, but after his introduction, Inquisition spends its time humanizing him and trying to get you to at least understand his point of view, even if you disagree. Moreover, the story that Roderick even has a bit of self-reflection in that his opinion about you does evolve over the course of his short screen time.

To summarize, I found Roderick's death to be a great moment, because it wasn't until then that I realized I had actually come to like him.
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#31
Arshei

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I don't understand most of your points...

 

There aren't six people dancing, there on six people on screen dancing. You can hear the rest. You really want an individual shot of every single person there?

 

People are confused as to why you are being attacked. You seem to be saying that Cullan should not have sent soldiers out when you were under attack? So, he should have waited for them to arrive and kill you?

 

Why is Josephine looking for a flag confusing? Most armies carry one, and it's hard to counter an army when you don't even know who they are. I would think looking for something that identifies them would be step number one for anyone.

 

You don't have time to go get some sad farewells from everyone before leaving, and they haven't known you that long at this point even if you did.

 

It is kinda strange that you companions disappear, but the plan was that you distract Cory, not them. He doesn't care about them, so they can all escape. You do get blown away before the scene, so I guess they all flew off in the opposite direction.

 

The voice acting is great, dunno why anyone would have a problem with this.

 

People aren't worried about losing the only person who can close rifts because they are about to die. It might be logical to think about how there is no way to save the world tomorrow, but most people aren't going to care about that when they believe they are going to die today.

 

So, you are saying me, is logical for you ALL THE PEOPLE IN HEAVEN, is waiting to your awake at the start of the game when you get out of the house, but you just see 6 NPC dancing in heaven?, they can't be dancing in the chantry, and the tavern will explode if all NPCs entered in it

 

Well, basically yes, you just don't see an army approaching to you and act like you always have been prepared, and then you cry and feel regret because "If we were prepared it could have going so much better"

 

If someone try to kill you are you more worried about who is than in running for your life?

 

Ammm, if my character is going to give her/his life for the dirty random people in Heaven I think he/se have the right to do whatever he/she want. (with that logic I hope you always drink from the Well of Sorrows and don't say "My character never is going to give his/her freedom")

 

I am not sure people like Cassandra would simply let behind "the Herald of Andraste", much less Solas.

 

I have problem with the voice acting because my character is going to give her life for people that she doesn't know enough as you said, and she don't act sad or angry, in Trespasser you have 4 option to react to the mark, "Oh, ****, damn it" "I don't want to die :c",etc but here you are willingly to sacrifice yourself just like that?

Cullen can be quickly replaced, Leliana too, "The Herald of Andraste" and the only person who can close rifts no.

 

Is like every NPC in the game, even Corypheous knew you weren't going to die.



#32
Abyss108

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So, you are saying me, is logical for you ALL THE PEOPLE IN HEAVEN, is waiting to your awake at the start of the game when you get out of the house, but you just see 6 NPC dancing in heaven?, they can't be dancing in the chantry, and the tavern will explode if all NPCs entered in it

 

Well, basically yes, you just don't see an army approaching to you and act like you always have been prepared, and then you cry and feel regret because "If we were prepared it could have going so much better"

 

If someone try to kill you are you more worried about who is than in running for your life?

 

Ammm, if my character is going to give her/his life for the dirty random people in Heaven I think he/se have the right to do whatever he/she want. (with that logic I hope you always drink from the Well of Sorrows and don't say "My character never is going to give his/her freedom")

 

I am not sure people like Cassandra would simply let behind "the Herald of Andraste", much less Solas.

 

I have problem with the voice acting because my character is going to give her life for people that she doesn't know enough as you said, and she don't act sad or angry, in Trespasser you have 4 option to react to the mark, "Oh, ****, damn it" "I don't want to die :c",etc but here you are willingly to sacrifice yourself just like that?

Cullen can be quickly replaced, Leliana too, "The Herald of Andraste" and the only person who can close rifts no.

 

Is like every NPC in the game, even Corypheous knew you weren't going to die.

 

I'm sure people are dancing in the chantry and tavern. We don't need to see all of it. 

 

Nobody acts like you were prepared. That's why Cullen is running around giving orders to people, because they need to get into position.

 

Nobody is running at this point. They don't know how strong the enemy is because they only just spotted them. They are trying to figure out who they are/how strong they are. They aren't just suddenly going to decide to run away without even trying to fight. All they know at this point is that an army is approaching. They probably aren't even 100% sure they are attacking. They are desperately trying to figure out what is happening.

 

I'd also prefer an option not to try to sacrifice yourself, but that's a different problem. If the game is forcing you to sacrifice yourself it doesn't really make sense for you to waste the time you are trying to buy everyone saying goodbye to a bunch of people who hardly know you.  Not sure why it's related, but I do always drink from the well of Mythal (I play as the Elfiest-Elf).

 

You have an issue with the dialogue lines. That's the same issue as above, which is the dialogue options, not the voice acting.

 

Cullen and Leiliana can be replaced, but they also can't distract Cory. The only reason you can is because you are the one he wants.


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#33
Shizukai

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Bad guy exposition is a common technique. It's part of how the story is told to the reader/viewer. That of course doesn't mean you have to like it or think it's "good", but there you go. It doesn't bother me as long as it doesn't feel too forced or overwrought. Maybe that scene feels that way to you.

 

I'm with you on this one.
It is a classic method of storytelling - nothing more and nothing less.

Nothing special or "great" but in my opinion fitting and totally in line with Corypheus' character and attitude.


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#34
Nimlowyn

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I'm with you on this one.
It is a classic method of storytelling - nothing more and nothing less.

Nothing special or "great" but in my opinion fitting and totally in line with Corypheus' character and attitude.

Indeed! "Your pride blinds you. Good to know." LOVED saying that to his face. He's so sure he can win he gets sloppy. Story of his life, I guess. (And somebody else's...).



#35
Arshei

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Bad guy exposition is a common technique. It's part of how the story is told to the reader/viewer. That of course doesn't mean you have to like it or think it's "good", but there you go. It doesn't bother me as long as it doesn't feel too forced or overwrought. Maybe that scene feels that way to you. YMMV.

 

Corypheus wants the Inquisitor. People are not thinking about closing the rifts. They are thinking about not dying. That is the most pressing issue.

 

And I can't agree with you on the voice acting. I thought it was superb, throughout the game. 

 

By the way, I give you credit for asking if you understood in your OP. Not enough people understand that just as writing is a skill, so is reading. 

 

Share the mission with someone who isn't a fanboy of Dragon age and you are going to see how bad written is the mission.

I am not trying to change the game to my likes, this is imposible, I am complaining because the game isn't exactly cheap, and there are mission like this that have no logic.

 

No one can't deny they do a terrible work when your companion simply disappear from the map when Corypheous enter to the scene.



#36
Abyss108

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Ya know, it's kinda rude to imply anyone who doesn't agree with you is a fanboy. 


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#37
Nimlowyn

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Share the mission with someone who isn't a fanboy of Dragon age and you are going to see how bad written is the mission.

I am not trying to change the game to my likes, this is imposible, I am complaining because the game isn't exactly cheap, and there are mission like this that have no logic.

 

No one can't deny they do a terrible work when your companion simply disappear from the map when Corypheous enter to the scene.

I did. I shared it with my husband. He thought In Your Heart Shall Burn was very well done. He was not, however, a fan of Doom Upon All the World. 

 

I think plenty of people have shown you that the logic in this mission is sound. You don't have to like the mission, but it is not poorly written. 



#38
Abyss108

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I am sure the same said the Nazis when the people didn't love them for burn Jews...

Yeah, I used the Godwin's Law, it was necessary. I am not meaning be a fanboy is... "Bad", but you are not going to be objective. Love is blind.

 

 Well, that escalated quickly.  :huh:


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#39
Nimlowyn

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Are you expecting your husband to told you "Open your eyes darling, your mission is a sh*t, *slap*"?

I commented the mission to a lot of people and they told me the mission seems very simple with a cliche villain.

Well, you got rude real fast. Of course I expected nothing of the sort. You said show this mission to anyone who isn't a "fanboy" and I did. He appreciated it.

 

You know, with everything I have to do today, I'm not sure why I'm wasting my time discussing writing with someone who can't even manage basic English grammar. "Feel poor written." "Your husband to told you." LOL! 


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#40
Arshei

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Well, you got rude real fast. Of course I expected nothing of the sort. You said show this mission to anyone who isn't a "fanboy" and I did. He appreciated it.

 

You know, with everything I have to do today, I'm not sure why I'm wasting my time discussing writing with someone who can't even manage basic English grammar. "Feel poor written." "Your husband to told you." LOL! 

 

Well, you got rude real fast :crying:

And about your husband... Well, if you are a fangirl of course he is going to support you.

 

----

I am not rude, I'm honest, but it seems here the people have problems handling the truth



#41
Shechinah

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Share the mission with someone who isn't a fanboy of Dragon age and you are going to see how bad written is the mission.

 

I have a friend who disliked Dragon Age: Inquisition but considered "In Your Heart Shall Burn" to be one of the few quests that she loved so it is a matter of opinion. Personally, I am bothered by a couple of very minor things but otherwise I love the quests.
 



#42
Arshei

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I have a friend who disliked Dragon Age: Inquisition but considered "In Your Heart Shall Burn" to be one of the few quests that she loved so it is a matter of opinion. Personally, I am bothered by a couple of very minor things but otherwise I love the quests.
 

 

Your friend bought the game?



#43
Abyss108

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Usually, when a person has a point, they can make it without crying that people who disagree with them are Nazis. :rolleyes:

 

Anyway, since I'm apparently a fanboy and my opinion can be ignored because of that, does that means you are just a hater and your opinion can be ignored because of that?  :rolleyes:


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#44
Nimlowyn

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Usually, when a person has a point, they can make it without crying that people who disagree with them are Nazis. :rolleyes:

 

Anyway, since I'm apparently a fanboy and my opinion can be ignored because of that, does that means you are just a hater and your opinion can be ignored because of that?  :rolleyes:

Yes. Furthermore, it's a bit futile to discuss what makes skilled writing with someone who cannot write properly at a fundamental level. 


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#45
Shechinah

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Your friend bought the game?

 

Yes?
 



#46
Marshal Moriarty

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The point about Leliana's incompetance as Spymaser is entirely right. The only slight consolation I have is that Cullen pointedly *does* hold her responsible, both in the cutscene at Skyhold and during some of the War Table exchanges he is clearly still annoyed and reluctant to trust Leliana's forces completely, stating he will send his own men to make sure etc etc.

 

But that is a small ray of sensible, understandable reaction in a sea of Creator's Pet 'Oh, Leliana is the most greatest spymaster ever' fawning that we have to endure. This despite her continual failure to root out spies and assassins of all kinds in Skyhold, a very cavalier attitude to background checks on the people close to the Inquisitor, and the fact that she continually wants to hoard secrets, knowledge, artifacts, discoveries etc for the Inquisition, and openly presses you to keep taking more and more power for the organisation wherever you can get it. This kind of attitude along with her bizarre 'Everyone should be liberal and tolerant - or I'll have them killed' ideology makes her seem like what she probably is.

 

I.e a deeply traumatized and grieving woman who is in no fit state of mind to be doing such a sensitive and demanding job (and just in case anyone starts, I'd say the exact same thing about a man - gender is not the issue. Its a simple case of her not being in the right mental space to do the job right now). If it was me, I'd have fired her after Haven, and hired Varric to do the job instead. He claims to be too soft hearted, but he's survived years juggling the Carta and the Merchant's Guild deadly attentions, as well as the tidal wave of mayhem that follows Hawke every time she leaves the house to buy some apples. Seriously though, I just don't see how she could continue in her job after Haven. She lost my trust, she lost Cullen's trust and that of many others I would suspect. Don't get me wrong - I liked Leliana in Origins, but the writing for her character and Bioware's forcing of her as one of their favorites, is a deadly combination of poor storytelling decisions.


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#47
Arshei

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Usually, when a person has a point, they can make it without crying that people who disagree with them are Nazis. :rolleyes:

 

Anyway, since I'm apparently a fanboy and my opinion can be ignored because of that, does that means you are just a hater and your opinion can be ignored because of that?  :rolleyes:

 

Ya know, it's kinda rude to imply anyone who doesn't agree with you is a fanboy. hater



#48
vbibbi

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I don't understand most of your points...

 

People aren't worried about losing the only person who can close rifts because they are about to die. It might be logical to think about how there is no way to save the world tomorrow, but most people aren't going to care about that when they believe they are going to die today.

 

Agree with your other points mostly, but I do think it was silly to send out the Herald. If the leadership of the Inquisition can't remember that the Herald is the only person proven to be able to close rifts and that they should be protected at all costs (let's ignore the fact that we're also allowed into constant danger by wandering around with only three people), then realistically they aren't good leaders. Leaders should keep a cool head in a crisis (and I do think Cullen managed to do so throughout the mission) and should be the ones to say "no you can't sacrifice yourself, we will send a squad to the trebuchets." It's leaders who are deciding the course of action, not the panicked masses trying to survive.

 

Especially since there is no reason for the Herald to go out against an unknown enemy. At this stage, we didn't know it was Corypheus or that he was looking for the Herald/Anchor. We only learn that by the time we're already out there and everyone else is retreating.

 

What could have been cool is if we did a Gates of Denerim or prison break quest where we assign a follower (Cassandra) to lead a team to the trebuchets, and have the Herald lead the charge for the rest of the forces through the hidden pass. But then this would have eliminated the Herald meeting Cory face to face.

 

I do think there are several logic flaws to the quest, but they're easily overlooked because it's one of the stronger and more atmospheric quests in the whole game.

 

Just to highlight a portion the OP that I don't think will get enough attention: I don't think Roderick dying was a way to win over the players. Rather, I think Chancellor Roderick dying was a test to see whether the players had already been won over. He starts off as your typical BioWare politician, but after his introduction, Inquisition spends its time humanizing him and trying to get you to at least understand his point of view, even if you disagree. Moreover, the story that Roderick even has a bit of self-reflection in that his opinion about you does evolve over the course of his short screen time.

To summarize, I found Roderick's death to be a great moment, because it wasn't until then that I realized I had actually come to like him.

 

But was Roderick likeable at all before that point? I thought his conversion was more of a death bed one, as the last time we saw him was when we were on our way to Val Royeaux. I enjoyed his scene in IYHSB but it seemed more like a last minute turn rather than a gradual one since our first moments with him.



#49
NKnight7

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Hmm, In Your Heart Shall Burn I would honestly put in my top 5 quests of Inquisition. It kind of marks the midpoint of the game and gives us our first look at the villain and the power they possess. Also, the music. The great music makes the quest even more memorable for me at least.

 


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#50
Arshei

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Hmm, In Your Heart Shall Burn I would honestly put in my top 5 quests of Inquisition. It kind of marks the midpoint of the game and gives us our first look at the villain and the power they possess. Also, the music. The great music make the quest even more memorable for me at least.

 

 

I know, I even said the music was great, but I was expecting a perfect mission, not this.. sadly, i am not a conformist like everyone here.