This build is sweet. I hadn't experimented a ton with clinging shadows, so I decided to give the skill a spin in my game. Unfortunately for me, it seems that Knife in the Shadows doesn't apply to the 3 second window during which Clinging Shadows keeps you in stealth. Is anyone else experiencing this? I can clearly see it working in the videos, so it's disappointing for me since the clinging shadows/knife in the shadows combination should be one of the most optimal combinations in the game.
Edit: I kept playing around with this and here is what is happening in my case: Mark of death seems to count as a ranged attack from stealth which cancels stealth bonuses for any following attacks made (even while in stealth). For pure melee attacks the knife in the shadows bonus still applies and I was able to do a bunch of stuff that seemed pretty unfair. So tldr; mark of death from stealth seems to remove stealth bonuses, melee attacks don't. Seem correct?
This is exactly what I am encountering. I'm trying to solo single player nightmare plus most of the trials (I still can use healing potions and focus is not reset after travel as these both are just silly for a solo) with this build and some battles are just very painful. Now, I'm stuck at the Crestwood rift down in the caves. Despite taking spirit resistance belt and potion, I'm being one shot by terrors immediately after launching mark of death. I'm only level 16 but so are the enemies in the rift. Targeting by enemies is extremely bugged with clinging shadows and I'm not sure it is worth the trouble. There is also a problem with IWNH as it just plain does not trigger normally as it should.
For example, I'm in stealth and there are 2 terrors, 2 wraiths, and a shadow at the rift center. I start with MoD and immediately get targeted by both terrors and wraiths with homing jumps/shots. I try to move around using TF, DB, and sometimes there is enough stamina to go for FA. It does not put me to stealth, and when I trigger MoD, something dies and I go to stealth but get hit either by homing wraith projectile or side of terror knock down/whaling or by rift spikes. That puts me out of stealth and immediately one of the terrors jump in and I'm dead. I did manage to get past this third wave once due to very lucky crit walking bomb trigger essentially one shotting everything but got killed on the 4th wave.
Graphics are also glitching very heavily as OP has described. The stealth icon is not showing at all or showing something irrelevant as it is linked only to the stealth skill itself and not to other skills that put you in stealth. To know whether you are actually in stealth, you have to count every time you use the ability. This means that you start stealthed and then blink in and out for the duration of clinging shadows. If during blinking you use, for example, FA, it does not put you to stealth but you are still blinking although you can be targeted. Then, killing some enemy and going to stealth due to removal of cool down (IWNH) puts you to stealth and the only things that hit you are projectiles launched by wraiths when you were out of stealth. However, if something dies due to WB explosion, you are put out of stealth (apparently some enemies can see that you did this) but the graphics still are stealthy and you can use FA that puts you in stealth again while graphics are normal, non-stealthy. So, yes, it is a glitchy mess, essentially impossible to play.
Keep in mind that this is with trials on and everything is immune to knock down and has insane armor. Also, there are some 100K hit point wraiths in that rift. Sometimes, there are two of these and they hit like a truck for half of my hit points even with all resistances.
So, IMO, I might need to respec to instant stealth instead of taking clinging shadows. It helps a little bit with a bonus (you can launch one ability) but basically makes survival impossible due to bugged targeting by the enemies.
I do realize that this is one of the toughest battles for that build and there is no cover or any other terrain to help there with homing projectiles. So, maybe I should just come back later after taking evade. But iirc, evade does not help against homing projectiles from wraiths and arcane horrors in the open.
I have not been able to kill a single arcane horror yet with this build. I tried a couple of times but their damage is so high that one hit is instant death.
I don't have Superior battlemage armor, just using some other cloth armor instead. My dexterity is around 90 as I took a lot of armor penetration bonuses.





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