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Identifying your best bud, your bro, your BFF?


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#26
straykat

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There's still hope for the future, which is what this thread is addressing. The wrongs of the past might yet be improved upon.

 

There was the hope for the past already :P I never really had much to complain about with ME1/ME2. There were a few moments, but still.

 

Bioware just gets worse. Not better.



#27
goishen

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Way too little, too late. Also false advertising. I thought Miranda and Jack would be there more, for example..considering the cover art. But no, they ramped up Liara's "closeness" again.

 

I kind'a liked the fact that Miranda and Jack just didn't get along.  What's next, see the two of them in a TV sitcom called The Odd Couple?

 

 

 

There was the hope for the past already :P I never really had much to complain about with ME1/ME2. There were a few moments, but still.

 

Bioware just gets worse. Not better.

 

Ehhh, not really.  BioWare gets more refined with each story they tell, but they kind'a have to be.  They can't just cast a wide net with each story and then pick out something to be the enemy.  



#28
straykat

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Ehhh, not really.  BioWare gets more refined with each story they tell, but they kind'a have to be.  They can't just cast a wide net with each story and then pick out something to be the enemy.  

 

This is where I start agreeing with posters I don't normally agree with.. like Sylvius. He and others like him got a thing against cinematics...They think it gets in the way of roleplay.

 

I like the cinematic stuff, but I just think ME2 struck a better balance. I only agree with him to a point. ME2 didn't really railroad Shep with stuff like this.. except that stupid hug with Liara on Illium. Or.. spooning her in LotSB. lol

 

Or perhaps it's just Mac Walters who keeps doing this. I don't know. I think the past is better though.



#29
Lady Artifice

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There was the hope for the past already :P I never really had much to complain about with ME1/ME2. There were a few moments, but still.

 

Bioware just gets worse. Not better.

 

Okay, gloomy. For the most part I disagree, and I think you're being ornery. You don't like the way the game assumed who your best friend was, but then say you'd "rather they not bother" with this idea.

 

::shrug:: At the moment, I'd rather hope for good things to come than talk about everything that was wrong in the past.


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#30
straykat

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Okay, gloomy. For the most part I disagree, and I think you're being ornery. You don't like the way the game assumed who your best friend was, but then say you'd "rather they not bother" with this idea.

 

::shrug:: At the moment, I'd rather hope for good things to come than talk about everything that was wrong in the past.

 

I'm not being that ornery. I said I liked ME1/ME2 more. That's a positive statement. Try to remember that.

 

I simply think it was better in the past. Sure, it could be improved, but I could easily fall back on their past games to show what I like. I don't need them to reinvent the wheel.  And I don't think things "get better". That's never been proven to me. ME3 is a bad game to me. And I don't even complain about the ending.. lol. It's their whole direction with Shepard (and crew) there.

 

And the same applies to DAI too. It's worse. Here I was really hyped and preordered the CE.. and owned even their cheesy movies. I was fine. I'm not being ornery when I hate DAI either. I was positive about things before.



#31
Mistic

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I'm definitely one of those people that takes my protag's best friends with me, but I can see how others might pick based on combat effectiveness. Perhaps it could be identified through dialogue, like Mistic pointed out. The game could track how often you picked a really friendly, buddy-buddy dialogue option, and the one with the most hits is chosen for the scenes. If multiple characters hit it, maybe it's randomised between that selection. Unless you have an LI, of course.

 

That wouldn't be a bad idea either. That way it could cover non-squadmates too. I mean, this is Mass Effect we're talking about. I'm pretty sure that there are several players out there that might have considered Joker their Shepard's best friend, and not without reason.


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#32
goishen

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I'm not being that ornery. I said I liked ME1/ME2 more. That's a positive statement. Try to remember that.

 

I simply think it was better in the past. Sure, it could be improved, but I could easily fall back on their past games to show what I like. I don't need them to reinvent the wheel.  And I don't think things "get better". That's never been proven to me. ME3 is a bad game to me. And I don't even complain about the ending.. lol. It's their whole direction with Shepard (and crew) there.

 

And the same applies to DAI too. It's worse. Here I was really hyped and preordered the CE.. and owned even their cheesy movies. I was fine. I'm not being ornery when I hate DAI either. I was positive about things before.

 

But see, that's what I mean when I say things get more refined.  They don't present you with 723 options and then pick one.  When in ME1 and ME2, you could pick anyone of those options.  Because the last game wasn't out yet.  

 

To me, I just think you don't like endings.   Which is completely fine, I get that.  We all want someone's story to last forever.  But it has to end. 



#33
straykat

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But see, that's what I mean when I say things get more refined.  They don't present you with 723 options and then pick one.  When in ME1 and ME2, you could pick anyone of those options.  Because the last game wasn't out yet.  

 

To me, I just think you don't like endings.   Which is completely fine, I get that.  We all want someone's story to last forever.  But it has to end. 

 

Wait, what do you mean by endings? I don't mind the ending. I don't like ME3, but that's not one of my complaints.

 

I don't like how the whole game was portrayed before I knew any of that. The Normandy is a lonely ship for me in that game. There are no ME2 squadmates, except the fanserviced Garrus and Tali...who are really just ME1 squadmates. Then more fanservice with Liara.

 

The problem is it's a game written for entirely different people. The only one I liked is Javik... because he's even more miserable than I was :P


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#34
Broganisity

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Any game not giving you a Bro-to-Bro moment with your Bro(s, you can have multiple) is a sin again Bromanity.



#35
goishen

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Wait, what do you mean by endings? I don't mind the ending. I don't like ME3, but that's not one of my complaints.

 

I don't like how the whole game was portrayed before I knew any of that. The Normandy is a lonely ship for me in that game. There are no ME2 squadmates, except the fanserviced Garrus and Tali. Then more fanservice with Liara.

 

The problem is it's a game written for entirely different people. The only one I liked is Javik... because he's even more miserable than I was :P

 

 

ACT I --  ME1 --   Setting up the universe

ACT II -- ME2 --  Setting up the drama

ACT III -- ME3 --  Ending of the drama

 

I'm not talking about the last five minutes of the game.   What I'm saying is that you don't like endings at all.  From the beginning to the end of ACT III.

 

EDIT :  You're the kind of person that reads about halfway through a book and then goes, "Got it."  and puts the book down.



#36
straykat

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ACT I --  ME1 --   Setting up the universe

ACT II -- ME2 --  Setting up the drama

ACT III -- ME3 --  Ending of the drama

 

I'm not talking about the last five minutes of the game.   What I'm saying is that you don't like endings at all.  From the beginning to the end of ACT III.

 

I think you're reading too much into it.

 

What I care about is characters. It just didn't have many I cared about. The whole story could have been tragic, but with good characters, I'd appreciate it more. The game wasn't written for me though. This is their real method of portraying "BFF" type of content. They guage what's popular, and then railroad things.



#37
goishen

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Right, but you can see how the "I don't like ME3 or DA:I at all!" could give me that misrepresentation.



#38
straykat

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Right, but you can see how the "I don't like ME3 or DA:I at all!" could give me that misrepresentation.

 

Oh, sorry for the confusion. :)

 

As for DAI, I don't see it as an ending. Just a disappointing treatment of plots they set up (mage/temp war, etc) and turning a Chantry crisis into a big fantasy smorgasbord. There's probably more games on the horizon. It just gets more stupid as time goes on. I probably would mind less if it was Diablo. That way I wouldn't even care.. I'd just try to have fun.



#39
goishen

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Oh, sorry for the confusion. :)

 

As for DAI, I don't see it as an ending. Just a disappointing treatment of plots they set up (mage/temp war, etc) and turning a Chantry crisis into a big fantasy smorgasbord. There's probably more games on the horizon. It just gets more stupid as time goes on. I probably would mind less if it was Diablo. That way I wouldn't even care.. I'd just try to have fun.

 

 

I think it was for that particular time frame.   I'm not sure what Weekes has set up for us in 2020 (or god knows when the game will come out), but I'm fairly certain it'll have nothing to do with what happened before. 



#40
straykat

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I think it was for that particular time frame.   I'm not sure what Weekes has set up for us in 2020 (or god knows when the game will come out), but I'm fairly certain it'll have nothing to do with what happened before. 

 

It doesn't help that I don't like most of the things he does. Not even in ME. And Gaider left. And Kirby is gone. And Hepler before all of this.. and.. Eh this is another subject. :P



#41
fraggle

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In general, I like the idea, and want them to keep working with it. As far as the before the final mission thing, I would not mind just wandering out to the galley and running into crewmates. Maybe they could not sleep, too. We all end up having a last little sit down together--at 2:45 in the morning. Then phase out back to our quarters.

 

Oooh, that would be another great idea. I mean, I honestly already loved the FOB time you had with your crew, but a final scene before the point of no return with squad mates (I guess both LI/no LI could be incorporated) that also have some stuff on their mind would be awesome. Maybe similar like the poker scene in DA:I. Or like they did with James and Kaidan already, but... maybe you could join if you want. And after that and returning to your quarters, your LI would show up, or no one in case you have none.

 

Haha, I guess I just really want more squad mate interaction, even more than in ME3 already. There can never be enough squad mate interaction :wub:



#42
Deebo305

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I actually never knew this lol

No wonder Vega was so vocal in Citadel, he was my most use Squadmate in ME3. He was my Krogan in a human suit :P
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#43
Patchwork

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I liked that it was your LI that showed up at the car dealership but as I try not to play favourites when it comes to picking squadmates the "I never get picked" thing annoyed me a bit. A few less missions than James and EDI's acting like she's permanently benched. <_<



#44
DaemionMoadrin

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I like this idea. I hope they implemented it (cause asking for it now is a bit too late).



#45
themikefest

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 Your LI or most used squadmate then shows up to help at the car dealership along with Wrex (if alive) or James (I wonder who shows up if James is most used and Wrex is dead?).

James will always show up to fire at the shuttle if Wrex is dead or not recruited in ME1, and it will be Liara always showing up at the dealership if your LI isn't Garrus, her, Tali, Ashley, Kaidan and if the player has no LI.



#46
Lunch Box1912

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Envisioning a scene where Shepard is waiting in his quarters for his LI to show up for sexy time but instead finds Garrus at his door with a six pack of beers and a Turian board game called Calibration Time!

:/

My personal Shepard would have taken the beers and slammed the door in his face... Just sayin.

 

this needs to be minigame in Andromeda


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#47
KaiserShep

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I don't get why fan service is "a four letter word" around here. Don't good companies listen to what their fans want and give it to them? I love fan service. Fan service is what made Tali and Garrus romance-able. 

 

Damn straight. Sure, when it doesn't work out, it can be pretty ridiculous, but it can often be really satisfying too. I'm pretty sure fanservice is what gave Garrus and Tali a spot on the Normandy in ME3, despite the fact that they can be killed just like the rest of ME2's Goon Squad. 


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#48
SlottsMachine

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Damn straight. Sure, when it doesn't work out, it can be pretty ridiculous, but it can often be really satisfying too. I'm pretty sure fanservice is what gave Garrus and Tali a spot on the Normandy in ME3, despite the fact that they can be killed just like the rest of ME2's Goon Squad. 

 

^See. That's why I don't like fanservice. LOL. I will agree that fanservice at times can be pretty satisfying but most of the time that's not the case for me personally. 



#49
themikefest

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But wouldn't it be better if the game actually tracked and acknowledged who your best bud is rather than Bioware inserting default BFF?

 I agree
 

I think this idea is mainly for PCs that don't have a LI. For example when I didn't have a LI in ME3, Liara was the default in some scenes where the LI would appear (most prominent of course during the Citadel DLC in the car lot).

Since I romanced Samantha, I always get Liara for the dealership scene. Having a character I use the most would be better for that scene.
 

AFAIK the system for ME3 is like that a bit anyway, it determines a "friend status", with LI status of course overriding everything.

Depending on the scene or whatever, Liara over rules all. She will have her line of dialogue about whatever. If you don't have her on a mission, your LI, if you have one, or another squadmate will have a line of dialogue for that particular situation.
 

So people that don't have a LI could determine a best friend that would play a more special role.

That would also apply to people who have a LI who isn't a squadmate
 

And I agree, but in this case it doesn't matter in the end, because Bioware always pushed Liara (and Garrus too) into that role anyway, and not everyone liked that (I certainly didn't).

They did push Liara. If you didn't know, she would always be in the third flashback when picking whatever ending, if the player didn't romance Ashley, Kaidan or her before the extended cut was released. Also if she dies on the beam run she will always be in the second flashback, unless romanced in which case she will be in the third flashback, even with the extended cut.

With Garrus, I don't see the push he gets unless you talk with him than it comes across as he and Shepard are buddy-buddy. He can be ignored in ME3 as soon as he is on the ship except for the cutscene after the genophage mission.
 

Way too little, too late. Also false advertising. I thought Miranda and Jack would be there more, for example..considering the cover art. But no, they ramped up Liara's "closeness" again.

I'm surprised that Miranda and Jack couldn't show up at the dealership or even the casino mission.
 

There's still hope for the future, which is what this thread is addressing. The wrongs of the past might yet be improved upon.

It would be nice to have that happen for the next game.
 

I like the cinematic stuff, but I just think ME2 struck a better balance. I only agree with him to a point. ME2 didn't really railroad Shep with stuff like this.. except that stupid hug with Liara on Illium. Or.. spooning her in LotSB. lol

I wasn't happy about the what-the-crap hug especially after telling her that I wanted to throw her in the volcano. It's interesting that after the broker is killed, the player has the option to hug her or not. Of course that option is thrown out the window if the player invites her up to the Normandy and gets another what-the-crap hug.

The spooning thing was crap. It seems that BioWare wants Shepard to like the asari more than the LI, if Shepard has one. I know if I was Garrus, Tali, Thane, Jack, Jacob or Miranda, I would end the relationship because of that.
 


I do like the idea of having this character or that character show up for whatever scenario and like to see it put in place for Andromeda. When I play ME3, I have my playthrough setup for Ashley to be the one I talk with during the what-the-crap evac scene and is the third one out of the Normandy on the unknown planet. I also have it setup for Javik to be the one that tells Joker to leave.


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#50
KaiserShep

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I like the idea of flagging dialogue to establish a BFF. The trouble is how the game would do this when you can select dialogue to the same effect for all companions, and possibly max the approval/friendship/reputation for most or all of them. Like, in Wicked Eyes and Wicked Hearts, only Josephine will come out to see the Inquisitor if no romance is pursued. As an example, I would consider Dorian my Inquisitor's best friend outside of the Sera romance, but there's no real way for the game to know this beyond his having a higher hidden score.