Aller au contenu

Photo

Would you want BioWare to focus more on singleplayer or multiplayer?


  • Veuillez vous connecter pour répondre
161 réponses à ce sujet

#126
Cyonan

Cyonan
  • Members
  • 19 356 messages

Nope. In the ME3 Coalesced file, there are two separate sections for multiplayer and single player (sfxgamecontent & sfxgamempcontent). Each one has their own separate enemy types and damage multipliers. Bioware isn't like Blizzard where they balance PVE around PVP. Where they have one thing for everything. It's completely separate with this game.

 

They also had two separate teams. The one in Montreal developed the multiplayer, while the one in Edmonton did all single player. The Montreal one did do some single player stuff, but not a whole lot.

 

The Andromeda team is a lot bigger though.

 

There was one update where they mixed things up and a good number of the MP balance changes got implemented into SP, but it was mostly powers which was mostly buffs =P

 

and yeah, as much as I like Blizzard they have a major issue in WoW with not wanting to separate abilities into PvE and PvP numbers.

 

but in general I agree with the sentiment here in the last few pages of this thread that SP and MP shouldn't be going against each other. Most of us "MP players" still like the SP of BioWare games and want it to be good and the community of ME3 MP was easily one of, if not the best online community I've ever seen. That includes online communities of SP only games.

 

Here on the BSN, the most "toxic" thing we got on the ME3 MP boards were people who complained about nerfs. Other than that it was a lot of awesome people messing around, having fun, and datamining.


  • DragonRacer, PresidentVorchaMasterBaits, Grieving Natashina et 1 autre aiment ceci

#127
rashie

rashie
  • Members
  • 910 messages

What CoD mentality? Disgusting community? It's been my experience that the MP community for ME3 has been largely fun and fairly helpful, and the forum is pretty amusing. I like to lurk there and drink coffee and read all the comments. 

I think a lot of it comes from the fact that there are a number of MP posters on this site who finds enjoyment in trolling boards such as this one with tongue-in-cheek comments people don't see the satire behind even if it came up and bit em in the arse.

 

Anecdotal for all it matters but it's absolutely not something that I've seen a whole lot of of in the actual game on any platform in ME3 either, as opposed to what I've encountered playing actual CoD games or say GTA online on consoles.


  • DragonRacer, PresidentVorchaMasterBaits et TheHedgeKnight aiment ceci

#128
SofaJockey

SofaJockey
  • Members
  • 5 893 messages

Single player is BioWare's focus.

MP is an optional but nice thing.

The tired 'MP takes resources from SP' argument has been repeatedly debunked, it ain't so.

The MP platform also provides a useful test bed for devs to improve SP combat mechanics.

  • About a third of players have not the slightest interest in MP and don't want it connected.
  • About a third of players will play MP a little.
  • About a third of players will play MP a lot, in many cases significantly exceeding the time they spend on MP mode.

  • Gothfather aime ceci

#129
Mechler

Mechler
  • Members
  • 572 messages

Dude. If you are really asking this question, you are kinda in the wrong forum. Sorry.

SINGLE PLAYERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR



#130
Chealec

Chealec
  • Members
  • 6 508 messages

Singleplayer - then I can ignore ignore it until Origin gives it away for free. Might give me time to clear my Steam backlog and give Overwatch a proper go.



#131
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages
Perhaps if the gameplay of the two halves were more similar, we'd see less disagreement.

But some people play the SP for reasons other than combat, and merely tolerate that part of the game. MP is almost exclusively combat, so it wouldn't appeal to them.

I happen to enjoy the SP combat, but the SP combat (the way I play it, pausing every second and pausing to aim) bears almost no resemblance to the MP combat, and and those differences are critical.

When DAI was released, Mike Laidlaw cited the "frenetic" pace of DA2's combat as a reason why some didn't like it, and suggested that DAI's combat offered a chance to avoid that. I think it did just that, and I see the difference between ME3SP and ME3MP combat similarly.

The MP combat in ME3 offers frenetic action. But in the SP combat, that frenetic pace is entirely optional.

I prefer my combat to be a slower, calmer, and more deliberate affair. SP lets me do that. MP does not.

#132
Coolbeans225

Coolbeans225
  • Members
  • 10 messages

Is this a trick question? Obviously single player. 

 

I would actually prefer that this game was single player only to be honest. 



#133
S3R10USG4M3R2.0

S3R10USG4M3R2.0
  • Members
  • 4 messages

single player. 



#134
greenbrownblue

greenbrownblue
  • Members
  • 420 messages

Here is a meme to entertain you while you think about how you will answer my question.

Han Solo: Daft Punk, do you prefer singleplayer or multiplayer?

Daft Punk: ... Uh...

FNuP3Fh.jpg

Huge Bioware fun, but never played the Multiplayer. Focus on SP, Bioware!!!



#135
NM_Che56

NM_Che56
  • Members
  • 6 739 messages

Focus should always be on Single Player, but I don't have an irrational hatred of multiplayer or a fear of "dude/gun bros" invading my little gaming world.  So as long as multiplayer doesn't detract from the single player experience, then adding MP to the mix doesn't bother me.  Just keep it optional.


  • DragonRacer et UniformGreyColor aiment ceci

#136
Fade9wayz

Fade9wayz
  • Members
  • 881 messages

Perhaps if the gameplay of the two halves were more similar, we'd see less disagreement.

But some people play the SP for reasons other than combat, and merely tolerate that part of the game. MP is almost exclusively combat, so it wouldn't appeal to them.

I happen to enjoy the SP combat, but the SP combat (the way I play it, pausing every second and pausing to aim) bears almost no resemblance to the MP combat, and and those differences are critical.

When DAI was released, Mike Laidlaw cited the "frenetic" pace of DA2's combat as a reason why some didn't like it, and suggested that DAI's combat offered a chance to avoid that. I think it did just that, and I see the difference between ME3SP and ME3MP combat similarly.

The MP combat in ME3 offers frenetic action. But in the SP combat, that frenetic pace is entirely optional.

I prefer my combat to be a slower, calmer, and more deliberate affair. SP lets me do that. MP does not.

And some of us enjoy a fast-paced combat without ever using the tactical pause in any fight in SP. It breaks my immersion and I don't care for micro-managing every little move my squadmates do, whose bad AI sends them right in the open or in the loving arms of a banshee. I like it frenetic and there's nothing wrong with that, just as you're entitled to play the game the way you want to. There's no right or wrong way to play this game. MP is there for those of us who enjoy that type of frenetic gameplay and enjoy having real, living squadmates running in the loving arms of banshees. I got more fun and adrenaline for completing my first gold (and later patinum) mission in MP than completing the SP, and it's not a crime. I was literally shaking, which was a lot more than whatever the SP made me feel.

 

Mind you, the MP isn't perfect, there are glitches, the issue of not having dedicated servers, etc. And I agree Assets shouldn't be tied to MP so that people who can't be bothered with MP  won't feel forced to play it to get the 'best' ending.

I still spent much more hours playing ME3MP than any other game (SP and MP together). So considering we've established MP and SP are on separate budgets, with separate teams working on it, I'd rather say that I hope each team will focus all their allocated ressources in the game they are developping and hopefully deliver great games. If one ends up being bad, it won't be the fault of the other for supposedly draining ressources from the former, it will just be bad development/story-writing as it usually is in these cases. 

 

Asking if BW should focus on SP over MP is a really misleading question that will only serve to antagonize the SP and MP communities for no reason whatsoever.


  • Grieving Natashina aime ceci

#137
Chealec

Chealec
  • Members
  • 6 508 messages
...

 

Asking if BW should focus on SP over MP is a really misleading question that will only serve to antagonize the SP and MP communities for no reason whatsoever.

 

 

Psssst ... I kinda suspect that was the point.



#138
Fade9wayz

Fade9wayz
  • Members
  • 881 messages

I know, but I do try and give someone the benefit of the doubt. Sometimes.



#139
CrimsonN7

CrimsonN7
  • Members
  • 17 275 messages

 

Do you prefer singleplayer or multiplayer?

 

Do you

 

prefer

 

singleplayer

 

or

 

multiplayer?

 

do you

 

do you 

 

do you

 

 

Huehuehuehue

 

8iNmW.gif

 

nice bait m8.

 

mmm nerd fights are my jam. :wub:

 

pnEfdwu.gif


  • Fade9wayz, DragonRacer, PresidentVorchaMasterBaits et 4 autres aiment ceci

#140
PlatonicWaffles

PlatonicWaffles
  • Members
  • 695 messages

Single player single player single player single player single player SINGLE PLAYER.

 

Multiplayer in a game like this should just be a cherry on top.



#141
King Cool

King Cool
  • Members
  • 20 messages

SP only please



#142
avenging_teabag

avenging_teabag
  • Members
  • 927 messages

i have doubts that i will even play the SP campaign at all. but the truth is, as awesome as me3mp was, the large chunk of that awesomeness was due to world building and connections established by the three single player campaigns that came before that. So yeah, i think they should focus on both equally, even if for me signle player is, by now, simply a tool for making multiplayer unique.



#143
katamuro

katamuro
  • Members
  • 2 875 messages

Why is this even a question? Singleplayer of course. I like the MP but SP is where bioware is good. 



#144
MaxCrushmore

MaxCrushmore
  • Members
  • 3 168 messages

That's obviously false.

 

1.  You don't buy two games.  The budget is (Expected number of copies sold) * (Revenue per copy sold) with profit factored in.  That single value is then divided into what they think will bring the most revenue,  if multiplayer wasn't there then that whole value would be spent maximizing single player's revenue potential.

 

2.  Multiplayer isn't there because it generated massive revenue.  Multiplayer is there to keep your copy of a game out of the used games bin at Gamestop long enough for a bunch of other people to buy new copies.

 

3.  Multiplayer obviously affects single player,  aside from the shortened game,  pretty much all of the content has to be balanced around multiplayer.  If it isn't,  then the game ends up in the used bin earlier and they sell fewer new copes.

 

The "Outdated notion" is the one that claims that multiplayer has a separate budget and doesn't affect single player.  It's always been creative word smithing to avoid admitting that the reason for multiplayer being included has nothing to do with making a better game and everything to do with keeping copies out of the used games bins longer.  I'll guarantee you that if Gamestop and other used games sellers belly up tomorrow we'll see multiplayer disappear.

 

Someone get this person a tinfoil hat!

 

Don't let logic or facts get in the way dang it!

 

Seriously I hope they focus on the SP, as I don't know if my social life will survive another game mode that I sink roughly 1,700 hours into  :P 

 

And lol at all the trolling on this forum, some of it is funny. Although I do find it scary that some of the posters are actually serious.

 

I don't venture to this part of the BSN often ..



#145
MaxCrushmore

MaxCrushmore
  • Members
  • 3 168 messages

Honestly I do feel a little sorry for the people who will never get to experience playing a melee-centric Krogan, because they refuse to believe that a co-op MP game could be any good.

 

"Mrawhahahaha!! They're Dead!!" "For Tuchanka!!"


  • DragonRacer et ZipZap2000 aiment ceci

#146
EliotNesss

EliotNesss
  • Members
  • 85 messages

SP and MP are 2 completely different formats. And require 2 differently designed games IMO. MP is for people who like to play in communal teams; fit into set roles on teams, discipline & subordinate themselves to team structure to achieve co-op benefits and enjoyment. SP is flat out mano-au-mano against AI and a richer story based script. I personally overwhelmingly prefer SP. And absolutely would not buy or play Mass Effect-Andromeda if the SP experience was in any way glossed over or missing in favor of a MP version. I never had any interest, bought or played Destiny or TitanFall on console because of this issue too. So IMO, Bioware better be very careful on this choice. They could lose a ton of people from their ME install base. They pulled it off with ME3 because the story & experience was SP driven off of ME1 & ME2. I'm not dissing MP in any way. I respect the format completely. I'm just not very good at it; don't enjoy it; slightly intimidated by the intrusive communal aspects of it. I don't enjoy being bossed around in life. And I sure won't allow myself to be subjected to it in a videogame.

 

With that said; I could definitely see myself gravitating toward multiplayer experiences as VR begins to take hold. Because I will definitely adopt that format. And would love to play all of the Mass Effect games in VR if Bioware did them over, in VR, with interesting Multiplayer side missions, with benefits and assets, that could flow back into SP VR campaigns.



#147
Ibn_Shisha

Ibn_Shisha
  • Members
  • 1 821 messages

Single-player all the way.

 

If I enjoy MP, I'll happily play it while waiting for replacement endings and galactic readiness fix (ME3)

 

If I don't enjoy it, I'll happily try it a time or 2 and then ignore it thereafter (DAI, even TOR I basically play as SP, especially since the heroics got nerfed ;) )

 

I'd be perfectly happy without MP on it at all (DAO, DA2, ME1, ME2, JE, KOTOR, etc.....)



#148
Xen

Xen
  • Members
  • 647 messages

MP only. Delete the singleplayer as it is a waste of resources that could be spent on more maps, weapons and playable quarians. Oh, and Mac Walters is directing SP, so it's probably gonna be humanocentric toaster hugging crap anyway.


  • Fade9wayz et PresidentVorchaMasterBaits aiment ceci

#149
Morty Smith

Morty Smith
  • Members
  • 2 449 messages

PVP or flee the vicinity.



#150
DragonRacer

DragonRacer
  • Members
  • 10 041 messages

Hmmm, I just had a random, interesting thought. Something I realized about myself that I didn't before.

 

It came about by thinking back on what some people have said about folks who like other MP games preferring MP to SP on this game. Or otherwise implying that it's MP-minded people only who like ME3MP.

 

But when I think of all the games with MP I have played, it's gone as follows:

 

1. Motorstorm (PS3 arcade racer) - had a SP racing campaign and MP. Loved both, but spent all my time after one SP playthrough playing the MP. Internally wept the day the servers were shut off.

 

2. ME3 - had both SP and MP. Played through the SP campaign twice, spent all the rest of my time playing MP. Still spend time playing the MP about once a week.

 

3. Picked up Titanfall (MP only) because it seemed cool. Played it for about two weeks. Haven't touched it since.

 

4. Picked up Destiny  (MP only) because the beta seemed cool. Played it for about a month, haven't touched it since.

 

5. DAI - had both SP and MP. Played through SP several times, played MP for quit a while.

 

6. Picked up ESO (MP only-ish... MMO) and have spent 90% of the time doing stuff solo.

 

So, every MP-only game I got, I didn't play for long. Really just seems like Motorstorm and ME3MP made me play MP for any great length of time. Otherwise, all my games are SP only (such as Fallout, Skyrim, Bioshock, etc).


  • PresidentVorchaMasterBaits aime ceci