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#51
Asdrubael Vect

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Magic is magic, and magic is a nature of thedas as gravitation and air, weather and other

 

Who controls the magic controls the Thedas

 

blood magic is not bad as any type of magic and non-magic stuff what also can do good things or can be result of bad thing what can be deal with magic, and bad things with magic will happen even if noone use magic to do so, deamons will exist as fade exist and do be summoned cos of nonmages kill others and especially mages what torn veil faster as if nonmages just kill nonmages

 

this magic is a lifesaver of thedas and without this you cant do grey wardens and many stuff what is needed if you are not some elven god or have a soul of elven god, with elven godlike powers

 

and blood magic is more good than lyrium cos lyrium makes you more addicted to its use and have side effects(ancient tevinter mages even mutate from it) and lyrium is not a cheap stuff, i am not even sure about use of red lyrium for magic cos if he can do with nonmages and give them such immersive magic powers what we see we can only thing of what mage can do with small sample of it

 

and it matters not to kill someone with knife or via magic, blood magic in 90% atleast sacrifice someone for something real not just stupid killing cos of angry and emotional stuff.

 

if blood mage use his own blood or those who give it to him or kill criminals and killers so it matters not, and it can be understandable if blood mage is sacrifice someone for dealing with the world sake problems, i thing many Thedas peoples would sacrifice someone and themselfs if it was needed to close breach with deamons or end blight or qunari invasion

 

ancient tevinters mages and nonmages ancient humans sacrifice someone cos of the Old Gods somniary dragons and demons who command them to do this and they feed dragons and demons, Old gods was a real  gods of religion for 90% of ancient humans for thousand years and we know how dragons use them and later do civil war in empire and after they made civilisation weak they consume them via blights as reapers do so in ME with those who worship them

 

blood magic exist longer than ancient tevinter and humans in thedas and it will always exist no matter how hard someon will fight agains blood magic and cultist they would be as long as dragons, demons and mages exists, so always as air and gravity in thedas



#52
abisha

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No. For instance, you could learn blood magic from books in DAO but in DA2 you had to contact a demon. WoT says there is a necessary element of pain but there is no evidence of that whenever people use their own blood. One part of the lore says blood magic draws demons, but another says it makes contact with the Fade more difficult, which is contradictory. So what are *really* the rules of blood magic, beyond what people believe without sufficient evidence?

 

I used blood magic in DA:O within the tower of mages... and not a s*it was given that day by templars. or mages.

Chantry or Twinter have their own vision on this subject and true mages like Morrigan consider it old magic.

 

with other words the wind blows east so do the story on blood magic.



#53
thats1evildude

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As far as my logic goes,

1. Just because my gun has a larger caliber than yours does not make mine inherently evil, and yours not. Secondly on this point, a properly built Rift Mage has no mana limiting, just cool down limits, which I assume blood magic also has. (Like DA2)

2. When I choose to employ my gun is entirely up to me, whether in peacetime, or combat. This choice applies to any gun, regardless of caliber.

3. If my gun allows me to summon spirits, why assume I will summon a bad one. I could just as well summon a kind, benign one that will help me pick daisies.

 

Do not equate blood magic with gun ownership. Your gun does not allow you to create werewolf curses or to trap an entire village in the Fade to be eternally tormented by demons. It does not allow you to turn people into literal monsters. Your gun does not become more effective the more people you kill with it.


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#54
Aren

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No.

1)For instance, you could learn blood magic from books in DAO but in DA2 you had to contact a demon.

2)WoT says there is a necessary element of pain but there is no evidence of that whenever people use their own blood.

 

3)One part of the lore says blood magic draws demons, but another says it makes contact with the Fade more difficult, which is contradictory. So what are *really* the rules of blood magic, beyond what people believe without sufficient evidence?

I don't find any contradiction.
 
 
1)
In DAO blood magic can be learned from a desire demon or from a book  honestly it makes no difference, there is no reason as for why that knowledge can't be passed through a book ,a book or a demon  are both valid meme/mímēma and thus they both serve only as a tool to pass informations.
You will not learn all the art of blood magic from a single demon or a book they just pass at best 4-5 spell based on blood magic.
 
2)
I find this argument to be weird,how can you sense the pain through a game or book exactly?
There is an element of pain whenever the protagonist get hit by arrows and swords but oddly enough i can't "perceive" those elements of pain.
It works the same for blood magic,whenever a blood mage activate the spec of blood lust they literally pierce their bodies with the stuff and if another spell(whatever elemental,spiritual,force magic ecc..) is used while blood lust is activated the health of the mage is diminished instead of their mana,i imagine this to be painful even if i can't perceive that as a player.

 

3)

Blood magic attracts demons from the other side of the veil,for the mage which is in the physical world the rules are different since the fade and the physical world works on different rules.
It may attract the incorporeal to the corporeal(aka demons from the fade),but at the same time it may detract the  corporeal from the incorporeal,hence why spirits run away from blood mages and blood magic.

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#55
Abyss108

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Just because something can be used for evil, doesn't mean its inherently evil.

 

Blood magic can be used from others pain, it can mind control people and kill them. These things are evil. It can also heal others from your own voluntary pain. This is not evil.

 

It's the application and intent that matters, not the tool.


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#56
Dancing_Dolphin

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 I always like to fall back on David Gaider's description of why blood magic is bad:It's not corruption in the way that the Blight is a corruption... A lot of it is opinion and fear, [of] the things that a Blood Mage is capable of. Which, as we're moving forward, we'd like to show that a little bit more, especially the mind control. And it is based on people who have that kind of power, the ability to influence other people's minds, the temptation to misuse it is a corruption. That kind of power is corrupting, right? That's the danger, not a physical "I suddenly turn to the dark side and my eyes have gone black" kind of corruption.

I don't know if David is talking about the PC, but I like the idea of being able to RP a character who slowly slides down that slippery slope into corruption, or doesn't, depending on your choices. It could make for a very interesting gaming experience.

#57
Qun00

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No. For instance, you could learn blood magic from books in DAO but in DA2 you had to contact a demon. WoT says there is a necessary element of pain but there is no evidence of that whenever people use their own blood. One part of the lore says blood magic draws demons, but another says it makes contact with the Fade more difficult, which is contradictory. So what are *really* the rules of blood magic, beyond what people believe without sufficient evidence?


You shouldn't base your information on gameplay mechanics.

Avernus, a character from DAO, clearly states that "blood magic is knowledge that comes from demons".

And I will say it again, Bethany's example shows that this form of magic is directly connected to them even in its most basic form.

One might advocate for judging only the object rather than the people, but it simply is the way blood magic is. The atrocities commited through it don't come from bad intentions or goals, but how commonly used spells from this school of magic work.

Just because something can be used for evil, doesn't mean its inherently evil.

Blood magic can be used from others pain, it can mind control people and kill them. These things are evil. It can also heal others from your own voluntary pain. This is not evil.

It's the application and intent that matters, not the tool.


Please do tell about the positive ways that human sacrifices and demonic pacts can be done. These things aren't exceptions nor do they represent the minority. It rather is the rule.

Words are pretty, but how many blood mages actually bother looking for alternative options for blood supplies? The common excuse "they're desperate and afraid" only explains why they took that path, not why they don't use any of their endless free time as apostates to think about another way to perform blood magic.
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#58
Il Divo

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The "blood magic is a useful tool" sounds nice, in principle. And it's theoretically possible. On the other hand, power corrupts is a pretty fair counter-point. Without getting too much into real life politics, we do see this potential for abuse brought up in regards to the topic of firearms in society. And, regardless anyone's stance on that, the potential abuse for magic, especially blood magic, transcends virtually anything that a gun could accomplish. 

 

It's not whether a benign Blood Mage could exist; it's certainly possible. It's how dangerous a threat do they represent by comparison that is the problem. 



#59
Aren

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You shouldn't base your information on gameplay mechanics.

Avernus, a character from DAO, clearly states that "blood magic is knowledge that comes from demons". And I will say it again, Bethany's example shows that this form of magic is directly connected to them even in its most basic form.

One might advocate for judging only the object rather than the people, but it simply is the way blood magic is. The atrocities commited through it don't come from bad intentions or goals, but how commonly used spells from this school of magic work.

Please do tell about the positive ways that human sacrifices and demonic pacts can be done. These things aren't exceptions nor do they represent the minority. It rather is the rule.

Words are pretty, but how many blood mages actually bother looking for alternative options for blood supplies? The common excuse "they're desperate and afraid" only explains why they took that path, not why they don't use any of their endless free time as apostates to think about another way to perform blood magic.

Demons are beings who crave for a physical body and they use blood mages as a bridge to reach the physical world and thus create abominations.
They particularly like blood magic because is more corporeal and not tied to the fade.
 

Just because something can be used for evil, doesn't mean its inherently evil.

 

Blood magic can be used from others pain, it can mind control people and kill them. These things are evil. It can also heal others from your own voluntary pain. This is not evil.

 

It's the application and intent that matters, not the tool.

Blood magic isn't just a neutral tool because it works on pain  the more the pain the better is the power of the spell.
The spell grim sacrifice of DAII is an example,if the ally fall and lose consciousness in the process the pain is maximized and thus the magic is more effective.
All form of spell based on blood magic work in this way they are empowered by pain and thus make blood magic to me an inherently evil art and form of demonic art.

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#60
Helmetto

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In short, the idea that Blood Magic is so much worst and more evil than other schools of magic is laughable. It certainly is dangerous and risky as the games have been fairly clear about, but again, how is it any worst than the other schools of magic that I just described? It's just one more method among many which a mage could do to hurt others if they decided to abuse their Maker-given gift.

 

Okay, but what other school of magic

 

1) Is traditionally learned from demons

2) Has always led to bad things happening, always, at least from our perspective as PCs

3) Opens the veil and can let demons in, as opposed to lyrium/mana which sends the mages to the fade.

4) Mind controls people, influences their thoughts, etc. (Yes, you can argue that other schools of magic can just flat out kill people, but so can blood magic, so that's hardly a good argument)

5) Makes it harder for the user to enter the fade (according to Solas). Entering the Fade is a normal thing that everybody can do when they go to sleep. Like, not being able to do a normal, everyday life thing is probably a bad sign?

 

Yes, other schools of magic can do some pretty powerful, terrible stuff, but at least they don't leave lasting, negative effects on the users and the veil.

 

Blood Magic has also been refuted in game by mages


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#61
Lord Snow

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Spoiler

 

You need to account for gameplay-lore segregation. In DAO you could burn through as many lyrium potions as you can craft and cast as much as you want. The lore doesn't really work that way, as explained in the codex and David Gaider's books as well.

 

A mage has personal limits, how much he/she can cast in X time, and what kind of spells, how much power he/she can pull from the Fade. Lyrium of course improves and bolsters a mage's spellcasting but it's limited, even the magisters of old eventually ran out of lyrium in their magical experiments. But blood magic bypasses all those limitations and blood sacrifice is not hard to make. It gives the mage more power, access to spells he previously couldn't physically cast and gives him technically limitless casting capabilities.

 

sacrifice 1 victim - more spells, more power

sacrifice 2 - even more spells and power

sacrifice 5 - significantly more spells and power

sacrifice 10, sacrifice 100, even more power and power always corrupts.

 

Where do you stop? See where I'm going here? That's the problem with blood magic compared to other schools of magic.



#62
diaspora2k5

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Like I said, Blood Magic is Thedas' monkey paw.



#63
Abyss108

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Blood magic isn't just a neutral tool because it works on pain  the more the pain the better is the power of the spell.
The spell grim sacrifice of DAII is an example,if the ally fall and lose consciousness in the process the pain is maximized and thus the magic is more effective.
All form of spell based on blood magic work in this way they are empowered by pain and thus make blood magic to me an inherently evil art and form of demonic art.

 

 

This is only evil if it's done without permission. If it's done on yourself, or someone who willingly makes the sacrifice, it's fine. People in real life give blood, or organs, to help other people. If it's done freely, to help another, it's not evil.



#64
ShadowLordXII

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Okay, but what other school of magic

 

1) Is traditionally learned from demons

2) Has always led to bad things happening, always, at least from our perspective as PCs

3) Opens the veil and can let demons in, as opposed to lyrium/mana which sends the mages to the fade.

4) Mind controls people, influences their thoughts, etc. (Yes, you can argue that other schools of magic can just flat out kill people, but so can blood magic, so that's hardly a good argument)

5) Makes it harder for the user to enter the fade (according to Solas). Entering the Fade is a normal thing that everybody can do when they go to sleep. Like, not being able to do a normal, everyday life thing is probably a bad sign?

 

Yes, other schools of magic can do some pretty powerful, terrible stuff, but at least they don't leave lasting, negative effects on the users and the veil.

 

Blood Magic has also been refuted in game by mages

 

1) You can learn blood magic from books or other blood mages. BW keeps changing their mind on how to learn Blood magic, so the explanation that it can only be learned from demons doesn't hold any water at this point.

 

2) Because most of the blood mages are desperate, crazy or stupid.

 

And it doesn't always lead to bad stuff happening, especially with people who actually know what they're doing. Jowan uses it to save a life (at the willing cost of another); Avernus used it for much needed research into the Blight; Merrill restores an eluvian; Malcolm Hawke sealed away demons and Corypheus; Morrigan uses the Dark Ritual to save the Warden's life; and don't the Chantry use Blood Magic to track Rogue mages with phylacteries?

 

3) Noted though you can also summon spirits with Necromancy. More ever, Rift Magic draws its power directly from the Veil itself for some powerful effects. Wouldn't that logically weaken the veil if the mage decides to draw too much from a particular area? Or if they misjudge and use their magic where the veil is naturally weaker? Not to mention that Rift Magic can already outright kill its user?

 

4) You can use similar or worst effects with other schools of magic especially Entropy

 

5) This one makes no sense. How are you more prone to possession if your connection to the Fade weakens from Blood Magic?

 

Okay? One magister says that blood magic isn't worth it. They're opinion shouldn't be treated as absolute, simply their point of view. Even Solas notes that "blood magic is no worse than any other magic if properly used." He says this while acknowledging its risks and dangers. Dorian is uncomfortable with blood magic, but agrees that its okay as long as you only use your blood or that of a willing participant. So there are respectable mages who both refute and acknowledge blood magic in-game.

 

You need to account for gameplay-lore segregation. In DAO you could burn through as many lyrium potions as you can craft and cast as much as you want. The lore doesn't really work that way, as explained in the codex and David Gaider's books as well.

 

A mage has personal limits, how much he/she can cast in X time, and what kind of spells, how much power he/she can pull from the Fade. Lyrium of course improves and bolsters a mage's spellcasting but it's limited, even the magisters of old eventually ran out of lyrium in their magical experiments. But blood magic bypasses all those limitations and blood sacrifice is not hard to make. It gives the mage more power, access to spells he previously couldn't physically cast and gives him technically limitless casting capabilities.

 

sacrifice 1 victim - more spells, more power

sacrifice 2 - even more spells and power

sacrifice 5 - significantly more spells and power

sacrifice 10, sacrifice 100, even more power and power always corrupts.

 

Where do you stop? See where I'm going here? That's the problem with blood magic compared to other schools of magic.

 

Gameplay-lore segregation isn't relevant to my point. Those other schools of magic would exist regardless, so why does it matter? I never even brought up lyrium potions as they weren't relevant to my point either. Some mages also happen to have higher stores of mana than others.

 

I'm aware of personal limits, finite lyrium and the temptation of power with blood magic. Again though, I fail to see how this makes blood magic so much more evil and forbidden than other schools of magic. It is clearly dangerous and shouldn't be used lightly at risk of your own life or anyone with you. But that's not much different from Primal, Entropy or Spirit schools of magic where you can hurt yourself or others if you're stupid with how you apply the spells.

 

It also makes sense for their to be a temptation to abuse your power with other schools as well. Think about it? These are all just forms of power over the natural world and thus a particular mage would be seduced by their power to abuse them at their leisure. Thus it seems that how these schools of magic are used depends on the character and willpower of their caster. So logically, it should be the same with blood magic.

 

An ethical, moral and honorable mage is unlikely to use any school of magic for evil. A power-hungry, greedy and ambitious mage on the other hand...blood magic will be just one way that they can make someone's day very miserable.


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#65
sandalisthemaker

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It leads to ruin. One way or another.

 

DAMK__1_FC_FNL.0.jpg

 

Just because the special snowflake mage PC doesn't have to deal with any of the drawbacks or consequences (of all magic, not just blood magic) does not mean that they don't exist.



#66
Helmetto

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1) You can learn blood magic from books or other blood mages. BW keeps changing their mind on how to learn Blood magic, so the explanation that it can only be learned from demons doesn't hold any water at this point.

 

2) Because most of the blood mages are desperate, crazy or stupid.

 

And it doesn't always lead to bad stuff happening, especially with people who actually know what they're doing. Jowan uses it to save a life (at the willing cost of another); Avernus used it for much needed research into the Blight; Merrill restores an eluvian; Malcolm Hawke sealed away demons and Corypheus; Morrigan uses the Dark Ritual to save the Warden's life; and don't the Chantry use Blood Magic to track Rogue mages with phylacteries?

 

3) Noted though you can also summon spirits with Necromancy. More ever, Rift Magic draws its power directly from the Veil itself for some powerful effects. Wouldn't that logically weaken the veil if the mage decides to draw too much from a particular area? Or if they misjudge and use their magic where the veil is naturally weaker? Not to mention that Rift Magic can already outright kill its user?

 

4) You can use similar or worst effects with other schools of magic especially Entropy

 

5) This one makes no sense. How are you more prone to possession if your connection to the Fade weakens from Blood Magic?

 

Okay? One magister says that blood magic isn't worth it. They're opinion shouldn't be treated as absolute, simply their point of view. Even Solas notes that "blood magic is no worse than any other magic if properly used." He says this while acknowledging its risks and dangers. Dorian is uncomfortable with blood magic, but agrees that its okay as long as you only use your blood or that of a willing participant. So there are respectable mages who both refute and acknowledge blood magic in-game.

 

1) I never said that it can only be learned through demons, only that it is traditionally (read: commonly) learned from demons. There are exceptions to the rule, but they are extremely rare, so much so that a templar or anybody is going to stop and think, "hm, maybe they learned their magic from a book or something."

 

Which, by the way, is extremely stupid, because if all magic can be learned straight from books, then what is even the point of having a mentor?

 

2) Jowan's method involves killing someone to save another, as opposed to using lyrium and some mages. Yeah, sounds good to me.

 

Avernus' research and use of blood magic results in the tower being possessed by demons (and consequently, Demon Sophia), and also the Veil being torn open and only TEMPORARILY sealed. As soon as he kicks the bucket, that seal goes away, and it's only because of YOUR help that it gets fixed. Yeah, sounds good to me.

 

Merrill's eluvian would have been used by a demon to escape it's prison and possess her, except the keeper intervened, sealed it within herself, and then died as an abomination, all in order to save Merrill from that fate. Mm. Yeah, that sounds good to me.

 

I haven't played Legacy yet, so I can't speak for Malcolm.

 

Morrigan saves the Grey Warden's life, but also damns her son to being a schizophrenic and almost loses him to Flemmeth. As opposed to being a normal boy. Sounds good to me. 

 

Phylacteries are responsible for the deaths of multiple mages who just want to live free lives, which is the entire reason the Mage/Templar War kicked off. Mm. Yeah, sounds good to me. Just because the Chantry does it, doesn't mean it's good or for good. 

 

3) Not much is known about rift magic, because it's a completely new field that came about as a result of the Breach and all it's wonderful shenanigans. You can argue about that all you want, but there's no supporting evidence for it or against it. Similarly, I can't seem to find a whole lot of information about necromancy, other than it's creepy, weird, but uses wisps/minor spirits to reanimate corpses, similar to how a spirit warrior would use spirits.

 

4) Entropy doesn't take hold of their WILL, and just because effects are 'similar' or 'worse' doesn't mean that the processes and effects are exactly 1:1. I can burn someone's hand, or they can touch a hot pot, but that doesn't mean that both should be evaluated (morally) the same just because the results were the same.

 

5) You're putting words in my mouth, here.

 

I never said that you were more prone to possession, only implied that your overall magical ability is weakened (due to your ability to access the Fade being weakened). You'll eventually stop being able to dream, even, so who knows what happens to your soul when you're dead?

 

Also, Solas is someone who damned his own people in his attempt to save them from slavery, and is also starting a race war with his endgame being that there will be no more Veil, period, and all of humanity being destroyed in the process. Respectable people my foot, people in-universe who argue in favor of Blood Magic all seem to be entirely short-sighted and not thinking about anything thoroughly.



#67
Lord Snow

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Gameplay-lore segregation isn't relevant to my point. Those other schools of magic would exist regardless, so why does it matter? I never even brought up lyrium potions as they weren't relevant to my point either. Some mages also happen to have higher stores of mana than others.

 

I'm aware of personal limits, finite lyrium and the temptation of power with blood magic. Again though, I fail to see how this makes blood magic so much more evil and forbidden than other schools of magic. It is clearly dangerous and shouldn't be used lightly at risk of your own life or anyone with you. But that's not much different from Primal, Entropy or Spirit schools of magic where you can hurt yourself or others if you're stupid with how you apply the spells.

 

I brought up gameplay-lore segregation, more specifically lyrium supplies and how mana works in the lore, to show that the traditional schools of magic you mentioned suffer from limitations. Blood magic can bypass these limitations making mages (significantly) more powerful thus more dangerous.

 

I remember a codex entry in DAO describing blood magic as not a school in itself but a way to enhance the others. A mage using any of the 4 schools of magic can be a threat but a mage using the 4 schools plus blood magic...whole new level of threat. My point is there are good reasons for keeping this stuff forbidden - the risks are just too high, not because it's "more evil".



#68
Spectr61

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It does. Hence the Merril and Bethany example. The connection to demons is there even in its most basic form.

Blood magic is not a gun. Do you load your rounds with other victims blood? The damage is already done before you make your perfectly responsible decision of when to fire it.
Benign spirits aren't like demons. They seldom have the desire to visit the physical world at all. And binding them is likely to alter their nature as it happened to Solas' friend.

No to labor on the obvious, even dim-witted fortunately know that magic is not a gun.

Merely an analogy.

In the end, magic is magic, it's what one does with it that matters.

That makes the user, not the medium, evil or not.

Edit(sp)
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#69
Spectr61

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Do not equate blood magic with gun ownership. Your gun does not allow you to create werewolf curses or to trap an entire village in the Fade to be eternally tormented by demons. It does not allow you to turn people into literal monsters. Your gun does not become more effective the more people you kill with it.


See above post.

#70
myahele

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Blood magic is quite practical, especially in times of war. As many have said, elemental magic is just as harm ... since you're going to kill people anyways, why not use them as sacrifice to fuel magic?

 

Despite that, it's still immoral/ unethical. 



#71
BansheeOwnage

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But that's no more corrupting then a regular person being in a position of power being tempted to abuse that power and have results just as deadly as misusing blood magic. But like people in power, if the person using the blood magic can resist that temptation, then there is no problem. 

Exactly. Using that as a reason blood magic is bad is like saying any position of power is inherently bad, since it can lead to temptation. That's dumb.

 

Blood magic is worse than regular magic for three reasons.

First, a regular mage is ultimately limited by how much mana they can summon. Yes, a mage can set people on fire or freeze them in place, but there will be a point where the mage reaches the limits of their abilities. They can drink lyrium potions to restore mana, but lyrium is addictive and a mage can only carry so many potions.

Blood magic allows a mage to game the system and use magic far beyond the limits of their ability. Worse, even greater power can be achieved by inflicting pain and death on others. The more evil the user, the more powerful the blood mage.

Secondly, as nasty as the idea of burning or freezing someone alive might be, those are only combat applications of magic. A blood mage can use their powers to control virtually anyone at any time; I can't burn someone into following my whims.

Third, blood magic allows mages to summon and bind demons. I don't think I need to explain why that's bad.

I'm not saying the bolded is wrong, but I think it's really stupid that they added in that bit of lore in WoT V1, because it was such an obvious way to say "No guys, blood magic is bad, look!", when previously in the games it was a real source for debate. It's extremely heavy-handed for the devs to just throw in "but it's more effective the more pain is going on" onto an interesting subject like blood magic, and I don't like it one bit.


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#72
Bardox9

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I must again repeat that blood magic itself is not adjectivally good nor evil. It is subjective. It depends entirely on the context in which it is used. Even that only determines the morality or immorality of the wielder. Blood magic is no more good or evil than a sword or bow. It all hinges on the how and why of it's use.



#73
The Baconer

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I'm not saying the bolded is wrong, but I think it's really stupid that they added in that bit of lore in WoT V1, because it was such an obvious way to say "No guys, blood magic is bad, look!", when previously in the games it was a real source for debate. It's extremely heavy-handed for the devs to just throw in "but it's more effective the more pain is going on" onto an interesting subject like blood magic, and I don't like it one bit.

 

I don't really treat it as hard-canon due to the fact that it was established as a concept in WoT, and then never mentioned or explored again in any following material, including Last Flight where blood magic is a critical element of the story. AFAIK, none of the writers have ever elaborated on it either. 


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#74
sandalisthemaker

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I don't really treat it as hard-canon due to the fact that it was established as a concept in WoT, and then never mentioned or explored again in any following material, including Last Flight where blood magic is a critical element of the story. AFAIK, none of the writers have ever elaborated on it either. 

 

But that's because blood magic hasn't been implemented in a major way in DAI besides the Warden mages' ritual.  And there human sacrifice and mind control was involved.

 

Last Flight finally portrayed blood magic in a serious way, showing the real danger to the caster themself along with the consequences of its use. I'm waiting until all of Magekiller's issues are bundled together in hardcover before purchasing it, but I have high hopes for an accurate portrayal of blood magic there too. 



#75
ThePhoenixKing

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But that's no more corrupting then a regular person being in a position of power being tempted to abuse that power and have results just as deadly as misusing blood magic. But like people in power, if the person using the blood magic can resist that temptation, then there is no problem. 

 

Exactly. All forms of power carry the potential for corruption: military, political, religious, economic, etc. But that doesn't mean that they can't be used to achieve some positive end.