Six. All Vorcha with flamethrowers ![]()
How many squad members do you want in Andromeda?
#101
Posté 20 janvier 2016 - 09:28
- karushna5, Kalas Magnus et 7twozero aiment ceci
#102
Posté 31 janvier 2016 - 11:39
Eight really does seem the minimum I'd want as there's always a few I'm likely to either actively dislike or just feel meh about and hopefully this time everyone can be recruited early.
Don't really want a repeat of me3 where much of the time I'm rotating between a tiny pool of 3 characters for many missions.
#103
Posté 01 février 2016 - 12:03
9 sounds fine
#104
Posté 01 février 2016 - 03:00
Not too many, 7-8 ideally. 9 is a little too many, though it might still be manageable. Anything above that is way too many (ME2 only got away with that because the whole point of the game is recruiting more people).
The reason why I favor less squad members is simply because you can't take all of them with you, and likely not care about all of them equally in one playthrough.
On top of that, ME1 and all Dragon Age games have the issue of gear distribution, which can make more squad members even less desirable.
#105
Posté 01 février 2016 - 03:02
i know alot of ppl want a upgrade from 3. But for me i really love the 3 squad team, bc make change teams each mission i do. Something i love.
So 3-4 is good for me
#106
Posté 01 février 2016 - 05:43
If ME:A continues with the 3 member squads I think 7 is a good number but if they change to 4 squad members then I'd like 9-10 possible.
#107
Posté 01 février 2016 - 06:40
7 to 9 seems right to me.
- Han Shot First aime ceci
#108
Posté 01 février 2016 - 07:33
But I could see how that may bother people as many don't want to lose out on things because of "bad" decisions.
#109
Posté 01 février 2016 - 09:19
#110
Posté 01 février 2016 - 10:27
MEA is supposed to be a single title?
I thought it was the start of a new trilogy?????
OT,
I like the way ME2 was laid out, but DAI companions seemed so....bland, vanilla.
So,
I'd say 6-8 BUT, they have to be done well.
It doesn't matter if there's 1 or 30 companions, if they're done poorly.
#111
Posté 02 février 2016 - 02:32
#112
Posté 02 février 2016 - 03:35
DA I: 9 total (4 human, 4 non-human, 1 human/spirit)
4 humans 3 non-humans, 1 human/spirit and 1non-human/spirit would be better. If Cole is clearly the human/spirit, you don't have to forget the epilogue of the game (I do not have any DLC) where we learn that
Anyway, the number of teammember is not the keypoint, their impact on the story is. If you have 13 teammembers like in MA2 but with juste two words and one side-quest but nothing interesting, it will be useless. But if there are only 6 but all 6 may impact the final ending and your choices will impacts their decision like in DAO where you can have to fight and kills some of your teammembers if you make some decisions, then it is clearly better !
#113
Posté 02 février 2016 - 03:49
7
3 Volus: Female Vanguard, Male Soldier, Female Adept
1 Hanar: Infiltrator
1 Vorcha: Engineer
2 Krogan: Engineer/Doctor (Worships the God-Ancestor, Mordin), cowardly-Adept
And a fat, Quarian pilot.
#114
Posté 02 février 2016 - 09:05
Six. All Vorcha with flamethrowers
Me3mp already has that
#115
Posté 02 février 2016 - 03:32
#116
Posté 03 février 2016 - 01:57
I think that it's just not the number of companions that count, but also non-combatant crew and how much interaction we can have with them. Also, the number would depend on at which point in the game we can recruit the companions. For example, ME2 had a lot of companions, but since many of them (especially Legion) was recruited late in the game it did not feel as heavily populated to me as it actually was. In comparison, I felt that ME3 had to few companions for a very long time. I think I would like 7-8 companions (thus covering all classes) that can mostly be recruited fairly early in the game, plus 2-3 important non-combatants (like the advisors in DA).
I think I would like to see less human companions this time around (although that is just my preference) and I really would like to see more female alien companions (we've had male turians, krogans, salarians, protheans and drells, but only asari and qurian females). If we have 7 companions I would prefer if only two were human. As for romances, I think 6 would work well with a team of 7 companions and 3 non-combatants - it would be enough for good variety and depth. It could also be interesting if two of the companions were already in a committed relationship.
- tesla21 aime ceci
#117
Posté 03 février 2016 - 02:58
A small but diverse group of about five to six, maybe, seven people. I'd like for the group to have a few humans in it but that the majority be aliens with the latter possibly including a member of a species native to Andromeda.
#118
Posté 03 février 2016 - 03:06
heck, as long as I get a Tali/Merril i'm cool





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