The thing i like the most with the Mass Effect series is that i feel like im in a interactive movie im making, where i can make choices that will greatly impact the end of the game im playing. Im Mass Effect 1 that would be the Ash/Kaidan scenario where i had to choose between them. In Mass Effect 2 that would be Talis and Legions loyalty missions that had a big impact in ME3 or any other loyalty mission because they all had some sort of impact in ME3. In ME3 that would be the whole Krogan genophage cure situation where we could single handedly influence the destiny of a entire race.
But i feel like they all had a bad and a good choice. In ME2 if you make the decision to destroy the heretics in Legions mission it would be a bad choice to kill the Quarians, if you decided to rewrite them it would be a bad choice to destroy the Geth. In Mass Effect 3 if you decide not to cure the genophage and Wrex is still alive thats a bad choice because well you loose Krogan support and have to kill 2 of your close friends and either way you would receive Salarian help after the Cerberus attack on the Citadel.
Deciding between Ash and Kaiden was the only choice in the entire series where you were put in a loose/loose situation. If you save Ashley your friend dies. If you save Kaidan your friend dies. A similar situation erupted in the Telltale game "The Walking Dead", if i remember correctly in the second game you had to choose between 2 friends that helped you but they were on opposite sides of a river and you couldn't save them both. I think this is very important because it reminds us that we are in a war and that no matter how hard we try we can't save everybody.
I hope that there were more situation like the ones mention above in Andromeda because hard decision and losing characters we really like impacts us emotionally in real life. When we look at a very popular tv series Game of Thrones we would notice that characters die a lot and thats one of the reasons its so popular. I know in my personal experience i was really sad at end of season 5 because a character dies that in my opinion was a nice guy always trying to help other people and who frankly didn't deserve it.
Some great opportunities were missed in ME3, we were a character that was fighting against time and all odds to help his people and the entire galaxy knowing that every moment a life is lost and that we can't help everybody. I didn't get that feel when playing the game.
Curing the genophage was a great example. Deciding to cure it would give us Krogan and later Salarian help while if we didn't cure it we would only gain Salarian help and some scattered Krogan help and we would be loosing 2 good friends. We should have been in a middle of that problem and had to make a hard choice between the two of them and maybe the Salarians would provide more help both in terms of military or scientists than the Krogan but it would be hard for your character to make that decision. After the mission if we decided not to cure it we would have been in a dream sequence where we see a old Wrex holding a dead Krogan baby or if we cure it we see dead people on Earth because we didn't get the most out of it.
Another example is the mission on Thessia. It would have been fantastic if we were put in a scenario similar to the one in Mass Effect where we had to choose between Ashley and Kaidan. Maybe we had to choose between Liara and our other squad member which in my case was Garrus and that would have been a really super hard choice for me because they are my favourite characters. If we decided for example to save Liara we would get a cut scene where Kai Leng is stabbing Garrus in the stomach while he is looking at you, its extreme but it sure would be memorable and make us hate Cerberus and Kai Leng even more.
So to sum it up i hope we have to make hard decision that would impact us in real life and make us remember that we are a soldier and hard decision have to be made and life would be lost no matter what we do.
I apologize for any spelling or grammar mistakes, english isn't my first language.





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