So I’m after some advice on the best tilesets to use and/or combine for my Native American themed mod Middlewater.
The game is set in a fantasy historical analogue of North and South Dakota with some neighbouring geographical elements pulled in for variety (e.g. Black Hills, The Bighorn, Yellowstone, eastern woodlands). For the most part however it’s prairie, the banks of the Big Muddy (Missouri) river, lightly forested river valleys and the High Plains. The painters George Catlin and Karl Bodmer (links are to their landscape paintings) did an excellent job of capturing these areas in the 19th century.
I’m aware that you can change the height of grass in a tileset and I’ll be using this to represent the Prairie in summer (which can be 6-8 feet in height).
I hardly need anything in the way of buildings but I’m currently using Castle Exterior Rural tileset to try and represent village locations as it has the ‘Barrows Entry’ and ‘Ice House’ tile groups which function as useable placeholders for Earth Lodges. The thing I’ve found hardest to replicate so far is riverside locations like bluffs overlooking a river. There are seacliffs in this tileset I could retexture but they have no height variation, the water is always right at their base and it doesn’t look much like a silted river. So I’m left with THIS rather than THIS.
Any recommendations or musings welcome.





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