I don't know what you're saying..?
They were referring to the People Solas Doesn't Know™, I believe.
I don't know what you're saying..?
They were referring to the People Solas Doesn't Know™, I believe.
They need to stop changing heroes every DA. As is none will ever come close to Shepard because just when you start to warm up and get to know them the game ends, they're gone, and replaced by the next.
I'd love for the Inquis to be the next MC but I'm sure she won't, and will instead be reduced to some awkward, out of character cameo the same way Hawke was.
They need to stop changing heroes every DAI. As is none will ever come close to Shepard because just when you start to warm up and get to know them the game ends, they're gone, and replaced by the next.
I'd love for the Inquis to be the next MC but I'm sure she won't, and will instead be reduced to some awkward, out of character cameo the same way Hawke was.
I agree completely, as I've gone into detail about in the past. And it also doesn't stop with the protagonist. By the time you finally get to know the companions, and develop a relationship between them and the protagonist, the game ends and the pattern starts again.
That was certainly something better about Mass Effect; getting to see those characters develop, and being able to actually see them after you're their friend, instead of the game ending just as you become their friend, was... well, it was certainly memorable.
I don't understand Bioware's seeming fascination with having so many new characters. It's odd. I'd rather have fewer characters that really lived up to their potential. And I love recurring protagonists. I love going back to Halo and playing as the Master Chief. But even then, Halo's had dual protagonists twice, and had three side-games without Chief, so we got some variety.
I wouldn't mind so much if it wasn't a set pattern. Maybe have a protagonist for a couple of games, then have the next one in one, then the next in another two. I just hate that they seem to do this pattern for the sake of itself, and not story potential.
But I'm just ranting now ![]()
They were referring to the People Solas Doesn't Know™, I believe.
But what about them? That they could be non-elves? That they could be from anywhere and not specifically Tevinter? I don't understand.
But what about them? That they could be non-elves? That they could be from anywhere and not specifically Tevinter? I don't understand.
I think it was just their interpretation of what Quizzy meant by "Finding people he doesn't know", compared to our interpretation of "Restructuring the Inquisition". Does that help? Sorry, I'm not always good at explaining things.
Says you, I never felt more attached to Shepard than my DA protagonists, if anything changing up the characters, setting, and PC do more with the plot rather than following the story of a single character. It also lessens the constraints of the import system.They need to stop changing heroes every DA. As is none will ever come close to Shepard because just when you start to warm up and get to know them the game ends, they're gone, and replaced by the next.
I'd love for the Inquis to be the next MC but I'm sure she won't, and will instead be reduced to some awkward, out of character cameo the same way Hawke was.
We will definitely get a new protagonist, and thanks the Maker for that.
Says you, I never felt more attached to Shepard than my DA protagonists, if anything changing up the characters, setting, and PC do more with the plot rather than following the story of a single character. It also lessens the constraints of the import system.
I think it just opens the door for an interesting dual protagonist scenario, because I do agree with you that the Inquisitor needs to be involved in DAI in a preferably controllable state. But I don't want another ME, I enjoy DA for what it is and I don't want it shifting to mimic their other games (I have ME for more ME when I want that)I was fine going from DAO to DA2 with a new protag, since the Warden got Awakenings and his/her story felt pretty much over by that point.
Going from DA2 to DAI felt like something was missing without Hawke... but I understood it couldn't be helped since the expansion was cancelled and they did the best they could to bridge the story arc, considering. But I would rather not see them do that again, given the choice and opportunity to actually continue where DAI left off. That doesn't mean they need to drag the Inquisitor on forever for the rest of the series.... but if DA4 deals heavily with Solas and DAI plot lines then I really don't want to start all over again with a random nobody.
If DA4 takes place years in the future with a mostly unrelated plot line and different main villian, then fine, new protag would be better, with maybe just a cameo if it makes sense. I don't understand why they would do that though, after opening things back up in Tresspasser, unless they really think DA needs to change directions and be reboot again for some reason.
They might not have ever intended a new character to be from Tevinter in a game set in Tevinter.
We've been hearing about Tevinter for three games now, with 2/3 of those games having a follower who was from there. I don't want to experience it as an outsider.
A dual protagonist would be my ultimate preference; the best of both worlds.
I too do not want to experience the Tevinter setting as an outsider which is why I want the dual protagonists scenario rather than the returning protagonist scenario. If it comes down to a returning protagonist or a new protagonist then I'd be in favor of the latter.
This is especially because my hope is that the next protagonist will be a new slave or someone of a low status in society.
We will definitely get a new protagonist, and thanks the Maker for that.
Agreed. Though I liked the Inquisitor. I just want to play someone new.
For the love of all that is holy, I want to be a Tevinter slave. I always love the story of a city elf. It's my favorite origin, and I hope to be a city elf instead of a Dalish. It's a lot more refreshing than the typical secluded mysterious elves living in the forest that we see many times over. I want to be a part of Tevinter but at the same time and outsider. I don't want to be the Inquisitor. The Inquisitor's personality is pretty bland, and there would be problem with bringing back previous characters LIs, and I don't want them to bring them back, their fate can be very different, and it would be easier to start a clean slate with all new character. It was weird how they transition between ME1 to ME2 and ME3 in turn of relationship. From reading the OP, I feel like this has more to do with people wanting to continue to romance with Solas than it has to do with wanting the Inquisitor to be back. Plus, DA series is about the entire Thedas, so different heroes rises up at different times when there is trouble, it's not about a single hero saving the entire world.
I'd be interested in playing a dwarf in Tevinter. They're not really considered "citizens" of the Imperium, but are treated more like foreign dignitaries. That would be a great "outsider" role.
Agreed. Though I liked the Inquisitor. I just want to play someone new.
Dwarfs always tend to get the least content and the least popular choice out of all options. I'm not sure it would make a big different being a dwarf in these games except offering more choices. I would want them to involve dwarves as a race more like learning about the life of dwarves in general and the troubles they face. DA tends to focus mostly on humans, elves, and qunari. Dwarves are often just there. At least, they never have a big involvement outside on the surface.
While I would LOVE to play as my Qunari Warrior again (only M character I've ever been attached to, and the one character so far in DA:I I self identify with...weird to me since I'm not a guy and don't usually like playing as a guy, but do for the RP aspect) it would be really hard for him to be as awesome as he was since...no arm.
Might be okay for a mage character, but rogues (maybe), archer rogues no dice, dual wield warriors no dice, and S&S warriors...no dice unless they want to drop the shied part.
I could see the Inquisitor being in an advisory position for a new protag.
Dwarfs always tend to get the least content and the least popular choice out of all options. I'm not sure it would make a big different being a dwarf in these games except offering more choices. I would want them to involve dwarves as a race more like learning about the life of dwarves in general and the troubles they face. DA tends to focus mostly on humans, elves, and qunari. Dwarves are often just there. At least, they never have a big involvement outside on the surface.
@Lakus - You are entitled to what to play a new PC because you simply want to play a new PC (its a very honest and valid reason), though the same can be said about those who want the Inquisitor back. They want it because they want it.
Though I don't know about the dwarf thing. DA has always had this problem where Dwarf characters feel so far removed from what is going on they sort of feel out of place. Tevinter being one of the most Human centric societies in the world probably wont help matters, and replacing an outsider perspective (that you would get from the Inquisitor) with another outsider perspective (A Dwarf) seems sort of wasteful to the potential a new PC could bring to the table.
@Battlebloodmage - THIS! I mean I want both though, the Inquisitor and a new Tevinter slave PC (though with varying origin stories that all eventually lead to that slave state).
The Inquisitor works covertly and deals with the Solas problem (essentially to beat Solas they start using his tactics). The new PC deals with the Slave Rebellion and gets to be the people's hero. Kind of a Batman (Quizzy) and Superman (Tevinter) style dynamic. ![]()
As to the whole (only Solas LI Inquisitors want the Quizzy back) I want my Sera romance Inquisitor back because of Solas gets his way she doesn't get her happy ending. He is a problem that needs to be dealt with before my Quizzy can move on and is the last perpetrator of the destruction at the conclave that needs to be brought to justice. Aren't those reasons enough? ![]()
@KaiserShep - But ... but? The worlds coming to an end? I mean the Inquisitor doesn't know when (it could be a mere year or two, it could be 50 years from the end of Trespasser), but I if your Inquisitor is OK sitting back and messing around in Kirkwall or shirking off responsibility to some nobody in Tevinter (who assuredly has bigger personal problems to deal with than chasing down a character from Elven myth who they may or may not believe actually is a threat, or even exists) that's your prerogative. ![]()
^ As much as I would like to play an altus, we've had enough human nobles in these games. Time for something else. They originally had a barbarian-type origin for DAO but had to scrap it.
I'm conflicted on that.^ As much as I would like to play an altus, we've had enough human nobles in these games. Time for something else. They originally had a barbarian-type origin for DAO but had to scrap it.
(Played through Trespasser yesterday)
Solas has so far proven to be a wrecking ball across all time and space. His greatest accomplishment to date is to bring the proverb "the road to hell is paved with good intentions" so far into reality that it physically loops itself halfway back into the realm of fantasy.
He has also proven to misjudge nearly everyone he has come in contact with, including Corypheus and the Inquisitor, and I'm betting it will be the same with Flemeth-as-Mythal.
As for the protagonist in DA4, I think they should go full-elf. At this point the elves have the most holes in their history, the most torn-apart relationships, and the most misconstrued myths-as-legends, with only dwarves coming in second. There is so much to explore here it could take an entire campaign.
It is easy to imagine playing as an elf in Solas' inner circle as he attempts to restore the world as it was for the elves. Will you help him, be more sympathetic to the Exalted Council, the Qun, Dalish, a new Circle, the College, Tevinter, Mythal, etc. Ferelden and Orlais, along with most human pursuits in Thedas, have been played out, as has any conflict against mages and darkspawn. At this point anything Qunari has a tough act to follow in the Arishock, The Iron Bull, Viddasala, or your Inquisitor. Anything dwarf has a tough act to follow in the Hero of Ferelden, the Inquisitor, Varric or Sandal. Besides, since Solas controls the Eluvians, how else are you going to get around the world?
(DLC could be a departure from the additional chapter milieu, and be a playable "Hard in Hightown 3: Varric's Revenge (The Authorized Edition)", set in a Varric-remade Kirkwall, starring the Dragon Age all-stars (your favorite characters) in roles that are purely coincidental in resemblance. Cassandra provides reader commentary as Varric narrates, perhaps Bastion-style, while you play full-dwarf. I would play the s*** out of this.)
I just wanna go to Seheron, personally. Seems like a fun place to hang!
Solas has so far proven to be a wrecking ball across all time and space. His greatest accomplishment to date is to bring the proverb "the road to hell is paved with good intentions" so far into reality that it physically loops itself halfway back into the realm of fantasy.
He has also proven to misjudge nearly everyone he has come in contact with, including Corypheus and the Inquisitor, and I'm betting it will be the same with Flemeth-as-Mythal.
This is the best material I have ever read concerning Solas since the Trespasser reveals.
As far as Flemeth... I'm not so sure about that. She seemed willing and resigned. It really did not seem like an act to me, and both of them seemed mournful in the scene. Some people say that Solas "murdered" Flemeth, but I really didn't get that vibe at all.
Unfortunately, I can't agree with anything else. =/
As for the protagonist in DA4, I think they should go full-elf. At this point the elves have the most holes in their history, the most torn-apart relationships, and the most misconstrued myths-as-legends, with only dwarves coming in second. There is so much to explore here it could take an entire campaign.
It is easy to imagine playing as an elf in Solas' inner circle as he attempts to restore the world as it was for the elves. Will you help him, be more sympathetic to the Exalted Council, the Qun, Dalish, a new Circle, the College, Tevinter, Mythal, etc. Ferelden and Orlais, along with most human pursuits in Thedas, have been played out, as has any conflict against mages and darkspawn. At this point anything Qunari has a tough act to follow in the Arishock, The Iron Bull, Viddasala, or your Inquisitor. Anything dwarf has a tough act to follow in the Hero of Ferelden, the Inquisitor, Varric or Sandal. Besides, since Solas controls the Eluvians, how else are you going to get around the world?
This is obviously your preference, and that's fine, but I would hate this, just as much as some players hated the forced human for DA2. I have no interest in elves whatsoever. I don't hate them; I just don't care. The primary non-human race that is of interest to me are the dwarves.
That's not to say I haven't thought about this shift for DA4 and considered its possibility. Since Patrick Weekes is now the head writer, we may see a change in the way some aspects of the story are handled, such as race utilization. Also, Patrick seems to have an affinity for elves, so that may also be of influence.
That said, I really don't see them offering ONLY elf as the protagonist and leaving out human altogether. Human is the most popular race, and I think it would alienate a large chunk of players if they were to do this. And too, despite his position or preference, he is not the final arbiter of such decisions.
I actually think it would be the most ideal to have both human and elf as options. You still give the player an option with regard to race, but the smaller number allows them to better incorporate the race selection in a more substantial, nuanced way than was done with DAI. And hopefully this would be a choice made from the beginning of development, unlike DAI where races were added as a result of the extra year of development time. I think it did more or less work out because of the generic role that the Inquisitor occupies -- like the Warden -- but I doubt that will be the case for the next game.
(DLC could be a departure from the additional chapter milieu, and be a playable "Hard in Hightown 3: Varric's Revenge (The Authorized Edition)", set in a Varric-remade Kirkwall, starring the Dragon Age all-stars (your favorite characters) in roles that are purely coincidental in resemblance. Cassandra provides reader commentary as Varric narrates, perhaps Bastion-style, while you play full-dwarf. I would play the s*** out of this.)
I'm also not a fan of this. I never played the DAO DLC Leliana's Song or The Darkspawn Chronicles for the sole reason that I wasn't interested in playing a DLC where I wasn't controlling my PC. The only way I would play such a DLC were if it were known that it featured some really important lore bits that were vial to my understanding or appreciation of the main game.