@Smudjygirl I'm sorry I just don't see it that way. With regard to his goal being 'the restoration of the elven people' that is not known to be his motivation unless you play the DLC. His goal is to reclaim his orb in the main story quest line. The way they developed his character through the DLC was disappointing to say the least.
The story within this games suffers when there was so much rich information from which they had to draw. I think he needed Cory to power the orb because he was too weak upon waking. He has a guilt trip the size of a dwarf planet and making him an antagonist, regardless of when this angle was decided upon, was an easy way out. Again, my opinion. I can understand your feelings however, I just think that choosing the 'easy' option with regard to story telling was very disappointing here considering that so many were still reeling from the DA:2 debacle.
I suppose this is at the core of why I don't want the Inquisitors story to continue on if a DA4 is created. I felt this story was weak and I didn't really care much about it, but I do care about the companions, so deciding to make one of them, the Elf (who everyone hates), the main antagonist is easy or lazy decision making and I didn't like it. I don't feel connected to this story or my main Inquisitor at all, despite numerous playthroughs, I can't find myself actually caring about them because the story is disconnected.
I like Solas' character and find it immensely disappointing that they would take that level of wisdom about a people we know little about and just make it the antagonist. Like many others though, I understand why you accept this position, because it's written plain as day. Just as it was obvious from the very beginning (to me) that Solas was not what he claimed to be and knew more than he claimed to know. I think that good twists and antagonists were considered in the first one best. Alistair is rightfully next in line for the throne, he wants nothing to do with it. You can actually recruit the assassin hired to kill you, etc. Unlike Arl Howe (who was just an a$%), Logain did what he did in a genuine attempt to help the people by freeing them from an immature King. These complex characters led to a more complex story generally and I appreciated it.
I suppose that DAI was also suffering from a desire by fans to see particular things and Bioware delivered that. Leliana, despite the possibility that she was left behind in DAO, her canon is that she survives and is around for DA:2. Morrigan, who apparently decided to come out of hiding with her 'old god' son to work in an Imperial Court (that won't put him at any risk)? I just think that things became sloppy after DAO with regard to storytelling. Development time for DAO was 6 years. DA2 was 1 year and DAI was I think 3 years, and it does show.
I'm glad you're happy with it, honestly, but I really disliked this direction and never considered Solas an antagonist, just an easy out.
I'm curious about how you don't like Solas as an antagonist (who is doing what he believes is right in an attempt to help his people), but do like Loghain because he did the same thing?
I don't think everyone hates him either. Judging by the polls in this forum, he's one of the most popular romances. He's certainly my favourite character.
And it's not like the game forces you think he's a mustache twirling villain. You can tell him you are going to change his mind instead of saying you want to kill him, and the devs have said they want to support characters that made this choice. (No guarantee you will succeed of course, but it's presented as a very valid option to still see him as a friend/lover).





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