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Do you theme your World States?


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#1
ArcadiaGrey

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Hiya folks, I'm looking for some advice about World States.  I've tried to find some info on this a few times over the last year and there really isn't much (unless I'm missing it).   Before playing DA:I I had 4 worlds either planned out or played with distinctive themes. 

 

World 1 - A sensible Pro-Circle, Pro-Chantry world where my characters are fair and honest and trying hard to help people.  Except bad guys who are always punished, no shady stuff.  I'm basically myself, with added faith dolloped on top.  Usually side with Templars, but reluctantly.  

 

World 2 - Pro-Mage, fighting for the freedom of mages at every opportunity.

 

World 3 - An outsiders world where the little ppl help the little ppl, hate nobles, are okay with blood magic and Hawke in particular is a selfish scumbag.  Side with mages but honestly not even that bothered either way.

 

World 4 - Pro-Templar, all decisions go against magic but not necessarily because my characters hate magic, they're mostly just wary of it.  They never find a problem they can't solve with a very big axe.

 

Having played Inquisition once so far and figured out which romances I want to do in the future, it's made me rethink.  Now I'm curious as to what other people have done.  (I'm totally aware I'm overthinking it btw  :lol: )  

I know on the one hand that it doesn't even really matter, hardly anything makes a change in DA:I anyway, but I still want the games to be a good fit in each world.  If I'm going to have 4-5 different playthroughs then they may as well vary after all.

 

So what did you guys do?  Do you not give a damn and just randomly pick?  Do you go for a good run, then evil, then play as yourself?  Are there particular combinations of DA:O choices that play well when mixed with a particular kind of Inquisitor?

 

Any advice would be appreciated.  

 

 


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#2
nightscrawl

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I don't go for any themes. I have my canon plays that I don't deviate from. I also typically pick the same choices every time I play. I'll sometimes watch alternate options, but then reload and pick my standard one. But I'm boring that way, and I suppose I never grew out of the "watch The Little Mermaid a million times" phase. I have a thing that I like and stick with it. I rarely deviate.

 

However, I will say that my canon trend had been for human female mages, and was planning on that for DAI as well and liked the idea of having the recent Thedosian heroes all be human female mages. That all went out the window once I met Dorian and made a guy for him, a human SnS warrior (so typical, I know...) who is now my canon.

 

I do like your four ideas though.


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#3
ArcadiaGrey

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I don't go for any themes. I have my canon plays that I don't deviate from. I also typically pick the same choices every time I play. I'll sometimes watch alternate options, but then reload and pick my standard one. But I'm boring that way, and I suppose I never grew out of the "watch The Little Mermaid a million times" phase. I have a thing that I like and stick with it. I rarely deviate.

 

However, I will say that my canon trend had been for human female mages, and was planning on that for DAI as well and liked the idea of having the recent Thedosian heroes all be human female mages. That all went out the window once I met Dorian and made a guy for him, a human SnS warrior (so typical, I know...) who is now my canon.

 

I do like your four ideas though.

 

Well if that makes you happy then why not?  I admit, I want to do all the things:lol:   


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#4
sjsharp2011

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Presonally I kind of let my characters I create in Boiware's games tell me the story in each playthrough but I've had good playthroughs and evil ones most of them good.though as I find it hard to want to be evil especially around people like Leliana in DAO. I've done 2 renegade playthroughs of ME but really that's as nasty as I've got I've not really done any nasty playthroughs of DA yet. Was thinking I might go somewhat renegade as a Dalish Elf though when I do a playthrough as one in DAO. Although I'm planning a city Elf next time I go through DAO. I've played a couple of contravresial ones though in DA in that they''ve made a few evil choices because they felt it was right and they felt it was necessaryy to get their hands dirty in this instance but not completely evil. For example my Dwarven commoner Bianca Brosca decided to spare Loghain and allow him to join the Grey wardens as his punishment instead of executing him. Which of course really annoyed Alistair no end. 


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#5
Bardox9

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When faced with a question about the mage/templar schism, I remember the words of First Enchanter Irving. "The circles walls protect us as much as they protect others from us." So I would have to say I go in as Pro-Circle, indifferent to the Chantry itself and the faith there in, and drift between pro-mage and pro-templar choices depending on the specific decision being made.

 

Vivienne has the close to thesame out look on the mage/templar chaos that my cannon Inquisitor does. Not as personally detached as she, but close.



#6
Andraste_Reborn

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Some of mine sort of developed themes by accident across DAO and DA2, and I've done my best to either keep them going or subvert them in some interesting way in DAI.

 

For example, I have one world state whose themes include Dalish elves, ill-advised romances with apostates and too many blood mages - Dalish Warden who romanced Morrigan, blood mage Hawke who romanced Merrill and Dalish mage Inquisitor who romanced Solas. Another one is two male mages who didn't know when to keep their mouths shut, followed by the human Templar Inquisitor who has to clean up the mess they made of Thedas. The three protagonists of that world state should star in some kind of sitcom together. Similarly, I've got an Amell Warden and his cousin mage Hawke followed by an  Inquisitor who conscripted the mages because she felt all the magic was getting out of hand.

 

Some of the themes are more nebulous. I've got a world state where all three protagonists have a strong but ambiguous relationship with faith - noble dwarf Warden who believed in the Stone and the Ancestors and was returned to them by the ultimate sacrifice, devout pro-Templar Hawke who romanced Anders and did a complete 180 after Meredith snapped and sided with the mages, then a qunari Inquisitor who struggled with the question of whether or not he was really the Herald.

 

My 'canon' world state is deliberately all female protagonists, but I think the only thing in common other than that is that they're all pro-mage freedom to some degree. The Warden and Hawke both romanced princes, but Cadash messed up the streak by going for Blackwall. So my canon protagonists always go for either royalty or Grey Wardens or both?


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#7
ArcadiaGrey

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Some of mine sort of developed themes by accident across DAO and DA2, and I've done my best to either keep them going or subvert them in some interesting way in DAI.

 

For example, I have one world state whose themes include Dalish elves, ill-advised romances with apostates and too many blood mages - Dalish Warden who romanced Morrigan, blood mage Hawke who romanced Merrill and Dalish mage Inquisitor who romanced Solas. Another one is two male mages who didn't know when to keep their mouths shut, followed by the human Templar Inquisitor who has to clean up the mess they made of Thedas. The three protagonists of that world state should star in some kind of sitcom together. Similarly, I've got an Amell Warden and his cousin mage Hawke followed by an  Inquisitor who conscripted the mages because she felt all the magic was getting out of hand.

 

I like the idea of your Inquisitor having to clean up the mess the other 2 made.  Some nice ideas there, thank you!



#8
LostInReverie19

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Here are some of the world states I have or plan to make:

 

-Pro-Mage: All 3 protagonists are mages and fight for mage freedom.

 

-Pro-Templar: All 3 protagonists are non-mages and are wary of or outright despise magic.

 

-Pro-Dalish: Dalish Warden and Dalish Inquisitor + Hawke who romanced Merrill and supported her restoration of the Eluvian.

 

-This World Is Screwed: Basically try to make all the worst possible choices to screw over Thedas as much as possible just for shits and giggles. Some choices include forcing Lady Isolde to kill Connor, annulling the Circle and killing Wynne, defiling the Sacred Ashes and killing Leliana, Alistair becomes a wandering drunkard, aggressive Hawke allows Meredith to kill his sister, giving Fenris to Danarius, giving Isabela to Arishok, killing Anders, rivals with all companions including Varric, Inquisitor denies being Herald, templars are conscripted, Gaspard becomes Emperor, hardened Leliana becomes Divine, Grey Wardens exiled, Morrigan drinks from Well, Hawke dies, etc. In general, these protagonists are terrible people all around, and they are out for personal gain and/or power. As a result, the world suffers. XD

 

I've never actually worked up the courage yet to play through that last terrible world state. It will be an interesting ride to say the least. Haha. 


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#9
Ashagar

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Hmm world state one is a human mage run with the world reflecting that and the ultimate sacrifice, saving the circle in DAO while siding with the templars in DA2 and human enchanter allying with the templars(shocking that murdering someone's beloved mentor and having a shack of skulls found in you base of operation tends to cause a serious lack of trust.) With celene ruling alone

 

World State two a human noble/warrior run threw with the circle being saved and the dark ritual, the templars being sided with in DA2 and extremely pro-chantry in inquisition. Celene is forced to rule with her rivals together.

 

World State three involved a dwarven noble paragon who sacrificed logain, a rouge hawk who was also my only snarky instead of diplomatic hawk and a stone believing Carta dwarf warrior with a serious distrust in magic and a new emperor in Orlais.


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#10
ArcadiaGrey

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-Pro-Dalish: Dalish Warden and Dalish Inquisitor + Hawke who romanced Merrill and supported her restoration of the Eluvian.

 

I had thought about a Dalish world a while back but didn't think there was much content there.  Now I've played Trespasser.  Yeah.....there's content lol.

I think it's a great idea, I could be okay with blood magic as Merrill and Solas are (right?  I think Solas is....not sure), finishing it up with a Solas romance in DA:I.

 

-This World Is Screwed: Basically try to make all the worst possible choices to screw over Thedas as much as possible just for shits and giggles. Some choices include forcing Lady Isolde to kill Connor, annulling the Circle and killing Wynne, defiling the Sacred Ashes and killing Leliana, Alistair becomes a wandering drunkard, aggressive Hawke allows Meredith to kill his sister, giving Fenris to Danarius, giving Isabela to Arishok, killing Anders, rivals with all companions including Varric, Inquisitor denies being Herald, templars are conscripted, Gaspard becomes Emperor, hardened Leliana becomes Divine, Grey Wardens exiled, Morrigan drinks from Well, Hawke dies, etc. In general, these protagonists are terrible people all around, and they are out for personal gain and/or power. As a result, the world suffers. XD

 

I've never actually worked up the courage yet to play through that last terrible world state. It will be an interesting ride to say the least. Haha. 

 

Is it wrong that I really REALLY want to do that?  :lol:

 

I'd need some reason though, some motivation and not pure evil.  Like you said, selfishness and personal gain.  Perhaps a Morrigan romance?  I could romance her in my mage world but as a good guy trying to redeem her, then in that world encouraging all her badness to come through.  :devil:

But then who would I romance in 2 and DA:I...that is the question???

 

Very tempting idea.


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#11
Mikoto8472

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I have three main worldstates, but they're pretty similar as far as choices go. It was more about the characters-the protagonist's journey and that of his/her companions. But this is my canon one.

 

Eliza Surana, a female magi elf rogue for whom becoming a Grey Warden was initially about saving her from Gregoir's wrath and more importantly having the opportunity to grow her magic properly away from Chantry control by using it against Darkspawn. Surviving Ostagar brought a surprise but she dedicated herself in truth to stopping the Blight and became a Grey Warden in truth. But she was also pragmatic. She recruited all the companions, saved the mages, saved Redcliff, saved both Isolde and Connor. She didn't defile the Urn of Sacred Ashes though she was shocked to learn it even existed and Andraste had been a real person. Eliza put Bhelen on the throne of Orzammar and opted to destroy the Anvil. She negotiated a peaceful ending between the Dalish and the werewolves, curing them. At the Landsmeet she paid attention to what Riorden was saying so she had Alistair and Anora marry, and spared Loghain to become a Grey Warden so he could redeem himself. Eliza rejected Morrigan's ritual and in the end Loghain did redeem himself by sacrificing himself on the Archdemon. In Awakening she killed the Architect.

 

Which was followed by Sophie Hawke, a sword/shield warrior. Sympathetic to mages due to Malcom and Bethany being mages, always protecting her little sister against the Templars and the Chantry. As such throughout the game she made consistently pro-mage choices. She didn't take Bethany to the Deep Roads and thus Bethany ended up in the Circle. When the Arishok invaded, Isabela ended up running away with the Tome of Koslun for good and Sophie ended up slaughtering the Arishok and his men. No duel, just a straight fight. The only exception to the pro mage theme was her romancing of Fenris. Though sympathetic to Anders and the plight of his people she didn't support his destruction of the Chantry, but she did give him the chance to redeem himself by helping her protect the Circle mages against Meredith's insane annulment.

 

And my Inquisitor is Natasha Trevelyan, and she is a mage. Eliza didn't believe the Chantry or in the Maker. It was a surprised to even find out Andraste had been a real person though she still favours the idea that Andraste was simply a powerful mage and the favourable weather during her endeavour was just plain luck, not divine intervention. Sophie was basically Andrastian but she wasn't especially devout. Believing in the Maker and whatnot but she'd never pray or visit a Chantry about it. Natasha was basically the same which made the title "Herald of Andraste" quite uncomfortable. Her faith was quite weak so usually her answer to if she really was the Herald was "I don't know, but it could be true."

 

But again her decisions and running themes are 'do your best to help the weak/innocent', 'pro mage freedom' and 'redemption.' Especially so in cases of judging people. Natasha never ordered execution. Alexius was forced to do magic research, Servis was sent as an informant. Ser Ruth was forgiven in the name of Andraste so she could atone. Ranier was told to serve the Inquisition until Cory was dead then to be handed over to the Grey Wardens. Natasha really believed in redemption and rehabilitation-to a point. She did have Erimond made Tranquil though since his crimes as a blood mage were beyond the pale.

 

So yeah my recurring themes are helping the little people, free the mages and redemption.


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#12
thats1evildude

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I only have two world states: my canon world state, which I have personally played through, and a "nightmare" world state where all the bad decisions are made (abandoning Redcliffe and so forth).


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#13
ArcadiaGrey

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<snip>

 

But again her decisions and running themes are 'do your best to help the weak/innocent', 'pro mage freedom' and 'redemption.' Especially so in cases of judging people. Natasha never ordered execution. Alexius was forced to do magic research, Servis was sent as an informant. Ser Ruth was forgiven in the name of Andraste so she could atone. Ranier was told to serve the Inquisition until Cory was dead then to be handed over to the Grey Wardens. Natasha really believed in redemption and rehabilitation-to a point. She did have Erimond made Tranquil though since his crimes as a blood mage were beyond the pale.

 

So yeah my recurring themes are helping the little people, free the mages and redemption.

 

Redemption is a theme I've never thought of before, I guess DA:I really lets you explore it with the judgements.  Nice idea.

I like the sound of your world, thank you for sharing :)



#14
kal_reegar

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My canon world state is "status quo".

I've tried to restore the situation as it was in the year 9.29 D.A.

 

- a male Therin rules Ferelden

- empress Celene rules Orlais

- an Aeducan rules Orzammar

- a Vael rules Starheaven

- Kirkwall has a new viscout, with Hawke the Champion at his side

- a powerful and conservative Divine (Vivienne) rules, with a new, powerful military order at her service (the inquisition incorporated the templars -> the inquisition was put in service of the Chantry)

- the mage ribellion ended, all the mage leader have been killed and the circles have been rebuilt

- the grey warden presence is strong


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#15
ArcadiaGrey

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My canon world state is "status quo".

I've tried to restore the situation as it was in the year 9.29 D.A.

 

- a male Therin rules Ferelden

- empress Celene rules Orlais

- an Aeducan rules Orzammar

- a Vael rules Starheaven

- Kirkwall has a new viscout, with Hawke the Champion at his side

- a powerful and conservative Divine (Vivienne) rules, with a new, powerful military order at her service (the inquisition incorporated the templars -> the inquisition was put in service of the Chantry)

- the mage ribellion ended, all the mage leader have been killed and the circles have been rebuilt

- the grey warden presence is strong

 

Wow that's interesting.  I've never even thought of that before.  Like you're fixing it all to be as it was.....



#16
Ashagar

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Redemption is actually one of the reasons I recruit the templars beyond usual rp of being suspicious of mages or not wanting to recruit the group behind my mage's mentor's murder and thinking that perhaps pouring more magic into a something we don't understand isn't wise is that the templars turn themselves around and try to redeem themselves.

 

The rebel mages on the other hand only seem to regret being deceived and not murdering or trying to murder everyone with differentiating views to free them in death, what happened to the tranquil or do anything to really improve people's images of mages. They want freedom but they don't seem to understand the responsibilities that go with it.


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#17
Mikoto8472

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Redemption is a theme I've never thought of before, I guess DA:I really lets you explore it with the judgements.  Nice idea.

I like the sound of your world, thank you for sharing :)

 

Thank you, the judgement system wasn't something I thought I'd enjoy but it really let me explore the idea of redemption. At which point I have to credit Loghain for it. I'd never given the concept of redemption and atonement much thought at all until the day came when he willingly went to his death to atone for the mistakes he'd made throughout the course of the game.

 

It had quite a powerful personal impact on me, so I've tried to expand on it throughout DAI and a few other games I've been playing.



#18
katerinafm

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Yeah I usually have a theme so I can keep track of them more easily. I have the all mage lawful good PT, the chaotic evil PT, the elf and dwarf playthroughs, etc.


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#19
Potato Cat

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I don't theme my world states that much. There is my canon world state, of course, with my two elven heroes being more or less self-inserts with minor to moderate changes to make things more interesting, (DAO and DAI had such a long time between them and I changed a lot between playing the two games so the two characters are still pretty different), with my canon Hawke being very different to me. I don't have a 'all the 'bad' choices' world state, nor do I have a perfect world state. The closest thing I have to that is my canon, but then it's still pretty much based on what I think is the most interestng set and combination of choices.
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#20
SgtSteel91

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If I had to think on it, I would have to say my main play-through theme is upsetting or tearing down the current order.

 

Dragon Age Origins had things like the forward thinker Behlen ascend to the throne over the traditionalist, the usual way of stopping the Blight was thrown out in favor of the Dark Ritual.

 

Dragon Age 2 had Hawke side with the Mages in Krikwall and become a rallying cry for Mages fighting for freedom from the Chantry.

 

Dragon Age Inquisition had a reformist like Leliana become Divine and upturn all sorts of things, including the dissolutions of the Circles, the revelations about the Elves upsetting their commonly held beliefs, and what Solas plans to do will definitely destroy the old order.


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#21
Dabrikishaw

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Yeah. Right now I have a World State themed around Dalish elves that I plan to use for 3 of my Elf Characters.



#22
AlanC9

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I don't really see the use of having there be a similarity between decisions made by three wholly different people.

If anything, I'd go the opposite way. For my first DAI playthrough I chose my second DAO/DA2 run as a world-state. I typically play RPGs with a caster class first, but I didn't want all three PCs to be mages.
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#23
ArcadiaGrey

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I don't really see the use of having there be a similarity between decisions made by three wholly different people.

 

So more of a 'Hawke comes along and disagrees with what the Warden did' and then 'the Inquisitor thinks Hawke is an ass and hated what he did in Kirkwall'.

 

It's a more sophisticated way to do it and could lead to some interesting tensions, that's for sure.

 

What if Alistair turned up and your IQ thought 'oh bloody hell not that idiot, Anora should be ruling with Loghain'.  Could be good.


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#24
Dabrikishaw

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I actually like making themes instead of tailoring every world state I have to one different Inquisitor.


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#25
ArcadiaGrey

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If I had to think on it, I would have to say my main play-through theme is upsetting or tearing down the current order.

 

Dragon Age Origins had things like the forward thinker Behlen ascend to the throne over the traditionalist, the usual way of stopping the Blight was thrown out in favor of the Dark Ritual.

 

Dragon Age 2 had Hawke side with the Mages in Krikwall and become a rallying cry for Mages fighting for freedom from the Chantry.

 

Dragon Age Inquisition had a reformist like Leliana become Divine and upturn all sorts of things, including the dissolutions of the Circles, the revelations about the Elves upsetting their commonly held beliefs, and what Solas plans to do will definitely destroy the old order.

 

So, if you have to save the world you may as well leave it better than it was when you started, and use it as an excuse for reform.  

kal_reeger said they had a world where they tried to maintain the status quo, restoring rightful rulers and the circle etc etc.  Your world would be a good contrast to that. 


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