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How do you folks RP Demands of the Qun?


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#76
Melbella

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Except there is one thing that debunks it: the following cutscene. The Chargers faced an enemy that did not outnumber them (it was 6 v. 6) and failed spectacularly. They literally did not kill a single one. If they had just done their job, we would not be here (so there's a way to RP the quest, OP: imagine that your Inquisitor thinks the Chargers are competent).
 
Which leads me to my next point: do you think Qunari soldiers would have done worse? I bet they would have at least killed more than 0 if they did not outright succeed. So, call me crazy, but when faced with which group of soldiers you need to save, I think you should opt for the group that is the strongest. Then again, the argument can be made that the Qunari will pack up and leave whereas the Chargers can serve longer, but having to step in and save the Chargers from a small enemy does not inspire much confidence in them serving you that long, either.

 

 

Ummm....how many of the mages on the beach did the dreadnaught crew kill before the ship exploded? That's right. Zero. Same number as the Chargers. And the ship was actually armed with ranged weapons. Unlike the Chargers where only Dalish could attack at range. So, no, not really surprising they wouldn't have much chance against a slew of mages they had to no way reach in time.



#77
Medhia_Nox

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I know this is about Demands of the Qun quest, but why do you distrust Solas immediately? He seems pretty decent to me o_O.

And no, I don't play an elf or romance him. I'm not that big a fan, but I just don't see where your reaction to him comes from in an RP sense.

 

Sorry for the minor derailment of the thread everyone.

 

Well, it doesn't "have" to be his first conversation in Haven... but, if you exhaust his dialogue trees in Haven you will get the conversation.

 

In the conversation about the Fade, Spirits and how he feels about them he basically tells you his entire plan.  In that conversation he pretty much says he wants the world to coexist with spirits.

 

If you disagree with him, you get disapproval.  Now, that's a mechanical number - but I often take it as "tells" from a character that I can't see in game that indicate to my Inquisitor that what "I" am saying is irritating to the NPC. 

 

Suggesting that the Fade is dangerous... or that Spirits are dangerous draws his disapproval... while he tells you flat out he has "spirit friends" and can imagine a world where "spirits and mortals mingle". 

 

So while I didn't know he was Fen'Harel and planned to rip the world apart... I knew from our first real chat - the day the game was released, so way before Tresspasser - that he was a dangerous mage who would do dangerous things if given power. 

 

My main mage Inquisitor and Solas were constantly at odds because my mage was not interested in drinking Solas' cool-aid.


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#78
teh DRUMPf!!

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Ummm....how many of the mages on the beach did the dreadnaught crew kill before the ship exploded? That's right. Zero. Same number as the Chargers. And the ship was actually armed with ranged weapons. Unlike the Chargers where only Dalish could attack at range. So, no, not really surprising they wouldn't have much chance against a slew of mages they had to no way reach in time.

 

Is that supposed to be easier??

 

Imagine trying to shoot mice with a shotgun -- even if you hit on a few, you're going to miss on a lot more.

 

Not a valid comparison. Not the one I was making, either.



#79
congokong

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Tactics-wise, saving the dreadnought is the easy choice. Role-playing, it depends. My canon saved the Chargers. She's a Vashok mage who hates the qun.



#80
Melbella

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Is that supposed to be easier??
 
Imagine trying to shoot mice with a shotgun -- even if you hit on a few, you're going to miss on a lot more.
 
Not a valid comparison. Not the one I was making, either.


Then what are you comparing? The choice is dreadnaught vs Chargers. There are no qunari soldiers, other than the ones on the ship.

 

And yes, hitting a ranged target is much easier with a ranged weapon. They don't need a bulls-eye.....even the AoE from one of their cannon shots will stagger and/or damage the mages, possibly giving them enough time to get out of range. Instead, they just sit there and let the mages fire at them unopposed. Brilliant plan.


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#81
ModernAcademic

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You know you are in the BSN when you read a request for banging lay sisters in a Qunari thread.


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#82
PapaCharlie9

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When it comes to forced choices, I do both and then whichever one has the best payoff content-wise, that's canon. How could roleplay even come into it? Role-playing a forced choice is an oxymoron.

 

If role-playing were an option, I should be able to ignore the main quest completely, go traipsing across all of Southern Thedas mining ore and making stuff that merchants will buy, run away from every encounter that threatens harm -- or hire a mercenary to do the fighting for me, and play the role of a peaceful, cowardly blacksmith just trying to get by. And countless other such roles.



#83
AlanC9

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When it comes to forced choices, I do both and then whichever one has the best payoff content-wise, that's canon. How could roleplay even come into it? Role-playing a forced choice is an oxymoron.
 
If role-playing were an option, I should be able to ignore the main quest completely, go traipsing across all of Southern Thedas mining ore and making stuff that merchants will buy, run away from every encounter that threatens harm -- or hire a mercenary to do the fighting for me, and play the role of a peaceful, cowardly blacksmith just trying to get by. And countless other such roles.


Wait a second. DotQ isn't forced in the first place. You don't have to do the mission.

#84
Inkvisiittori

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Canon Inquisitor saves the Chargers. She cares more about them than the qunari or their dreadnoughts. 

 

My other Inquisitor saves the dreadnought. What is one mercenary company compared to fleet of warships and an alliance with the qunari? The Inquisition needs all the help it can get against Corypheus. Seemed like a good choice at the time... he regretted and suffered greatly for it later... 



#85
Finvola

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I always save the Chargers, I like them. I remember during my first playthrough I sat staring at the screen for a good 10 minutes trying to decide what to do.  I always save them, but I do have one jerk inquisitor save that I will choose to sacrifice them. I do like to see different outcomes to keep things interesting, but that will probably be the one and only time I make that decision.



#86
DomeWing333

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At that point, I imagine that I had already sent dozens or even hundreds of other Inquisition soldiers to their deaths to strike various blows against Corypheus's forces or gain us more resources in our fight with him. I'm not going to backpedal now just because these were men and women whom I got to know and develop an affinity for. I sent them to hold that hill. They will hold that hill.



#87
Steelcan

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I'm not sure how to justify it for my main Inquisitor, I saved the Chargers because I couldn't stomach the alternative, the other one romanced Bull so she tried to pull him out of the Qun which he was clearly getting increasingly separate from.



#88
Dracon525

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This was the only decision in the game that I had trouble with. My Quizzy was a pro-Qunari K.E. On one side, Bull is my ally and she liked the fact he led his own unit. On the other, an alliance with the Qunari themselves... At the end of the day, the Chargers died and Bull liked me more.