Aller au contenu

Photo

fewer subordinate romances


  • Veuillez vous connecter pour répondre
221 réponses à ce sujet

#51
Dunmer of Redoran

Dunmer of Redoran
  • Members
  • 3 107 messages

Commander Shepard outranks anyone on the Normandy because his/her official rank is ultimately meaningless. Regardless of Garrus' rank, Kaidan's rank, Tali's rank, Wrex's rank, or anyone else's rank, Shepard is the acting captain and is unquestionably respected as such. Shepard's quest isn't an official Alliance operation and Shepard therefore really only answers to Hackett and the Council by ME3, maybe Anderson too, and in Hackett's and Anderson's cases, it's only out of respectful deference. If Shepard said "I'm in charge, so you listen to me!" they'd almost certainly fall in line. Only the Council would refuse, and even that's rather debatable by the end of the game.

 

 

uhh.....what does such an opinion have to do with anything I said in the first place? An American Staff Commander doesn't outrank a German Admiral in NATO command just because the US Navy is clearly more formidable.

And anyway, you're wrong. The only thing the Alliance clearly has an advantage over the quarians in is dreadnought scale weaponry (3 liveships vs 9 dreadnoughts). Otherwise, we don't have much to go on except the War Asset numbers, where the 3 quarian fleets easily outstrip the Alliance's 1st, 3rd, 5th and 6th combined. If the quarians weren't important, Hackett wouldn't bother sending you to get their help while Earth is burning.

 

There's also a very important implied ability on the part of the Quarians in that they have extremely advanced technological capabilities and their skills in cyberwarfare are on par with, or superior to, those of any race. The Migrant Fleet singlehandedly dispatched the whole of Geth forces prior to Reaper intervention. That's before the two sides unite, which would make them even stronger and more influential.


  • DaemionMoadrin, Dirthamen, mat_mark et 3 autres aiment ceci

#52
Andrew Lucas

Andrew Lucas
  • Members
  • 1 571 messages
Oh, look....

#53
rocklikeafool

rocklikeafool
  • Members
  • 375 messages

It's not "Human resources BS". 

 

By not romancing a subordinate, you are

 

a> avoiding showing favoritism

b> avoiding coercion of the subordinate on the basis that you could force them into bed with you

c> avoiding charges of rape

d> avoiding morale breakdowns among your team

e> avoiding the reputation of being a lecherous horndog that makes subordinates have sex with them.

 

There are many GOOD reasons to not date a subordinate, and many reasons why dating a subordinate is usually a criminal offense in military codes of justice.

Hey, guess what?! That's all human resources bullshit...


  • mat_mark et straykat aiment ceci

#54
Han Shot First

Han Shot First
  • Members
  • 21 138 messages

I can understand why people ask for this, but I don't think Bioware has many options but to make most of the potential LIs crew members. The alternative would be to have just a couple of options outside the crew.

 

The LIs are always going to be characters the protagonist interacts with often, or who have some important role to play within the story, so it makes sense that most would be crew members. Thinking back on the Shepard trilogy, who are the characters outside the crew that Bioware could have made LIs? Anderson? Tevos? They'd have the same issue of one of the two halves in the relationship having official power over the other.

 

Many of the potential LIs in the Shepard trilogy also weren't true subordinates. While the Alliance military characters were, Liara, Garrus, Thane, Tali, and Jack were not. 

 

Personally I don't see the power thing as an issue unless Bioware writes it in a way that is creepy or seems like one character is abusing their authority to exploit the other. Other than maybe Vega in the Citadel DLC, and that wasn't even a full romance, that hasn't been an issue in the series.


  • AlanC9, BraveVesperia, Annos Basin et 2 autres aiment ceci

#55
straykat

straykat
  • Members
  • 9 196 messages

I suggest people who want to turn this in an HR and strict military simulator would be best served by playing with train sets. That's where the other maniacally detailed autistics are at.

 

Thanks.


  • pdusen aime ceci

#56
Mummy22kids

Mummy22kids
  • Members
  • 725 messages

I suggest people who want to turn this in an HR and strict military simulator would be best served by playing with train sets. That's where the other maniacally detailed autistics are at.

 

Thanks.

 

My son is autistic and he neither plays with trains nor plays military simulators; and at only 11 years old, he has far more tact than you.

 

Thanks.


  • Hanako Ikezawa, Dirthamen et CuriousArtemis aiment ceci

#57
straykat

straykat
  • Members
  • 9 196 messages

My son is autistic and he neither plays with trains nor plays military simulators; and at only 11 years old, he has far more tact than you.

 

Thanks.

 

I never claimed to have tact. It's annoying.. this tendency for people to hyper-systematize things. Even hobbies and games. It comes up here almost as much as Romance threads. There's always someone who needs to get super detailed. Whether it's command structure, or how the suits should work, etc..

 

They will either get ignored or just annoy people. It's not productive and it's not conducive to what most gamers care about. People are here to have fun. Because it's a game.



#58
Han Shot First

Han Shot First
  • Members
  • 21 138 messages

I suggest people who want to turn this in an HR and strict military simulator would be best served by playing with train sets. That's where the other maniacally detailed autistics are at.

 

Thanks.

 

The military thing doesn't even really work as an argument against it.

 

Sure, fraternization is against the rules. But military personnel are still human, and often break the rules. 

 

When I was a Corporal I dated a naval officer for a few months, though she was outside of my chain of command. I was in the Marines and she was Navy, but it still officially it would have been verboten. We kind of had to sneak around a bit.

 

Another time while on ship and going up on deck at night to get some fresh air, at a time when I wasn't even supposed to be up there (again..rules aren't always obeyed), I stumbled on another Marine in the back of one of the humvees, with one of the ship's cooks. 

 

So the realism argument never flew with me when people argued against Ashley or Kaiden being LIs. 


  • AlanC9, pdusen, Deebo305 et 6 autres aiment ceci

#59
DaemionMoadrin

DaemionMoadrin
  • Members
  • 5 852 messages

Shepard was a Spectre, they answered only to the Council. Any other rank is meaningless beside it, which is probably the reason why there was no promotion after kicking Sovereign's ass.

 

If you take Kaidan or Ashley on board in ME3, then those two are Spectres, too. Junior ones, appointed by a traitor for political reasons.

 

Shepard had the highest rank of anyone on board, even the Admirals don't count.

 

Personally I found the entire situation problematic, the Alliance should have let Shepard go the moment they became a Spectre to avoid conflicts of interest.


  • mat_mark et Malthier aiment ceci

#60
Malthier

Malthier
  • Members
  • 506 messages

FFS.

 

none of those characters count! you people split hairs and bicker over semantics like you're getting paid for it.

 

I just want to play a characters who seduces their superior and anyone who thinks its because im worried about propriety or what any human resources department would think isn't paying attention.

 

@HSF: I am on internet explorer but it doesn't usually give me problems like this.


  • Donk aime ceci

#61
KaiserShep

KaiserShep
  • Members
  • 23 805 messages

@HSF: I am on internet explorer but it doesn't usually give me problems like this.

 

I imagine people who owned Yugos said the same thing at some point. 


  • pdusen aime ceci

#62
DaemionMoadrin

DaemionMoadrin
  • Members
  • 5 852 messages

I imagine people who owned Yugos said the same thing at some point. 

 

In this case it's the forum having problems, not the browser. ;)



#63
SnakeCode

SnakeCode
  • Members
  • 2 593 messages

FFS.

 

none of those characters count! you people split hairs and bicker over semantics like you're getting paid for it.

 

I just want to play a characters who seduces their superior and anyone who thinks its because im worried about propriety or what any human resources department would think isn't paying attention.

 

@HSF: I am on internet explorer but it doesn't usually give me problems like this.

 

You probably should have named the thread "I want to romance the pc's superior/s" and not "No more subordinate romances" then. Your thread title makes it sound like you want to abolish romances where the pc is the character's superior.



#64
KaiserShep

KaiserShep
  • Members
  • 23 805 messages

The problem is that in the end, you'll always end up with characters who will end up with less dialogue, because of the nature of their position in the game, will always have fewer opportunities for as much dialogue as followers. One of the nice things about the characters our PC takes on quests is that they have a lot to say throughout the story, thus you get a better illustration of their personalities than most.


  • Han Shot First, Lady Artifice et fraggle aiment ceci

#65
Gothfather

Gothfather
  • Members
  • 1 407 messages

I thought the uproar was about losing approval with him for turning him down? Well at least it isn't like Dragon's Dogma where they just pick your romantic partner for you, though I will admit there is a part of me that would love to see Bioware incorporate this idea if only to see the forums burst into flames.

That is because you are a troll.



#66
Giantdeathrobot

Giantdeathrobot
  • Members
  • 2 942 messages

Fraternity regulations are broken all the time. That there are rules doesn't mean they are always obeyed.

 

Shepard does it with more gutso than most and doesn't even attempt to hide it admitedly, but 1) in ME1 they are on a mission as a Specter, and answer only to the Council who probably don't give a toss about Shepard's dalliances, 2) in ME2 they are with Cerberus, who aren't a strictly military organization and don't likely frown on fraternization (not like TIM would enforce that on Shepard even if they did), and 3) in ME3, who cares about the one person everyone looks up to breaking fraternity regulations when the world is about to end.

 

I assume we are still going to be a commanding officier of sorts in Andromeda, and I fully expect the trend to continue. No need to limit romance options for an attempt at "realism" that isn't that realistic.


  • Han Shot First et fraggle aiment ceci

#67
WittyUsername

WittyUsername
  • Members
  • 230 messages

Technically, most of the romances are not officially under your command -- they're not part of the Alliance. And you're not really part of Cerberus in ME2, but then, neither are they bar Miranda and Jacob.



#68
capn233

capn233
  • Members
  • 17 284 messages

Cerberus didn't have rules against fraternization anyway.



#69
themikefest

themikefest
  • Members
  • 21 591 messages

The problem is that in the end, you'll always end up with characters who will end up with less dialogue, because of the nature of their position in the game, will always have fewer opportunities for as much dialogue as followers. One of the nice things about the characters our PC takes on quests is that they have a lot to say throughout the story, thus you get a better illustration of their personalities than most.

What a squadmate does or doesn't do on a mission would be a part of their personality as well

 

Why can't the same apply to crewmembers who don't go on missions?


  • Hanako Ikezawa aime ceci

#70
AlanC9

AlanC9
  • Members
  • 35 606 messages
It would, if we saw it.

#71
KaiserShep

KaiserShep
  • Members
  • 23 805 messages

What a squadmate does or doesn't do on a mission would be a part of their personality as well

 

Why can't the same apply to crewmembers who don't go on missions?

 

Thing is, it's really in the little touches. The squad companions will always have more opportunities to react to certain moments that non-squad members never could beyond comm chatter. No matter how much dialogue you give those stay-at-home companions, they'll always have fewer moments where they could react to the drama as it unfolds. This is a big part of the reason why I don't really go for any character that generally has to remain at the home base. That they get to banter and comment everywhere and fight alongside the PC automatically makes them more appealing. 

 

In any case, if we were to follow the OP's topic, then any crew member would be off-limits anyway. It would have to be an NPC beyond the scope of the PC's authority. 


  • fraggle aime ceci

#72
AutumnRose

AutumnRose
  • Members
  • 357 messages
How are you supposed to have either a
Romance then if you're in charge of everyone. It would mean no crewmances

#73
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

Thing is, it's really in the little touches. The squad companions will always have more opportunities to react to certain moments that non-squad members never could beyond comm chatter. No matter how much dialogue you give those stay-at-home companions, they'll always have fewer moments where they could react to the drama as it unfolds.

Not necessarily true. For example if the person on the ship is connected to our comms, like giving us intel from the ship while we're on the ground, then they can comment and react just as much. EDI did this quite a few times in ME2 and ME3. 



#74
Malthier

Malthier
  • Members
  • 506 messages

i can quote again!

 

You probably should have named the thread "I want to romance the pc's superior/s" and not "No more subordinate romances" then. Your thread title makes it sound like you want to abolish romances where the pc is the character's superior.

 

 

i wouldn't mind abolishing those, they bore me. part of the reason i love the mirandamance so much is because she's the closest thing to shep's equal in authority on the ship. but alright I altered it. 

 

The problem is that in the end, you'll always end up with characters who will end up with less dialogue, because of the nature of their position in the game, will always have fewer opportunities for as much dialogue as followers. One of the nice things about the characters our PC takes on quests is that they have a lot to say throughout the story, thus you get a better illustration of their personalities than most.

 

dammit. good point. 



#75
Malthier

Malthier
  • Members
  • 506 messages

How are you supposed to have either a
Romance then if you're in charge of everyone. It would mean no crewmances

 

we're never in charge of everyone. TIM would've made a fantastic romance option and someone in a position like Anderson's would work.


  • Lady Artifice aime ceci