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How to play a Turian Sentinel?


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#51
frank_is_crank

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with max power damage boost he can one headshot all elite mooks on plat with an executionner (not phantom) and body shot is enough for most of them.

 

And with "power" you mean the power of his guns, so you mean max weapon passives, right? RIGHT?



#52
JRandall0308

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Too lazy to read the thread as usual.

 

4/6/6/6/4 is standard unless you're playing a hipster Tech Armor detonation build.

 

He's a Turian so any gun will work. I like ARs on him. Uncommons like the Phaeston and Mattock are good on him (Mattock is a bit tiring to fire).

 

You can shoot first to prime with ammo (Incendiary or Disruptor), then detonate with Overload or Warp. Although I find myself just using Overload a lot to stagger humanoid enemies and then shooting them to death.

 

Warp vs. Armor.

 

Detonate Tech Armor in emergencies (Phantoms!), otherwise leave it on all the time for the DR.

 

He's a great character.


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#53
JRandall0308

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WTF double post.

 

I changed this one to be about Warp.

 

Detonate/Expose/Pierce, always. It's one of the few things BSN can agree on.

InB4LengthyDiscussionAboutReave


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#54
Alfonsedode

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And with "power" you mean the power of his guns, so you mean max weapon passives, right? RIGHT?

Nonono, power amp IV, passive power bonuses, tec armor power bonuses, and pistol power amp :D

Very efficient build if u test it ;p

http://kalence.drupa...24N52314!EC9E3G

Well here, its with a cyclonic so i guess u can switch some power passive with the power amp IV


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#55
Alfonsedode

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Ok for ur sanity, this work for all elite mooks on plat : Overload + HS = deadbody

http://kalence.drupa...34N52314!EC9A3G


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#56
Beerfish

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Just where in gods name is Dragon Racer?



#57
DaemionMoadrin

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Just where in gods name is Dragon Racer?

 

In the middle of a race, riding a dragon.

 



#58
capn233

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Ok for ur sanity, this work for all elite mooks on plat : Overload + HS = deadbody

http://kalence.drupa...34N52314!EC9A3G

 

If you are definitely running a power amp consumable, it probably makes sense to switch the last rank of TA for rank 4 fitness / durability.



#59
Malaclypse The Younger

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I was planning to lengthily extol the virtues of the TSent, inarguably one of the finest kits in the game...


...but I gots a case o' the stoopidzz right now. The no-good, worthless, lazy stoopidzz.

So....the TSent RULEZ BRAHHH!!!!

It seems I run him a little different than others when it comes to Fitness/TA, but there's some things that aren't negotiable: 6 pts in warp (detonate/expose/pierce) and 6 pts in overload (chain/neural shock/shield dmg). Do these. Some people may try to talk you into taking both chains in overload -- don't listen. Double chain overload may give you a third stagger, but that 3rd chain does about half the damage of a TacScan (that's not even much of a hyperbole...it does ~5pts of dmg). Shield damage is the only choice for a kit as perfect as the majestic TSent.

Some folx like a big gun, but I'm weird and I prefer to run him with just my CSMG and incendiary ammo. Prime with CSMG, detonate with overload and when the shields are gone start a'-warpin' that biznitch.

There might be 1 or 2 kits that equal the TSent's awesomeness but there sure ain't five of 'em...

#60
MaxCrushmore

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I changed this one to be about Warp.

 

Detonate/Expose/Pierce, always. It's one of the few things BSN can agree on.

 

Ironically, after playing the HA a f@#k ton, I have revised my opinion on this and now prefer recharge speed 6B in Warp .. leads to faster BE's, the go to offensive and defensive ability of the HA.

 

However, for the Turain Sentinel 6A is superior. Not that I play the Turian Sentinel much, but I do prefer a 3/5 split between TA & Fitness. IMO a %15 shield recharge speed is more valuable than %5 damage reduction.

 

Shield recharge speed is extremely valuable for aggressive players.


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#61
Sinful Force

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I usually run him 4/6/6/6/4, 5/6/6/6/3 will give him slightly more power damage but it don't make much difference on platinum (I prefer a bit more extra survivability).

With 4/6/6/6/4 you don't need cyclonics on him, I usually use power efficiency instead so I can bring heavier guns.

 

So what, I'm the only one who runs 36665? To me faster shield recharge to faster be rid of bloodscreen is much better then a measly 5% dmg reduction.


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#62
Joseph Warrick

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Ignore warp and max tech armor and overload. 0/6/6/6 You are the king of assists and revives. (And last on the list after the game. But if you care about that you should play geth infiltrator)



#63
czeuch

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Ok for ur sanity, this work for all elite mooks on plat : Overload + HS = deadbody

http://kalence.drupa...34N52314!EC9A3G

 

What's HS?


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#64
czeuch

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Ignore warp and max tech armor and overload. 0/6/6/6 You are the king of assists and revives. (And last on the list after the game. But if you care about that you should play geth infiltrator)

 

Ignore Warp???

I'm not used to the GI yet. Played it once or twice and I didn't do well.



#65
Sinful Force

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Ironically, after playing the HA a f@#k ton, I have revised my opinion on this and now prefer recharge speed 6B in Warp .. leads to faster BE's, the go to offensive and defensive ability of the HA.

 

Finally someone gets what I talked about ages ago (as well as the reminder by TF recently).

 

 

However, for the Turain Sentinel 6A is superior. Not that I play the Turian Sentinel much, but I do prefer a 3/5 split between TA & Fitness. IMO a %15 shield recharge speed is more valuable than %5 damage reduction.

 

Shield recharge speed is extremely valuable for aggressive players.

 

Wow, it's like you're Sinful's alt account or something?



#66
Alfonsedode

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Ok for ur sanity, this work for all elite mooks on plat : Overload + HS = deadbody
http://kalence.drupa...34N52314!EC9A3G

 
 

If you are definitely running a power amp consumable, it probably makes sense to switch the last rank of TA for rank 4 fitness / durability.

True that, and btw, i forgot OVLD is far lighter on geth, so this  (full power damage version) doesnt even work on hunter and pyros



#67
JRandall0308

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HS = headshot.

 

Ignoring Warp on the TSEnt is stupid, that just makes him into an inferior Geth Engineer.


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#68
MaxCrushmore

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Wow, it's like you're Sinful's alt account or something?

 

 

Well, last time I checked I thought I was my own person, but who knows


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#69
MaxCrushmore

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I'm not used to the GI yet. Played it once or twice and I didn't do well.

 

Everyone starts like that. GI is an acquired taste .. but once you have it, it can be really addictive.

 

The first time you curb stomp a Gold Atlas / Banshee / Prime / Praetorian in under 8 seconds you'll be hooked.

 

When I first started playing the GI, i would continually switch HM on and off, lol


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#70
capn233

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True that, and btw, i forgot OVLD is far lighter on geth, so this  (full power damage version) doesnt even work on hunter and pyros

 

Yeah, 6x instead of 8x (assuming NS and Shield evo).

 

For platinum I don't bother trying to max OL damage on him.


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#71
Sinful Force

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Well, last time I checked I thought I was my own person, but who knows

 

That's exactly what I would say...  :o


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#72
Ghost Of N7_SP3CTR3

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Everyone starts like that. GI is an acquired taste .. but once you have it, it can be really addictive.
 
The first time you curb stomp a Gold Atlas / Banshee / Prime / Praetorian in under 8 seconds you'll be hooked.
 
When I first started playing the GI, i would continually switch HM on and off, lol

The GI has been my favorite character in the game ever since I learned how to play him.He can put out insane amounts of DPS,and can be played with pretty much any gun and be effective.He makes a lot of the weapon challenges easier too.
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#73
Alfonsedode

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What's HS?

headshot, sorry



#74
czeuch

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Is there a guide on how to use it (GI)?



#75
Mordokai

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Is there a guide on how to use it (GI)?

 

Shoot it

   |

   |

   |

   ˇ

Is it dead?--->Yes.--->Move to the next target.

   |

   |

   |

   ˇ

  No---> Shoot it again.

 


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