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MEA despite ME3 is still going to be a hit.


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#251
rossler

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What we have seen is not nearly enough evidence to say anything much. There are amazing trailers for games that turned out to be quite bad. If we could judge by the quality of trailers Star Citizen has to be the best game of all time so far.

 

There was also that leaked document that essentially told you what the game might be about. Sounds pretty interesting to me.



#252
von uber

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I was saying about people who played ME3 for first time ever and never saw the original ones. Many people, as you have correctly said, still have issues with it but as far as I have seen these guys and gals played ME3 with the original ones..


I first played the whole trilogy with most dlc and the ec.
I have issues with the endings.
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#253
Gago

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I first played the whole trilogy with most dlc and the ec.
I have issues with the endings.

 

Well good to know, first time seeing this case. 



#254
Neverwinter_Knight77

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I believe most of the people who supposedly don't have a problem with ME3's ending post on this forum.  Most of the Retake Movement, excluding myself, appears to have deserted this forum in droves, leaving a lot of "loyalists" here.  This means the majority opinion on the Bioware forum is ridiculously positive, like the old pre-DA2 days.  In other words, it's skewed.



#255
pdusen

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I believe most of the people who supposedly don't have a problem with ME3's ending post on this forum.  Most of the Retake Movement, excluding myself, appears to have deserted this forum in droves, leaving a lot of "loyalists" here.  This means the majority opinion on the Bioware forum is ridiculously positive, like the old pre-DA2 days.  In other words, it's skewed.

 

The opinions you find on forums are always going to be skewed, regardless of whether they agree with you or not.


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#256
Felya87

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Well good to know, first time seeing this case. 

 

You have seen few "last minutes" players, than. I have quite a lot of friends who played ME last year (one played ME3 late, but alredy knew ME, while the other two played the entire trilogy for the first time) and all have problems with the game. And those are just the people I know in RL, not on the internet. I think I haven't met anyone outside internet (and even on the internet, outside this forum just two persons, and one of them was a troll) who were ok with ME3 endings.



#257
Derrame

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yes

Shepard's adventure rtilogy is unlike anything else, Mass Effect is the new star wars, ME:A is going to be a success in the whole galaxy and in andromeda



#258
katamuro

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yes

Shepard's adventure rtilogy is unlike anything else, Mass Effect is the new star wars, ME:A is going to be a success in the whole galaxy and in andromeda

 

I did hope ME was going to be the new star wars but then the people directing the game went and messed up. I know we like to blame EA for a lot but the one thing I can be 99% sure is that the ending was not forced upon them from above. After all EA does understand quite well that for a franchise to work well the ending has to be the kind where writing a sequel is easy. the ending to ME3 was anything but easy.


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#259
Steelcan

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yes

Shepard's adventure rtilogy is unlike anything else, Mass Effect is the new star wars, ME:A is going to be a success in the whole galaxy and in andromeda

I think Star Wars is the new Star Wars



#260
Laughing_Man

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I think Star Wars is the new Star Wars

 

Nah, it really isn't...


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#261
Dantriges

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*Raises hand*

 

Bought and finished  the game last year and I think the ending is pretty crappy (and well most of the story is a mess).


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#262
katamuro

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Nah, it really isn't...

 

People really expected too much from Star Wars VII and that is why they are disappointed. Star Wars was never really a masterpiece, episodes 4-6 were good movies but they are not Shawshank


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#263
Lee T

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I hope the best for Bioware and hope MEA will be a successful game, for their sake.

My hopes for the game itself are another problem entirely.

ME3 is the first Bioware game I only played once.

DAI is the first Bioware game I didn't finish.

I hope MEA will make me forget and forgive about those two games but I have absolutely no confidence it will happen.

#264
katamuro

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I hope the best for Bioware and hope MEA will be a successful game, for their sake.

My hopes for the game itself are another problem entirely.

ME3 is the first Bioware game I only played once.

DAI is the first Bioware game I didn't finish.

I hope MEA will make me forget and forgive about those two games but I have absolutely no confidence it will happen.

 

What made you drop DAI if you dont mind me asking?



#265
Lyrandori

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Considering how franchises like Call of Duty and Assassin's Creed - constantly repeating themselves - are still being sold by the millions by seemingly braindead consumers... anything can be a hit "despite" anything nowadays. It's not saying much even for the Mass Effect franchise.



#266
straykat

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Considering how franchises like Call of Duty and Assassin's Creed - constantly repeating themselves - are still being sold by the millions by seemingly braindead consumers... anything can be a hit "despite" anything nowadays. It's not saying much even for the Mass Effect franchise.

 

It is saying much.. because Mass Effect can't even get half of their numbers. Yet those games costs the same.. or even less.

 

If they don't become hits, we're gonna see less of them. It's almost necessary at this point. Even when you get a hit, like MGS V, the company still shuttered it. Konami is focusing on smaller titles now.. which cost less and make more money over time. This can start happening everywhere.



#267
ZipZap2000

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What we have seen is not nearly enough evidence to say anything much. There are amazing trailers for games that turned out to be quite bad. If we could judge by the quality of trailers Star Citizen has to be the best game of all time so far.


Could also make the assumption that Mass Effect 3 had something to do with taking earth back from the Reapers.

https://www.youtube....h?v=eBktyyaV9LY

#268
straykat

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Star Citizen might very well be good, even if I didn't watch anything. After nearly 30 years, Chris Roberts' games are still in my top 10. It helps that everyone else is caught up in other trends and he just wants to make space shooters.

 

There's a lot of weird people on their boards though. I hope they don't have any input.



#269
Lyrandori

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It is saying much.. because Mass Effect can't even get half of their numbers. Yet those games costs the same.. or even less.

 

If they don't become hits, we're gonna see less of them. It's almost necessary at this point. Even when you get a hit, like MGS V, the company still shuttered it. Konami is focusing on smaller titles now.. which cost less and make more money over time. This can start happening everywhere.

 

Don't worry Mass Effect won't turn into a mobile platform-exclusive franchise anytime soon. I stand my ground on my opinion. At this point the brand / name sells. It's like Far Cry, CoD or Assassin's Creed. It looks like Andromeda is (will, most likely be) the first of a new trilogy. If Andromeda ends up "sucking bad", it will still sell millions, and the sequel possibly even more. Just like ME3 it will receive all possible and imaginable awards (most of which seemingly coming out of the big blue) you can think of. Just look at what Far Cry turns out to be every time, yet people buy them (Primal is laughable, but it will sell enough for another Far Cry game either later this year or very early in 2017, mark my words). Do I even have to explain Call of Duty? Slap a known brand on a turd and it's gonna sell. There IS a point in a franchise when the GAME itself sells. But there's also a point of no return when the NAME sells and people either forget about what made the franchise good in the first place, or they just don't care anymore and still buy it blindly.

 

I guarantee you that our Oh So Beloved Mass Effect franchise has reached this point now. As far as examples within BioWare's library goes the best one I can think of right now is Dragon Age. After Dragon Age 2 you'd probably think "Ok, ok... I HOPE the next one is a hit, otherwise OH NO BioWare will stop making triple-A DA games in the future because DA2 failed so hard!", well see what happened? Inquisition. It apparently sold very well, "despite" what happened with DA2. How many people kept saying things like "That's it, I'm done with DA!", "Down with BioWare! They destroyed DA!" left and right? I bet that most of the complainers and threatening "fans" still bought... heck they pre-ordered Inquisition anyway (that's the braindead part I was referring to). And if the brand doesn't sell, graphics do (Andromeda runs on the shiny and capable Frostbite engine, you can bet that even if the story sucks and characters are bad and the voice acting is laughable, that as long as the graphics can be used to vent about your hardware and if explosions are fun to look at in multiplayer that It. Will. Sell).

 

So anyway, I sincerely believe that Andromeda will be a "hit", but that's not going to be "despite" ME3.



#270
Midnight Bliss

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There was also that leaked document that essentially told you what the game might be about. Sounds pretty interesting to me.

That sounds SO awful. Like... I can't even begin.

 

I seriously hope like, 95% of that isn't true, but unfortunately it probably isn't which means my fears are well placed.



#271
Puddi III

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I dunno, it sounds decent enough to me.

At least compared to the plots of every other BioWare game, I can't imagine what makes it sound so awful.
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#272
straykat

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Don't worry Mass Effect won't turn into a mobile platform-exclusive franchise anytime soon. I stand my ground on my opinion. At this point the brand / name sells. It's like Far Cry, CoD or Assassin's Creed. It looks like Andromeda is (will, most likely be) the first of a new trilogy. If Andromeda ends up "sucking bad", it will still sell millions, and the sequel possibly even more. Just like ME3 it will receive all possible and imaginable awards (most of which seemingly coming out of the big blue) you can think of. Just look at what Far Cry turns out to be every time, yet people buy them (Primal is laughable, but it will sell enough for another Far Cry game either later this year or very early in 2017, mark my words). Do I even have to explain Call of Duty? Slap a known brand on a turd and it's gonna sell. There IS a point in a franchise when the GAME itself sells. But there's also a point of no return when the NAME sells and people either forget about what made the franchise good in the first place, or they just don't care anymore and still buy it blindly.

 

I guarantee you that our Oh So Beloved Mass Effect franchise has reached this point now. As far as examples within BioWare's library goes the best one I can think of right now is Dragon Age. After Dragon Age 2 you'd probably think "Ok, ok... I HOPE the next one is a hit, otherwise OH NO BioWare will stop making triple-A DA games in the future because DA2 failed so hard!", well see what happened? Inquisition. It apparently sold very well, "despite" what happened with DA2. How many people kept saying things like "That's it, I'm done with DA!", "Down with BioWare! They destroyed DA!" left and right? I bet that most of the complainers and threatening "fans" still bought... heck they pre-ordered Inquisition anyway (that's the braindead part I was referring to). And if the brand doesn't sell, graphics do (Andromeda runs on the shiny and capable Frostbite engine, you can bet that even if the story sucks and characters are bad and the voice acting is laughable, that as long as the graphics can be used to vent about your hardware and if explosions are fun to look at in multiplayer that It. Will. Sell).

 

So anyway, I sincerely believe that Andromeda will be a "hit", but that's not going to be "despite" ME3.

 

But DA2 is better than DAI. :P

 

To me anyways, I was never one of the haters. Until now.

 

As for mobile games, I don't know if it'll happen here. My point is that the need to create massive hits is more pressing these days. And it makes complete business sense to ditch AAA projects. Why make one game for $80,000,000, gamble on it being a success... when you can make 50 games and profit on half of them? I can hardly blame them, if I put myself in their shoes.

 

 

I don't know how successful DAI is either. They didn't even hit the NPD charts, and then they scrambled with a press release that said "best launch ever". I don't wtf that even means. It's vague and just placates fans at best.



#273
rapscallioness

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Well, this is from a few pages back, but the talk of FO4 and IW3 made me wonder. See, I'm a part of their significant uptick in sales. I ended up barely preordering FO4. Didn't mean to really preorder, it just happened like that-digital dl.

 

Anyway, it made me wonder why I bought FO4. I never played any of the other FO games. Didn't care about the franchise. And the whole minimalist marketing campaign to hit at the right time does not matter if you are not paying attention to their brand anyway. If I'm not following a game wth do I care about their marketing campaign? I was not on tender hooks waiting for info. I heard it was coming out. Meh.

 

Then I heard they were having a Voiced Protag; Dialogue choices; and I could play as male or female. That's why I bought it. It was not the marketing campaign, or lack thereof. It was because the game itself had features in it that I liked. From what I understand, you could always play as male/female, though. I was not aware of that, if so.

 

Those features put together is what tipped the balance for me between Meh and a purchase.

 

TW3 never played any of their games, or read the books. Was not interested until I heard some good reviews, quite a few good reviews. Then I watched a little walkthrough, and thought it looked good. It became a purchase.

 

At the end of the day, the game and its features must stand on their own. Marketing is not nearly as important as marketing people think it is. Yes, exposure is vital, but it does not need to be slathered all over the place. At the same time, it does not need to be this coy dance of waiting until the optimal time to slip it in there. 

 

It's about what's in the game. At least that's how FO4 and TW3 got my new money.

 

I do think that there is a huge market for more "mature" rpg's. I think people want more intriguing, complex, nuanced storytelling. I mean, what's the average age of gamers these days? 35-37? And they've been gaming a long time. Not to say age has alot to do with actual maturity, but really there's a good chance that the things that wow'd you at 17 are simply not going to cut it at 37.

 

I think MEA will do just fine, at least initially. Idk what the actual game is going to be like so hard to say completely. But the trailer has alot of hits. Something like 2million in the first 2 days, or less? That's a good sign. Unless it's like gawking at a car accident as you drive by. You can't help but look.

 

Personally, I hope MEA is amazing. I want it to be a great adventure. I want to be emotionally invested in the story and characters. So far, I like the idea of the Mako, but not so much the jetpack. The jetpack I'm kinda meh about. Are we all gonna have jetpacks? Or how is that gonna work? Are they gonna be responsive? I don't wanna deal with some unruly jetpack. It's like how I felt about having horses in DAI. Oh, look, we have horses now...hmm. So, are we all gonna have horses? Or how is that gonna work? How many mountains do you all plan on having us climb that we need jetpacks? And can't we just drive the Mako up there and walk the rest of the way?

 

I do want richer lore from MEU.

 

tl;dr: Everything's fine.



#274
Iakus

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There was also that leaked document that essentially told you what the game might be about. Sounds pretty interesting to me.

Yeah, nothing says "Ooh, pre-order!" like having to play MP for SP rewards... <_<

 

Also "Your Crew, Your Story"?  Yeah, right.  Heard it before.  Even if the document is legit, why should I believe it after ME3's wild claims?



#275
CronoDragoon

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But DA2 is better than DAI. :P

 

To me anyways, I was never one of the haters. Until now.

 

As for mobile games, I don't know if it'll happen here. My point is that the need to create massive hits is more pressing these days. And it makes complete business sense to ditch AAA projects. Why make one game for $80,000,000, gamble on it being a success... when you can make 50 games and profit on half of them? I can hardly blame them, if I put myself in their shoes.

 

 

I don't know how successful DAI is either. They didn't even hit the NPD charts, and then they scrambled with a press release that said "best launch ever". I don't wtf that even means. It's vague and just placates fans at best.

 

It sold the most copies at launch of any BioWare game. Obviously that's the only way you can compare as you wouldn't compare lifetime sales of other titles to launch sales of your new one. Need apples to apples. Fwiw, they've also said it exceeded EA's expectations for sales. Considering the juggernauts that came out in November along with it, not placing top 10 NPD isn't really that alarming. For as much of an internet presence as BioWare has, it's not one of the big sellers.

 

Wow, didn't like DAO's ending? Can I ask what about it you didn't like? I was fairly satisfied with how it wrapped everything up, regardless of later retconning.

 

I don't honestly remember many of my complaints (it was awhile ago that I revisited my DAO review) but I remember that I felt they left too many plot threads hanging for a sequel (in particular with Morrigan). I'm more positive about Origins' ending now - especially in comparison to DA2 and vanilla Inquisition.