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MEA despite ME3 is still going to be a hit.


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#76
Iakus

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I have to disagree with you there. Shadowrun: Dragonfall and Shadowrun: Hong Kong are, IMHO, just as good as the Mass Effect games.

 

Not strictly science fiction, though it definitely has cyberpunk elements to it.  But it's got equal parts urban fantasy to it as well.

 

And Hong Kong has a healthy dose of horror as well.



#77
OutlawJT

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If DAI is any indication MEA will be nowhere near as good as any ME1, 2 or 3. - From what we know already (unless those leaks are wrong/got scrapped) it's probably going to have more open world elements which failed in DAI and will fit ME even less, probably tons of menial side content that has little/no relation to the main plot, a overly short main story and tons of steps back in character interaction and cinematics.

 

I want MEA to be great. Like, I really, really want that. But I just almost can't imagine it at this point because I don't think it's realistic for it to compete against what was effectively one giant continual story that was better than most movies and tv shows.

 

Instead I hope that it ends up being pleasant for what it is and a worthwhile distraction in between playthroughs of the original trilogy.

 

i could not disagree with you more!! I think the open world elements in DA:I are a great success and add a fun element of exploration to the game. The localized quests in each open world area could have been better overall. More quests like the missing patrol in Fallowmire or the drowned town in Crestview would have been better over some of the MMO-style fetch quests we got. Over all, though, it added a great new dynamic to the gameplay and a very refreshing change from the small linear environments in DA2. I will give you that the character interactions (NPC to NPC, not NPC to player) took a small step back from DA2 but it was still better than in DA:O where they had almost no interaction with each other outside banter while we explored. I honestly believe that if they do it at least as good as it was done in DA:I that open world type environments could work great in ME:A. Especially if there is the focus on exploration that I am hoping there will be based on what little of the premise has been hinted at. Imagine scouting out large zones on various planets to identify resources to keep your mission going (not like you can zip back to Earth to refuel and resupply any time stock runs low) or trying to identify viable spots for colonization. I think that would be awesome!!!



#78
katamuro

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I have to disagree with you there. Shadowrun: Dragonfall and Shadowrun: Hong Kong are, IMHO, just as good as the Mass Effect games.

 

Shadowrun is its own thing. Its not scifi, its a blend of cyberpunk and urban fantasy. Plus the gameplay is completely different. 

 

 

Empire spanning the stars?  Humans discovered the Charon Relay less than a decade earlier!

 

Which, given the fight they put up against the turians, doesn't make it any less shocking, really.

 

Shanxi was, as far as I can tell, the only major action in the war.

 

Shanxi was the only action in the war. However my point still stands. Would have made more sense for his father or Pressly himself to remember the war. Unless his grandfather was a ship captain or something. 

Anyway there are plenty of other errors, bugs and mistakes that seem to have gotten in but overall I still love the games. I also finally managed to make a good looking femShep in ME1 character creator so I am going to have my new femshep playthrough.



#79
pdusen

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Don't know if that's enough to make it a hit. It's the only reason it's on my radar when all logic says it's going to be mediocre at best.


"Logic."

#80
Akrabra

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I have to disagree with you there. Shadowrun: Dragonfall and Shadowrun: Hong Kong are, IMHO, just as good as the Mass Effect games.

Wouldn't rate them as high, but they are great games. Are they Sci-fi though? I don't know the setting outside of the games, but i got more of a modern Steampunk feel. I am lousy at genres, and everything is just beeing smoshed together lately. 



#81
Master Warder Z_

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Empire spanning the stars?  Humans discovered the Charon Relay less than a decade earlier!

 

Which, given the fight they put up against the turians, doesn't make it any less shocking, really.

 

Shanxi was, as far as I can tell, the only major action in the war.

 

And yet that was only one of several colonies already being established outside of Sol.

 

Why? They fielded a entire fleet that was more or less on par with the opposition, had surprise and I'd assume superior position given that I doubt the arrogant Turians were guarding against another attack. And it cost the Turians dearly, I hope all of those idiots died cursing that they had underestimated Humanity.

 

It was, and it sent the Turians reeling into a decisive defeat.



#82
AlanC9

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Decisive? Not in a military sense. The turians would have crushed the Alliance like a grape if the Council hadn't called the whole thing off.

#83
NKnight7

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I'm sure it'll be a popular game when it comes out. Also, I loved ME3 and know I want to do another playthrough of that before Andromeda comes out.



#84
Draining Dragon

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Wouldn't rate them as high, but they are great games. Are they Sci-fi though? I don't know the setting outside of the games, but i got more of a modern Steampunk feel. I am lousy at genres, and everything is just beeing smoshed together lately.


It's cyberpunk with magic, set in a futuristic dystopian version of the real world. "Science fantasy" might be more accurate, but it's still technically a kind of science fiction.

#85
Master Warder Z_

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Decisive? Not in a military sense. The turians would have crushed the Alliance like a grape if the Council hadn't called the whole thing off.

 

Decisive in that the confirmed Turian losses are extreme by any military standard for naval combatant.

 

Its akin to Midway, Dreadnoughts are critical portions of a state's naval arm in Mass Effect. Losing one in what is supposed to be a policing incident is akin to losing a F-22 by crashing it into a field.

 

'What could have happened' is ultimately irrelevant to what happened. And what happened is the Turians got a swift kick in the throat, as Goyle said a decade later-The Council Races could defeat them but in a war that would economically devastate the galaxy and would be a military slug fest unseen since the Rachni Wars.



#86
ZipZap2000

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You mean "some" fans are going to be upset. But then again pretty much always someone is upset. Its impossible to please everyone.


ME games sell millions of copies.

At best there's a few dozen of us using the SP forums to post "sustained long term negative feedback." And most of us don't really care that much anymore, its just a talking point to whittle away the time. Or an excuse to quote the game or whatevs.

#87
Midnight Bliss

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i could not disagree with you more!! I think the open world elements in DA:I are a great success and add a fun element of exploration to the game. The localized quests in each open world area could have been better overall. More quests like the missing patrol in Fallowmire or the drowned town in Crestview would have been better over some of the MMO-style fetch quests we got. Over all, though, it added a great new dynamic to the gameplay and a very refreshing change from the small linear environments in DA2. I will give you that the character interactions (NPC to NPC, not NPC to player) took a small step back from DA2 but it was still better than in DA:O where they had almost no interaction with each other outside banter while we explored. I honestly believe that if they do it at least as good as it was done in DA:I that open world type environments could work great in ME:A. Especially if there is the focus on exploration that I am hoping there will be based on what little of the premise has been hinted at. Imagine scouting out large zones on various planets to identify resources to keep your mission going (not like you can zip back to Earth to refuel and resupply any time stock runs low) or trying to identify viable spots for colonization. I think that would be awesome!!!

I actually like the idea of an open world. The trouble is the execution doesn't really work, because it will probably mean a much shorter main story and more linear everything else. DAI is a good example this, because as nicely rendered as those zones were having them caused everything else to suffer and backtrack. Linear and overly short main story, no cutscenes at all in the "zones", poor story zone to main plot story integration, Robot dialogue everywhere, outdated character interaction, character cutscenes happening too quickly, weird and nonsensical issues related to the fact they're running all over Thedas in presumably days what should take weeks/months which distorted the sense of time throughout the story. Probably other stuff I'm forgetting.

 

If we could get main content at the quality of the original trilogy with decent amount of story relevant missions AND what you described, I'd be thrilled, but I don't think it's realistic at all and probably won't happen. Probably F04 mixed with Destiny more likely, ick.



#88
DaemionMoadrin

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Not strictly science fiction, though it definitely has cyberpunk elements to it.  But it's got equal parts urban fantasy to it as well.

 

And Hong Kong has a healthy dose of horror as well.

 

Wouldn't rate them as high, but they are great games. Are they Sci-fi though? I don't know the setting outside of the games, but i got more of a modern Steampunk feel. I am lousy at genres, and everything is just beeing smoshed together lately. 

 

Shadowrun is its own genre. Cyberpunk with magic. I've got ~50 SR novels here that predate urban fantasy stories like The Dresden Files.



#89
slimgrin

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The sad truth is that ME:A is already controversial and polarizing the N7 fanbase because of the move to a new galaxy, it's having a new lead character, and none of the original squadmates will return. And there is NOTHING BioWare can do to stop it. They know they is no way in hell that they can satisfy everybody or even at least half of the N7 fanbase for ME:A.

 

I will say that I think there are a good number of the fans right here, that deep down they really want this game to fail big time so they get on social media and proclaim that "EA KILLED BIOWARE!"  Then they'll start waiting for Bethesda or Project CD Red (or whatever the company that made The Witcher games is called) to become the next Bioware and then see them fall (and I'm pretty sure that are people are already out there doing just that), and then we rinse and repeat to infinity.

 

Not me. I'd love see them rise like a phoenix from the ashes...but they've had multiple chances now, and like Bethesda they may be stuck in a routine. Nothing kills innovation more.


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#90
AlanC9

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Decisive in that the confirmed Turian losses are extreme by any military standard for naval combatant.
 
Its akin to Midway, Dreadnoughts are critical portions of a state's naval arm in Mass Effect. Losing one in what is supposed to be a policing incident is akin to losing a F-22 by crashing it into a field.

So by "decisive" you mean something more like "embarrassing"? Yeah, it would have been embarrassing; probably derailed quite a few careers.

Midway's a silly analogy, since japanese losses there were a far larger proportion of their available carrier strength.

#91
Dantriges

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Shanxi is "humans are so special" in overdrive mode. Goyle´s statement is just the cherry on top of a mountain of giggling madness.


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#92
AlleyD

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I think that ME:A will have larger sales figures than the previous series. Going by how positive the response was on Twitter etc when the trailers were announced. I've also saw ME:A is regarded as the "most anticipated" game for 2016 on a number of Y/T sites that cover games.

 

I think Bioware will also have a benefit of following on from the successes of other developers like CDPR and Bethesda. There is more of a market for cinematic Action RPG's than existed in the last generation.

 

Also, franchise regeneration efforts tend to have high audience figures, especially if there has been some major negative response to the previous generation.

 

The only place I really see a large amount of negative opinions on ME:A is on this forum, but that negative opinion is cancelled out for me as meaningless at best. I remember how many regular posters on this forum that swore they would never touch Bioware games again post ME3 and how persistant they are with voicing their negative opinions in social media. They still buy the products though as soon as available.



#93
Helios969

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But then again, ME3 despite the controversy still was an excellent game.

No argument here.  My personal feeling is that if the game had really sucked few would have cared about the nonsensical ending.  That's the part I still can't get over.  Fun gameplay, interesting story with good pacing and excellent build only to be met on the Citadel with 30 minutes worth of dialogue and cutscenes comprised of incoherent thought and faulty logic.  What a letdown.  Still, I'm looking forward to MEA and hope they don't go the DAI route of aimlessly wandering to collect useless crap and lifeless fetch quests.  Sadly, even if they do that the game will probably sell well.  Let's just hope the ME devs have enough pride to create something more than that.


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#94
katamuro

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No argument here.  My personal feeling is that if the game had really sucked few would have cared about the nonsensical ending.  That's the part I still can't get over.  Fun gameplay, interesting story with good pacing and excellent build only to be met on the Citadel with 30 minutes worth of dialogue and cutscenes comprised of incoherent thought and faulty logic.  What a letdown.  Still, I'm looking forward to MEA and hope they don't go the DAI route of aimlessly wandering to collect useless crap and lifeless fetch quests.  Sadly, even if they do that the game will probably sell well.  Let's just hope the ME devs have enough pride to create something more than that.

 

Yeah the whole reason why people including me(I am not hiding it) were upset was because the game otherwise was really good. There were so many great moments, mordin's death, Rannoch, Grunt. A lot of others. Which is why when we got to the end a lot of us felt let down quite a bit.


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#95
Dean_the_Young

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Decisive in that the confirmed Turian losses are extreme by any military standard for naval combatant.

 

Its akin to Midway, Dreadnoughts are critical portions of a state's naval arm in Mass Effect. Losing one in what is supposed to be a policing incident is akin to losing a F-22 by crashing it into a field.

 

You mean like what happened in 1992, 2004, 2009, 2010, and 2012?



#96
katamuro

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You mean like what happened in 1992, 2004, 2009, 2010, and 2012?

 

Yeah planes crash all the time, they even lost a whole B2 in the 90s I think. 



#97
Dean_the_Young

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Yeah planes crash all the time, they even lost a whole B2 in the 90s I think. 

 

Try 2008.

 

Then they set one of fire in 2010, though that one only took 3 years to repair.

 

 

Trivial in a fleet of just over 20 aircraft.



#98
greenbrownblue

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The reason is simple, there is no game like it out there. There are no other scifi rpg out there. Nothing that combines storytelling with galaxy spanning adventure and action like ME games. 

I just hope they make MEA better than ME3 I kinda want more games like this.

True, tho it still hurts Shep won't be the protag... Well, tho I think we all new there was little chance for her to return. 

Also, let's assume that half of the ppl who will buy MEA played the old trilogy. If there won't be enough elements of ME trilogy in MEA, it could cause a huge dissapointment. I mean, Tbh, that's my only worry right now - that the new ME will not feel like a part of the franchise.



#99
katamuro

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Try 2008.

 

Then they set one of fire in 2010, though that one only took 3 years to repair.

 

 

Trivial in a fleet of just over 20 aircraft.

 

yeah I don't know exactly why I thought it was 90's. 

But not really trivial, sure there are 20 of them but considering individual costs...

 

True, tho it still hurts Shep won't be the protag... Well, tho I think we all new there was little chance for her to return. 

Also, let's assume that half of the ppl who will buy MEA played the old trilogy. If there won't be enough elements of ME trilogy in MEA, it could cause a huge dissapointment. I mean, Tbh, that's my only worry right now - that the new ME will not feel like a part of the franchise.

Yeah they need to preserve the spirit of ME, but I think they will lean more heavily on ME1 and partly on ME2 for the "feel" of the MEA than ME3. After all details that are available to us tell us that MEA is more about exploration than war.



#100
Master Warder Z_

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You mean like what happened in 1992, 2004, 2009, 2010, and 2012?

 

Yup, I am no aviation expert but I suspect that the pilots of those craft, should they survive were never allowed in the cockpit of anything that cost vaguely that much again.

 

Or at least they should be, if not outright discharged.