Hi all. Didn't know if I should post this in CC section or toolset, but here it goes. I have an area using the RWS dungeon. All textures show fine in toolset, but when I run the game I see spots of red,blue,red squares on the floor. From my little knowledge I think that this means missing texture. So I checked the blueprints and they use Stone_Rough_Dungeon_RWS. This is what my area uses, so I ruled out a retexturing fault of mine. Then I compared the tiles that show fine in game, with the problematic, and they both use the same floor texture.
So it seems that I do have the required textures in my campaign folder, plus a correct 2da. But why certain tiles refuse to apply the floor texture?
If it helps I am using kamal's pack and the tiles with the problem are floor_2_corners, 2_walls and 1_wall (variation like a lowered prison cell). Perhaps more, but these were the ones I could find.
Any solution?
ps. Since it it kamal's pack, I did try retexturing with standard interior textures... just to see. All tiles got retextured, except the problematic ones.





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