I'll give you guys some brief examples playable of factions
- Space Vikings (Ulfric Stormblack's idea)- I think it can be a pirate faction to add a criminal element of being a pirate to feel what is like to be a free roam criminal of plundering ships, raiding rival pirate organizations, experience debauchery, (lots of it
Isabella inspired me the idea of debauchery) smuggle goods, and living your life as you see fit. You be able to rescue crewmen from blown up and derelict ships to turn them to pirates, be able to colonize a small settlement as a haven for pirates, brothels, and clubs for entertainment and extra profit for income. Set up benefits, rewards, and risks of being a pirate for players to experience dangerous adventures of a new galaxy. Salvage ships for tech in outer space, have smuggling operations to earn natural resources as valued currency and connections. And to have fun plundering ships for the first time in outer space, it is inspired by Assassin's Creed IV: Black Flag. - Mercenary Guilds/PMCs- I think they should allow players an opportunity to play a mercenary for private military companies, instead of fighting them all the time (fight the rival gangs anyway) and to have realistic combat missions to give it more life of being a soldier for hire, and rewards of being a mercenary to make a living in a new galaxy. You begin as a low ranked soldier in a mercenary company, your very first assignment is from ExoGeni Co to disrupt pirate activities, gather intel of their activities and destroy a pirate fortress, you usually go with a 3 man team (one tech engineer, sniper, and yourself) to recon the compound for enemy numbers, communication towers, and defenses. You order your sniper to overwatch while you infiltrate the fortress to obtain documents of their activities to disrupt their attacks on ExoGeni, and to plant charges on antiaircraft defenses and communications towers to prevent reinforcements from coming. You ordered your groung attack gunship to destroy the fortress, and cut pirate numbers and reinforcements while your team doing ambushes to disrupt pirate activities. After your assignment is over you not only getting paid, you can unlock benefits like calling for air support/air/orbital strikes, reward you armor and firepower, and rise to ranks to get higher pay for combat missions. I will love to be a full fledged soldier for hire in space doing my dirt and to get paid while fighting dirty!
- Aerospace Aviation & Technology Engineering Co.- It is an independent company that gives it's services of upgrading, crafting, and modifying spaceships and technology for a premium price for their services. You can join their society by salvaging tech from ships, look for blueprints, and gathering material for production to gain access and skills of crafting tech and make your own fighters, frigates, and ground vehicles like tanks, rovers and futuristic motorcycles (it will be fun!). It is inspired by Gadgetron and Slim Cognito's @ Ratchet and Clank Collection.
- Various Weapon Manufacturers- Returning companies such as Kassa Fabrications, Elkoss Combine, and so on to manufacture the state of the art weapon technology and armor. However they should revamp weapon design of something like Halo weapons to have more realism to it, and armor should be more authentic and reliable for battle for durability of how much you can take damage instead of relying on your shields for protection and from hazardous environments like heat, cold, and radiation. I think weapons and armor needs some serious overhaul and the companies who makes them should be more interactive like fetching plans, and raw materials for discounts and weapon and armor crafting bonuses to make your arsenal have maximum firepower! It is inspired by Fallout New Vegas Gun Runners.
Modifié par N7Phantom, 14 février 2016 - 01:58 .





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