This why I despise the so-called "PC Master Race" and "Hardcore Gamers" they are nothing more than a group of tech fetchists, who think a game that doesn't run 60 fps or has hi-def realistic graphics that it is a piece of crap and that every worthless and stupid POS 2-bit mod makes them better than people who just want to play games for fun.
Let this old hardcore console player break this down for you: take you specs and stuff them where the sun don't shine.
I didn't give a damn about the specs when I was a PC gamer in the past which FTR was the worst experience I've had as a player,
I don't give a damn about your stupid specs, NOW.
And most likely I won't give a damn ever.
If the game works the way it's supposed to and I have fun playing it, That is all that matters to me and if doesn't I will re-sell or delete it.
Not really what I was getting at. I really only have a problem with the current generation of consoles because they weren't future proof. I can also tell you the only reason why I would even care to discuss the consoles in the first place. It's quite simple really, and it's the same reason many people only want consoles which is perfectly fine to be honest. Lead platform of development is the console, which in itself would be also perfectly fine but that means that devs are setting graphics benchmarks at console level. Not what is currently possible, which means graphics advancements slow down. I mean look at Crysis which was a PC exclusive, some of the stuff they implemented is still top notch and that game came out in 2007. And that's just what happens when you develop for PC.
In reality I used to own a xbox 360 until the thing died on me due to heat death. But all in all, I liked the console, I liked playing on it, I liked the exclusive and I can totally understand why people would buy them or why it is the better choice for many many gamers. I'm not even arguing that, I mean I've been trying for quite a while to get some sort of unified store front to work properly, but that's pretty much impossible. Consoles are way better when it comes to unified experience, even though you have to cut some corners. I really just hoped that the consoles would have beefed up hardware which would allow devs to set up a higher base line so gaming as a whole can evolve further.
That being said PC is not exactly at a golden age either. 4k still doesn't work as well as I'd want it to, fragmantation in hardware is a real problem when it comes to optimization time required and most of all the fragmentation on the software bases is totally horrible. I mean steam, uplay, orign, blizzard and more are basically all needed clients to keep games up to date. And then there's the whole piracy issue which doesn't really help when a publisher decides on a main platform.