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Help Trespasser ending just crushed my urge to play this game.


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#76
Al Foley

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Hell I think Kara might've even done 40,000+ points of damage once but I find it hard to believe so I go with the 4 k + as the very conservative estimate. 



#77
KaiserShep

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Funny, because I was pretty much indestructible with a Knight-Enchanter. I solo'd a dragon when even my tanks went down.

tumblr_inline_nz57ryb3w21rli4ei_540.png

I barely even used the mark in combat. Usually only saved it for boss enemies.

My KE Inquisitor's armor has fade-touched silverite, so aside from the constant barrier regen, she also has constant guard when attacking. Pretty much unkillable. I don't use the mark at all. I prefer to save focus for the party revive that the knight enchanter can use.
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#78
Al Foley

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My KE Inquisitor's armor has fade-touched silverite, so aside from the constant barrier regen, she also has constant guard when attacking. Pretty much unkillable. I don't use the mark at all. I prefer to save focus for the party revive that the knight enchanter can use.

You know its funny first PT with Ben I did the same thing, and thought the same thing so I aggressively charged Knight-Captain Carol...and he ate Benjamin for breakfast in about five seconds flat.  <_<



#79
KaiserShep

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It's always those shadows that are a pain. I had fairly low cooldown with Andraste's Sacrifice, so I froze everything to death with Fade Step and kept the smaller baddies at bay with static cage.

#80
Deanna Troy

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Most people in the topic miss the point.
It is not about the ending being good or bad, it is not about it making sense or even if the Inquisitor is useless or not. It is about taking the player the option to choose how to deal with THEIR character destiny. You can't even choose to die instead of losing the arm, you can't join Solas, you can't choose anything.

Trespasser was (as I stated countless times) the only thing good is this awful game (awful as in the worst game ever made, worse than Shaq Fu and Superman 64) but the way they handled your character in the ending is frustrating. In fact they took the character away from you in the end. Well, with voiced PCs the character will feel distant for a lot of people because there is no way in hell two voice actors for each gender can cover millions of personalities, but still, even with those ridiculous and tranquil-like behaviors, expressions and sentences you can still play on mute and pretend it is your character but when you are forced to stay alive with one arm and not help Solas destroy the world it ultimately ends any possibility of relating to the character.

In fact Inquisition is all about destroying your characters, first they commit the unforgiveable crime of making Hawke hate blood magic ignoring that a lot of players could not only have been blood mages but also blood magic endorsers and supporters as in practicing it, loving it, and helping friends like Merrill to persue this knowledge. Then they decide how your Warden deals with family, destiny and the calling. Later in Trespasser they just decide for you that your Inquisitor will live and that you can't relate to Solas, or even worship him as a true elven god, god of freedom, guardians of the oppressed and restorer of old elven glory (because that is what he is for most of my characters if not all, even humans, dwarves and qunaris). Seriously?

Why bother playing a game making "your story" if it isn't yours? Easy, because you have your character. But hey, now there is no "your character" anymore, just Bioware NPCs as temporary PCs for you to make choices that will later be ignored. Now if the story is their boring story and the character is THEIR boring character, why bother?

Now, I'm fully aware that a lot of people relate to Bioware's decisions for their characters. There are even those that decided for all players that Bioware's decisions are the only good, right and logical ones (dictator much?). But if you could please step out of your own happiness and understand that in doing such dramatic ends Bioware ruins the game for all players that would not take that decision it becomes easy to understand the topic and all the people who hated the end.

A book is about having a good story. A movie too. But in an interactive media like a game, specially a RPG where you have the player create a character, customize it, make decisions and in general interacting with the game as if the player was a character inside that world, a good story is not the point, respecting the player autonomy is. The way Bioware completely ignores it makes me need separate dimensions, one for each game, because the Hawke and the Warden in Inquisition are not "mine", so the Inquisitor could be "mine", but the other two are Bioware's, and certainly, if the Inquisitor appears in DA4/5/whatever it will not be "mine" it will be Bioware's and the new PC will be "mine" and so on.

It is ok to kill Chrono (Chrono Trigger) since he is not me. It is ok to kill Aeris (Final Fantasy 7) she is not me. It is ok to kill Ned Stark (Game of Thrones) it is a book. But to define the destiny of a totally customized character like they do in DA series is stupid. To present an impossible or unpleasant situation is ok, as they did in DAO, but you had the option to die. Same with Shepard, it is ok to present commander with an unpleasant choice as long as you allow to refuse the choice, or suicide, or whatever. But to make, as in FORCE, your character to do something you would never do, or that (s)he would never do, that does not fit the character you created is just dumb and frustrating.


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#81
BSpud

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Seriously, you said you were quitting BSN for good.


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#82
AlanC9

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Most people in the topic miss the point.
It is not about the ending being good or bad, it is not about it making sense or even if the Inquisitor is useless or not. It is about taking the player the option to choose how to deal with THEIR character destiny. You can't even choose to die instead of losing the arm, you can't join Solas, you can't choose anything.

I won't speak for the others but I got that. My response may not have been clear though, so I'll try to do better. This is not a problem. Bio was under no obligation to give your PC an option to be an idiot and commit suicide in the endgame. Joining Solas would have been a nice thing to have for the 0.5% of PCs who would consider it, but I don't see it as being worth the wordcount.

Also.... you'd find an Inquisitor who wants to destroy the world more relatable? Really?

Edit: actually, I was unduly dismissive there about the suicide option. Bio's house style has a few flaws, and one of them is that they don't really make a space for PCs who are cowardly and/or weak. As a matter of RP you do have a right to play a PC who is so cowardly and weak that he just can't man up and deal with the situation. I'm still not convinced that it's a reasonable use of dev time, but it's not wrong to want it.
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#83
AlanC9

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Seriously, you said you were quitting BSN for good.


It's not like anybody believed that.
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#84
Nefla

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I thought the ending to Trespasser was way better than the ending to the vanilla game. Trespasser lit a fire under my butt and made me really want to play the inquisitor again (especially since he now has a missing hand) and stop Solas where before I was "meh" about the character and the game and didn't see myself playing DA4 at all.


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#85
Abyss108

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I disagree that Bioware should offer the option to kill yourself in every game that has an unfortunate consequence. That's so pointless and petty. Bioware needs to offer realistic choices in its games, not "I don't like this situation another character has put me in so I am literally going to kill myself over it".


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#86
greenbrownblue

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I played through 2 characters of dragon age but I wanted to save my trespasser playthrough once I got golden nug. My buddy just showed me the ending to the game on youtube and now I have that same feeling I had at the end of ME3 like WTF?? I lose my arm and I have to break up the inquisition? Trust me I'm huge Bioware fan but the last two games they have made our protagonist has kind of gone out wimpy. Shepard dying the way he did and a 1 arm Inquisitor? What next Varric loses his leg? Question did anyone actually hate this ending?  

I really loved this ending. As sad as it was for the first time I felt like there is a chance for the next DA to have the same protagonist. One of the Bioware user (Hanako) introduced me an interview with Gaider that was about DAI arc. It seems that the arc was split in two (DAI and DA4), because it was too large. Also, Solas romance was really well done - the Trespasser DLC was like a cherry on the cake of the Dread Wolf story in DAI. Not continuing this Solas-Inquisitor relationship in DA4 (I am not talking about a romantic one) would be like smashing this cake in half.
 

I am actually glad that the Inquisitor lost her arm. If Inquis really will be made DA4's protagonist then it makes sense that he/she could not keep her arm (it would have killed him/her). I am really looking forward for some prosthetic ideas. Dagna and Bianca will manage to craft it :3 !



#87
greenbrownblue

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I thought the ending to Trespasser was way better than the ending to the vanilla game. Trespasser lit a fire under my butt and made me really want to play the inquisitor again (especially since he now has a missing hand) and stop Solas where before I was "meh" about the character and the game and didn't see myself playing DA4 at all.

Oh yassss, #BringBackTheInquisitor <3 !


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#88
Melbella

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The group scene from the 3 minute mark is always out of focus for me.


Try changing these two settings to high. That worked for me.

Post-process quality

Post-process antialiasing


Here is a thread on the tech forum about it.

http://answers.ea.co...ght/true#M60677

 


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#89
The Baconer

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Most people in the topic miss the point.
It is not about the ending being good or bad, it is not about it making sense or even if the Inquisitor is useless or not. It is about taking the player the option to choose how to deal with THEIR character destiny. You can't even choose to die instead of losing the arm, you can't join Solas, you can't choose anything.

Trespasser was (as I stated countless times) the only thing good is this awful game (awful as in the worst game ever made, worse than Shaq Fu and Superman 64)

 

Disclaimer: Users can stop reading here. No need to advance beyond this point. 


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#90
Hanako Ikezawa

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Hell I think Kara might've even done 40,000+ points of damage once but I find it hard to believe so I go with the 4 k + as the very conservative estimate. 

I've played as a Assassin Archer, and they can easily do 40,000 damage if geared and built right. There are people who can take down High Dragons in a matter of seconds with that combination, and those things have 100,000's of health points. 



#91
WhisperedN7x

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Here is the main issue with Dragon Age series. Because the protagonist
Changes from game to game you never can become fully invested in The person your
Playing because you know more than likely his story ends that game. How awesome would
It have been if you could have play the Hero of Ferelden for all three games and the. Recruited
Someone like Hawke to your party. I think that's what the Witcher did right
You know the protagonist story evolves though several games. In Da4 the inquisitior might make a cameo
But because he has one arm you know your not playing as him.

#92
AlanC9

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How come you're
Capitalizing the first
Words of every line?
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#93
diaspora2k5

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We poes law now



#94
Abyss108

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Here is the main issue with Dragon Age series. Because the protagonist
Changes from game to game you never can become fully invested in The person your
Playing because you know more than likely his story ends that game. How awesome would
It have been if you could have play the Hero of Ferelden for all three games and the. Recruited
Someone like Hawke to your party. I think that's what the Witcher did right
You know the protagonist story evolves though several games. In Da4 the inquisitior might make a cameo
But because he has one arm you know your not playing as him.

 

Considering that the Warden was the most utterly boring, terrible Mary Sue protagonist I've ever played as, I don't think I would still be playing Dragon Age if that were the case.

 

I'll keep the Inquisitor though. The writers have already admitted the original plot for Inquisition was cut in half, so having the Inquisitor deal with what comes next was the original plan. I'm hoping they stick to that. 



#95
AntiChri5

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Try changing these two settings to high. That worked for me.

Post-process quality

Post-process antialiasing


Here is a thread on the tech forum about it.

http://answers.ea.co...ght/true#M60677

 

Thank you very much. I will try this next time I play Trespasser.



#96
AnimalBoy

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So....the majority of people posting are telling this guy to give it a chance or to see it in another light and he continues to refuse. What's the point?



#97
AnimalBoy

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By the way, who would want to do all that damage at once? I want to actually fight the dragon. Not kill it in 2 seconds.



#98
Willowhugger

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Considering that the Warden was the most utterly boring, terrible Mary Sue protagonist I've ever played as, I don't think I would still be playing Dragon Age if that were the case.

 

I'll keep the Inquisitor though. The writers have already admitted the original plot for Inquisition was cut in half, so having the Inquisitor deal with what comes next was the original plan. I'm hoping they stick to that. 

 

Well, that was if you chose to play him as The Perfect Guy/Girl.

 

A lot of us chose to play our Wardens making mistakes.

Because the Golden Ending is less important than RPGing.


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#99
Nefla

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Well, that was if you chose to play him as The Perfect Guy/Girl.

 

A lot of us chose to play our Wardens making mistakes.

Because the Golden Ending is less important than RPGing.

Killing Connor because you can't take the chance of him killing more people (even though you already know from previous playthroughs that going to the circle is an instant win) the guilt and the feels T_T It's my favorite.



#100
KaiserShep

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Here is the main issue with Dragon Age series. Because the protagonist
Changes from game to game you never can become fully invested in The person your
Playing because you know more than likely his story ends that game. How awesome would
It have been if you could have play the Hero of Ferelden for all three games and the. Recruited
Someone like Hawke to your party. I think that's what the Witcher did right
You know the protagonist story evolves though several games. In Da4 the inquisitior might make a cameo
But because he has one arm you know your not playing as him.

As much as I like Origins, I would have absolutely hated to be stuck with the Warden for the entirety of the series, especially if BioWare stuck to the silent protagonist design (though I sincerely doubt they would have kept it that way). Frankly, I'm sick of the Wardens and hope we never play one again.