I won't speak for the others but I got that. My response may not have been clear though, so I'll try to do better. This is not a problem. Bio was under no obligation to give your PC an option to be an idiot and commit suicide in the endgame. Joining Solas would have been a nice thing to have for the 0.5% of PCs who would consider it, but I don't see it as being worth the wordcount.
Also.... you'd find an Inquisitor who wants to destroy the world more relatable? Really?
Edit: actually, I was unduly dismissive there about the suicide option. Bio's house style has a few flaws, and one of them is that they don't really make a space for PCs who are cowardly and/or weak. As a matter of RP you do have a right to play a PC who is so cowardly and weak that he just can't man up and deal with the situation. I'm still not convinced that it's a reasonable use of dev time, but it's not wrong to want it.
A summary of your post is in my last post a shame you didn't quote it: "Now, I'm fully aware that a lot of people relate to Bioware's decisions for their characters. There are even those that decided for all players that Bioware's decisions are the only good, right and logical ones (dictator much?)"
So if there is a right choice, a right way, there is no choice at all. It is like those people who say that god allow people to choose, but if they choose wrong they go to hell. Right. Well at least it is better than Bioware's choice, because in Bioware's case it is more like "I choose hell", then they say on the ending "on your way to hell an angel raptured you and took you to heaven to continue your journey..."
For all the complaints about Shepard I absolutely LOVED Mass Effect 3 endings a lot more than Trespasser's because they listened to people and allowed choice, so in the version I played, the "revised" version there was an ending more in line with my character. In Trespasser the idea of choosing to disband the Inquisition or not is also a good one, I always do, I never liked or even accepted the Inquisition in first place so disbanding it was my main priority since Cassandra declared it stabilished, but not siding with Solas and living missing a member is something that should be big enough for people to be able to choose.
As for "dev time", ok, so devs should focus on what most players will choose right? Except when it deals with things you like, funny isn't it? It is just the billioneth time you post like as if you could decide what is worthy or not. In fact while all I post about is offering more options there is always someone saying "I like the current ones so why bother with more?". The answer is I don't think you should, but what amazes me is the "astonishing ability" to not understand that not all people think alike, that the more epic the game becomes for standard frustrated people who want to pretend to be superheroes the less interesting the game becomes for people who understand like in a more, let's say, chromatic way. Again, it should not be a concern, except that the franchises preach about these differences like questioning whether blood magic is evil or not, whether some villains are villains or not, so in a sense I'd say they tease us with the possibility to be different and think different only to, in the end, force your character to behave like a paladin of justice.
I'm sure you will post again about "Bioware's decisions are the only good, right and logical ones", it works for you, so they must be right, right? Because it is very logic and obvious to make a franchise where everything is grey, it is not black and white, nothing is good or bad, not even demons, but in the end, there is one thing that walks in a straight line doing the only right thing, your character. THis complaint is of course about Inquisition, because back in DAO I could do all the things I wanted and despite Witch Hunt being an awful DLC the ending allowed you to CHOOSE, something not that popular these days. Also it is unfair to not mention DA2, it was small and failed but I could state that I support Anders and side with the mages or I could side with templars and kill Anders, or support mages but kill Anders, I could not really choose a side to support as in helping Orsino but compared to DAI I felt a lot more free to choose.
Perhaps Bioware should advertise their games better: "Forget the possibilities and wonders, now you can follow the straight line of righteousness and save the world in many different but equally righteous and heroic ways!" Who should I blame? Marvel? Now everyone wants to be the superhero? Sad times, saddest of times indeed!
If you can'ts save the world having sex with demons, doing blood magic and killing innocents anymore then perhaps it is time they stop making games about saving the world. DAI is the first time a DA game became a bible verse for me, one that summarizes my whole disappointment with the game: "What good will it be for someone to gain the whole world, yet forfeit their soul? Or what can anyone give in exchange for their soul?" - Matthew 16:26 according to google. This is Inquisition, an epic journey where you become incredibly powerful, head of giant organization, many epic friends, many epic places but you are not yourself aymore (again, I understand there is a lot of people who like Bioware's boring and childish hero stories and they like Marvel's and so on). Between druffalos, fairies and rainbows present in Inquisition and the possibility to make a character I could really relate to (like in Bioware's previous RPGs), yeah, I miss my soul.