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Ammo for Claymore?


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34 réponses à ce sujet

#26
stephenw32768

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I like drill ammo for double hits.  I love being able to one-shot Gold Ravagers from cloak; I think double hits are necessary to do that.


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#27
Deerber

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I like drill ammo for double hits.  I love being able to one-shot Gold Ravagers from cloak; I think double hits are necessary to do that.

 

Depending on your bonuses and the debuff you apply, it might not be.

 

However, double hits on ravagers are achievable even with a simple AP mod, so you definitely don't need drill ammo for that.


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#28
Paynezz

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if you are going pure claymore (i.e. no powers aka GI) then use smart choke, the OLD damage barrel and AP/drill ammo. If you use the new damage barrel that has piercing too, it makes it so you don't get 100% damage when shooting through walls. If you're using a class which you can detonate fire explosions (i.e. something that has a power that synergises with the claymore by masking the reload animation after you shoot like batarian sentinel), use Incendiary ammo, smart choke, and the new damage+piercing barrel.


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#29
DonMarfil

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^^^^^^

Would have liked that, if i could...

 

drdyrex6.jpg



#30
The_Nightman_Cometh

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Drill rounds.... ..might as well take out the other 2 enemies standing behind whatever you just wasted..............


  • Ghost Of N7_SP3CTR3 aime ceci

#31
FrozenShadow

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There is two good ammo for Claymore.

 

AP/Drill: Most of everything dies with one shot.

 

Incendiary ammo: If enemy won't die right away, there is good chance it will burn to death. Making it one hit kill anyway.



#32
Dovakiin_N7

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My Morinth (huntress) likes warp ammo on her claymoar. One shot the ravager and mop up all the swarmers and husks with the DC. AP is good too.

Oh god. I want to play so bad, but i just cant on my laptop.


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#33
Sinful Force

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^ Mustard race problems.



#34
Dovakiin_N7

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^ Mustard race problems.

Nah.. i am traveling.



#35
Caineghis2500

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AP