That's what I meant, I was just wrong on timing in that they still didn't know ppl would hate SoD when they hired him.
So, I believe what Beamdog have always wanted was to develop BG3. They had to buy the rights for it, and that would include rights to work on BG1 and 2,so they decided to remain on Infinity engine.
That's the first mistake IMO. Pillars of Eternity proved that a new engine is much better than an "enhanced" Infinity. Anyway, they bought the rights, and they needed to work on Infinity anyway, so they decided to developed EEs for old BG games. That would provide them experience on the engine and games, would allow them to sell a game made with much less effort, and would also let them grab feedback from gamers.
Once the EE work was finished, they created an expansion to keep cash coming while they planned BG3.
It ended up with ppl complaining a lot on the changes they've made on the plot, specially the feminazi crap. So, yes, they need to rethink a lot of things and get some better writers.
Also, it would sum A LOT if they'd have somebody who worked on those 18 months on BG3. IDK if they got any of that work, but, even more now, they really need to recover that work and the feeling around people who worked on it.
I'm hoping they will get it right now, or at least better.