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David Gaider leaves BioWare, now the Creative Director at Beamdog


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#151
GithCheater

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Does this mean that in DA4 a dwarf romance is possible then?

 

Not that I ever cared for dwarves myself, but a lot of people have been requesting them.

Perhaps Scout Harding in DA4?



#152
berelinde

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Creatives need to shake themselves up I guess.

 

The Dragon Age writing has been feeling "tired" since DA2, the banter is less memorable and fresh with each game and the plots went away from low fantasy to become high fantasy dragon ball Z style.

 

Dragon Age needs a Gaiderless reboot, like Tomb Raider.

 

Re-do the setting, throw away the flemeth's, fenharels, and old gods.

 

Just political intrigues, death, treachery, passion, war. Magic and gods should be secondary and not the center of the game.

You may be done with Flemmeth, but she isn't done with you.

 

That's a thing to remember. David Gaider may have held some plot lines sacred and his fascination with Morrigan exceeds all bounds of common sense, but there are some concepts we aren't done with just yet. Until we figure out what, precisely, went on in that last scene of the DAI epilogue, Flemmeth is stil entirely relevant.



#153
Andraste_Reborn

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Damn. He's been my favourite BioWare writer ever since the first project he worked on. I wish him all the best of luck in whatever he does next.

 


Does this mean that in DA4 a dwarf romance is possible then?

 

Not that I ever cared for dwarves myself, but a lot of people have been requesting them.

 

As someone who has been waiting for a dwarf romance for sixteen years, the idea that we don't have one yet because David Gaider was blocking it has never has any actual evidence behind it. (He once said that he didn't want to write one, but he's hardly the only person who ever wrote romances for BioWare.) Moreover, even if that was the case, he was already off DA4 and on the Sekrit New IP which may or may not even contain any dwarves.


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#154
JasonPogo

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I love David and he brought a bunch of great stuff our way.  But I gotta say I think this is good timing on his part.  The writing in ALL of Biowares works as of late (DA2, ME3, and DAI) has been severely lacking from what it once was.  I don't know why that is.  But hopefully if he goes someplace else we can get that guy back who wrote for Dragon Age Origins.


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#155
Uirebhiril

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As someone who has been waiting for a dwarf romance for sixteen years, the idea that we don't have one yet because David Gaider was blocking it has never has any actual evidence behind it. (He once said that he didn't want to write one, but he's hardly the only person who ever wrote romances for BioWare.) Moreover, even if that was the case, he was already off DA4 and on the Sekrit New IP which may or may not even contain any dwarves.

 

I have always loved your voice of reason.

 

The idea that many seem to have of how things will suddenly change and magically be tailored to what they want in a game, without question, is both amusing and making me feel bad for what Weekes will be putting up with in the future.


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#156
ModernAcademic

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It wasn't a Fenris story. All he tweeted was that he was writing Fenris again, for a book, but it was not about him. As far as I know, that's the only nugget of information that has been revealed about it.

 

Hm. Quite a mysterious tweet.

Gaider loves to keep people guessing. 

 

Thank you for bringing the information!  ^_^



#157
BigBad

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Creatives need to shake themselves up I guess.
 
The Dragon Age writing has been feeling "tired" since DA2, the banter is less memorable and fresh with each game and the plots went away from low fantasy to become high fantasy dragon ball Z style.
 
Dragon Age needs a Gaiderless reboot, like Tomb Raider.
 
Re-do the setting, throw away the flemeth's, fenharels, and old gods.
 
Just political intrigues, death, treachery, passion, war. Magic and gods should be secondary and not the center of the game.


The first game was about foiling an invasion of zombie-orcs under the command of a demonic dragon-god with the help of wizards, paladins, elves, dwarves, and possibly even werewolves and rock-people. Flemeth was integral to the plot a couple of hours into the game and her intrigues continue throughout the game. Enchanted items and haunted places were plentiful. Magic was everywhere.

Dragon Age was never like you describe.
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#158
Deanna Troy

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The first game was about foiling an invasion of zombie-orcs under the command of a demonic dragon-god with the help of wizards, paladins, elves, dwarves, and possibly even werewolves and rock-people. Flemeth was integral to the plot a couple of hours into the game and her intrigues continue throughout the game. Enchanted items and haunted places were plentiful. Magic was everywhere.

Dragon Age was never like you describe.

It depends on how you want to look at it. I completely understand him  because in DAO it is a lot easier to focus on how Logain's plots against you are vital to the story while in DAI Orlais seems just forced. Of course DAO had all magic and stuff but the "big badie" was not the Arch Demon and not even logain, it was politics and personal grudges, they were the decisive matters (who reigns over orzammar? how to deal with zatrian? to kill or save the mages? and so on).
In DAI there are political things BUT all part of the plot of the "big bad", see the difference? Each and every main plot mission is caused by magic or supernatural things, even the mission that had potential to be political.
In DAO it is the opposite, even missions where magic is the central theme they were not "magically connected" to your mission, they were just there, a part of a living world that got in your way, that's how real life works, you want some things but there are other things in your way, DAO was more "organic" or "alive" in this sense.

Orzammar is having a problem that was not caused by the Archdemon neither by Loghain. Same for the mages/templars and the dalish. They were living and dealing with their problems and you met them along with their problems. This kind of story is more realistic because of its nature, it mimics the casualness/causalness of real life instead of the neurotic paranoia of "everything have a meaning and is connected to you" aka "the chosen one" from Inquisition. I'm not talking about being or not herald of Andraste (since we know what it really was), I'm talking about the big baddie being behind everything wrong, and later in Trespasser it becomes even more ridiculous.

So this is the thing, there is more realism in a story that things "just happen to be in your way" filled with fairies, easter bunnies and santa claus than in a spy movie where there is a villain making everything wrong happen. People could be more healthy, abandon this kind of fiction where someone always plots against you, it is childish, that's not how life works. Yeah there maybe someone against you (Loghain) but not everything that happens in your life is because of this person (DAI main villain and Trespasser "villain")


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#159
TheExtreamH

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He will be missed. Good luck to whatever he gets up to now.



#160
BSpud

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Creatives need to shake themselves up I guess.

 

The Dragon Age writing has been feeling "tired" since DA2, the banter is less memorable and fresh with each game and the plots went away from low fantasy to become high fantasy dragon ball Z style.

 

Dragon Age needs a Gaiderless reboot, like Tomb Raider.

 

Re-do the setting, throw away the flemeth's, fenharels, and old gods.

 

Just political intrigues, death, treachery, passion, war. Magic and gods should be secondary and not the center of the game.

 

LOL.

 

My favorite part of this was implying that DAO was "low fantasy." HAHAHAHAHAHAHAHAHA


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#161
ElitePinecone

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An enormous thank you from all of BioWare for David's contributions to our games. You're always welcome here! :)

 

 

Just noticed this tweet right after David tweeted he could not longer get back into the building. #lol


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#162
prosthetic soul

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Creatives need to shake themselves up I guess.

 

The Dragon Age writing has been feeling "tired" since DA2, the banter is less memorable and fresh with each game and the plots went away from low fantasy to become high fantasy dragon ball Z style.

 

Dragon Age needs a Gaiderless reboot, like Tomb Raider.

 

Re-do the setting, throw away the flemeth's, fenharels, and old gods.

 

Just political intrigues, death, treachery, passion, war. Magic and gods should be secondary and not the center of the game.

http://objection.mrd...o.php?n=8148558

 

Nah. 


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#163
Eelectrica

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Damn. He's been my favourite BioWare writer ever since the first project he worked on. I wish him all the best of luck in whatever he does next.

 

 

 

As someone who has been waiting for a dwarf romance for sixteen years, the idea that we don't have one yet because David Gaider was blocking it has never has any actual evidence behind it. (He once said that he didn't want to write one, but he's hardly the only person who ever wrote romances for BioWare.) Moreover, even if that was the case, he was already off DA4 and on the Sekrit New IP which may or may not even contain any dwarves.

They're kind of in a damned if they do, damned if they don't situation now.

If they do, it may look to some that DG was blocking it - even though he has denied it, if they don't, well people like yourself still miss out.

 

At the end of the day, they've just got to go with what works best for their characters. If they keep multirace protags- which I think they should, then I think a Dwarven romance should be available for the Dwarves. But then that opens up the next can of worms, what if the protag is female and Scout Harding (for example) was the romancable option for a dwarf, that's not going to work for everyone either.



#164
Andraste_Reborn

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They're kind of in a damned if they do, damned if they don't situation now.

If they do, it may look to some that DG was blocking it - even though he has denied it, if they don't, well people like yourself still miss out.

 

They'll do whatever they want, and people will think whatever they want to think. Just like always. I doubt that whether or not it will give people the wrong idea about David Gaider will be a factor in deciding whether or not there's a dwarf romance :) .

 

At the end of the day, they've just got to go with what works best for their characters. If they keep multirace protags- which I think they should, then I think a Dwarven romance should be available for the Dwarves. But then that opens up the next can of worms, what if the protag is female and Scout Harding (for example) was the romancable option for a dwarf, that's not going to work for everyone either.

 

They're never going to come up with a set of romance options that work for everyone - even with eight choices in Inquisition, the forums are full of people complaining that there was no-one that worked for their character.

 

I think there's a very good chance that Harding will be a bisexual, ungated love interest in DA4 - nothing to do with David Gaider leaving, I just think the wind is blowing in that direction. And I would be delighted with that, even though I usually romance male characters first. (To be honest, at this point I would be happy if they brought Oghren back and made him a love interest. I feel that we have gone a decade or so past the point where I could afford to be picky about what kind of dwarf romance I get.)


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#165
archav3n

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this is a little sad. does this mean the end of the dragon age franchise?



#166
Jazinto

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The big, open levels were by word of devs meant to do what Skyrim did, which largely failed. Instead the uncohesive story was disliked by traditional Bioware fans. Gaider must be very unhappy with Inquisition. Was he blamed for the story? I don't think it was his decision or responsibility the way it fell apart. The big, empty levels and the disconnect between them and main missions were the problem. In Origins and II you were always on some story mission. The levels were part of it. Not empty spaces filled with time sinks inbetween the good stuff. David's Departure doesn't exactly reinforce the hope for future games to be better at storytelling.


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#167
Absafraginlootly

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this is a little sad. does this mean the end of the dragon age franchise?

 

No, its just being written by the other bioware writers, in fact he had already left the dragon age franchise to work on the secret IP before this.

 

We've no reason to think there won't be more Dragon Age games.


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#168
Eelectrica

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this is a little sad. does this mean the end of the dragon age franchise?

No. Shortly after the release of DA:I they announced DG would be working on the new secret IP whilst Patrick Weekes took over as lead writer.

If word comes that Patrick, Mark and Mike are all re-assigned it might be panic stations, but that hasn't happened.


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#169
Xetykins

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Sad news. He wrote almost all of my fave characters in DA. I fell out of love with the DA world after DAO, true, but I always always look forward to meeting all the wonderful characters that he writes. I will surely be stalking him wherever he goes!
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#170
catofnine

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This news hurts my heart.  Thank you Mr. Gaider for all you've done.



#171
Ski Mask Wei

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I don't know if it sucks for DG but it sucks for us.  He was definitely one of Bioware's best writers and even if he wasn't lead writer they sure could still use him in some capacity elsewhere.  I hope they got somebody good to fill his shoes.

 

Anyway, I wish him well in his future endeavors.    



#172
Dobbysaurus

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Change. Change is good.


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#173
Fandango

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Very best of luck to David in his future endeavors. 



#174
Battlebloodmage

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Weird, I thought he was working on a different project, why did he quit? It seems like a sweet gig. Maybe the toxic is just too much for him to handle from the fans.



#175
Ash Wind

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As his involvement with DA had ended some time ago, this isn’t a great shock… not sure how much it says for the new IP he supposedly left DA for to join, but that’s a story for another day. Loved his writing in DAO. Loved many of the characters he created in the DA universe.

 

Didn’t care for his seemingly built-in resentment and awful messages to anyone who even dared disagree with him, his messages on the forums (back in the day when the development team actually posted on the forums) were petty and condescending to anyone who didn't bow down and ostentatiously kiss his ass. He was all too easily drawn into a troll war, most of which he lost.

 

That said, if I hear of a new RPG he is part of, it will pique my interest, as I said, I adored DAO and many of the characters he’s written. 17+ years in one place is a long time and sometimes you just need a change to refresh yourself.


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