Vai al contenuto

Foto

Most Well-Written Game In The Trilogy


  • Effettua l'accesso per rispondere
Questa discussione ha avuto 125 risposte

#1
Addictress

Addictress
  • Members
  • 3045 Messaggi:
Let me remind you of the somewhat intriguing dialogue with Sister Petrice, the Viscount "I've been trying to turn a stampede," Petrice who did not fight and subtly manipulated. The Arishok passionately yelling "AND YOU SHOULD ALL BE GRATEFUL!" Bartrand going crazy, "I'll sing a song for you," killing or not killing him. Anders nearly killing the circle mage girl, Ser Alrik, panicking later on and lying through his teeth and pretending he will reason with the grand cleric all the way until his surprise explosion. An insane boss fight with a random "Crazed Loner" in the wilderness. A blood mage who hacks your mom into his obsession and simultaneously contributes to the central debate on mages. Tal Vashoth "heed my warning or do not."

No. You can't even begin to put the writing in Dragon Age 2 anywhere near the simplistic evil-guy-cackling stuff in Inquisition. Don't even try.

#2
Jedi Comedian

Jedi Comedian
  • Members
  • 2527 Messaggi:
In my opinion DA2>DAI.

#3
Addictress

Addictress
  • Members
  • 3045 Messaggi:
THANK YOU

Seriously, play it again. I'm replaying it. So good.
  • AWTEW piace questo

#4
Deadly dwarf

Deadly dwarf
  • Members
  • 515 Messaggi:

Let me remind you of the somewhat intriguing dialogue with Sister Petrice, the Viscount "I've been trying to turn a stampede," Petrice who did not fight and subtly manipulated. The Arishok passionately yelling "AND YOU SHOULD ALL BE GRATEFUL!" Bartrand going crazy, "I'll sing a song for you," killing or not killing him. Anders nearly killing the circle mage girl, Ser Alrik, panicking later on and lying through his teeth and pretending he will reason with the grand cleric all the way until his surprise explosion. An insane boss fight with a random "Crazed Loner" in the wilderness. A blood mage who hacks your mom into his obsession and simultaneously contributes to the central debate on mages. Tal Vashoth "heed my warning or do not."

No. You can't even begin to put the writing in Dragon Age 2 anywhere near the simplistic evil-guy-cackling stuff in Inquisition. Don't even try.

 

In general, I agree with you.  Inquisition is simplistic in many ways, starting with the Inquisitor.  All you have is the most general bio and then a big explosion....

 

Who was the random "''Crazed Loner' in the wilderness"?

 

My biggest criticism of DA2 is "Best Served Cold," the most messed-up quest ever if you have a pro-mage Hawke.  Given that the big theme of this game was the coming civil war between mages and Templars, I'm surprised there wasn't some Tevinter involvement.  You would think they would take advantage of the anarchy to expand their much diminished empire. 

 

Also, having Anders blow up the Chantry regardless of what you do limits replay potential.  I realize blowing up the Chantry is necessary to pave the way for the mage/Templar war in Inquisition.  But you could just as easily have a blood mage like Grace do the deed if you succeeded in exorcising Anders' demons or otherwise turned him towards reason.


  • DeathScepter, ledod, Addictress e 1 altro piace questo

#5
Jedi Comedian

Jedi Comedian
  • Members
  • 2527 Messaggi:
DAI disappointed me mainly 'cause I expected it to be about the Mage-templar war and the consecuences of Hawke and Anders' actions in Kirkwall, meaning, sort of a sequel to DA2. But in the game we saw very little of this.

#6
Addictress

Addictress
  • Members
  • 3045 Messaggi:

In general, I agree with you.  Inquisition is simplistic in many ways, starting with the Inquisitor.  All you have is the most general bio and then a big explosion....

 

Who was the random "''Crazed Loner' in the wilderness"?

 

My biggest criticism of DA2 is "Best Served Cold," the most messed-up quest ever if you have a pro-mage Hawke.  Given that the big theme of this game was the coming civil war between mages and Templars, I'm surprised there wasn't some Tevinter involvement.  You would think they would take advantage of the anarchy to expand their much diminished empire. 

 

Also, having Anders blow up the Chantry regardless of what you do limits replay potential.  I realize blowing up the Chantry is necessary to pave the way for the mage/Templar war in Inquisition.  But you could just as easily have a blood mage like Grace do the deed if you succeeded in exorcising Anders' demons or otherwise turned him towards reason.

Anders blowing it up is the biggest, most awesome surprise though. It REALLY impacts you because you invested yourself in Anders as a main friend in the game. It's a true betrayal that truly means something to the protagonist, and to you.

 

It also means the world has depth - your companions have their own separate motivations and their own separate lives. The Champion is not omnipotent and is still a limited character with a role in a world much larger than him or herself. Some forces in the world are going to definitely complete their trajectories regardless of the Champion's involvement. And that makes for a far more involving story.

 

And that's why Solas is such a successful character, too. He has his own secret and his own plan and really you don't do much to turn it around. The inquisitor gets played.

 

Vivienne is not quite as interesting because you strangely are able to control her life in a big way, either making her the next Divine or not. It's just.... it feels cheap to be so OP in everyone's personal lives. It feels more interesting to actually have a limited role and watch your companions have their own independence. I mean yes, you can certainly influence characters and encourage them in directions, but to have de facto say in major character-ending resolutions is not interesting.


  • A tanzensehen, Cute Nug e Macha'Anu piace questo elemento

#7
Addictress

Addictress
  • Members
  • 3045 Messaggi:

And it doesn't mean that just because some forces are too large to turn around as protagonist, or just because some characters will have secrets and make major independent decisions regardless of your influence, that you're stuck in a straight movie and not affecting anything.

 

You play a role. That's role-play. But that role doesn't have to be God.

 

It's tricky determining what in the world you can feasibly affect even to a heroic degree without losing the complexity of autonomous forces besides yourself.


  • AWTEW piace questo

#8
JJ Likeaprayer

JJ Likeaprayer
  • Members
  • 290 Messaggi:

DAO > DA2 > DAI.

ME1 < ME2 < ME3.  

 

The writers of DAO and ME3 deserves 2 Oscars...DA2 deserves an Emmy. DAI...in the nominee.


  • Midnight Bliss piace questo

#9
Jedi Comedian

Jedi Comedian
  • Members
  • 2527 Messaggi:

DAO > DA2 > DAI.
ME1 < ME2 < ME3.

The writers of DAO and ME3 deserves 2 Oscars...DA2 deserves an Emmy. DAI...in the nominee.

My ranking:
DAO>DA2>>>>>DAI
ME2>ME3>ME1
  • LostInReverie19, DeathScepter, ESTAQ99 e 1 altro piace questo

#10
Addictress

Addictress
  • Members
  • 3045 Messaggi:

 

Who was the random "''Crazed Loner' in the wilderness"?

 

One of my favorite fights!

 

http://dragonage.wik..._of_Azure_Jamos

 

When you exit the Sundermount Passage you see one lone mage kneeling before the shrine, then he eerily and strangely rotates around to face your character with his face still down... it's wonderfully and amusingly staged. And the name that appears above him is "Crazed Loner."  It's a really hard fight with two Shadow Assassins and skeleton archers everywhere.



#11
straykat

straykat
  • Members
  • 9196 Messaggi:

Literary wise, I thought game was structured better.. they all kind of have a distinctive subtext of their own. In DA2, it appears to be the idea of home/identity. Every character has an angle on this subject. Hawke and their siblings stand out, but everyone has it. And from the first scene to the last, it's structured around all of this.

 

The other games have their own themes, but I don't think every character has a point in it. Like I don't get the point of Iron Bull at all, compared to what the rest of the game is. Like he's just there to be funny or something (except he's not).



#12
Artona

Artona
  • Members
  • 183 Messaggi:

I prefer DA2 writing over DAO. First of all, plot of DAO is co generic and classical it almost sounds like parody - you have to kill a dragon, save a kingdom... and under certain circumstances you get hand of a princess, not to mention big part of Ferelden (Soldier's Peak, Amaranthine, Vigil's Keep, if Fergus dies with no heir - Highever). DA2 was more mature in my opinion with three big parts of story (get rich or die tryin', qunari vs Chantry, mages vs templars), that connect, yet touch different subjects. 

I also really enjoyed Kirkwall and really appreciate idea to keep action in one place and to drag it over seven years. It makes possible to give Kirkwall unique character, soul, while Radcliffe and Denerim were so generic they could appear in Eragon. Time spawn in DA2 makes possible to see changes in the city, conflicts, etc. Next, hero - I love that we actually are a part of society in DA2, first poor refugee with no respect, then rich nobleman, and finally champion; being Warden wasn't as uncomfortable as being "adventurer" is in most roleplays I played, but in my opinion DA2 handled it better. Besides that, it's nice that we are not destined to be a hero - Hawke is rather ambitious and capable person, who gets involved in numerous crisises, while fighting the Plague is job for a Warden - and it makes things much simplier; it's not the same as making our hero The Chosen One, but it's pretty close. 
Finally, I like that our companion (despite being more annoying that those in DAO) are given position and place in Kirkwall. Varric is bussinessman, Aveline captain of a guard, Anders has it's clinic, Sebastian - Chantry, Merrill - house in Alienage... it shows that they leave their lives despite being friends and companion of Hawke, while henchmen in DAO are like fellowship of the Ring. 
So, I believe DA2 i better written. I recently started Inquisition, so I don't have opinion yet... besides that you can name your weapons. And it's cool. 



#13
Midnight Bliss

Midnight Bliss
  • Members
  • 857 Messaggi:

DAO > DA2 > DAI.

ME1 < ME2 < ME3.  

 

The writers of DAO and ME3 deserves 2 Oscars...DA2 deserves an Emmy. DAI...in the nominee.

QFT



#14
straykat

straykat
  • Members
  • 9196 Messaggi:

I prefer DA2 writing over DAO. First of all, plot of DAO is co generic and classical it almost sounds like parody - you have to kill a dragon, save a kingdom... and under certain circumstances you get hand of a princess, not to mention big part of Ferelden (Soldier's Peak, Amaranthine, Vigil's Keep, if Fergus dies with no heir - Highever). DA2 was more mature in my opinion with three big parts of story (get rich or die tryin', qunari vs Chantry, mages vs templars), that connect, yet touch different subjects. 

I also really enjoyed Kirkwall and really appreciate idea to keep action in one place and to drag it over seven years. It makes possible to give Kirkwall unique character, soul, while Radcliffe and Denerim were so generic they could appear in Eragon. Time spawn in DA2 makes possible to see changes in the city, conflicts, etc. Next, hero - I love that we actually are a part of society in DA2, first poor refugee with no respect, then rich nobleman, and finally champion; being Warden wasn't as uncomfortable as being "adventurer" is in most roleplays I played, but in my opinion DA2 handled it better. Besides that, it's nice that we are not destined to be a hero - Hawke is rather ambitious and capable person, who gets involved in numerous crisises, while fighting the Plague is job for a Warden - and it makes things much simplier; it's not the same as making our hero The Chosen One, but it's pretty close. 
Finally, I like that our companion (despite being more annoying that those in DAO) are given position and place in Kirkwall. Varric is bussinessman, Aveline captain of a guard, Anders has it's clinic, Sebastian - Chantry, Merrill - house in Alienage... it shows that they leave their lives despite being friends and companion of Hawke, while henchmen in DAO are like fellowship of the Ring. 
So, I believe DA2 i better written. I recently started Inquisition, so I don't have opinion yet... besides that you can name your weapons. And it's cool. 

 

If you don't like chosen ones, good luck on DAI.. And only a few companions fit the themes. It deserved to be more focused like DA2 imo. Whatever "focus group" told them not to needs to be kicked.



#15
Artona

Artona
  • Members
  • 183 Messaggi:

 

 

If you don't like chosen ones, good luck on DAI.. And only a few companions fit the themes. It deserved to be more focused like DA2 imo. Whatever "focus group" told them not to needs to be kicked.

 

Well, I enjoy the game so far. It's not that I hate chosen ones - it's simply more fun to have different type of character; however, if gameplay is fun and rewarding, I can forgive things like that, or plotholes. 



#16
straykat

straykat
  • Members
  • 9196 Messaggi:

Well, I enjoy the game so far. It's not that I hate chosen ones - it's simply more fun to have different type of character; however, if gameplay is fun and rewarding, I can forgive things like that, or plotholes. 

 

To each their own. I only can tolerate it because I like Dragon Age.. but not really the game itself.

 

I was really hyped for it.. so maybe my expectations were too high.


  • A LostInReverie19, ESTAQ99 e Artona piace questo elemento

#17
Deadly dwarf

Deadly dwarf
  • Members
  • 515 Messaggi:

DAI disappointed me mainly 'cause I expected it to be about the Mage-templar war and the consecuences of Hawke and Anders' actions in Kirkwall, meaning, sort of a sequel to DA2. But in the game we saw very little of this.

 

 

After the destruction of the Temple of Sacred Ashes, much of the beginning of the game does focus on mage-Templar fighting in the Hinterlands.  There is also the issue of the corruption of the Templars with Red Lyrium which, of course, comes out of the idol found by Hawke & company during their Deep Roads expedition.  Even the whole Cory plot can be soon to grow out of Legacy? (I haven't played it yet).  Of course, people may miss their Hawke character in DAI just as they still miss the Hero of Fereldan. 

 

Anders blowing it up is the biggest, most awesome surprise though. It REALLY impacts you because you invested yourself in Anders as a main friend in the game. It's a true betrayal that truly means something to the protagonist, and to you.

 

It also means the world has depth - your companions have their own separate motivations and their own separate lives. The Champion is not omnipotent and is still a limited character with a role in a world much larger than him or herself. Some forces in the world are going to definitely complete their trajectories regardless of the Champion's involvement. And that makes for a far more involving story.

 

 

Soon after you meet Anders, it quickly becomes clear that his merger with Justice has made him a  real train wreck.  Although I did not appreciate at the time that the gathering of Drakestone in the sewers was akin to providing this radical with fertilizer, when he asks you to distract the Grand Cleric while he does something he has to keep secret from you, it becomes clear that this is a companion you can no longer trust.  And knowing that he will blow up the Chantry no matter what makes you want to avoid him on subsequent playthroughs even though you can't change what ultimately happens.  Being able to "save" Anders (even if it only means that the Chantry will be blown up by some other radical mage) would give the game in general and Anders' character in particular greater replayability.

 

I did like the serial killer plot with the mother.  I only wish that this was a quest that would allow you to save the mother if you did the right thing at the right time.  This should have been possible given that the mother is only a minor character.


  • DeathScepter piace questo

#18
straykat

straykat
  • Members
  • 9196 Messaggi:

After the destruction of the Temple of Sacred Ashes, much of the beginning of the game does focus on mage-Templar fighting in the Hinterlands.  There is also the issue of the corruption of the Templars with Red Lyrium which, of course, comes out of the idol found by Hawke & company during their Deep Roads expedition.  Even the whole Cory plot can be soon to grow out of Legacy? (I haven't played it yet).  Of course, people may miss their Hawke character in DAI just as they still miss the Hero of Fereldan. 

 

That isn't really mage/templars in the Hinterlands.

 

It's an entirely different group of mage/temps being asshats and not affiliated with the main factions. They're just filler for you to level up and get to Orlais. At best, it's a cheap nod to previous stories. The whole Corypheus thing takes primacy and the real mage/temp stuff gets swallowed up in it. And you, the Inquisitor, don't examine any of the politics.. you just show up, make a choice, and wave your status around.

 

Those hinterlands could have been filled with rats and it'd be no different.



#19
Jedi Comedian

Jedi Comedian
  • Members
  • 2527 Messaggi:
And I also wish DAI took place only in Orlais, in order to make the setting more different than DAO.

#20
Aren

Aren
  • Members
  • 3471 Messaggi:

DAO > DA2 >

If only DAII had just half of the time development of Origins.........


  • A LostInReverie19 e AWTEW piace questo elemento

#21
cJohnOne

cJohnOne
  • Members
  • 2362 Messaggi:

Now that you mention it the writing in DA2 is the best in the series still. 

 

DAO>DA2>DAI

 

I wasn't able to get into ME3 so I rate it lower right now although I'm pretty sure it's a good game.

 

ME2>ME1>ME3


  • LostInReverie19, capn233, Addictress e 1 altro piace questo

#22
Jedi Comedian

Jedi Comedian
  • Members
  • 2527 Messaggi:
I'd say that in order to be a proper sequel, DAI should've been set in Tevinter and the Anderfels, to show us the consequences of the events of Kirkwall from both the andrastian perspective and the Imperium's. Hawke would've been the MC again and Weissaupt and the position of the Wardens in the mage-templar war should've been explored. Who knows, maybe the Inquisition should have been the antagonist faction (working against Hawke).
  • A LostInReverie19, Addictress e ESTAQ99 piace questo elemento

#23
ADelusiveMan

ADelusiveMan
  • Members
  • 1172 Messaggi:

I tend to agree with this.  I love all the games for different reasons, but it was the character writing and the personal stakes in DA2 that I really liked the most.


  • Addictress piace questo

#24
Abyss108

Abyss108
  • Members
  • 1998 Messaggi:

DAI >>> DAO >>>>>>>>>>>>>>> DA2

ME2 >>>>>>>>> ME3 >>>>>> ME1



#25
LostInReverie19

LostInReverie19
  • Members
  • 719 Messaggi:

I tend to agree with this.  I love all the games for different reasons, but it was the character writing and the personal stakes in DA2 that I really liked the most.

 

Same here. DA2 gets a terribly undeserved bad rap. Yeah, it has its faults, but it really does have the best writing in the entire series. And it has characters I connect to the most deeply and care about.