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ME3 End Game option Options and Andromeda


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#51
AlanC9

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The Milky Way already has homeworlds and colonies.  Not to mention a not-fully-explored mass relay system.  In Andromeda were going to be literally "human quarians" with no homeworld and have to find some place to put our civilians if we're going to go fight something.


I think you've lost the thread here. We were discussing the move in the context of an imminent Reaper victory.

#52
Andrew Lucas

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We know Andromeda is an indirect sequel, at least that.

#53
HSomCokeSniper

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And then I would have had to spend a bunch of time tearing up all the unwarranted and incoherent assumptions you would have needed to make in order for those numbers to come out the way you wanted them to.

You're sure you don't wanna do this? :D

Considering how much unwarranted arrogance there is crammed in this single post, I don't think I will. It is good though you seem to think so highly of your own intelligence. I'll just apply mine and stop this pointless poop flinging.

 

Another time perhaps...  :ph34r:


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#54
themikefest

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If the Protheans or Inusannon are already there, then the Reapers are even more incompetent than ME3 made me think they were.

Why would those species being in Andromeda make the reapers incompetent?



#55
Iakus

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Why would those species being in Andromeda make the reapers incompetent?

Because they failed in at least two of their harvests (well three, given the Leviathans) 



#56
AlanC9

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Considering how much unwarranted arrogance there is crammed in this single post, I don't think I will. It is good though you seem to think so highly of your own intelligence. I'll just apply mine and stop this pointless poop flinging.

Another time perhaps... :ph34r:

Huh? Dude, your numbers didn't work. They just didn't. The probabilities of finding an inhabitable planet in Andromeda and in the uncharted areas of the Milky Way are the same. Plus the chance of no Reapers in Andromeda.

#57
Iakus

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Huh? Dude, your numbers didn't work. They just didn't.

I suggest rereading your last response to him and reflect on how it could have been stated more tactfully.

 

Hint:  calling someone's opinion "incoherent assumptions" is less than helpful.



#58
AlanC9

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Oh, sure. I wasn't going for tact there.

#59
DarthSliver

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You see our issue here is justifying a reason to move to Andromeda when there is none in the first place. You see we had endings in ME3 that needed to be fixed that get the "artist integrity" stamped on it. Also anyone who believes in "player choice matters" hasn't played the ME series as a whole trilogy. All we can hope for at this point is that they give us a damn good reason for going to Andromeda in the game itself and some of that reason is shown in their E3 presentation. 


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#60
HSomCokeSniper

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Huh? Dude, your numbers didn't work. They just didn't. The probabilities of finding an inhabitable planet in Andromeda and in the uncharted areas of the Milky Way are the same. Plus the chance of no Reapers in Andromeda.

If you forget the mass relay system (which may or may not exist at that point) then yes, the probabilities are the same. They're nonexistent.

Even if there were a billion garden worlds, that's a **** ton of systems you need to comb with conventional FTL drive to find them.

With the FTL that exists during ME3 (~50xspeed of light) the travel time from Sol to Proxima Centauri would take about 1 month, give or take. And that's to the nearest star.

So yeah, let's comb 50 years through a thousand star systems at random and we may or may not find anything.

That'll make a fun game...



#61
BCMakoto

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You see our issue here is justifying a reason to move to Andromeda when there is none in the first place. You see we had endings in ME3 that needed to be fixed that get the "artist integrity" stamped on it. Also anyone who believes in "player choice matters" hasn't played the ME series as a whole trilogy. All we can hope for at this point is that they give us a damn good reason for going to Andromeda in the game itself and some of that reason is shown in their E3 presentation. 

 

I take it you didn't notice the giant fleet of highly advanced dreadnoughts moving into the galaxy? That's a very good reason.

 

It makes quite a lot of sense to send the Arc. There had to be a "plan B" in place. I'd consider it foolish and risky to put all your eggs into one basket and rely on the Crucible.

 

The basic idea of exploring the universe would be reason enough to send a small expedition to Andromeda. Whether it was out of survival instinct or not. There's no reason to doubt that Turians and Asari have the same basic idea about survival: Explore as much as possible. Find possible futures everywhere and ensure the continued survival of organic life by spreading out as far as possible. I'd guess the Reapers have taught them that spreading out further reduces the risk of total annihilation significantly.

 

I'm not as focused on the reason for going to Andromeda. Explorers have gone to great lenghts "just because". I'm hoping they show a threat that makes it actually worth exploring the Andromeda galaxy, without relying on being a cheap Reaper ripoff.



#62
OutlawJT

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So, your way of respecting the choices would be to contrive a way for them to not actually matter?

 


A thousand years down the road they wouldn't matter, though. Not unless you chose the 'shoot the Catalyst' option in which case the ME universe ceases to exist in any recognizable form. Besides, do you honestly think just running away and pretending none of the endings ever happened is a better solution in the long run? As far as the general public is concerned history is recorded in broad strokes. Often it is also recorded with numerous inaccuracies. Whether AI Shepherd made the reapers pack up and leave or mortal Shepherd blew them all up the only thing people who weren't alive at the time will remember is that the reapers were defeated.



#63
Hanako Ikezawa

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If you forget the mass relay system (which may or may not exist at that point) then yes, the probabilities are the same. They're nonexistent.

Even if there were a billion garden worlds, that's a **** ton of systems you need to comb with conventional FTL drive to find them.

With the FTL that exists during ME3 (~50xspeed of light) the travel time from Sol to Proxima Centauri would take about 1 month, give or take. And that's to the nearest star.

So yeah, let's comb 50 years through a thousand star systems at random and we may or may not find anything.

That'll make a fun game...

The conventional FTL in Mass Effect is much faster than that. The ships of our cycle can go from 12 to 15 light years per day, so the trip from Sol to Proxima Centauri would take about 8 and a half hours, not a month. 



#64
HSomCokeSniper

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The conventional FTL in Mass Effect is much faster than that. The ships of our cycle can go from 12 to 15 light years per day, so the trip from Sol to Proxima Centauri would take about 8 and a half hours, not a month. 

I just grabbed it from the Codex, since I didn't remember:

"by 2165, human starships are known to be capable of traveling at least fifty times faster the speed of light (14,989,622,900 meters per second)."

So I don't know what it is exactly, but maybe you have more up to date info.



#65
Chealec

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You see our issue here is justifying a reason to move to Andromeda when there is none in the first place. You see we had endings in ME3 that needed to be fixed that get the "artist integrity" stamped on it. Also anyone who believes in "player choice matters" hasn't played the ME series as a whole trilogy. All we can hope for at this point is that they give us a damn good reason for going to Andromeda in the game itself and some of that reason is shown in their E3 presentation. 

 

Meh - just needs the same reason that people give for climbing Everest. It's there.


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#66
DarthSliver

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Meh - just needs the same reason that people give for climbing Everest. It's there.

 

More I think about it the more I hope Ark Theory is true, then if they choose to return to the Milky Way they have plenty of time to decide what direction it went and it could be unfamiliar to us by our return. Of course I am thinking our return there will come when the two galaxies collide into one lol



#67
dragonbif

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So we know that Andromeda will be after ME3 based off of what Bio has let slip. I just finished playing all 3 games and the one thing that is repeated in all 3 is it is impossible to survive in dark space (ME3 was how did they). With the reapers know how it would not be impossible and should make travel faster. I finished with assimilation if you are wondering. I thought about shooting ghost kid but that's how I finished the first time mostly by accident as I wondered to myself what to do and was shooting and the reapers. O, and female Shep is way better than male. Nothing like a bad ass girl with guns right?

 

The one thing I really reallllllly hope for is the music will be just as good as it was in 1-3.



#68
Valhallix

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In an ideal world? the destroy ending would be canon. It makes the most sense. Sorry but I found that little kid claiming that organics will always create synthetics who will eventually fight with them to be bullcrap. Everything that happens in ME3 contradicts that, and shows that nothing is ever certain with organics. The catalyst is a machine and he thinks like one, in percentages and absolutes like EDI used to, and the other endings want you to think like one also. I reject thinking that way.

 

In just a short time Shepard unites the Geth/Quarians and the Turians/Krogan. Organics are unpredictable, but not unredeemable. After this entire situation there's no reason not to believe that organics will be even more strict when it comes to AI. All we have to do is look at our own human history. When's the last time Germans went throughout Europe slaughtering thousands since the wars? The Catalyst constantly says the future is inevitable, but they never gave organics time to learn or grow. Every time the mistake was made they destroyed them. What's unique about us is that we learn and grow from our experiences. They call genocide the solution, but it was actually apart of the problem. Each cycle made the same mistake because each cycle was oblivious to the consequences. 



#69
Sartoz

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Snip

All we can hope for at this point is that they give us a damn good reason for going to Andromeda in the game itself and some of that reason is shown in their E3 presentation. 

                                                                                     <<<<<<<<<<(0)>>>>>>>>>>

 

Bio is under no obligation to do anything. A trilogy ends when the 3rd item is written/produced, no matter how the fans like the ending. From the start, we knew it would end at three.

 

Andromeda is a new story with new characters. Andromeda is a fresh start and will be a Mass Effect game. The one thing I'm worried about is will they screw it up like they did with DA:I?



#70
yolobastien6412

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If they depart to Andromeda after the events of ME3, then synthesis will be the way, unfortunately.

The Catalyst says that synthesis is the final form of evolution or some crap like that. So, no matter the ending, the people of the galaxy will eventually figure out how to bind themselves or whatever synthesis is supposed to be.

I saw this in a vid somewhere



#71
yolobastien6412

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Here we go:

 

 

 



#72
Halfdan The Menace

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If Andromeda is about humanity settling elsewhere, then the Red ending should be the default one. Plus Pathfinder was already in this ending. Human-centric stuff...

#73
SKAR

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ME3 spoiler, if you have not finished yet.

At the end of ME3 you have 4 options that will change everything. I take it because 2 of the 4 really change everything so those are not going to be used in Andromeda and so we are left with 2 other options. I take it BioWare is going to chose which one was picked for us making our choice at the end of ME3 pointless. Not that it matters much, I went back and did all 4 within the first 2 weeks of release. Oh, and I find the 4th option on my first ending which shocked me a bit because I was goofing off and didn't expect it.

If you are wandering what the choices I am talking about are, here is the list and my take on them:

1) Take control of the Reapers. The boy tells you that you can control the Reapers and they will do what you say but your body will be destroyed. To me, only Shepard's body is gone but the mind or intelligence is just transfigured. Not sure where but Shepard should still be around. Being that the Reapers are still around rebuilding the travel infrastructure would be a snap.

2) Destroy the Reapers. Shepard just dies in this case. It will also take forever for long distance travel to be put back into place. This is one of the two that would not be used in Andromeda.

3) Shepard merges with the catalyst. I would think Shepard would still exist in one form or another. The fact that Shepard would merge with something else would imply the existence would continue but in what form is the question. Just like controlling the Reapers the infrastructure could be rebuilt quickly. I would think this option would be the best for Andromeda as it gives them the most options and it would be interesting to see Reapers helping out. Also, the Reapers have experience traveling in deep space.

4) Don't pick any of the first 3, just shoot the kid. This option will defiantly not be used as the Reapers wipe out everyone and the next intelligent life forms find the Liara boxes with the information on them and are able to defeat the Reapers because of it.


Anyone have any ideas how BioWare is going to handle this? I personally think #3 is what they are going to do.

What would make the most sense is if they did it before the endings. Probably after thessia or before in 2185. It makes the most sense logically.

#74
O'Voutie O'Rooney

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If the galaxy goes through cycles predetermined by the reapers, would not every cycle before the present have also sent an expedition to Andromeda? Or is this cycle special in that it was the first to make it to Star Baby and also have its own Ark? If this Ark has never happened before then the Reapers would perhaps not know about it. If the Ark thing has happened, then it is likely that Reapers do know about such expeditions, in which case we would expect the Reapers to do something about them, unless the Reapers are so programmatically confined to the Milky Way that they stop caring once its residents manage to emigrate. If, on the other other hand, the Reapers have been attending to these issues of escaped races in Andromeda, it would seem that there should be Reaper cycles going on in Andromeda, in which case, there should be races escaping from Andromeda to some other galaxy....perhaps back to the Milky Way....

 

Good place to stop. Unable to distinguish absurdity from plausibility at this point.



#75
Ieldra

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                                                                                     <<<<<<<<<<(0)>>>>>>>>>>

 

Bio is under no obligation to do anything. A trilogy ends when the 3rd item is written/produced, no matter how the fans like the ending. From the start, we knew it would end at three.

 

Andromeda is a new story with new characters. Andromeda is a fresh start and will be a Mass Effect game. The one thing I'm worried about is will they screw it up like they did with DA:I?

If the story plays in the same universe, continuity issues should be addressed. The ME trilogy may be finished, but if there is another story that plays in the same universe, that universe's story is not finished.

 

Also, I don't think of DAI as a screw-up. The balance between side content and main plot was off, but it was still quite enjoyable to play.