Ever heard of "scorched earth policy"?. You'd be ruining a large part of the environment, especially if you're intending to take over the region.
Why not just nuke them?
#26
Posté 24 janvier 2016 - 02:08
#27
Posté 24 janvier 2016 - 02:10
Like what? It's not like their stupid guns do any serious damage. Okay why not use antimatter annihilation, if you wish you can destroy a whole planet with that.
Like sending down asteroids on planets. I mean, sure. Could we use nukes more efficiently than we could use asteroids? Sure. Which would take less time? My money's on the asteroid per capita killed.
#28
Posté 24 janvier 2016 - 02:19
Yes but those are gigantic, and get smaller when they burn through the atmosphere.
And? They still are much more effective and efficient than a nuclear warhead.
#29
Posté 24 janvier 2016 - 02:25
And? They still are much more effective and efficient than a nuclear warhead.
I wouldn't bet on that
#30
Posté 24 janvier 2016 - 02:26
Ever heard of "scorched earth policy"?. You'd be ruining a large part of the environment, especially if you're intending to take over the region.
Better than the alternative, plus didn't the salarians build something which clears up the air?
#31
Posté 24 janvier 2016 - 02:27
Like sending down asteroids on planets. I mean, sure. Could we use nukes more efficiently than we could use asteroids? Sure. Which would take less time? My money's on the asteroid per capita killed.
Not so much for me, but hey who knows. This would still leave us with the whole antimatter bombs.
#32
Posté 24 janvier 2016 - 02:30
I wouldn't bet on that
I would. As a space faring race all you need to do to make an asteroid a weapon is have a small satellite stay near it to help redirect it to where you want to go due to the small gravitational pull(this is one of NASA's main plans if an asteroid is on a collision course with us). Or just strap rockets on it. Creating a nuke is much more costly, intricate, and more things can go wrong causing you to be hurt and not the enemy. And when it comes to payload an asteroid wins no contest.
#33
Posté 24 janvier 2016 - 02:33
Nah
#34
Posté 24 janvier 2016 - 02:34
I would. As a space faring race all you need to do to make an asteroid a weapon is have a small satellite stay near it to help redirect it to where you want to go due to the small gravitational pull(this is one of NASA's main plans if an asteroid is on a collision course with us). Or just strap rockets on it. Creating a nuke is much more costly, intricate, and more things can go wrong causing you to be hurt and not the enemy. And when it comes to payload an asteroid wins no contest.
Fine fine, the biggest one that hit earth had 50 million megatones. Still leaves us with antimatter though.
#35
Posté 24 janvier 2016 - 02:35
Fine fine, the biggest one that hit earth had 50 million megatones. Still leaves us with antimatter though.
As I said, antimatter is easily the most effective because there is no defense for it. No matter how much an enemy fortifies themselves, the antimatter will literally disintegrate the defenses and then them.
#36
Posté 24 janvier 2016 - 02:36
As I said, antimatter is easily the most efficient because there is no defense for it. No matter how much an enemy fortifies themselves, the antimatter will literally dissolve the defenses and then them.
Okay, antimatter it is.
#37
Posté 24 janvier 2016 - 02:38
Yes but those are gigantic, and get smaller when they burn through the atmosphere.
The Apollo capsules were small and they made it as well. Things don't just magically burn up on entering the atmosphere. It's a physics problem, at high velocity air provides resistance but we're capable of making things that can punch through.
A dropped rod of tungsten would receive little resistance if it was thin enough, and it's tungsten - it's tough and ruins everybody's day when it arrives.
- Hanako Ikezawa et Boboverlord aiment ceci
#38
Posté 24 janvier 2016 - 02:38
#39
Posté 24 janvier 2016 - 02:39
In this thread, we stop worrying and learn to love the bomb.
- sH0tgUn jUliA, KaiserShep et Lady Artifice aiment ceci
#40
Posté 24 janvier 2016 - 02:40
The Apollo capsules were small and they made it as well. Things don't just magically burn up on entering the atmosphere. It's a physics problem, at high velocity air provides resistance but we're capable of making things that can punch through.
A dropped rod of tungsten would receive little resistance if it was thin enough, and it's tungsten - it's tough and ruins everybody's day when it arrives.
True true
#41
Posté 24 janvier 2016 - 02:40
In this thread, we stop worrying and learn to love the bomb.
stop it, this is about power and destruction not some lovey dovey crap
#42
Posté 24 janvier 2016 - 03:09
Better than the alternative, plus didn't the salarians build something which clears up the air?
Tell that to Kalros and the Destroyer who levelled it. Besides how many Salarians do you THINK are on the Ark? Are there enough, and with the knowledge to recreate another Shroud?



#43
Posté 24 janvier 2016 - 03:48
Yea with the explosive yield of Nagasaki, that's kids play.
Until you realize ships were firing these off every few seconds....
But yeah, you can add them to the arsenal if you like. The slow moving missiles/rockets would be vulnerable to laser defense systems though.
- Hanako Ikezawa et Boboverlord aiment ceci
#45
Posté 24 janvier 2016 - 05:12
I wouldn't mind using something like the Little Doctor.

Why nuke 'em, when you can scour the enemy's wretched planet clean by dismantling everything on a molecular level?
#46
Posté 24 janvier 2016 - 05:28
I really have no idea why the OP made this thread, but the answer to the question is quite simple. Any advanced civ could very easily shut down any vectors used to deliver a nuclear pay load.
- Boboverlord aime ceci
#47
Posté 24 janvier 2016 - 06:06
I really have no idea why the OP made this thread, but the answer to the question is quite simple. Any advanced civ could very easily shut down any vectors used to deliver a nuclear pay load.
However they had vectors to launch close range missiles and massive air invasions?
The reason is simple, bad warefare writing. Warfare and by extension the tactics and technology therein, have never been Bioware's strong suit. And from Dragon Age Inquisition, this hasn't gotten better. They really need a dedicated writer who understands or at least will do research about combat tactics and warfare. OR ****, take some pages outta the massive Battletech catalog.
#48
Posté 24 janvier 2016 - 06:33
However they had vectors to launch close range missiles and massive air invasions?
The reason is simple, bad warefare writing. Warfare and by extension the tactics and technology therein, have never been Bioware's strong suit. And from Dragon Age Inquisition, this hasn't gotten better. They really need a dedicated writer who understands or at least will do research about combat tactics and warfare. OR ****, take some pages outta the massive Battletech catalog.
Yes because massive air invasion and close range missiles are generally targeted at the battlefront and not at industrial or residential zones which would require them to fly their way through thousands of kilometres of missile shields and detection apparatus, even if they were launched from space. 'Nuking' something is really a lot more complicated than it sounds.
#49
Posté 24 janvier 2016 - 09:30
#50
Posté 24 janvier 2016 - 10:51
What is the fun of nuking them when you can crush your enemies,see them driven before u, and hear the lamentation of their women.
- rapscallioness, KaiserShep et ZipZap2000 aiment ceci





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