Is Dragon Age moving away from Dark Fantasy essay link
I wrote the above essay today because I was pondering the tonal differences between Dragon Age: Origins, Dragon Age 2, and Dragon Age: Inquisition. I couldn't help but notice the game had shifted seriously from dark and edgy fantasy (remember how DA:O advertised itself as Dark Fantasy--much to The Escapist's Yahtzee's ribbing?). It seems like much of the moral ambiguity was tossed out of the game even though it's still very much in place of the novels. Worse, it seems the games are less consequentialist as well. There's no "bad" choices since all of them more or less lead to the same place too.
There's no Harrowmount ruins Orzammar or Lady Isolde commits suicide.
It kind of undermines any real sense of being a hero since you get a gold star just for showing up.
Not to mention Corypheus is just Skeletor without the humor or gravitas. Even Meredith and the Darkspawn had more nuance (after all, the latter got expanded on in Awakening).
What do you think?





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