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Why is Dragon Age moving away from Dark Fantasy? [An essay]


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#126
SgtSteel91

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Trespasser at least adds some patches to Leliana's tenure what with a rebellion springing up, and prematurely ends only if she is hardened.

 

I've been thinking, and it would have been nice if Divine softened!Leliana could quickly end the rebellion as well only if the Inquisition became her Honor Guard. The Trespasser slide does say that it's diminished size still gives pause to any who would threaten the Divine.


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#127
Yumakooma

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It can be dark, nobody suggested otherwise. Right now, this particular part of the story isn't fitting the dark fantasy genre as much as another genre, was the point I was making. The Solas story right now is a story ruled by magic, and seemingly looks as though nothing can stop him except maybe more magic. There has not really been a villain we couldn't cut down with a sword so far, not a main villain - Corypheus was pretty magical and could revive himself but we could still confront him with our weapons... Solas can just turn anything that tries this into stone! Its just that the factor of magic ruling over everything are more high fantasy, and thats the point I think some people are making.

 

There has always been a lot of high fantasy in Dragon Age :) I am just trying to explain why I believe people have been left with the idea that Inquisition doesn't seem as much dark fantasy in balance with other genres in the game, and I do believe its the ending of Trespasser, as its only since then that I have seen these comments frequently made (and it makes sense to me). Honestly, nobody is saying there is no darkness in the stories of Inquisition from what I see - rather they are saying there is not as much dark fantasy compared to other elements... in comparison to previous games and previous stories (including some dark stories in Inquisition).

 

Its a bit of a non-issue, in my opinion... I am not bothered by new stories having different genre elements showing themselves more strongly in the Dragon Age world.


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#128
coldsteelblue

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In my personal opinion there have been many changes over the course of the games & I do find DA:O to be the darkest, mostly on the side of player choice, but also from story telling and actions too.

 

2 examples I like to use when telling friends about DA:O are:

1: During the Dalish origin story (never tried it with the others) if you repeatedly refuse Duncan (as I still believe you weren't sick) he'll turn around and tell you that he'll "drag you to Ostegar kicking & screaming." Yes when he's in the company of nobles he's completely different, to me (& I've not read any of the EU material) I get the impression that Duncan has a darker side, that if forced will show itself, despite the fact he tried to portray himself as the 'noble' knight.

2: Redcliffe or to be more accurate, ignoring Redcliffe, as doing so is just a really shitty thing to do, as you're going there specifically to see Arl Eamon & have to come back anyway.

 

In DA2 there are still some dark choices of dialogue to make, but less on actual outcome, for example, if I remember correctly, you can tell Anders that you agree with him & would have supported his decision to blow up the chantry. It's been a while since I played DA2 & didn't go through it as many times as DA:O, so cannot really think of many more examples...oh wait, you can kill Merrill, but I think you need high rivalry & to side with the templars, never did that myself, so don't know for sure.

 

Inquisition: For the most part I was glad to be back in the 'driving seat' of the narrative, but certain things stuck in my throat, like; why could a mage-quisitor only use tranquility as a punishment? To me it made no sense, but that's not all. I was pleased that you could play a character that didn't believe they were the 'chosen one' but annoyed that it only centered around Andraste. Why couldn't Lavellan say that she didn't believe that she was sent by the maker, but she was by one of the creators?

Something I would have like in the game would in my opinion have really added punch would be the option to disband the chantry entirely, but you're left with the undertone narrative that Andrasteism is the religion, further accented by the dlc's.

Which leads me onto the next point, nobody questions events anymore, how do we know that what Solas is saying is 100% true? Yes there are messages in the Elve ruins in Trespasser, but they are his ruins, why not throw in the chance to question, to show your own interpenetration of events? Simply because 'he said so' doesn't really make sense.

Ok, gone off topic a little there, but yes, I feel Inquisition, while an enjoyable game, really missed putting the darkness of choice back in the players hand & going to close by saying, would have loved the choice to have played Envy's inquisition.

 

Just my opinion.



#129
PhroXenGold

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It can be dark, nobody suggested otherwise. Right now, this particular part of the story isn't fitting the dark fantasy genre as much as another genre, was the point I was making. The Solas story right now is a story ruled by magic, and seemingly looks as though nothing can stop him except maybe more magic. There has not really been a villain we couldn't cut down with a sword so far, not a main villain - Corypheus was pretty magical and could revive himself but we could still confront him with our weapons... Solas can just turn anything that tries this into stone! Its just that the factor of magic ruling over everything are more high fantasy, and thats the point I think some people are making.

 

There has always been a lot of high fantasy in Dragon Age :) I am just trying to explain why I believe people have been left with the idea that Inquisition doesn't seem as much dark fantasy in balance with other genres in the game, and I do believe its the ending of Trespasser, as its only since then that I have seen these comments frequently made (and it makes sense to me). Honestly, nobody is saying there is no darkness in the stories of Inquisition from what I see - rather they are saying there is not as much dark fantasy compared to other elements... in comparison to previous games and previous stories (including some dark stories in Inquisition).

 

Its a bit of a non-issue, in my opinion... I am not bothered by new stories having different genre elements showing themselves more strongly in the Dragon Age world.

 

I suppose I just don't really get what this so called "dark fantasy" is. Just because you can't fight the big bad without magic doesn't make it in any way less dark - hell, if anything it makes it more dark because it highlights how hopeless it is for the vast majority of people to oppose him.



#130
Willowhugger

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In DA2 there are still some dark choices of dialogue to make, but less on actual outcome, for example, if I remember correctly, you can tell Anders that you agree with him & would have supported his decision to blow up the chantry. It's been a while since I played DA2 & didn't go through it as many times as DA:O, so cannot really think of many more examples...oh wait, you can kill Merrill, but I think you need high rivalry & to side with the templars, never did that myself, so don't know for sure.


Hell, in Dragon Age 2, you can kill BETHANY.



#131
Al Foley

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Hell, in Dragon Age 2, you can kill BETHANY.

Oh that's just cold. 


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#132
Willowhugger

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Oh that's just cold.


It's funny how blind magic-hating zealot Hawke is a potential character you can play but every Inquisitor is kind of the same.
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#133
Al Foley

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It's funny how blind magic-hating zealot Hawke is a potential character you can play but every Inquisitor is kind of the same.

What? Kind of the same character?



#134
correctamundo

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Yeah, if it isn't black or White they are all kind of the same... :rolleyes:



#135
Al Foley

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Kara and Ben are entirely different people *shrugs* 



#136
Iakus

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It kind of undermines any real sense of being a hero since you get a gold star just for showing up.

 

I find that in dark fantasy, there is no "gold star" to earn at all.  Things are cr*p when you show up and things are cr*p when you leave.  it's just of a different texture and flavor (maybe)


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#137
vbibbi

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*sigh*.  I hate doing this...but have you played DA I?  

 

This is a game with body horror.  You have magic juice red lyrium which grows out of people.  You have corpses strewn about war torn battle fields, including one of a mother clutching a baby.  You have war, death, and destruction.  You have half eaten corpses (likely Dragon attacks) in the Emerald Graves.  You have dead rising when demons possess them. You have enough political machinations to sink a small Game of Thrones.  But nope...I guess that is not dark enough.  

If you're not going to read the OP and are relying on them being polite enough to provide you a bare bones summary, I don't see why you're posting. You're not responding to any of OP's points, just talking over them.


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#138
Amne YA

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it's degressif  going from origin to inquisition the world loose his dark fantasy taste and become more and more hero save the day style 



#139
AlanC9

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The Hero of Ferelden isn't a hero who saves the day?

#140
Willowhugger

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The Hero of Ferelden isn't a hero who saves the day?

 

Potentially at terrible emotional, mental, and moral cost.


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#141
Al Foley

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Potentially at terrible emotional, mental, and moral cost.

Same goes for the Inquisitor. 



#142
TheKomandorShepard

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The Hero of Ferelden isn't a hero who saves the day?

Only if you play one, you can play as villain protagonist. 



#143
AlanC9

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And you can't do that in DAI?

#144
BSpud

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Hell, in Dragon Age 2, you can kill BETHANY.

 

Ah, Chaotic Stupid options: the edgiest of dark fantasies!


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#145
Al Foley

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And you can't do that in DAI?

Nope.  In DA I all you can do is make bunnies fart out of rainbows and little birds sing at your song. :rolleyes:


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#146
Al Foley

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Ah, Chaotic Stupid options: the edgiest of dark fantasies!

That does sound like something the Stupid Sith would do.



#147
TheKomandorShepard

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And you can't do that in DAI?

LoL , absolutely not DAI allows you at worst play lighter types of anti-hero.

 

 

Ah, Chaotic Stupid options: the edgiest of dark fantasies!

 

How that was Chaotic stupid? In fact it was one of better moments in da 2 where it allowed you ditch your family member ,instead being forced to care about them.



#148
Donquijote and 59 others

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I've never really understood the whole "Origins was dark" thing (I've seen similar posts crop up a few times). Yeah, Thedas isn't some shiny idealised world, but DA:O itself is really optimistic. Our gallant hero unites Ferelden and saves the day. It's pretty much a classic heroic fairytale. Throwing blood and rape at things doesn't make your story dark.

 

DA2 was the dark game. In the end, Hawke can't save the day, Kirkwall will collapse into conflict no matter what he does. There's no idealistic happy endings, there's no triumph of heroism over darkness. Sometimes all you can do is give your best, only to find that your best simply isn't good enough to save everyone. You can help, you can make things less bad than they might have been, but in the end, you're just a man, and there's a limit on what one man can do. It's a much darker, more realistic outcome than Origins.

It doesn't have to be seen only in that way.
At the end of the day if Hawke aided the templars things turn out pretty well for the champion on a personal level at least.


#149
Donquijote and 59 others

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Ah, Chaotic Stupid options: the edgiest of dark fantasies!

that's pretty insane decision,kill Bhtany for no purpose...



#150
TheKomandorShepard

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It doesn't have to be seen only in that way.
At the end of the day if Hawke aided the templars things turn out pretty well for the champion on a personal level at least.

 

Hardly, unless you take only ending of Varric story to consideration without current timeline, da 2 ends on note that Hawke vanished , people blame him for mage-templar war and mage-templar war is big threat.

 

 

that's pretty insane decision,kill Bhtany for no purpose...

 

It isn't for no reason. Bethany is circle mage , and circle is being annulled because it is considered beyond saving.Allowing Meredith to kill Bethany can easily seen either Hawke not letting emotions affect his decision-making or either trying not ****** off Meredith.