The Hero of Ferelden isn't a hero who saves the day?
Of course not! It's the HOF. By definition DAO is grimdark "evil", gritty aaaaaaaaaaaaand (wait for it) mature! Even if the HOF farts pink poopoo clouds smelling of roses.
The Hero of Ferelden isn't a hero who saves the day?
Of course not! It's the HOF. By definition DAO is grimdark "evil", gritty aaaaaaaaaaaaand (wait for it) mature! Even if the HOF farts pink poopoo clouds smelling of roses.
It doesn't have to be seen only in that way.
At the end of the day if Hawke aided the templars things turn out pretty well for the champion on a personal level at least.
As of DA:I, not really... which I like :>
Of course not! It's the HOF. By definition DAO is grimdark "evil", gritty aaaaaaaaaaaaand (wait for it) mature! Even if the HOF farts pink poopoo clouds smelling of roses.
I do like grimdark as a term and is its own genre. There's dark. (Dragon Age) And then there is Grimdark (GoT, Witcher, WD.)
We have to remember that in DA3 Bioware hired a lot of womans to write the game, this is why we didn't get "dark things"
The feminism is ruining everything, I am going to play GTA V to kill some whores ♥
Once Game of Thrones got popular, and the writers could no longer plunder from ASOIAF, I think they started moving away from the dark aspects.
Let's be honest, everything is DAI is a giant overreaction to DA2.
DA2 had the everyman, who couldn't even protect his family. Most of his fame was BS cooked up by his biographer, he was helpless against a growing conflict that no one could stop. The Quis shapes the entire world, suffers one defeat (Haven), and is adored by everyone.
DA2 covers once city, while DAI covers two continents
In DA2 you see what it is like to be the little guy, and it sucks. In DAI, you never experience it beyond Sera.
DA2 there is no big bad or good faction, DAI is black and white
Unless you roll a rebel mage yourself, you don't get one taste of that perspective, which seems like a pretty damn huge narrative hole. You get the anti-Anders in Viv, but no counterpoint.
DA2 deconstructed every Bioware cliche, while DAI doubled-down on all of them.
Of course not! It's the HOF. By definition DAO is grimdark "evil", gritty aaaaaaaaaaaaand (wait for it) mature! Even if the HOF farts pink poopoo clouds smelling of roses.
When compared to DAI or Mass Effect yes, even if you play heroic character in dao you don't change world for the better (outside perhaps on small scale) you save it, if you try change world (Ferelden) for the better pretty much backfires (boons) or fails, and then there is matter than you can play as dark anti-hero or even villain protagonist.
All you need to look at issues with mages between Dao/Da2 and DAI to see differences , when both first games clearly showed and outlined threats that mages and their freedom pose , DAI ignored a lot of them for example abomnations and blood magic (outside grey wardens and Tevinter mages rest of mages was clean), also it mostly ignored hate and fear of people had toward mages and went with puppy and rainbows ending where Leliana fix whole issue with mages with power of love or knives, what is ridiculous.
DAI avoided a lot dark aspects of human nature (that was at least to some extent present in previous games) and in-universe issues and settled on warm simplicity.
Once Game of Thrones got popular, and the writers could no longer plunder from ASOIAF, I think they started moving away from the dark aspects.
Let's be honest, everything is DAI is a giant overreaction to DA2.
DA2 had the everyman, who couldn't even protect his family. Most of his fame was BS cooked up by his biographer, he was helpless against a growing conflict that no one could stop. The Quis shapes the entire world, suffers one defeat (Haven), and is adored by everyone.
DA2 covers once city, while DAI covers two continents
In DA2 you see what it is like to be the little guy, and it sucks. In DAI, you never experience it beyond Sera.
DA2 there is no big bad or good faction, DAI is black and white
Unless you roll a rebel mage yourself, you don't get one taste of that perspective, which seems like a pretty damn huge narrative hole. You get the anti-Anders in Viv, but no counterpoint.
DA2 deconstructed every Bioware cliche, while DAI doubled-down on all of them.
Nothing wrong with being an everyman, but "not even being able to protect his family" did suck. Being helpless in a choice-based narrative leaves the player feeling ripped off (hopefully after ME3 this finally sinks in at Bioware)
It's two countries, not two continents, but honestly, big setting or small, good stories can be told in both.
DA2 showed both Templars and Mages at their absolute worst. DAI at least made the attempt to show another side to them.
Also, Game of Thrones is becoming overrated.
Nothing wrong with being an everyman, but "not even being able to protect his family" did suck. Being helpless in a choice-based narrative leaves the player feeling ripped off (hopefully after ME3 this finally sinks in at Bioware)
It's two countries, not two continents, but honestly, big setting or small, good stories can be told in both.
DA2 showed both Templars and Mages at their absolute worst. DAI at least made the attempt to show another side to them.
Also, Game of Thrones is becoming overrated.
Kinda worked though tbh. Just because we make a choice does not mean it has to work in our favor.
Kinda worked though tbh. Just because we make a choice does not mean it has to work in our favor.
True. But if you funnel all choices to a single disastrous outcome, one is left to wonder what the point of offering choices at all was.
Kinda worked though tbh. Just because we make a choice does not mean it has to work in our favor.
Shut up Jon Snow, you should be dead.
True. But if you funnel all choices to a single disastrous outcome, one is left to wonder what the point of offering choices at all was.
Good counter. Though my counter to that counter is I really do think Hawke was meant to be the Inquisitor in DA I. I mean just imagine, and I was thinking about this...maybe for this thread...but just think how awesome that would have been if this man/ woman who had lost almost literally everything finally wins in the end and beats Corypheus once and for all and brings peace and prosperity to the lands....and then loses his hand to a deranged demi god. *Ahem*
Shut up Jon Snow, you should be dead.
Then I should know about the law of unintended consequences *sighs...grumbles* ****** Night's Watch...****** Ollie.
Then I should know about the law of unintended consequences *sighs...grumbles* ****** Night's Watch...****** Ollie.
I don't know what are you talking about, I just know you are dead because everyone spoilers everything, I stopped watching Games of Thrones at the 3 episode because I didn't liked all those baby wolfs dead :¨/
Too dark bru
True. But if you funnel all choices to a single disastrous outcome, one is left to wonder what the point of offering choices at all was.
I think DA2's story has some nice bookends. You start just trying to survive a cataclysm you can't control, and end doing the same. You can save people along the way. Hawke scores a lot of little victories, but he/she will never shape the greater outcome. You have plenty of choices to roleplay in that framework.
I think DA2's story has some nice bookends. You start just trying to survive a cataclysm you can't control, and end doing the same. You can save people along the way. Hawke scores a lot of little victories, but he/she will never shape the greater outcome. You have plenty of choices to roleplay in that framework.
Yet other options and choices that should be available are out of reach because of forced drama and restricted agency.
It would have been more poignant and dramatic if Hawke had told both mages and templars to screw off. Then he'd either fight against both to try and save Kirkwall or just leave Kirkwall to its madness. Fighting to save something with all of your might only to get a pyrrhic victory at best would have been excellent. Teaming up with non-crazy templars and sensible mages along with the City Guard, smugglers and etc to try and restore order against blood mages and Meredith would have been cool. Yet, for all of Hawke's efforts, the damage is already done. Worst yet, templar and mages believe that he's their enemy and he still gets the blame for the mage-templar war even though that was all Anders and Meredith's fault.
Being able to just walk away could also be a shocking twist on the typical downer epic. Instead of staying around to suffer further, Hawke decides that he's had enough and leaves it all behind. Does it make him smart? Does it make him a coward? Selfish? Irresponsible? Sensible? Assertive? It could also lead to Hawke's friends and family hating him and his reputation suffering even though there was nothing that he could do to save Kirkwall.
Instead? You're forced to choose between crazy mages or crazy templars even though they have no power/control over you and at this point, there's no reason to think that siding with either faction will help the situation. It takes you out of the story when you're forced to partake in a Dark vs Dark conflict without being able to respond or act according to your own terms.
Yet other options and choices that should be available are out of reach because of forced drama and restricted agency.
It would have been more poignant and dramatic if Hawke had told both mages and templars to screw off. Then he'd either fight against both to try and save Kirkwall or just leave Kirkwall to its madness. Fighting to save something with all of your might only to get a pyrrhic victory at best would have been excellent. Teaming up with non-crazy templars and sensible mages along with the City Guard, smugglers and etc to try and restore order against blood mages and Meredith would have been cool. Yet, for all of Hawke's efforts, the damage is already done. Worst yet, templar and mages believe that he's their enemy and he still gets the blame for the mage-templar war even though that was all Anders and Meredith's fault.
Being able to just walk away could also be a shocking twist on the typical downer epic. Instead of staying around to suffer further, Hawke decides that he's had enough and leaves it all behind. Does it make him smart? Does it make him a coward? Selfish? Irresponsible? Sensible? Assertive? It could also lead to Hawke's friends and family hating him and his reputation suffering even though there was nothing that he could do to save Kirkwall.
Instead? You're forced to choose between crazy mages or crazy templars even though they have no power/control over you and at this point, there's no reason to think that siding with either faction will help the situation. It takes you out of the story when you're forced to partake in a Dark vs Dark conflict without being able to respond or act according to your own terms.
Pulling a Geralt of Rivia on both sides would have been great, and I think that was a missed opportunity.
Pulling a Geralt of Rivia on both sides would have been great, and I think that was a missed opportunity.
I don't think a Witcher would adapt to the plot of Dragon age, there aren't many sorceress to f*ck
I don't think a Witcher would adapt to the plot of Dragon age, there aren't many sorceress to f*ck
Well, that is a down side I must admit. I do wonder where they are keeping all the hot sorcesses these days. That should really be a side quest.
Well, that is a down side I must admit. I do wonder where they are keeping all the hot sorcesses these days. That should really be a side quest.
Someone ate them all

that'd be a fetch quest I could get behind (if you know what I mean) Find the 25 sexy Sorceress's.
Someone ate them all
*Snip*
Why are you posting soft fat fetish porn? ![]()
Someone ate them all
I'd marry big Leliana, but I would be thinking about big Morrigan.
Why are you posting soft fat fetish porn?
Why are you not?
We have to remember that in DA3 Bioware hired a lot of womans to write the game, this is why we didn't get "dark things"
The feminism is ruining everything, I am going to play GTA V to kill some whores ♥
OH NOES!

OH NOES!
