Agree trivializing would be much worse choice than ignoring the ending or even canonising.
Again, explain how making your choice matter a little is worse than making it not matter at all or saying your choice was the wrong one?
Agree trivializing would be much worse choice than ignoring the ending or even canonising.
Again, explain how making your choice matter a little is worse than making it not matter at all or saying your choice was the wrong one?
Again, explain how making your choice matter a little is worse than making it not matter at all or saying your choice was the wrong one?
Ignoring the ending choice at least respects it enough to not infringe with it. All ending choices and consequences exist as the player imagines in the milky way whilst events play out in Andromeda.
Canonising one ending at least provides one ending with full respect even if it diminishes the others.
Having consequence of choice boil down to faded tattoos isn't in any way making a person's choice matter or respecting the nature of that ending let alone the others.
Whichever ending managed to kill Liara is most welcome canon ending for me.

You're close - they took a cannon to the ending. Now we're in Andromeda.
Voila!
I'm not sure when Andromeda takes place, but from what I've gathered, the story is about a dude/lady who is looking for a new home for Humanity in the Andromeda galaxy. I'm assuming it's because Earth is near unlivable after the reaper war.
But that's just me; don't quote me on it.
If they leave before the crucible fires none of those endings count for anyone outside the MW.
Which is probably the whole point.
This.
I think Bioware will avoid canonizing an ending so long as the games are set outside the Milky Way. They only have to make tough decisions on what to do with ME3's endings if they ever decide to create a Milky Way sequel.
I'm not sure when Andromeda takes place, but from what I've gathered, the story is about a dude/lady who is looking for a new home for Humanity in the Andromeda galaxy. I'm assuming it's because Earth is near unlivable after the reaper war.
But that's just me; don't quote me on it.
Exactly my point.If they canonize any ending,then what is the purpose to send people on Andromeda if they beat the Reapers?
How does having something minimized but still affect things like the Codex and some conversations make the choice matter less than throwing the choice away?
What you describing is not minimizing, it's emptying the choices of any real meaning and using the resulting sad caricature as a way to prove that "choices matter"?
Each of those choices was supposed to have galaxy-wide consequences, major ones, especially Synthesis (as flimsy as the logic is).
In general, I would prefer less pretense regarding this issue in all Bioware games, either make major choices matter in a real way,
or stop pretending that your games are all about "choices and consequences".
ME3 already trivialized choices in order to deal with them, i.e. Rachni, Council, etc. No need to use "creative" solutions like this again.
Exactly my point.If they canonize any ending,then what is the purpose to send people on Andromeda if they beat the Reapers?
It could work with the Refuse ending, as stupidly implemented as it was...
A real refuse ending would have been interesting if we learned early on what the useless space microphone was supposed to do,
and simply pushed the citadel races to use those resources to build a Death Star (or something) instead.
edit: Didn't mean to quote someone. Strange.
Canonizing an ending is my least favorite idea, and reducing the ending options to a superficial distinction in the codex is my second least favorite. In the case of the former, they completely ignore what little freedom and pretense of choice they provided in ME3, and in the case of the latter, they gloss over the promised significance and radical impact that choice implicitly promised.
They need to leave the Milky Way setting, and they need to have that departure occur before the possibility of all organic life turning half machine and vice versa. People are fond of accusing the devs of laziness or cowardice in taking the game to a new setting, but an attempt to do so would be very similar to trying to tape a shattered dinner plate together and continuing to use it. Sure it's still holding food, but you can see where it's broken and it's flimsier than it used to be.
Regardless, I'm sure we can all enjoy the new Mass Effect for what it is.
Destroy uses the M-6 Carnifex Hand Cannon, and is thus the Cannon ending.
This evidence is irrefutable.
Also Synthesis is so ridiculous it would be better if BW did in fact pick one of the other endings as canon.
Bioware should make all of the endings canon.
Yes synthesis was pretty stupid. Didn't think anybody thought that as well.
Mike Gamble "There is no canon ending to ME3."
Put that in your pipe and smoke it.
For now...
If Bioware ever creates a Milky Way sequel they are probably going to have to roll with it being based on only one of ME3's ending choices. A single game that takes into account all choices without retconning the aftermath of those choices is impossible.
Of course, that is a mighty big if. All future games in the series may end up in the Andromeda setting just to avoid that.
For now...
If Bioware ever creates a Milky Way sequel they are probably going to have to roll with it being based on only one of ME3's ending choices. A single game that takes into account all choices without retconning the aftermath of those choices is impossible.
Of course, that is a mighty big if. All future games in the series may end up in the Andromeda setting just to avoid that.
I suspect that Andromeda will be ME's new home indefinitely.
I suspect that Andromeda will be ME's new home indefinitely.
I do as well, but I think it also partly depends on Andromeda's reception. If the fans end up being disappointed with Andromeda I could see Bioware weighing a return to the Milky Way, just for the hype factor.
But if Andromeda has a big release and fans are mostly pleased, I'd be surprised if the next ME game wasn't also set there.
I do as well, but I think it also partly depends on Andromeda's reception. If the fans end up being disappointed with Andromeda I could see Bioware weighing a return to the Milky Way, just for the hype factor.
Unless they pull something surprising with their schedules there won't be another ME game until, what, two years after Andromeda? That's a long time after the ME trilogy ended for them to try and return to that original trilogy feeling. I suspect at that point they'd be better off with a new IP or making a Titanfall RPG or something.
Canon*
Canon*
I guess it would make sense that the new protagonist leaves for Andromeda before final events of ME3.
That way they can totally cut off the story and possible consequences for new players that never played any previous ME game.
For us who have old ME saves we can import saves into Andromeda, and possibly find out some information (that won't effect Andromeda in any way, just additional info for us) about the events that occurred after ME3, based on all choices we have had throughout the trilogy, and the choice and the very end.
Personally I believe Andromeda will start during the 2 years Shepard was "dead". That way the ending hasn't happened yet, and can be ignored and Shepard is Dead and can be simply put in a codex entry as "Humanity's first Spectre, killed in an attack on her ship".
For now...
If Bioware ever creates a Milky Way sequel they are probably going to have to roll with it being based on only one of ME3's ending choices. A single game that takes into account all choices without retconning the aftermath of those choices is impossible.
Of course, that is a mighty big if. All future games in the series may end up in the Andromeda setting just to avoid that.
As you say they would only likely return to it if Andromeda flops.
Can't see a situation where ea doesn't try and continue to with the brand IP no matter what.
If they do i'd still prefer them to go for something creative like the protagonist gets knocked through into an alternate universe where the reapers are defeated in a certain way, leaving room for the original universe to still exist alongside it. I could definitely see some fun with a stranger in a strange yet similar land feel.