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Cannon Ending?


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#101
In Exile

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Was it perfect? Probably not, but you got its attention and it deigned to tell you what it thinks about your efforts, it made a certain amount of sense.

 

That I'm such a terrifying threat to its presence, it needs to not just try to intimidate me, but drop absolutely everything to try and stop me? Again, this is the kind of thing that's a huge morale booster. It turns out the mythical face of the genocidal army of sapient AI is just a petulant bond villain. After a string of incomprehensible nonsense "we are each a nation", etc., "we have no beginning", none of which can possibly be true, it turns around to run after me as far as it can. 

 

 

Yeah agree. Felt it helped establish the reapers.

 
Yeah, but as incompetent Bond villains. ME2 did far more to make the reapers terrifying, even with Lolbinger around, and that was thanks to the extended body horror. Which is the one good thing ME3 built on. 


#102
7twozero

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They already said there's no canon ending to me3

#103
katamuro

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They already said there's no canon ending to me3

 

That is true. So far that is.



#104
HowElse?

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"In Mass Effect 3, we were given the three options: red, green or blue control, synthesis or destroy. All which have a big effect on the Galaxy. Two of which involve Reapers walking around, and one were everyone is a synth."

If you wouldn't mind me stepping in on this one? Bare with me. If I may suggest; Shepard Died on Earth running up to the beam.
Her Final moments were only that of a dream which took place in her own mind. When we die our brains do have ways of making us feel better. And if you accept the idea of the Indoctrination Theory, the Endings make the most sense when they are applied.
The IT Theory saves the Endings from being completely horrible.

 

 

"Now, we could be wrong, and Bioware will probably make a Dragon Age Keep kind of thing (which would be awesome)."

Prolly, in fact it would make the most sense, especially if they want the consequences of the player's story to carry over.



"Destroy really has no effect."

Expect for the 'Breathing Scene'. Shepard's Last Breath. The final inhalation before the brain surge of activity occurs before all life functions cease. Ever think about near death experiences? A sense of peace, tranquility, perhaps even euphoria. But consider that None of the choices have any effect on the Galaxy really. Because they didn't really happen? If you chose The Destroy Option, are you really telling me you believe that Shepard is so strong that she/he as a human being could survive the Citadel's Massive Explosion, (which would be the equivalent of surviving a Nuclear blast) The Reentering of Earth's Atmosphere where she would have evaporated, the Descent back down and survive the Impact with the ground only to be crushed by concrete (when there's no Concrete on the citadel) and still come out breathing? NO. If I may remind you, The only thing it took to kill Shepard at the beginning of ME2 was suffocation.
Choosing the Destroy Option is your Shepard's will to defeat the Reaper influence affecting her mind.
Destroy is the only Paragon option at the End of the Game? Why? Because I don't believe everything the Starchild says.

 

 

"And just as I'm writing this it occured to me: there is the refusal/ trying to shoot star brat option. WTF happens then?"


And that if nothing else in my Opinion is one of the strongest pieces of evidence for the idea that the ending didn't even happen.
You weren't talking to a Starchild, you were Talking to Harbinger.
Shoot the kid or reject him Verbally and his voice turns to Harbingers and he says "SO BE IT." There would be no Mass Effect Andromeda if the Reject ending happened. And Think about it this way, if part of the premise of ME:Andromeda is Humans finding a "New World", why then would they need to find a new homeworld if Commander Shepard had defeated the Reapers?
It would make sense if the ending never happened, but only occurred in Sheps mind.
And maybe Liara actually DID leave that tech on random worlds they encounter. It might be something that happens anyway.
Wouldn't, if Shepard died and the Humans retreated, Liara still want to warn future civilizations as a contingency? 

So to my final point? Maybe that huge ship you see in the N7Day Trailer was the crucible?
And Humans needed to find another world, Safe from the Reapers? And traveling between Galaxies I'm sure would take Much time.
;)  Cannon?   Maybe Humans are just on the Run, trying to survive the Harvest. And that's how it starts out.
At least that's what I think.   :)


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#105
Killroy

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That is true. So far that is.


And nothing has changed since then.

#106
Spectr61

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While we're on the subject of making projections based on hypothetics,

1. EA/Bioware are, above all else, profit motivated.

2. They will somehow figure out a way to "Mcgiver" a situation to link MEA or its successors to ME3 and it's ending(s).

Much credulity will be required on the consumers part in which to partake of game linking the ME galaxies, but my guess is the consumers who meet this requirement are legion, therefore meeting the requirement of #1, which will result in #2.

#107
ZipZap2000

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One of the biggest mistakes / retcons of ME3 in my opinion.


You just wonder what they were thinking.

#108
Midnight Bliss

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Destroy with JAM.

 

 

Oh, you mean theirs? There isn't one, and probably never will be.



#109
JonathonPR

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Refuse plus self destruction. Shepard refuses. Reapers are allowed free will and actual access to free will from starboy's indoctrination. Reapers become depressed by the origin and nature of their existence. Reapers fly into black holes.


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#110
Hair Serious Business

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How can you be such a monster? :P

 

After game forced her on me in entire trilogy....I wonder how can't I be  :P



#111
kalpain

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If they ever make another game set in the Milky Way if they do it far enough into the future they don't have to make any of the endings cannon. I believe a couple of people (myself included) mentioned some possibilities for this a few years ago in the forums.  My personal thought was that far enough into the future, maybe a couple hundred years, and the endings could be easily explained away.

 

Control - Reapers help rebuild the relays and civilization then go off into dark space for some reason.

 

Synthesis - Reapers help rebuild the relays and civilization then off into dark space for some reason. Eventually the green synthesis glow fades from people.  Maybe occasionally you run across someone with striking green eyes alluding to the synthesis ending.

 

Destroy - Reapers destroyed. Galactic community comes together to rebuild the relays and civilization.

 

In each case you could have a few lines of dialogue addressing the particular ending of ME3 and how things changed in a particular way.  But overall nothing too drastic that would need to be altered or branched off into in terms of the story or gameplay.

 

I'd love for some future game to show us the Milky Way a few hundred years after the Reaper War.  But I'm also a dreamer...


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#112
Killroy

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Why do so many people think Synthesis just made people a little glowy? It turned every living thing in the galaxy into technorganic hybrids. The whole point of it was to drastically change life in the galaxy, not supply us with a temporary rave. Organic beings think and function more like machines, synthetic beings think and function more like organic beings. Hell, even the leaves were made part machine.
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#113
Laughing_Man

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That I'm such a terrifying threat to its presence, it needs to not just try to intimidate me, but drop absolutely everything to try and stop me? Again, this is the kind of thing that's a huge morale booster. It turns out the mythical face of the genocidal army of sapient AI is just a petulant bond villain. After a string of incomprehensible nonsense "we are each a nation", etc., "we have no beginning", none of which can possibly be true, it turns around to run after me as far as it can. 

 

...Bond villains.

 

ME2 did far more to make the reapers terrifying, even with Lolbinger around, and that was thanks to the extended body horror. Which is the one good thing ME3 built on.

 

 

I don't see here anything substantial, just assumptions hyperbole and personal preference.

 

ME2 was not bad, mainly because it was built on a solid foundation - ME1.

And if anything, Harbinger was much worse than Sovereign, he made the Reapers look like trolls by using his ineffectual flaming puppets again and again in the same way.



#114
wright1978

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Why do so many people think Synthesis just made people a little glowy? It turned every living thing in the galaxy into technorganic hybrids. The whole point of it was to drastically change life in the galaxy, not supply us with a temporary rave. Organic beings think and function more like machines, synthetic beings think and function more like organic beings. Hell, even the leaves were made part machine.

 

Yep attempts to mash the endings up in this manner would be extremely disrespectful. If they were going to go back i'd much prefer them overtly play with multiverse theory and a parrallel but slightly different version of the milky way.



#115
AlanC9

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Why do so many people think Synthesis just made people a little glowy? It turned every living thing in the galaxy into technorganic hybrids. The whole point of it was to drastically change life in the galaxy, not supply us with a temporary rave. Organic beings think and function more like machines, synthetic beings think and function more like organic beings. Hell, even the leaves were made part machine.


I suspect that you already know the answer to this question. People who push for Synthesis not doing much of anything aren't really interested in preserving the existence of that choice in the first place. They want it retconned away, but since retconning is such an unpopular thing they figure that lying about the plan will make it more palatable.

#116
Iakus

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Yep attempts to mash the endings up in this manner would be extremely disrespectful. If they were going to go back i'd much prefer them overtly play with multiverse theory and a parrallel but slightly different version of the milky way.

I want a future game where Commander Shepard was a fictional character



#117
NM_Che56

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OK, so I was discussing this with someone, and we were thinking.

 

In Mass Effect 3, we were given the three options: red, green or blue control, synthesis or destroy. All which have a big effect on the Galaxy. Two of which involve Reapers walking around, and one were everyone is a synth.

 

Mass Effect: Andromeda is going to be set way after ME3. So we thought; which one is going to be cannon?

 

Now, we could be wrong, and Bioware will probably make a Dragon Age Keep kind of thing (which would be awesome). But think about it.

 

If we chose synthesis, will the protagonist be green? If we chose control (or possibly synthesis) will there be Reapers walking about? Destroy really has no effect.

 

And just as I'm writing this it occured to me: there is the refusal/ trying to shoot star brat option. WTF happens then?

 

Or I could be completely wrong and they've announced it already.

 

But I thought that's a good topic to discuss so.. yeah. Please be friendly!

412116027.jpg



#118
xAmilli0n

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Canon Ending: Low EMS destroy, Milky Way explodes, everyone dies (including Reapers!)...except those on their way to Andromeda.

 Alternate Ending: Folks on their way to Andromeda have no idea whats going on in the Milky Way since they weren't there, and everyone might as well be dead for all they care.

 

Point is, it shouldn't matter.  If the game is designed to stand on its own, it will work regardless of the ending.


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#119
Iakus

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412116027.jpg

I always get a laugh at "Player choice is something we take very seriously"   :lol:


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#120
NM_Che56

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I always get a laugh at "Player choice is something we take very seriously"   :lol:

I get it, but the take away answer to the question is, "no".



#121
Commander Rpg

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I always get a laugh at "Player choice is something we take very seriously"   :lol:

The reason given for this statement is even more laughable. Let's rephrase it: "We take the player's choice very seriously, so there is no canon ending to Mass Effect 3". Now let's paraphrase it: "We take the player's choice very seriously, and because of it we're denying you the ending the majority of the people want, instead we reboot the entire series so that there will be no canon ending. This means that we will eventually allow the player to choose his own ending and it will be absolutely irrelevant to the story we're making, because if it was we should explain too many things and that would mean too much effort and money spent in making a good game. We're new-Bioware after all."



#122
NM_Che56

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The reason given for this statement is even more laughable. Let's rephrase it: "We take the player's choice very seriously, so there is no canon ending to Mass Effect 3". Now let's paraphrase it: "We take the player's choice very seriously, and because of it we're denying you the ending the majority of the people want, instead we reboot the entire series so that there will be no canon ending. This means that we will eventually allow the player to choose his own ending and it will be absolutely irrelevant to the story we're making, because if it was we should explain too many things and that would mean too much effort and money spent in making a good game. We're new-Bioware after all."

 

 

Or...

 

If we had to make a game that took into account all of the possibilities related to people's end choice in Mass Effect 3, we would have to make 3 drastically different games in order to make people feel that their choices really did matter in the end.  


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#123
Seboist

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Or...

 

If we had to make a game that took into account all of the possibilities related to people's end choice in Mass Effect 3, we would have to make 3 drastically different games in order to make people feel that their choices really did matter in the end.  

Nah, they're just make another linear TPS with cosmetic flavoring like they already did with ME1-3 if they were to make a direct sequel to 3. The three endings are all similar enough(ex. earth/sol as galactic capital and reapers being perfectly intact in all three of them) that some retcons/handwavings(like synthesis derp) would make it work.



#124
NM_Che56

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Nah, they're just make another linear TPS with cosmetic flavoring like they already did with ME1-3 if they were to make a direct sequel to 3. The three endings are all similar enough(ex. earth/sol as galactic capital and reapers being perfectly intact in all three of them) that some retcons/handwavings(like synthesis derp) would make it work.

 

 

Oh, a linear TPS with essentially the same ending! Everyone would love that!



#125
rashie

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Or...

 

If we had to make a game that took into account all of the possibilities related to people's end choice in Mass Effect 3, we would have to make 3 drastically different games in order to make people feel that their choices really did matter in the end.  

Control and destroy post EC can effectively and easily be written into being the same thing with some flavour to each side in minor dialogue, it really is synthesis that is the joker there since it turns everything within range of a relay into a cyborg.