So, one thing that I have been noticing in Bioware games is that everytime the player goes to a city/town/ or whatever social place he visits, the city or place in question is gorgeously executed. The arquitecture, the ambient, the details, etc, is all very well designed... BUT the npcs... they are either standing talking to someone, sitting on a bench, standing there doing nothing, like the guards of Val Royeaux, and just one random npc that happens to be walking. I understand that in previous games making a city alive was too much of a problem because of the engine and other technical stuff, but in Inquisition....
I don't know... maybe it's me, but did any of you felt a bit inmersion breaking that, in Inquisition, always sometimes, the only one moving in a city is the player? Every time I visit towns or keeps in the game it feels really weird, one would expect to see a city alive and bursting with energy, specially in Inquisition, where the graphics in general are gorgeous.





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