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well Its the third or forth time to try and finish it.


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#1
taglag

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I bought the game day one, but

 

  I am currently trying for like the third or forth time to play all the way through Dragon age Inquisition.. I just power out before I can finish.

   Not sure just why, its not a bad game.. ( Might be the gathering of materials is a bit overly done. I mean the first 1000 or so Mats i picked up was not so bad, but at 4000 to 10000 mat's it begins to take its toll. ) or it could be ( having to return to the main fort so often just to tell your supposed helper to do another mission on the mission board ) or Maybe ( Having to dump your inventory so often, and always wonder if you did the right thing ) or ( My amnesia I get every time I go into battle, I know maybe 20 or more spells, but in battle I can only remember 8 )  lots of other little pet peeves I have with it, that just wear you out when trying to finish it.

    But anyway i am trying to finish a DAI again.. I doubt I manage it this time either. Some of the missions just turn my stomach. ( Wicked Eyes & wicked Hearts ) I like totally despise that one.

 

   I like the first parts of the game much better than the latter, the characters are just so Yucky to look at [ Not to mention there personalities are Squat ] I don't even try to do the romance things. But I do try to finish everything else. I just have never been able to make it to the end. Generally I power out right after  Wicked Eyes & wicked Hearts makes me sick, and I just don't get much further.

 

   Hope I can force My self to finish this time, at least to say I did it Once :unsure:


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#2
drummerchick

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Honest question here. What's going to happen if you don't finish the game?

If you aren't enjoying it, you shouldn't be forcing yourself through it. That just sounds like no fun at all.


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#3
TheOrangeProject

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I somewhat get the point.

 

I'm a huge fan of Dragon Age and while I enjoyed some parts of the game I couldn't keep playing after 30 hours or so. Similiar reasons as stated by the OP.

 

Yet I really want to have fun with the game, since it is a Dragon Age game.

 

I highly regret pre ordering the game. Even the DLC seems to be good, however I think is it a scumbag move and a punch in the face for everyone who pre ordered it, since there is no upgrade option to the game of the year whatsoever. The game of the year edition is cheaper now than 3 DLCs..wait what? This is acutally the reason I will never ever again pre order a Bioware game. I got the message. 

 

Keep it mind that people payed for the game, got certain things promised, hence it is legitimate to try to get fun out of it. Otherwise we can all start burning money.

 

My next try will follow up some rules to make the game more...bearable.

 

In my first play I realized that the game has a horrible pace of story in relation to level and sidequests. I started collecting stuff like I usually do in RPG. Then it came to me that I don't need that stuff. When I came to Skyhold the pacing of story and level was complete out of order,  because I already collected a  great deal of power points, since nobody told me not to. I mean there were those shiny buttons on the map which told me to explore them, but then my level was too high for the main story quest. Duh! This should simply not happen in a game. Hence the following rules:

 

1. Only go for collect suff quest if you need it.

 

2. Only go for power and influence stuff if you need it to get forward in the main story.

 

"Side quests" are bad in this game - or whatevery one may call the illusion of content in this game by collection unnecessary power points. They should have simply cut them out of the game, like the half of them. Too many power points and too easy to get. 



#4
Dancing_Dolphin

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You don't have to play a game you don't enjoy, but since you seem determined, just focus on the main quests. Every time you have enough power to unlock the next quest, do so. Don't worry about table missions or going to areas that aren't necessary for completing the main plot. Just ignore the requisitions officer in each area, or do what I do and take the mission but never fill it...that way she shuts up.

#5
thats1evildude

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I actually like Wicked Eyes Wicked Hearts! It's a bit boring once you've done it once and figure out how easy it is to accumulate approval, but I enjoyed it my first time around.


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#6
Geth Supremacy

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It's honestly hard to put your finger on just 1 thing.  I do think something that contributes to the problem is the people that get suck in the first area and try to do all of it.  They start off fatigued and never recover.  Obviously that's not the main issue, just a contributing factor IMO.

 

I don't think its any one thing.  It's a medley.

 

I don't recall very many threads or problems like this with other Bioware games.



#7
AlanC9

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I bought the game day one, but
 
  I am currently trying for like the third or forth time to play all the way through Dragon age Inquisition.. I just power out before I can finish.
   Not sure just why, its not a bad game.. ( Might be the gathering of materials is a bit overly done. I mean the first 1000 or so Mats i picked up was not so bad, but at 4000 to 10000 mat's it begins to take its toll. ) or it could be ( having to return to the main fort so often just to tell your supposed helper to do another mission on the mission board ) or Maybe ( Having to dump your inventory so often, and always wonder if you did the right thing ) or ( My amnesia I get every time I go into battle, I know maybe 20 or more spells, but in battle I can only remember 8 )  lots of other little pet peeves I have with it, that just wear you out when trying to finish it.


I don't quite follow your approach to the game. Sounds like you've restarted from the beginning several times. Why not pick up where you left off? What's better about the earlier parts of the game?

Also, you do know that you don't actually have to pick up mats, right? Sure, crafting makes the game easier, but the game's easy enough at the lower difficulty levels.

And what's wrong with WEWH? Too much dialogue and not enough killing? The rest of the game has a much higher death-to-talk ratio, if that's what you're worried about.

#8
AlanC9

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I don't recall very many threads or problems like this with other Bioware games.


Probably because Bio hasn't tried this approach since BG1. ME1 had lots of UNC filler missions, but the player had to deliberately go out of his way to go to those planets.

#9
taglag

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I don't quite follow your approach to the game. Sounds like you've restarted from the beginning several times. Why not pick up where you left off? What's better about the earlier parts of the game?

Yes Each time has so much distance between them that I don't remember exactly what I had done, and I don't remember how to play the game very well, so I start a new character each time, and follow back through to learn, and make sure I don't miss anything.  I guess people some are not completest like me. I try to do everything, except in this one the romances, all of those people turn me off.. If I do one it will be by accident.

 

  I said in my start thread "its not a bad game" I mean that, I have had plenty of fun with it.. Okay, so if people think is like I hate game or something that is not true.

 

   I do dislike some things that were done in it ( Mainly how I can learn all these spells, and only remember 8 every time I enter a battle. I must be a very forgetful mage :( ) & another thing ( if I enter battle with the wrong staff, and the monster is immune... I think is so messed up that i can not switch weapons, I mean in real life if I realize I had a fork when I needed knife, and I have the Knife with me, I would swap )

 

But I have excepted that. I just hope I can actually stay with it long enough to finish it. It just some how gets boring, and I lose interest, and I stop... That Wicked Eyes & wicked Hearts quest, I really despise that one...Grrr! Most every time I have quite right after that one, it just does not work well for me.

 

  I will if I ever finish it be sure to post about it... LOL



#10
Deanna Troy

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I bought the game day one, but

 

  I am currently trying for like the third or forth time to play all the way through Dragon age Inquisition.. I just power out before I can finish.

   Not sure just why, its not a bad game.. ( Might be the gathering of materials is a bit overly done. I mean the first 1000 or so Mats i picked up was not so bad, but at 4000 to 10000 mat's it begins to take its toll. ) or it could be ( having to return to the main fort so often just to tell your supposed helper to do another mission on the mission board ) or Maybe ( Having to dump your inventory so often, and always wonder if you did the right thing ) or ( My amnesia I get every time I go into battle, I know maybe 20 or more spells, but in battle I can only remember 8 )  lots of other little pet peeves I have with it, that just wear you out when trying to finish it.

    But anyway i am trying to finish a DAI again.. I doubt I manage it this time either. Some of the missions just turn my stomach. ( Wicked Eyes & wicked Hearts ) I like totally despise that one.

 

   I like the first parts of the game much better than the latter, the characters are just so Yucky to look at [ Not to mention there personalities are Squat ] I don't even try to do the romance things. But I do try to finish everything else. I just have never been able to make it to the end. Generally I power out right after  Wicked Eyes & wicked Hearts makes me sick, and I just don't get much further.

 

   Hope I can force My self to finish this time, at least to say I did it Once :unsure:

My suggestion is to develop a script, it helped me HUGELY. The script is not only about the choices or order of the main missions, but also the map exploration and what you do or do not want to do in that playthrough. In my case, as a completionist, I already have a route and order of quests for the story and each map, after one billion playthroughs it gets easy, but in the beginning you should perhaps define what to do so that the game feels less "the worst game ever made" (which it in fact is).

Having a "script" doesn't mean you can't change anything but it helps in moments of weakness, when you healthy brain tells you this game is not worthy playing (which is an absolute truth). It should help to define goals for crafting or equiping too so that you can balance the game rythm towards you prefered flow and objectives. Ultimately I'd say that since this game provides nothing interesting at all you should treat it like what it is, a shallow and hollow 100% action 0%RPG contradictorily MMO in gameplay yet offline game, it means you need to create a script because the game itself doesn't and unlike Skyrim or Witcher it doesn't excell at freedom and world exploring so stick to your script and you will probably finish it since your story and your goals are bound to be better than what Bioware offered with the game (even if you are the most stupid person in the world, it is mechanically impossible to be worse than Bioware).



#11
Riven326

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You should never try to force yourself to finish a game.


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#12
MaxQuartiroli

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My next try will follow up some rules to make the game more...bearable.

 

In my first play I realized that the game has a horrible pace of story in relation to level and sidequests. I started collecting stuff like I usually do in RPG. Then it came to me that I don't need that stuff. When I came to Skyhold the pacing of story and level was complete out of order,  because I already collected a  great deal of power points, since nobody told me not to. I mean there were those shiny buttons on the map which told me to explore them, but then my level was too high for the main story quest. Duh! This should simply not happen in a game. Hence the following rules:

 

1. Only go for collect suff quest if you need it.

 

2. Only go for power and influence stuff if you need it to get forward in the main story.

 

"Side quests" are bad in this game - or whatevery one may call the illusion of content in this game by collection unnecessary power points. They should have simply cut them out of the game, like the half of them. Too many power points and too easy to get. 

 

This could be a good advise if it wasn't for a matter: Inquisition perks.

 

I know for sure that you don't need them in order to finish Inquisition, but they can provide at least some little variations into your game, especially the knowledge perks (which give you access to some exclusive dialogue choices), and Deft Hands, Fine Tools which is mandatory if you want to finish some quest (and you need 3 perks in the same tree before it becomes available). The problem is that in order to get those perks you have to collect power. And in order to collect the power that you need there are many chances that you will find yourself overleveled at some point.

 

Unless you won't plan your game in advance very carefully, in order to follow a strict way that will allow you to have each those perks in the right moment (i.e. the exact moment when you will need them), but then it would not be fun at all. 



#13
taglag

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My suggestion is to develop a script, it helped me HUGELY. The script is not only about the choices or order of the main missions, but also the map exploration and what you do or do not want to do in that playthrough. In my case, as a completionist, I already have a route and order of quests for the story and each map, after one billion playthroughs it gets easy, but in the beginning you should perhaps define what to do so that the game feels less "the worst game ever made" (which it in fact is).

Having a "script" doesn't mean you can't change anything but it helps in moments of weakness, when you healthy brain tells you this game is not worthy playing (which is an absolute truth). It should help to define goals for crafting or equiping too so that you can balance the game rythm towards you prefered flow and objectives. Ultimately I'd say that since this game provides nothing interesting at all you should treat it like what it is, a shallow and hollow 100% action 0%RPG contradictorily MMO in gameplay yet offline game, it means you need to create a script because the game itself doesn't and unlike Skyrim or Witcher it doesn't excell at freedom and world exploring so stick to your script and you will probably finish it since your story and your goals are bound to be better than what Bioware offered with the game (even if you are the most stupid person in the world, it is mechanically impossible to be worse than Bioware).

 

  Yes I suppose if I read a walk-through fully, I might be able to set up some sort of job oriented list as to how to finish the game, but although I do look at walk-through some times,

( it is a Poorly designed game that forces me to depend totally on a walk-through, as other wise I will never see all the paths taken or features of that game....[ This one might sort of fit that bill though ] ),

I don't as a rule allow them to define my game. It seems to become more of a job than a relaxation..at least to me, if I allow a Walk-through to lead me through the game.

 

  But I think over all this is good advise, thank you!

You should never try to force yourself to finish a game.

 

   I am not forcing the issue, that is why there have been such long breaks between each time I have attempted to finish the game. Also why I have forgotten how to play the game enough that I decide it is best to re-start at the beginning... LOL.

 

  No I restart each time because I get to thinking about the fun parts of the game, and I just get and urge to try an play it again ( Like I am in the mood for it, not forcing it ).

 

one time this game caused me to replay Origins, as I wanted to understand why I enjoyed, and finished that game so many times, which caused me to replay Awakening, and then the first two ME titles. :P   I truly love those games, And I do not hate this game, it has given me many Hours of wasted time, and relaxation.

 

  So I am not forcing it, but I do understand your Point.



#14
AlanC9

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My suggestion is to develop a script, it helped me HUGELY. The script is not only about the choices or order of the main missions, but also the map exploration and what you do or do not want to do in that playthrough. In my case, as a completionist, I already have a route and order of quests for the story and each map, after one billion playthroughs it gets easy, but in the beginning you should perhaps define what to do so that the game feels less "the worst game ever made" (which it in fact is).


How many times do you replay games that aren't the worst game ever made?
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#15
BSpud

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Coping with Mental Illness: The Thread.


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#16
Aathis

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Coping with Mental Illness: The Thread.

 

Well said.

 

My suggestion is to develop a script, it helped me HUGELY. The script is not only about the choices or order of the main missions, but also the map exploration and what you do or do not want to do in that playthrough. In my case, as a completionist, I already have a route and order of quests for the story and each map, after one billion playthroughs it gets easy, but in the beginning you should perhaps define what to do so that the game feels less "the worst game ever made" (which it in fact is).

Having a "script" doesn't mean you can't change anything but it helps in moments of weakness, when you healthy brain tells you this game is not worthy playing (which is an absolute truth). It should help to define goals for crafting or equiping too so that you can balance the game rythm towards you prefered flow and objectives. Ultimately I'd say that since this game provides nothing interesting at all you should treat it like what it is, a shallow and hollow 100% action 0%RPG contradictorily MMO in gameplay yet offline game, it means you need to create a script because the game itself doesn't and unlike Skyrim or Witcher it doesn't excell at freedom and world exploring so stick to your script and you will probably finish it since your story and your goals are bound to be better than what Bioware offered with the game (even if you are the most stupid person in the world, it is mechanically impossible to be worse than Bioware).

 

Wow, you have issues !



#17
taglag

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Coping with Mental Illness: The Thread.

 

 

   Because I am trying to understand why I have a problem finishing this game. It is a forum I thought where people could ask, questions or voice there opinions, and I respect yours, but that did sort of seem like a very rude comment.

 

   I don't think I have ever said i did not enjoy the game,  I do, that is why I keep getting the urge to replay it, and try to reach the end.

 

  I am truly sorry if I offended you in any way.



#18
BioWareMod02

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Hello everyone. Please keep it civil and constructive in here. Thank you.


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#19
BSpud

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  I am truly sorry if I offended you in any way.

 

No, dear. You couldn't possibly offend me.



#20
AlanC9

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Making up a checklist is an interesting approach. In effect, isn't it like doing whatever the journal tells you to do except with an edited version of the journal?

I go pretty much the opposite way. I just do everything my PC would feel he needs to do. Between doing the main quest lines in an area -- if you don't want to do that mission, why unlock the area? -- and hitting the fade rifts and whatnot that you run into while doing that quest, I've found that you gain all the Power you need.

#21
Mlady

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I'm like you. And I have OCD so imagine the fun of realizing exactly all the stuff I had to complete in my perfect playthrough lol but I felt exactly as you did for awhile, so I put the game down and played the other ones to give myself a break. When I returned, I felt refreshed and focused and beat it. Wanting to complete everything can take away the fun, so my suggestion is, just so you can say you beat it, simply focus on the main quests and the few side ones you like (or help companions with their quests) and then after you beat it, go back and complete the stuff you skipped or start a new game and take your time. I think you feel you need to beat it and you are so focused on that, you aren't taking the time to enjoy the things that make it a great game. Again, I did that too.



#22
Batatisa

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My brother had problems finishing this game too, while I finished it several times without problems (well, except the "I can't manage to tie my character's arc to the plot's arc" one, but I still don't know if it is the game or just me fighting with its mechanics). So yes, I think that how much you enjoy the game depends on how you play it.

 

The game has a LOT of side quests, some quite interesting and some plain boring, and the impression I get is that it doesn't want you to do ALL of them. Not in a single gameplay, at least. It is like a big stock chest where you can pick your favorites (or the ones that better fits your character) and leave the rest. When I go out of my way to do ALL of them I get pretty exhausted and quit for several days, so I think this may be happening to you, since you are a completest. Maybe trying a different approach could help? I mean, either choosing in character what quests to do or voluntarily skipping some of them, and trying to complete the game through several gameplays instead of just one (or don't trying at all, since a lot of quests seems to don't have that much importance).

 

About Wicked Eyes & Wicked Heaths, I share your distaste. I love the ball and the talks, but I personally dislike "searching the area" quests. What I recommend is to look at a walk-through and enjoy the party instead of wander around finding where the **** is every halla, coin and secret of the Winter Palace. Ign's walk-through is quite spoiler-less, if you're afraid of spoiling any surprises.

 

I hope this can help you somehow, good luck finishing the game!

 

Ps.: Which quest needs 4000 materials? I usually only collect enough of them to craft my potions and equipment (yeah, I'm not fond of requisition quests).



#23
taglag

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My brother had problems finishing this game too, while I finished it several times without problems (well, except the "I can't manage to tie my character's arc to the plot's arc" one, but I still don't know if it is the game or just me fighting with its mechanics). So yes, I think that how much you enjoy the game depends on how you play it.

 

The game has a LOT of side quests, some quite interesting and some plain boring, and the impression I get is that it doesn't want you to do ALL of them. Not in a single gameplay, at least. It is like a big stock chest where you can pick your favorites (or the ones that better fits your character) and leave the rest. When I go out of my way to do ALL of them I get pretty exhausted and quit for several days, so I think this may be happening to you, since you are a completest. Maybe trying a different approach could help? I mean, either choosing in character what quests to do or voluntarily skipping some of them, and trying to complete the game through several gameplays instead of just one (or don't trying at all, since a lot of quests seems to don't have that much importance).

 

About Wicked Eyes & Wicked Heaths, I share your distaste. I love the ball and the talks, but I personally dislike "searching the area" quests. What I recommend is to look at a walk-through and enjoy the party instead of wander around finding where the **** is every halla, coin and secret of the Winter Palace. Ign's walk-through is quite spoiler-less, if you're afraid of spoiling any surprises.

 

I hope this can help you somehow, good luck finishing the game!

 

Ps.: Which quest needs 4000 materials? I usually only collect enough of them to craft my potions and equipment (yeah, I'm not fond of requisition quests).

 

   I think you may be right, I am going to have to just stop trying to do everything in the game, and push forward with mostly only the main quests, but that is sort of hard for me, I have always tried very hard not to miss anything in RPG games.

 

 I don't know on the 4000 mat's, and valuable item things and Chests. I was sort of guess on that, but you do if trying to finish everything have to gather a lot of them. Also there is sort of a bothersome problem I have with that. In that you have to get your distance just right from the item to farm it, and it is irritating sometimes when i run to get something, and stop just short of the item, and have to nudge my character forward just a little to get it ( Which sometimes I over shoot, and run past it :(  ).

 

  I miss how in the earlier games you could spot something all the way across a field, and click on it, and your character would run all the way over there, and get it, I thought that was neat, and worked very well, don't know why they changed it <_< .



#24
Batatisa

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   I think you may be right, I am going to have to just stop trying to do everything in the game, and push forward with mostly only the main quests, but that is sort of hard for me, I have always tried very hard not to miss anything in RPG games.

 

 I don't know on the 4000 mat's, and valuable item things and Chests. I was sort of guess on that, but you do if trying to finish everything have to gather a lot of them. Also there is sort of a bothersome problem I have with that. In that you have to get your distance just right from the item to farm it, and it is irritating sometimes when i run to get something, and stop just short of the item, and have to nudge my character forward just a little to get it ( Which sometimes I over shoot, and run past it :(  ).

 

  I miss how in the earlier games you could spot something all the way across a field, and click on it, and your character would run all the way over there, and get it, I thought that was neat, and worked very well, don't know why they changed it <_< .

 

Oh, don't feel bad about it! Some of the quests are quite useless. Like tesoure maps - most of them only indicate loot locations. And as far as I know requisitions don't change anything either. Just go for the fun ones ;)

 

I get it, that's why I only complete the most essential ones. No patience with running around searching materials, even if I don't face that problem with running past them. 

 

I'm almost sure that you can do this in the tactical mode. I never tried picking up materials, but I can interact with a lot of things using it.



#25
taglag

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  Okay, I find another thing I had forgotten that I remember turned me off last time, and after nine months I had forgotten all about it. There are some other Quest similar to this, but this one takes the prize for me.

 

your journal say's seek a combat trainer at the war table Which does not exist, so you start grabbing any mission hoping to find the right one, which waste's time.

Spoiler

 

 

  Oh and thank you everyone, I am trying to just mostly stay on the main quest, and this is helping.